Do you all think we should get a new set of Dimensional Damage dealing powers that don't revolve around causing fear or being "celestial" in nature, but something different?
Would be interesting to see, heck, could have a melee darkeness ultimate where you repeatedly punch through dimensional holes to pummel your enemy from all sides.
Agreed that it would be cool, and that it's unlikely.
There are official Champions characters who utilize such powers, notably Displacer and Tesseract, members of Professor Paradigm's "Paradigm Pirates." (See Champions Villains Volume One: Master Villains.) Displacer has the ability to “merge” small areas of other dimensions with this dimension, effectively “overlaying” each “dimensional patch” on the other to create various tactical effects. If he merges this dimension with one containing a dangerous substance (such as lava, constant acidic rain, or the like), anyone who enters the area gets hurt. Other effects he typically creates include interfering with peoples’ ability to move (by merging with a dimension of mud, high winds, or the like) or interfering with their perceptions (by merging with a dimension of fogs and mists, for example).
Tesseract’s powers involve the ability to warp the fabric of reality, often by creating multidimensional structures known as tesseracts (hence her name). She can use tesseract constructs to travel great distances in the blink of an eye, move people against their will, open up portals into dangerous areas and substances (bonfires, rockslides, bodies of water) so those substances gush out of the portal and hurt the person standing in front of it, and so forth. She can also trap someone in his own personal tesseract, so that every time he tries to get out, he automatically puts himself back inside.
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There are official Champions characters who utilize such powers, notably Displacer and Tesseract, members of Professor Paradigm's "Paradigm Pirates." (See Champions Villains Volume One: Master Villains.) Displacer has the ability to “merge” small areas of other dimensions with this dimension, effectively “overlaying” each “dimensional patch” on the other to create various tactical effects. If he merges this dimension with one containing a dangerous substance (such as lava, constant acidic rain, or the like), anyone who enters the area gets hurt. Other effects he typically creates include interfering with peoples’ ability to move (by merging with a dimension of mud, high winds, or the like) or interfering with their perceptions (by merging with a dimension of fogs and mists, for example).
Tesseract’s powers involve the ability to warp the fabric of reality, often by creating multidimensional structures known as tesseracts (hence her name). She can use tesseract constructs to travel great distances in the blink of an eye, move people against their will, open up portals into dangerous areas and substances (bonfires, rockslides, bodies of water) so those substances gush out of the portal and hurt the person standing in front of it, and so forth. She can also trap someone in his own personal tesseract, so that every time he tries to get out, he automatically puts himself back inside.