I have a build Endgame DPS Elec and Pistols) that I'm working on, however I hit a wall, not sure where to go from here. Should I start over or rearrange some powers?
Energy Pistols - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6:
Dexterity (Primary)
Level 10:
Recovery (Secondary)
Level 15:
Constitution (Secondary)Talents
Level 1:
The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6:
Agile (Dex: 8)
Level 9:
Quick Recovery (Con: 5, Rec: 5)
Level 12:
Impresario (Dex: 5, Rec: 5)
Level 15:
Acrobat (Dex: 5, Con: 5)
Level 18:
Survival Training (Dex: 3, Con: 3, Pre: 3, Rec: 2, End: 2)
Level 21:
Tireless (Rec: 8)Powers
Level 1:
Gunslinger
Level 1:
Chain Lightning (Rank 2, Superconductor)
Level 6:
Killer Instinct
Level 8:
Force Shield (Force Sheathe)
Level 11:
Conviction (Rank 2)
Level 14:
Ball Lightning (Rank 2, Triplicity, Supercharged)
Level 17:
Frag Grenade (Cuts and Scrapes, Open Wound)
Level 20:
Lightning Arc (Rank 2, Rank 3)
Level 23:
Two-Gun Mojo (Rank 2, Rank 3)
Level 26:
Chilled Form
Level 29:
Lock N Load
Level 32:
Level 35:
Level 38:
Adv. Points:
27/36Travel Powers
Level 6:
Athletics (Rank 2)
Level 35:
Electro FlightSpecializations
Dexterity:
Gear Utilization (3/3)
Dexterity:
Brush It Off (2/2)
Dexterity:
Deadly Aim (3/3)
Dexterity:
Expose Weakness (2/2)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Mass Destruction (2/3)
Guardian:
Fortified Gear (3/3)
Guardian:
Ruthless (2/2)
Guardian:
Find the Mark (2/3)
Guardian:
The Best Defense (3/3)
Mastery:
Dexterity Mastery (1/1)Devices
Comments
Your current build also lacks a slotted passive, which is a pretty big omission. Night Warrior would prob be the best dps passive for mixing Elec w/ Muni here, regardless.
- Be safe and have fun, champs - for science!
You could always just keep lit arc for a more relaxed 100' playstyle when the situation warrants... like Therakiel.
- Be safe and have fun, champs - for science!
You could also try End as the PSS and take Readiness, Gear Util, Outburst, Hardened and End Mastery, but then you would need Power Source and Ionic Reverb and T Strike instead of Gigabolt. If energy is not so much an issue, maybe sub in something to provide some CC.
Don't forget that a good aura can make you feel more electric than you real are!
(Unnamed Build) - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Shooter (Dex: 5, Ego: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Ascetic (Con: 5, Ego: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Daredevil (Ego: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Concentration
Level 6: Killer Instinct
Level 8: Frag Grenade (Cuts and Scrapes)
Level 11: Sparkstorm (Electric Personality)
Level 14: Ball Lightning (Triplicity)
Level 17: Bullet Hail (Rank 2, Wall of Bullets)
Level 20: Two-Gun Mojo (Rank 2, Close the Gap)
Level 23: Electric Shield
Level 26: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2)
Level 35: Gigabolt (Rank 2, Rank 3)
Level 38: Neuroelectric Pulse (Rank 2, Recharge)
Adv. Points: 36/36
Travel Powers
Level 6: Electric Speed (Rank 2)
Level 35: Electro Flight
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Ego Mastery (1/1)
Devices
(Unnamed Build) - Freeform (Ranged Damage)
v3.43:35
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Worldly (Ego: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Daredevil (Ego: 5, End: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Chain Lightning (Superconductor)
Level 6: Ionic Reverberation
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Ball Lightning (Rank 2, Triplicity, Supercharged)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Close the Gap)
Level 23: Sparkstorm (Rank 2, Electric Personality)
Level 26: Resurgence (Rank 2)
Level 29: Lightning Arc (Rank 2, Rank 3)
Level 32: Electric Shield (Rank 2)
Level 35:
Level 38:
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
The last two power slots can be w/e ya want.
For long-range, it initially puts up NI and Superconductor w/ Ball Lit and Chain Lit, while using LArc as the main single-target attack (and Ball Lit on cd, which will refersh both debuffs). Ball Lit + charged Chain Lit can be used for long-ranged AoE as well. For up-close combat, you keep Ball Lit and the Sparkstorm toggle up, while filling time w/ TGM. Gears mostly for Ego, w/ some Con and Rec/End.
- Be safe and have fun, champs - for science!