I am looking to use heavy weapons and be able to main tank while also having the ability to switch to dps when tank is not needed and still do decent damage. It's extremely hard to figure it out for me what would be good for both. I am not sure it is possible but so far I have this build. I am extremely squishy but the damage is high. I want to be able to tank first and dps second if I have to, but when I switch to dps role I would like it to at least be decent damage. Help me please!
https://aesica.net/co/herocreator.htm?v=35&n=HW - DPS MESS&d=11370WFAQdEa0670s0H000H503H800H204HD03HH05HA0CH6032D002Q00K503NK01H700JT033bDC2MGB0dDQ10000000000&e=V291bGQgbGlrZSB0byBvcHRpbWl6ZSB0aGlzIGZvciBtYWluIHRhbmtpbmcsIGRwcywgb3IgYm90aCBpZiBwb3NzaWJsZS4gSSBhbSBhbHNvIEVYVFJFTUVMWSBzcXVpc2h5IHJpZ2h0IG5vdyBzbyBpdCBpcyBhIGJpdCBoYXJkLiA~
Comments
(Unnamed Build) - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Physical Conditioning (Str: 5, Con: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Bodybuilder (Str: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Magma Burst)
Level 6: Enrage
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Endorphin Rush (Rank 2, Rank 3)
Level 17: Arc of Ruin (No Quarter, Wildfire)
Level 20: Annihilate (Rank 2, Scorching Blade)
Level 23: Resurgence (Rank 2)
Level 26: Guard (Rank 2, Rank 3)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Brimstone (Rank 2, Challenge!)
Level 35: Iron Lariat (Work Up, Challenge!)
Level 38: Aggressor
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
The last power is a bit more up in the air, and you can re-order the powers as you'd like.
Unstoppable is your dps passive here, while Invuln is your tanking passive. When tanking, Iron Lariat (tapped) and Brimstone (tapped or charged) can be used to put up Challenges to help hold aggro, and the Lariat can also give you an extra heal. Otherwise, for tanking or dps'ing against bosses, you put up CFlames w/ Eruption, tap Arc of Ruin to apply No Quarter, and otherwise use charged Annihilate as your main boss attack (while tapping Arc to refresh No Quarter and CFlames). Arc of Ruin can also be charged as your main AoE attack when dps'ing, while Brimstone can be your main AoE attack when tanking (taps of Arc can also debuff to boost Brimstone's dmg).
For dps'ing, it gears mostly for Str, w/ some Con and Rec. For tanking, you'll want to prioritize Con more than Str, assuming you have the extra gear options to have more optimized stats for each role.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!