Hello. Back again playing the game after a break and am having fun levelling some Alts. There have been some good additions to the game while I've been away, so +1 for that.
However the Double XP and Defender events have meant I've started a lot of characters, and I can't use Q to equip them all. And I've noticed a distinct lack of levelling gear to be had, especially primary gear.
I know there are ways to get this already but the thing is...
a) Finishing quests - all good but once you get to level 15 or so you get horribly out of sync with the quest givers. I know where these guys are (and keep meaning to build a list for others) but sometimes you just need some gear and find that of the quicker options....
b) UNTIL boxes give primary gear, but these are random drops and frequently have all manner of odd combinations. Strength and Ego Primary Utility, yes please.... (not).
c) The Auction House. There's not much in there. And most of what is there is Adventurous Gear from lootboxes. Adventurous Gear is an OK idea for Level 30+, but at lower levels it is expensive (10g for the item, another 5 for the mods) and not actually very good (R5 mods at level 20 give worse returns than Green standard gear).
So, here's the suggestion.
When a character reaches level 10 and they get sent off to Surhoff for the "Checking In With The Chief" mission, Surhoff gives them a mission to go to the MCPD Armory in Westside.
In there would be a vendor to which goods can be bought/sold, like the Collection Officers - but like Karneekie they also sell stims and heal packs. They also sell a range of MCPD branded Primary /Secondary gear for resources, based on single stats, and perhaps with a slot for the offense/defence mods. This should be decent quality, quest drop stuff, perhaps not the best (Primary +30 per stat at level 10, +1 per level from there, Secondary 1pt per level) but the most relevant in terms of superstats, and an easy way of upgrading for levels 10-15. It would remind/explain to newer players about the importance of improving gear and give other players a quick way of making a definite upgrade for resources, something we've normally got plenty of.
Rinse and repeat for levels 15-20 (PRIMUS gear), 20-25 (Ravenswood gear) and 25-30 (UNTIL gear) at the various RP sites around MC and at the main bases in Canada and the Desert.
After 30 there's no real need, as players have normally caught up with the quest givers when MI and VB are open, and there's plenty of stock in lockboxes or the AH.
This is a quick and cheap fix for the lack of levelling gear, educates new players about gear, reminds people to upgrade along the way, and makes use of relevant RP locations around the map.
I do have an idea about UNITY and post-40 gear, but that's for another time....