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Tank Muni Build

kjames91kjames91 Posts: 186 Arc User
Hey there!

Any thoughts on the build would be much appreciated. Want to use this for cosmics, but also endgame as well. Thanks!

https://aesica.net/co/herocreator.htm?v=35&n=Dodge%20Tank%20Muni%20Build&d=13720r000000063000800087298C008E008G0ZK503ON051L009K00JA009D038S0Z890HER002toV3BIL3V8f20000000000&e=

Comments

  • holloweaverholloweaver Posts: 582 Arc User
    edited April 2020
    Looks rather consistent.

    A few things I've doubts about :
    -I don't think you need 3x Challenge adv, that would free 2 AP.
    -your build seems based on crit hit so I would consider to trade Gunslinger for Steady Shot w/PtT.
    -Deflection has 0 synergy with your other CON spes, I would trade it for Tough 2 (and -1 in FuelMyFire).
    -from my own experience, Def Expertise is meh. 15sec cdr while you could pick Debilitating Challenge as you've 0 debuff in your build.
    -you're choosing Locust 2 over Fortified Gear 3 and not using The Best Def as its max potential.
    -I think CON mastery is a better choice (especially with The Best Def spe).
  • jaazaniah1jaazaniah1 Posts: 5,429 Arc User
    This is the muni tank build I am working on atm:

    Lady Asami of the Silent Moon 2 - Freeform (Any / Multiple)
    v3.43:35

    Super Stats
    Level 6: Ego (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
    Level 6: Shooter (Dex: 5, Ego: 5)
    Level 9: Ascetic (Con: 5, Ego: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Impresario (Dex: 5, Rec: 5)
    Level 21: Healthy Mind (Con: 5, Int: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Bullet Hail (Rank 2, Rank 3)
    Level 6: Sharp Shooter
    Level 8: Killer Instinct
    Level 11: Defiance (Rank 2, Rank 3)
    Level 14: Burst Shot (Taking Names)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Lead Tempest (Rank 2, Rank 3)
    Level 23: Moonstruck (Lunar Force, Nightmare, Challenge!)
    Level 26: Two-Gun Mojo (Rank 2, Rank 3, Challenge!)
    Level 29: Antagonize (Rank 2, Rank 3)
    Level 32: Resurgence (Rank 2)
    Level 35: Imbue
    Level 38: Pistol Whip
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35: Arcane Flight

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Ego Mastery (1/1)

    Devices
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • holloweaverholloweaver Posts: 582 Arc User
    Nice build but I hope he did the Bloodmoon event and unlocked Moonstruck.
    Call to Battle w/Work Up would be close enough as a replacement, I suppose.
  • kjames91kjames91 Posts: 186 Arc User
    I don't have Moonstruck. Womp womp.
  • holloweaverholloweaver Posts: 582 Arc User
    I don't understand why you insist to choose Deflection? It's not going to help you that much.

    Muni Tank
    A few notes :
    -start with Lock'n'Load, even if only 1 stack of Furious will be counted (4sec cd) as a start for Sharp Shooter, you've the adv Taking Names on Burst Shot to keep Furious up.
    -one tap of SG Blast to apply Fear and deal +15% damages with Bullet Hail.
    -whenever you need a shield to soak damages, charge SB Burst.
    -i put Holdout Shot w/Slim Pack to help you with the survivability.

    You should have more tools with this build with resistance debuff (Armor Piercing), damage debuff (Fear), heals (Conviction, Slim Pack) and shield (Wall of Bullets) without loosing damages (Lock'n'Load).

    Super Stats
    Level 6: Constitution (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Quick Recovery (Con: 5, Rec: 5)
    Level 12: Impresario (Dex: 5, Rec: 5)
    Level 15: Survival Training (Dex: 3, Con: 3, Pre: 3, Rec: 2, End: 2)
    Level 18: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
    Level 21: Coordinated (Dex: 5, Int: 5)

    Powers
    Level 1: Steady Shot (Paint the Target)
    Level 1: Burst Shot (Rank 2, Taking Names, Challenge!)
    Level 6: Bullet Hail (Rank 2, Rank 3, Boogeyman)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Sharp Shooter
    Level 14: Shotgun Blast (Mind the Uniform)
    Level 17: Submachinegun Burst (Wall of Bullets)
    Level 20: Killer Instinct
    Level 23: Holdout Shot (Stim Pack)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Antagonize (Rank 2, Rank 3)
    Level 32: Lock N Load (Rank 2)
    Level 35: Resurgence
    Level 38: Thundering Return
    Adv. Points: 34/36

    Travel Powers
    Level 6: Athletics (Rank 2)
    Level 35:

    Specializations
    Constitution: Fuel My Fire (2/3)
    Constitution: Tough (2/3)
    Constitution: Resilient (2/2)
    Constitution: Adrenaline Rush (2/2)
    Constitution: Armored (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Constitution Mastery (1/1)
  • kjames91kjames91 Posts: 186 Arc User
    Looking at other tank guides, I've read Deflection is a DEX tank spec that's useful.
  • holloweaverholloweaver Posts: 582 Arc User
    It's useful for Ligthning Reflexes, not really for other defensive Passives.

    Edit on my suggested build :
    Level 6: Bullet Hail (Rank 2, Wall of Bullets)
    Level 17: Assault Rifle (Rank 2, Uncompromising)
  • jaazaniah1jaazaniah1 Posts: 5,429 Arc User
    kjames91 wrote: »
    I don't have Moonstruck. Womp womp.

    Halloween is only a few months away! Through collusion it's pretty easy to earn the unlock.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • kjames91kjames91 Posts: 186 Arc User
    I don't mean to be that guy, but I tried that build, but replaced Invulnerability with LR and it was good as well. I like the idea of a dodge tank (new to that role sorry) but I'm not sure what's meta right now. Thanks for your input on the build!
  • holloweaverholloweaver Posts: 582 Arc User
    No problem.
    I know about Deflection+LR but I also read this :
    kjames91 wrote: »
    Hey there!
    (...) Want to use this for cosmics, but also endgame as well. Thanks!
    (...)

    That means you'll need to reach 100% dodge and it's a very different build.
  • kjames91kjames91 Posts: 186 Arc User
    Ok I gotcha.
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