I have an idea for this toon, but I need a little help fleshing it out. It's a tree, so I wanted to use Regen for passive. I was thinking of mostly sticking to the earth powerset, but I'm all ears if there are other powers a Golem might use. Maybe Venomous Breath with locusts, if possible. Any help is greatly appreciated.
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(Unnamed Build) - Freeform (Tank)
v3.42:34
Super Stats
Level 6: Constitution (Primary)
Level 10: Intelligence (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Healthy Mind (Con: 5, Int: 5)
Level 18: Coordinated (Dex: 5, Int: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Infernal Bolts
Level 1: Stone Shot (Rank 2, Rank 3, Challenge!)
Level 6: Venomous Breath (Rank 2, Paralytic Bile, Locust Breath, Challenge!)
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Hurl (Hard Fall, Didn't See That Coming)
Level 23: Resurgence (Rank 2)
Level 26: Cave In (Rank 2, Rank 3)
Level 29: Stone Shroud (Rank 2, Rank 3)
Level 32: Crippling Coils (Nailed to the Ground)
Level 35: Imbue
Level 38:
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Constitution: Unyielding (1/2)
Constitution: Fuel My Fire (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Beacon of Hope (1/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (2/3)
Avenger: Preemptive Strike (3/3)
Mastery: Constitution Mastery (1/1)
The open power slot can be used for w/e ya want.
You can use Crippling Coils (or, say, Grasping Shadows w/ heal adv) to simulate rooting/grounding your enemies. Resurgence could be a mitigation AD instead, like R2 Indestructible or R3 MD. Venom Breath can be the main AoE here, though Stone Shot also has a splash dmg component that you can utilize. Hurl can put up Demolish and help proc MSA, while you can alternate between Stone Shot and Cave In for single-target dps (Cave In will also stun enemies then). Gears mostly for Con, w/ some Int.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!