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Feedback Thread: Misc Changes

kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
edited January 2020 in PTS - The Archive

FC.31.20200109.1

UI
  • Players can now hold up to 100 missions.
  • Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.



Event Currency
  • Old event currency has been expired from the currency tab.
  • New event currency now has a cap of 10,000.


FC.31.20200109.5
UI
  • Increased Overflow threshold before you can no longer open reward packs to 20.



Misc
  • Added Melee Weapon Aura: Sorcery (Right) back into the pts store, under the serial store.
  • Fixed an issue where this aura did not properly cancel when using non weapon attacks.
  • Fixed a bug where the aura didn't continue when swapping between weapon types.
  • When testing this item, try out different weapon skins.


FC.31.20200109.12
Queues
  • Grab, Smash and Burst queues can now start with 4 players if a certain amount of time passes.
  • PvP queues can now start with 6 players if a certain amount of time passes.




Misc
  • Added Dark and Power weapon auras to the pts store.



UI
  • Added search option for emotes in the pinned emote window.


FC.31.20200109.20
Alerts
  • Fixed a bug where Devannah Hawk's Gas Arrow could stack up to 5 times.
  • Fixed Talisman's banner.



Misc
  • Fixed a bug where weapon auras disabled weapon display devices.
  • Fixed many Single Blade and Heavy Weapons from not displaying fx properly.
  • Known Issue: Power and Darkness weapon auras still display odd on some weapons.



Please format any bugs you find in the following format:
Bug
Where it happens
What happens

BBCode:
[color="#ff0000"]Bug
Where it happens
What happens[/color]

HTML:
<font color="#ff0000">Bug
Where it happens
What happens</font>

Please format any suggestions you have in the following format:
Suggestion
Your suggestion

BBCode:
[color="#4a86e8"]Suggestion
Your suggestion[/color]

HTML:
<font color="#4a86e8">Suggestion
Your suggestion</font>

​​
Post edited by kaiserin#0958 on

Comments

  • lezard21lezard21 Posts: 1,510 Arc User
    [*] Players can now hold up to 100 missions.

    This is a good year already​​
  • avianosavianos Posts: 6,028 Arc User
    edited January 2020
    Players can now hold up to 100 missions

    HOLY CRAP YES! :+1::+1::+1::+1::+1:

    Suggestion: Can we get rid of the FORCED primary mission setting now?​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    [*] Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.
    Is there any chance that the bug where items go to your overflow bag instead of inventory unless there's space in bag 1 will get fixed? Otherwise this will be a big pain when dealing with event bags; it's not that uncommon to want to spam open a hundred or so.
  • qawsadaqawsada Posts: 739 Arc User
    Increasing the mission hold up to 100 is great. As for the token, is the event token universal to ALL events? For example, I do the Nightmare event, earn the tokens there, then use those earn token for the 4th of July event?
  • ealford1985ealford1985 Posts: 3,582 Arc User
    I think fixing the issue where you have empty space but a full main inventory bag is more important that the overflow
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    Tokens are not universal. Different ones for each event.
  • Players can now hold up to 100 missions.

    *happy squee*

    f3c6e29cb9faa471762b3eb484b1829b--baby-corgi-welsh-corgi-puppies.jpg​​
    #LegalizeAwoo
  • spinnytopspinnytop Posts: 16,450 Arc User
    100.

    WOW

    ...so this means you're gonna add like 70 more endgame dailies right?
  • ericrightshow82ericrightshow82 Posts: 582 Arc User
    Each event currency now has a cap of 10,000 but will be wiped every year? Something about this makes me uneasy
  • mordray001mordray001 Posts: 218 Arc User
    Each event currency now has a cap of 10,000 but will be wiped every year? Something about this makes me uneasy

    Hopefully 10,000 was just seen as a randomly high number that was seen as only something the fanatics could achieve...

  • n8mcdn8mcd Posts: 332 Arc User
    mordray001 wrote: »
    Each event currency now has a cap of 10,000 but will be wiped every year? Something about this makes me uneasy

    Hopefully 10,000 was just seen as a randomly high number that was seen as only something the fanatics could achieve...

    There will probably be a perk for collecting 10k tokens for any given event, just to make the perk hunters cry.
  • mordray001mordray001 Posts: 218 Arc User
    I already whimper at the thought of hunting for all of those kill x perks...
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    Prior we had a low cap to deter hoarding the currencies. Since that is no longer an issue since these will all expire at the end of the year, the cap doesn't really matter anymore.​​
  • deadman20deadman20 Posts: 1,529 Arc User
    Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.

    Accessing the Overflow Bag can be a pain sometimes as it tends to get stuck for unknown reasons. We may have ways around the issue via the /lootcancel command and relogging/reloading into a new zone, but that doesn't make it any less annoying.​​
    Steam Guide to Modifications and Equipment (Champions Online) - DZPlayer's Builds (Last updated: 3/26/2018)
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  • aesicaaesica Posts: 2,537 Arc User
    edited January 2020
    Players can now hold up to 100 missions.
    This is amazing, thank you!
    Post edited by aesica on
    (Hopefully) Useful CO Resources: HeroCreator (character planner), Cosmic Timers/Alert Checklist, Blood Moon Map, Anniversary Cat Map, and more (eventually, anyway).
  • mawaynemawayne Posts: 82 Arc User

    FC.31.20200109.1
    UI
    • Players can now hold up to 100 missions.
    • Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.

    ​​

    Thank you for this change!
    ________________________________
    In game: @-seismic-
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    deadman20 wrote: »
    Accessing the Overflow Bag can be a pain sometimes as it tends to get stuck for unknown reasons. We may have ways around the issue via the /lootcancel command and relogging/reloading into a new zone, but that doesn't make it any less annoying.

    There is also the OverflowTake command, which will attempt to move a few items from overflow to your inventory.​​
  • mordray001mordray001 Posts: 218 Arc User
    Melee Weapon Aura: Sorcery (Right)
    Laser Sword (Base Handle)
    Nothing... I'm not seeing any kind of change from a base Laser Sword.


    On a related note... is it only supposed to apply to the combat slot?

    I'd check more of the handles, but I just got kicked from the server and now I can't log in...
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    Please stay on topic, requests not directly related to the pts changes should be posted in the suggestion box.

    Melee weapon auras will not work on Laser Swords.
    They are combat only.​​
  • mordray001mordray001 Posts: 218 Arc User
    Melee weapon auras will not work on Laser Swords.
    They are combat only.​​

    Damn, and not mentioned in the tooltip that I can remember. Ah well saved me the time testing the other handles.
  • kallethenkallethen Posts: 1,576 Arc User
    • Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.

    Suggestion
    From my experience, I've seen items will go into the overflow bag if the main inventory is full, even if I have empty slots in other bags. Can we change it so that other bags are used before the overflow bag?
    ​​
    100% of the world is crazy, 95% are in denial.

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  • atlassarnosianatlassarnosian Posts: 169 Arc User
    Aight Kais, told ya about the list, so here goes.
    Here's all of the current weapons skins (that I own on PTS) that do not properly work with the new aura.

    MARTIAL ARTS MELEE
    • Disproportionate/multiple/misaligned nodes.
    Axe
    unknown.png
    Baseball Bat Saw
    unknown.png
    Crowbar Knife
    unknown.png
    Dragon Fang
    unknown.png
    Fantasy Style Axe 3
    unknown.png
    Frying Pan
    unknown.png
    Ice Sword
    unknown.png
    Kama
    unknown.png
    Steel Shadow Sword
    unknown.png
    Swordfish
    unknown.png
    Viking Hammer
    unknown.png
    Voodoo Scythe
    unknown.png
    WarHammer Style 1
    unknown.png
    • Missing/nonvisible nodes.
    Broadsword
    unknown.png
    Energy Dagger
    unknown.png
    Foxbat's Trout
    unknown.png
    Hyper Blade
    unknown.png
    Knife
    unknown.png
    Light Crusher
    unknown.png
    Sickle Trey Kings
    unknown.png
    Silverware Fork/Knife/Spoon
    unknown.png
    unknown.png
    unknown.png
    Tiki Club
    unknown.png
    Unleashed Energy Sword 3
    unknown.png
    @atlassarnosian
    Banner.png
    Playing CO since August 25, 2012
    Lifetime sub since July 6, 2017

    YouTube|Steam|DeviantArt|FurAffinity
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  • atlassarnosianatlassarnosian Posts: 169 Arc User
    HEAVY WEAPONS
    • Disproportionate/multiple/misaligned nodes.
    Heavy Hammer and Blade
    unknown.png
    Acoustic Guitar
    unknown.png
    Bladed Guitar
    unknown.png
    Candy Cane
    unknown.png
    Electric Guitar
    unknown.png
    Feuerdrache
    unknown.png
    Frying Pan
    unknown.png
    Heavy Axe
    unknown.png
    Heavy Axe Spiked
    unknown.png
    Heavy Double Bladed Axe
    unknown.png
    Heavy Hammer Sledge
    unknown.png
    Heavy Rock Club
    unknown.png
    Mallet
    unknown.png
    Skull Guitar
    unknown.png
    Steel Shadow Sword
    unknown.png
    Stop Sign
    unknown.png
    Swordfish
    unknown.png
    • Missing/nonvisible nodes.
    Broadsword
    unknown.png
    Foxbat's Trout
    unknown.png
    Heavy Scythe
    unknown.png
    Hyper Blade
    unknown.png
    Light Crusher
    unknown.png
    Trident
    unknown.png

    @atlassarnosian
    Banner.png
    Playing CO since August 25, 2012
    Lifetime sub since July 6, 2017

    YouTube|Steam|DeviantArt|FurAffinity
    "Don't call me lizard!"
  • warcanchwarcanch Posts: 1,075 Arc User
    kallethen wrote: »
    • Reward Pack items can no longer be opened if you have more than 5 items in your overflow bag. You will receive a warning message stating you need to clear out your overflow bag to open the pack.

    Suggestion
    From my experience, I've seen items will go into the overflow bag if the main inventory is full, even if I have empty slots in other bags. Can we change it so that other bags are used before the overflow bag?

    Loooong ago it used to do this. I'm guessing it is some bug/coding error that is preventing this. Just like the setting that keeps your Energy builder ON all of the time stopped working whenever you change instances. Never fixed. (Just a sample. We know it is a HUGE list of broken, old problems that never get fixed)​​
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • atlassarnosianatlassarnosian Posts: 169 Arc User
    MARTIAL ARTS FIGHTING CLAWS/TELEKINETIC BLADE
    • Disproportionate/multiple/misaligned nodes.
    Night Claws
    unknown.png
    • Missing/nonvisible nodes.
    Chainsaw
    unknown.png
    Jagged Claws
    unknown.png
    Telekinetic Dagger
    unknown.png

    @atlassarnosian
    Banner.png
    Playing CO since August 25, 2012
    Lifetime sub since July 6, 2017

    YouTube|Steam|DeviantArt|FurAffinity
    "Don't call me lizard!"
  • lezard21lezard21 Posts: 1,510 Arc User


    FC.31.20200109.12
    Queues
    • Grab, Smash and Burst queues can now start with 4 players if a certain amount of time passes.

    Cool but make it so it can launch with only 1 player if you so want it since alerts are baby easy.​​
  • avianosavianos Posts: 6,028 Arc User
    edited January 2020
    FC.31.20200109.12
    Queues
    Grab, Smash and Burst queues can now start with 4 players if a certain amount of time passes.
    Another Great quality of life
    But Can we make BURSTS require only 3 players Max?
    Pyramid of power is still aweful, stuck in a vicious circle of nobody queueing=the alert never rotating and takes triple the time compared to Radiation Rumble which can be speedrunned with no failure


    On an avarage time, Pyramid Bursts has usually 3 people queued up​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    We are going to try out 4 and see how it goes. We will not go any lower.
    Keep in mind many players do not breeze through alerts.​​
  • warcanchwarcanch Posts: 1,075 Arc User
    Is this a good place to ask where the Elder Worm Humidity Dome went? Drifter had it. But not any more.​​
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • qawsadaqawsada Posts: 739 Arc User
    The search emote seem to be working in this end.
  • lezard21lezard21 Posts: 1,510 Arc User
    We are going to try out 4 and see how it goes. We will not go any lower.
    Keep in mind many players do not breeze through alerts.

    Oh? Not even 3 seeing as we've been pushing the MMO trinity into the game for the past years?​​
  • ealford1985ealford1985 Posts: 3,582 Arc User
    DPS, Tank, Healer anddddddddd hybrid.
  • jenniferloganjenniferlogan Posts: 44 Arc User
    Regarding the PvP queue change, is this for all the Hero Games queues? The last few times Stronghold or the team fights have popped for me there were only 4 people in total. These might already have been arranged in two teams of two though.
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited January 2020

    FC.31.20200109.12
    Queues
    • Grab, Smash and Burst queues can now start with 4 players if a certain amount of time passes.
    • PvP queues can now start with 6 players if a certain amount of time passes.
    ​​

    Outstanding. Glad to see this implemented. Cheers to whoever thought of that.
  • avianosavianos Posts: 6,028 Arc User
    Misc
    Added Dark and Power weapon auras to the pts store.

    BUG: The 3 Melee Weapon Auras keep Detogling Weapon Display when equipped! Even from weapon types that are not supported by them​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • avianosavianos Posts: 6,028 Arc User
    Alerts
    Added Talisman Alert to the Smash alert queue.
    Updated Talisman's look.
    Known issue: The alert banner displayed for Talisman is incorrect.
    And we finally got Talisman's Chest and Collar as Unlockables :grimace:​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • avianos wrote: »
    Alerts
    Added Talisman Alert to the Smash alert queue.
    Updated Talisman's look.
    Known issue: The alert banner displayed for Talisman is incorrect.
    And we finally got Talisman's Chest and Collar as Unlockables :grimace:​​

    What's Talisman look like now?
  • I have another question - is Talisman a special alert or is she part of the standard Alert bosses?
  • spordeliaspordelia Posts: 460 Arc User
    Serial Story: Serene Abyss
    Stay tuned! This serial will be on PTS later this week!
    Added new costume unlocks to the PTS store.​​
    All I ever wanted, all I ever needed, is here in my arms. <3 (This is awesome. Thank you!)

  • atlassarnosianatlassarnosian Posts: 169 Arc User
    avianos wrote: »
    Alerts
    Added Talisman Alert to the Smash alert queue.
    Updated Talisman's look.
    Known issue: The alert banner displayed for Talisman is incorrect.
    And we finally got Talisman's Chest and Collar as Unlockables :grimace:​​

    What's Talisman look like now?

    Here ya go.
    unknown.png
    @atlassarnosian
    Banner.png
    Playing CO since August 25, 2012
    Lifetime sub since July 6, 2017

    YouTube|Steam|DeviantArt|FurAffinity
    "Don't call me lizard!"
  • kaiserin#0958 kaiserin Posts: 3,086 Cryptic Developer
    I have another question - is Talisman a special alert or is she part of the standard Alert bosses?

    She will be part of the standard alert bosses.​​
  • spordeliaspordelia Posts: 460 Arc User
    Here ya go.
    [img][/img]

    Oh, she looks good! =)
    Why not keep the black leather skirt though, as per the books?
  • The costume unlocks from Talisman are great. For the first time, we can make our own Emily Lovett. The collar and the outfit could easily be used in a DEMON character's appearance for those who play villains.

  • spookyspectrespookyspectre Posts: 632 Arc User
    I'm not sure if changing Talisman's short skirt to shorter short shorts is moving in the right direction..
  • qawsadaqawsada Posts: 739 Arc User
    Not mention in the patch note: Bank tabs are remove and all the bank tabs you bought are merge together, just like your account bank. You cannot resize its width, either.
  • atlassarnosianatlassarnosian Posts: 169 Arc User

    FC.31.20200109.20

    Misc
    • Fixed many Single Blade and Heavy Weapons from not displaying fx properly.
    • Known Issue: Power and Darkness weapon auras still display odd on some weapons.
    ​​

    Bug: The martial blade version of the Dragon Fang sword is unchanged.
    A node for the martial blade version of the Steel Shadow sword is wonky, presumably using the HW version.
    Also the node alignment for the Stop Sign is rather strange.
    Unrelated to auras, the Knife skin for martial blades has changed to be a single solid color.
    unknown.png
    unknown.png
    unknown.png
    unknown.png
    @atlassarnosian
    Banner.png
    Playing CO since August 25, 2012
    Lifetime sub since July 6, 2017

    YouTube|Steam|DeviantArt|FurAffinity
    "Don't call me lizard!"
  • mordray001mordray001 Posts: 218 Arc User
    Gear Sets: Armadillo, Samurai
    These are no longer working on the Test Server... they both work on live.


    Gear Set: Intriguing
    Has not worked for some time. No set bonus is being applied... either of them.
  • avianosavianos Posts: 6,028 Arc User
    Fixed a bug where Devannah Hawk's Gas Arrow could stack up to 5 times.

    The Gasiest of all Gas arrows, and framerate killer was finally fixed! Thank you \o/​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
This discussion has been closed.