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Release Notes 12/11/2019

kaiserin#0958 kaiserin Posts: 3,077 Cryptic Developer
edited December 2019 in Release Notes
Winter Event
Starting Thursday the Winter event will kick off! During week 1 you can find presents scattered around that can contain event currency and various types of items! Toymaker's Apprentice also has a daily mission for dismantling misfit toys.
  • Added Pom Pom Hat and Snowflake emblem costumes to the event store.
  • Added Transmogrification devices (previously in the Questionite store) to the event store.
  • Kigatilik is very festive.




New Event: Reprint Event
Starting Thursday this event will be running for 1 week.
  • During this event all event stores will be available in the Recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
  • Event stores will be selling their items at standard event prices.
  • After this event, the event stores that were previously in the Recognition area year round will no longer be available.
  • You can claim 20 of any event currency (with the exception of Winter) from a new contact in the Recognition area. This can be done once a day while the event is running.



Events
  • Starting next year, some older event rewards will be retired. These items will be placed in the Trade Paperback store.
  • Starting next year, existing event currency will be be retired and events will be using a new currency every year.
  • There will be no exchanges for old event currency.
  • Events that occur multiple times a year will use the same currency for that year. This applies to the Nighthawk, Circus Malvanum, High Noon, and the Nightmare Invasion events.
  • Next year's event store prices will be revisited (likely being lowered) to account for these changes.




New Vendor: Trade Paperback
  • This vendor will be making its debut next week!
  • This vendor sells a box that can be purchased with Questionite that offers tokens that can be traded in for a variety of items. This vendor is currently on PTS!




Questionite Store
  • Removed 12 pack Lockbox items.
  • Reduced Lockbox cost to 30 Questionite and made it so all lockboxes can be purchased in bulk.
  • Removed Vanity: Action Figure store.
  • Removed Costume: Unique store.
  • Removed Powers: Costume Change Device store.
  • Moved Shadow Wolf and Dragon as potential drops from the Nightmare Invasion event.
  • Moved Ice Wolf and Dragon as potential drop from the Winter event.
  • Moved Fire Dragon as potential drop the the Bloodmoon event.
  • Moved Cyber Katana to the Nighthawk event store.
  • Moved Cyberpunk to the High Noon event store.
  • Moved Transmogrification devices from the Costume Change Device store to the Winter event store.
  • Moved Cyber Claws to the Nightmare event store.
  • Moved Casual Shorts to the Anniversary store.
  • Crafting costumes in the Unique store have been moved to the Trade Paperback store.
  • Hyper Blade has been moved to the Trade Paperback store.
  • Moved Extreme Hair as a possible drops from Manimals.
  • Moved Shackles as a a possible drop from Rioting Prisoners.



Drifter
  • Increased amount of event currency Drifter packs contain to 15 (from 10).
  • Removed Costumes: Unique store
  • Moved Eclipse helmet to the Nightmare event store.
  • Moved Gatling Pistol to the Nemesis store.
  • Moved Casual Hoodie to the Anniversary store.
  • Moved Armadillo costumes to the High Noon store.
  • Moved Steel Commando costumes to the Nighthawk store.
  • Crafting costumes have been moved to the Trade Paperback store.
  • Hoverboard costume has been moved to the Trade Paperback store.
  • Moved Prison Shackles as a possible drop from Rioting Prisoners.
  • Moved Boar head as a possible drops from Manimals.

Note: All moved costumes will not display in event stores until their events run next year.






Collector's Store
The Collector's Store has gone through an update! We're consolidating some vouchers and adding in some new ones! All old vouchers can be exchanged for new vouchers of equal or lesser value.

Removed the following items from the store as they were not featured in any lockbox, these items have been moved into the Trade Paperback store:
  • All Transport items.
  • All purple Action Figures.
  • All Key Pack costumes and devices.


Gold Foil Voucher Special Items A has been split into 2 Vouchers:
  • Gold Foil Voucher: Travel Powers
  • Gold Foil Voucher: Sidekicks


Purple Foil Voucher Special Items A has been split into 3 Vouchers:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations
  • Purple Foil Voucher: Power Unlocks


Gold Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Travel Powers
  • Gold Foil Voucher: Sidekicks.
  • Gold Foil Voucher: Special Items

Gold Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Sidekicks
  • Gold Foil Voucher: Special Items

Gold Foil Voucher Vehicles A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Vehicles

Gold Foil Voucher Costumes A and B have been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Gold Foil Voucher: Costumes

Purple Foil Voucher Special Items A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations
  • Purple Foil Voucher: Power Unlocks

Purple Foil Voucher Special Items B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Emotes
  • Purple Foil Voucher: Transformations

Purple Foil Voucher Costumes A has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Costumes

Purple Foil Voucher Costumes B has been discontinued and can be exchanged for one of the following at the Voucher exchange store:
  • Purple Foil Voucher: Auras






Devices
Echo's Stick
  • Fixed tooltip display.
  • Slightly increased damage.



Terak Generator
  • Fixed tooltip display.
  • Slightly increased damage.
  • Now applies Superconductor to your primary target when maintained at least halfway.
  • Optimized FX.



Electric Storm
  • Fixed tooltip display.
  • Slightly increased damage.
  • Lowered cooldown.
  • Now knocks down targets when activating the power.
  • Updated FX.



Gunslinger's Legacy
  • Fixed a bug where its second hit didn't always apply.
  • Costume can now be customized in the tailor.
  • Added small chance to knock down foes.



Energy Absorbing Crash Suit
  • Now applies a small resistance and power over time effect.



Crafted Travel Devices
  • Fixed a bug where some of the old crafted travel devices couldn't be toggled on. You may have to unequip the device and relog if the tooltip is not displaying correctly.




Powers
  • Fixed a bug where Bullet Hail didn't count as a munitions power.
  • Tooltip correction on the Composure passive.
  • Fixed a bug where some Paralyze abilities weren't being affected by the Genesis spec.
  • Fixed a bug where the Light Everlasting adv on Crippling Coils didn't work.
  • Fixed a bug where Implosion Engine didn't count as a Gadget power.
  • Fixed a bug where some attacks on Bullet Ballet didn't count as aoe.
  • Fixed a bug where Gas Pellets could hit the caster.




Costumes
  • The Aztec Headdress costume has been divided up into different parts.
​​
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Comments

  • spookyspectrespookyspectre Posts: 631 Arc User
    I like that devices are still being looked at and updated :) Awesome!
  • spinnytopspinnytop Posts: 16,450 Arc User
    Those foil changes are making my head spin @_@ I'm sure it'll make sense when I look at the vendor.

    I like the thing of moving a bunch of store rewards into being drops instead, gives me a reason to go farm. Time to blow up more manimals! \o/
  • avianosavianos Posts: 6,021 Arc User
    We Pushed the RESET Button on Event Tokens and Rewards so you can GRIND the same events you have been doing for Years EVEN MORE :grimace:
    Powers
    Fixed a bug where Bullet Hail didn't count as a munitions power.
    Tooltip correction on the Composure passive.
    Fixed a bug where some Paralyze abilities weren't being affected by the Genesis spec.
    Fixed a bug where the Light Everlasting adv on Crippling Coils didn't work.
    Fixed a bug where Implosion Engine didn't count as a Gadget power.
    Fixed a bug where some attacks on Bullet Ballet didn't count as aoe.
    Fixed a bug where Gas Pellets could hit the caster.
    Can we have MORE Patch Notes that are entirely Power Bug Fixes-focused please?​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    Well, I guess I can now remove the columns on my Excel spreadsheet where I tracked the currencies for my various characters.
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    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • stratluverstratluver Posts: 311 Arc User
    The Trade Paperback guy is in the Vehicle building on the right.

  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited December 2019
    melphyx2 wrote: »
    screenshot-86.png

    Finally!!!
    Well, kind of...
    Wikia-_Finland.png

    Yay for Pom Porn Hat!!

    Post edited by flyingfinn on
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • spinnytopspinnytop Posts: 16,450 Arc User
    flyingfinn wrote: »
    melphyx2 wrote: »
    screenshot-86.png

    Finally!!!
    Well, kind of...
    Wikia-_Finland.png

    ALL IS RIGHT WITH THE WORLD \OWO/
  • knazzirknazzir Posts: 37 Arc User
    Events
    • Starting next year, some older event rewards will be retired. These items will be placed in the Trade Paperback store.
    • Starting next year, existing event currency will be be retired and events will be using a new currency every year.
    • There will be no exchanges for old event currency.
    • Events that occur multiple times a year will use the same currency for that year. This applies to the Nighthawk, Circus Malvanum, High Noon, and the Nightmare Invasion events.
    • Next year's event store prices will be revisited (likely being lowered) to account for these changes.

    My first thought to this is it's a crappy change that is obviously made to try to force people to grind every day of every event (as if we don't already do that when there's items we want and they all are 400 each). My second thought is that the currency drops better be higher and/or the store prices be a lot lower (no more of this 400 for everything crap). I generally only log in because of events but if it's going to be too much of a grind, which it's already a grind anyway, to get what should be fun event items, then I'm just not going to log in. Yes, I know, nobody cares if I play or not, but I still felt like saying something.

    P.S. Keep in mind that people play multiple games and they all tend to run their big holiday events at the same time so some players have to micromanage their in-game time and/or choose which game gets their attention (i.e. if it's too difficult and no fun to do an event in one game, then they won't play that game). I know I've skipped some events in CO because I look at the grind and the prices of the items and decide it's not worth it to me.
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited December 2019
    knazzir wrote: »
    My first thought to this is it's a crappy change that is obviously made to try to force people to grind every day of every event (as if we don't already do that when there's items we want and they all are 400 each). My second thought is that the currency drops better be higher and/or the store prices be a lot lower (no more of this 400 for everything crap). I generally only log in because of events but if it's going to be too much of a grind, which it's already a grind anyway, to get what should be fun event items, then I'm just not going to log in. Yes, I know, nobody cares if I play or not, but I still felt like saying something.

    P.S. Keep in mind that people play multiple games and they all tend to run their big holiday events at the same time so some players have to micromanage their in-game time and/or choose which game gets their attention (i.e. if it's too difficult and no fun to do an event in one game, then they won't play that game). I know I've skipped some events in CO because I look at the grind and the prices of the items and decide it's not worth it to me.

    The only thing mentioned that would in any way change the overall amount of event grinding you would be doing is that the prices will possibly be lower. Oh also and you no longer have a reason to grind an event at all if it doesn't have rewards you want. So really, the only possible outcomes are equal or less grinding.
  • avianosavianos Posts: 6,021 Arc User
    Other games with better Holidays content too​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    I hear that Eido has a Santa hat this year ;)
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • knazzirknazzir Posts: 37 Arc User
    spinnytop wrote: »

    The only thing mentioned that would in any way change the overall amount of event grinding you would be doing is that the prices will possibly be lower. Oh also and you no longer have a reason to grind an event at all if it doesn't have rewards you want. So really, the only possible outcomes are equal or less grinding.

    With the change, you will always have to earn enough during that particular year's event to get what you want because you won't have any leftovers to help like before, you'll be starting from scratch every single time; that is a huge change. But like I said, if the event store prices are low enough, and/or currency drops high enough, it might be okay.
  • markhawkmanmarkhawkman Posts: 4,915 Arc User
    knazzir wrote: »
    spinnytop wrote: »

    The only thing mentioned that would in any way change the overall amount of event grinding you would be doing is that the prices will possibly be lower. Oh also and you no longer have a reason to grind an event at all if it doesn't have rewards you want. So really, the only possible outcomes are equal or less grinding.

    With the change, you will always have to earn enough during that particular year's event to get what you want because you won't have any leftovers to help like before, you'll be starting from scratch every single time; that is a huge change. But like I said, if the event store prices are low enough, and/or currency drops high enough, it might be okay.
    Yeah but how often did you actually grind out enough for that?
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  • spinnytopspinnytop Posts: 16,450 Arc User
    knazzir wrote: »
    spinnytop wrote: »

    The only thing mentioned that would in any way change the overall amount of event grinding you would be doing is that the prices will possibly be lower. Oh also and you no longer have a reason to grind an event at all if it doesn't have rewards you want. So really, the only possible outcomes are equal or less grinding.

    With the change, you will always have to earn enough during that particular year's event to get what you want because you won't have any leftovers to help like before, you'll be starting from scratch every single time; that is a huge change. But like I said, if the event store prices are low enough, and/or currency drops high enough, it might be okay.

    The overall amount of grinding isn't changed however.

    With tokens carrying over:
    -Year 1 you grind for 6 hours, and make 600 tokens and buy 1 item for 400 tokens, and have 200 left over the next year.
    - Year 2 you grind for 2 hours and make 200 tokens for 400 tokens total and buy 1 item for 400 tokens.

    Total grind time 8 hours, total items gained 2.

    With tokens not carrying over:
    - Year 1 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.
    - Year 2 you grind for 4 hours, then stop knowing your tokens won't carry over next year, and buy 1 item for 400 tokens.

    Total grind time 8 hours, total items gained 2.

    This is because those leftovers didn't come from nowhere, you spent time to get those as well so they didn't actually reduce the amount of time you spent grinding. The only real change here is that instead of grinding extra in the first year, you spent that time instead grinding in the second year. The only thing you lost was motivation to continue grinding when you've already gotten all the rewards you wanted in the current year, and that only applies to events that come once a year. For events that can come multiple times a year nothing has changed.

    You're not even losing any of the extra tokens that you earned this year, because you'll still have an opportunity to spend them at the event where all the vendors are up simultaneously.

    And on top of all that, there's a chance they're going to lower the prices of items because of the change to not getting carried over tokens. So, the only possible outcomes here are: same amount of grinding or less. Well, unless they start adding way more rewards that you care about than they have in the past, in which case you will be grinding more, but I'd love to hear someone make an argument for why they want less rewards that they want.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    edited December 2019
    knazzir wrote: »
    With the change, you will always have to earn enough during that particular year's event to get what you want because you won't have any leftovers to help like before, you'll be starting from scratch every single time; that is a huge change.
    I normally have under fifty event tokens at the end of any event, unless for some reason I was farming the event for a reason other than tokens. It's noticeable but certainly not huge, particularly since the reprint event seems to exist for the purpose of letting you burn off caches of currencies.
  • aaronkorraaronkorr Posts: 55 Arc User
    Just one little concern about the event currency token changes. I'm hoping retiring them will mean wiping them off your currency tab unlike the 'retired' nemesis tokens that a number of us have been stuck with since that change. Otherwise... that list of currencies is going to get very long over time.

    Would also be nice to see some minor event item that could be bought for 1 of said currency with the new system just so we can get rid of the last bit at the end of each one without jumping through extra hoops.
  • kallethenkallethen Posts: 1,576 Arc User
    Considering that I've noticed a steady increase in event store item costs over the past few years, I welcome these changes as a way to lower said prices. This will potentially mean less farming for me.​​
    100% of the world is crazy, 95% are in denial.

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  • heartstringsk3heartstringsk3 Posts: 149 Arc User
    edited December 2019
    Yeah I definitely think we wouldn't be looking at this as such a bad change if like 70-80% of all the event costume parts they've added for a while now hadn't been the full 400-token price, literally half the cap. So if they're more willing to release items at the cheaper price point, as well as lowering the cost of the tiers by default (from the current 300/400), shouldn't be so bad.

    And I agree that not being able to save up isn't so bad a change either. It just means you don't get what you want the first day, you have to wait a few days and save up. The only problem is that we're losing all the currency we already have saved up, but at least this Reprint event is giving us a chance to blow through our storage before it goes!
  • warcanchwarcanch Posts: 1,069 Arc User
    As a perpetual hoarder, I dislike this change .. initially. However, after I settle down and shove my soap-box back under the stairwell, I see it as a positive action. As long as event store prices get reduced.

    Grinding for tokens is not fun. Gathering tokens due to usual play is much more fun. Having enough after some casual play for a new item induces this one to enjoy it more.​​
    .

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  • markhawkmanmarkhawkman Posts: 4,915 Arc User
    Yeah I definitely think we wouldn't be looking at this as such a bad change if like 70-80% of all the event costume parts they've added for a while now hadn't been the full 400-token price, literally half the cap. So if they're more willing to release items at the cheaper price point, as well as lowering the cost of the tiers by default (from the current 300/400), shouldn't be so bad.

    And I agree that not being able to save up isn't so bad a change either. It just means you don't get what you want the first day, you have to wait a few days and save up. The only problem is that we're losing all the currency we already have saved up, but at least this Reprint event is giving us a chance to blow through our storage before it goes!
    Yeah pretty sure that's the point, to give everyone a chance to expend and stocks they have built up and get a few more coins if they're a little short on something.
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  • spinnytopspinnytop Posts: 16,450 Arc User
    aaronkorr wrote: »
    Just one little concern about the event currency token changes. I'm hoping retiring them will mean wiping them off your currency tab unlike the 'retired' nemesis tokens that a number of us have been stuck with since that change. Otherwise... that list of currencies is going to get very long over time.

    Would also be nice to see some minor event item that could be bought for 1 of said currency with the new system just so we can get rid of the last bit at the end of each one without jumping through extra hoops.

    It's been confirmed that old currency will be wiped.
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    373fpu.jpg

    This patch is just "We're trying to prevent Q-Exchange from dying again. So we're making items require Questionite to compensate!" Just hope that the new players are willing to play along since the vets practically already have everything.
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  • psychicslugpsychicslug Posts: 721 Arc User
    Well I have over 50 characters so this just pisses me off because i have been stocking up each year so as to make the grind less. Now this, the prices better be almost half and the drop rate doubled, not what i think they will do decrees all 400 to 300 or 350 and increase drop to 3 or 5. That is just a slap in the face as each year it is gone, so you are stuck on the event running around grinding, also some of the events require groups to do so less of that will happen no more trains as can not stock the coin. Once people have what they want they will just move on and the ones who can not get on much will be screwed. But maybe i am calling doom before it is so we will see what is what
  • panthrax77panthrax77 Posts: 309 Arc User
    I can understand people being upset about losing tokens, but there's a reprint event to make sure you can actually spend them.

    No one knows how "bad" it will even be until we actually see the new prices. No sense in freaking out just yet. If the prices turn out to be horrible, feel free to go nuts. :P
  • avianosavianos Posts: 6,021 Arc User
    edited December 2019
    My issue here is that they push the Reset Button so they can force us farm THE SAME EVENTS which we have been farming years now the game has been in maintenance mode
    Other games which reset the tokens have Different seasonal events every year or they add a whole brand new event mission chain to continue the plot!
    Will Champions Online add additional Mission-chains for those events every year which explore the Lore even more and in the size of Death Ratling? I doubt it

    It's Lazy design to recycle content! That's the huge deal for me here!
    Same time pandering fetch quest dailies for every seasonal event (Go look for Teddy Bears, Go find fake Foxbats, got fire up fireworks, go bully halloweeners, got destroy destroits) and by the end of the event where the BIG BOYS come out to fight I'm already drained fromt he grinding

    and one of the reasons I Hoarded myself Tokens as well after getting everything from the store for Next year, So i can reduce the mindless grinding! Because after years of Grinding, those events are not fun! Especially since I do them with multiple characters so i can get the event costumes faster with multiple resources, especially with the ridiculous amounts of 400 Tokens costumes


    2 of my characters who I was trying the Steampunk dog sidekick from High Noon, but the Time frame for that event was ONLY 1 WEEK and they couldn't get it! Now their remaining Tokens will be gone​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    edited December 2019
    So few new things are added now to any of these events that for me the grind is trivial since I have everything I want from earlier and I can get enough currency on my characters that it's pretty painless to get the new pieces. Usually I pick up 1 vehicle and that's where most of the grind is. I mostly skip the first week and just do the more interactive parts that come later. Now, I do feel sorry for anyone just joining the game who sees an event store with, say, 20 old pieces in it and feels like they have to get all of them now, but that's what drops and the AH can cover.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • meneshmenesh Posts: 54 Arc User
    Bug

    The reprint "Daily Gift!" mission has some of the names on the currency rewards switched. For example, selecting Turakian Coins rewards Elysium Coins.
  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    edited December 2019
    Hey, the really important news is the LTS price drop and sale on until Christmas day. Read all about it here https://www.arcgames.com/en/games/champions-online/news/detail/11326323 since you won't find it here.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • ealford1985ealford1985 Posts: 3,582 Arc User
    Can we get the mods in event store to cost 1 token, so we can get rid of all these under 10 remaining event tokens? (they are only rank 3)
  • redcastle56redcastle56 Posts: 133 Arc User
    For those of you who havent noticed, the toymaster also has all stores up. So if you are really just short a few, buy up those old AFs and costumes and trade them in as well.
  • heartstringsk3heartstringsk3 Posts: 149 Arc User
    jaazaniah1 wrote: »
    So few new things are added now to any of these events that for me the grind is trivial since I have everything I want from earlier and I can get enough currency on my characters that it's pretty painless to get the new pieces. Usually I pick up 1 vehicle and that's where most of the grind is. I mostly skip the first week and just do the more interactive parts that come later. Now, I do feel sorry for anyone just joining the game who sees an event store with, say, 20 old pieces in it and feels like they have to get all of them now, but that's what drops and the AH can cover.

    Yeah, that's definitely why it doesn't bother me. We get like 1-2 new parts a week for events now, it's a pretty reasonable "grind".

    As for new players and the piles of older parts, didn't they say next year they're going to be putting some of those in the TPB store instead?

    Anyway, something I wanted to ask. Did they remove that vendor that let you spend extra event tokens to trade in event auras for a boxed version you could trade to another character? I know they only had it for like... one or two events, and then they might've removed it? I kinda miss that, it'd be useful.
  • spinnytopspinnytop Posts: 16,450 Arc User
    jaazaniah1 wrote: »
    So few new things are added now to any of these events that for me the grind is trivial since I have everything I want from earlier and I can get enough currency on my characters that it's pretty painless to get the new pieces. Usually I pick up 1 vehicle and that's where most of the grind is. I mostly skip the first week and just do the more interactive parts that come later. Now, I do feel sorry for anyone just joining the game who sees an event store with, say, 20 old pieces in it and feels like they have to get all of them now, but that's what drops and the AH can cover.

    New players are lucky, look at all the motivation to do events they'll have.
  • warcanchwarcanch Posts: 1,069 Arc User
    edited December 2019
    This change has made me take a closer look at ALL of my alts and what tokens each holds. Since the tokens are going to go POOF if I don't use them, USE them I have.

    And bought a number of costumes, etc that I didn't really care to grind for before, but am now motivated to go ahead and purchase. It takes care of some far overdue "housecleaning" on the horde of alts.

    The vendor that gives 20 tokens daily has really helped the alts that were almost there.​​
    .

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  • terminatorxiiterminatorxii Posts: 51 Arc User
    edited December 2019
    Bug
    In the Collector's Store
    Draysha Supercharger isn't spelled correctly the spelling in the store is: "Draysha Supercharge" also it's not a lockbox item but rather a Key Pack Device from the: Havoc Key Pack and thus shouldn't be in the Collector's Store.
    Removed the following items from the store as they were not featured in any lockbox, these items have been moved into the Trade Paperback store:
    • All Transport items.
    • All purple Action Figures.
    • All Key Pack costumes and devices.
  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    It's been in the Collector's Store for quite a while, hasn't it?
    JwLmWoa.png
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  • ealford1985ealford1985 Posts: 3,582 Arc User
    Why shouldn’t it be somewhere then?
  • kallethenkallethen Posts: 1,576 Arc User
    edited December 2019
    BUG: Toymaster's two stores for the Winter event are the same instead of being one for titles and one for charms. IIRC, they are both charms.​​
    100% of the world is crazy, 95% are in denial.

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  • whatdakrakwhatdakrak Posts: 47 Arc User
    New Event: Reprint Event
    Starting Thursday this event will be running for 1 week.
    • During this event all event stores will be available in the Recognition area and all event currency (with the exception of Winter) will be able to drop from all enemies.
    ​​

    i've been lvling a few alts and noticed a lack of event currency drops outside of the open world areas. 433 Kills in demon flame and no event currency drops at all. No drops in Alert missions either.
    i jumped on a lvl 40 to test zones to see if drops happen outside MC. Desert, Canada, MI, and Lemuria open world areas all have a chance to drop event currency, but some Open Mission mobs wont drop anything.
    Lvl 40 drops rates were around 2-4% chance, meaning 1 drop every 2-3 dozen kills, but sometimes i would kill 100+ and not see any drops.
    Lvl 16 in MC saw a drop every 20 kills or so, even when fighting enemies well below the exp threshold.
  • meneshmenesh Posts: 54 Arc User
    edited December 2019
    Just a heads up:

    The Reprint npc has blue teeth. ;)
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    menesh wrote: »
    Just a heads up:

    The Reprint npc has blue teeth. ;)

    One gets blue eyes for consuming the Spice orally.
    What gives blue teeth?
    :#
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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited December 2019
    melphyx2 wrote: »
    If not the game, is the forum/web
    Who is programming?
    img-113.png


    There's the same strange symbol in Suggestions....
    Wait...
    It's everywhere...
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  • meneshmenesh Posts: 54 Arc User
    It's a really oversized "Follow" button. I see it too, others I asked don't.
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited December 2019
    So what happens if we follow the oversized "Follow" button?
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  • bluhmanbluhman Posts: 2,410 Arc User
    the rss button took ChaosDrgn's advice.
    How to block a user with μblock:
    forum.arcgames.com##.Comment:has(.CommentHeader:has-text(username))
    
  • eviltwintwoeviltwintwo Posts: 351 Arc User

    [*] Starting next year, existing event currency will be be retired and events will be using a new currency every year.
    [*] There will be no exchanges for old event currency.

    So let me see if I understand this. You are saying that every year we have the chance to have a new currency line (same name?) to the point where our currency list can grow infinitely? So if I have 1 or 2 of a certain currency, I'll be stuck with it forever? If so, that is a stupid decision. We need a way to discard old currency if it's not going to be used anymore.

    If I'm wrong, please say so.
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