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How do you feel about Lemuria and Monster Island?

I was wondering why none of my nemesis seem to attack the other day when I spoke too soon. On three different alts I got jumped by minions and they all dropped clues. 2 of the clues went to Lemuria. Both times I noticed no one else was in the zone.

Is Lemuria kinda dead? I jaunted over there earlier today just to see and no other players were around at all. I will admit that I do missions other than Lemuria or Monster Island just so I can outlevel them and not go there. I just don't care much for those zones. They kind of take the immersion of playing a superhero out of the game for me. YMMV, I just wondered if anyone else plays or does not play in those zones.

(Monster Island is okay in some ways, but I still avoid it)

Comments

  • ealford1985ealford1985 Posts: 3,327 Arc User
    Monster Island is the best place...why would you avoid it?! If you aren’t trying to level up there you are missing out. A lot of kill or find missions on the map that don’t require you to enter some base.

    I usually finish off leveling on MI.

    Lemuria is just not hangout friendly, it looks nice and all but it’s so all over the place and depth that people either don’t go there or finish up the basic missions and leave.
  • I've been able to get to level 40 without touching MI. That's not a bad thing, there should be optional ways to get XP at every level in my opinion. I wish there was more to do in Vibora Bay besides the supernatural stuff, too, but they'd probably have to raise the level cap.
  • spinnytopspinnytop Posts: 16,116 Arc User
    Lemuria has been unpopular for a long time. Something about the fact that you swim through it turns people off. I think it's because it makes the zone feel longer than it is, and travel times longer than they are. Other than that I think it's a very neat zone with some very neat quests.

    Monster island is also cool. As far as immersion... well, people use that word in lots of weird ways to the degree that it barely means anything anymore. It certainly doesn't mean "realistic" in the context of video games... and of course in the context of comic book super heroes, "realistic" gets all but thrown out the door. Really it comes down to the individual character - for some characters, running around a city busting up gang members makes no sense, and they should actually be able to start on monster island because that setting fits them much better.

    As a place to level, Monster Island is always one of the two final stops that my characters make, the other being Vibora Bay. Monster Island especially tends to have bunches of quests all in the same location, so it's very efficient. I usually go there around 27 ( I think that's when quests there start ), and I stay there until 35, at which point it's time to head into the Vibora Bay Apocalypse!
  • markhawkmanmarkhawkman Posts: 4,827 Arc User
    edited December 2019
    So, a few quick numbers:
    West edge of MC: -1513 545 -1319
    Defender's Kiosk: 5647 202 -1746
    East edge: 11130 333 -2038

    Monster Island south: 206 310 -5708
    Monster Island north: 712 920 4916

    Lemuria south: 2085 2350 -467
    Lemuria spawn: 2360 2294 388
    Lemuria north: 1332 2313 5769

    So yeah, based on horizontal distance Lemuria is smaller than Millenium City. It's not as flat though.
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  • vinxbrvinxbr Posts: 154 Arc User
    I kinda like Monster Island, most of my toons i end leveling there too (depending on they'r theme, i like playing in eviroments that have some relation to my characters theme XD)

    Lemurian, to be honest, i had actually forgoth that place existed. Seriously, last time i played there was around 2 or 3 years ago. uhm, maybe i should make more fish toons
  • mordray001mordray001 Posts: 166 Arc User
    Monster Island is kind of neat as far as environments go... though it's rarely a good fit for any of my toons backgrounds/themes... it can be fun to explore the place and fight the new foes, but without a good motivation to be there and the strangeness of the situation tends to leave me not really interested in this distant place with it's strange people and their rather localized issues.

    Lemuria is even more of a strange place from my perspective... not only doesn't it make sense to me... even with magic I find the entire situation just plain absurd... and it only reminds me why I hate flying in this and most games and the 3D maneuvering only makes the fights frustrating... that said... I love just diving around that place and exploring it... it's a very neat place to visit, but I don't want much of anything to do with it beyond that.
  • jaazaniah1jaazaniah1 Posts: 3,465 Arc User
    I love Lemuria! I go through the entire chain of missions there on every 4th character I create. I have an aquatic themed character who's next on the list for a visit there. My only complaint is that there are not enough missions in Lemuria to completely level to 40 once I get there. I wish the zone was both larger and had more missions. I enjoy it probably for the reason that many others hate it, the more 3D aspect to the combat. Maybe the reason the devs have never finished the Lemuria cosmic level encounter they have tinkered with is that they are afraid of all the player whinging that will happen if the fight is in the water? Here's hoping the update the Mandragalore lair as well!
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  • darqaura2darqaura2 Posts: 929 Arc User
    When I use to level new alts, Lemuria was actually an interesting place. Unlike a lot of folks I liked the 3D movement. Added a bit of thinking to questing through the zone. Granted though there are some stinkers there. Monster Island is just meh to me, but I can understand why a lot of folks like it. I rejoiced years back when Vibora Bay became a thing.
  • gemini2099gemini2099 Posts: 116 Arc User
    I love both MI and Lemuria.
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  • jonsillsjonsills Posts: 6,278 Arc User
    My issue with Lemuria isn't the3D per se, it's the fact that it can be so very frustrating to find locations. Sure, there's a map marker - but is it above you, sitting on top of a giant leaf, or below you, in a cave concealed by the shadows of rocks and those damned leaves again? So I swim around, inadvertently drawing aggro from random mobs that I accidentally find while trying to figure out where the hell I'm supposed to be. I'd rather be on Monster Island, where that's only an issue if I fly and don't pay attention to where I am. (Most of the sky mobs are over the Manimal areas, so just watch for the hovering vulture-men and steer around them when you can.)
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  • avianosavianos Posts: 5,091 Arc User
    edited December 2019
    Monster Island is always my last Location when I level up new characters even thought there are some specific missions I hate (Professor Rat, inspecting multiply times the hidden viper laboratory, revisiting multiple times the worm cave and the mission given from Dr. Silverback than gives you a Viper Disguise in order to defeat manimals and apply a Card Device that has TOO LONG OF A CD)
    Beyond those horrible missions its a pretty cool place, full of green earthly natural colours compared to the constant Snow from Canada and Brown and grey from Desert, it's a pleasant location to fighting against mad scientists and rescuing Manimals


    Lemuria while cool and has a lot of good EXP Gain from the missions, is extremely obnoxious due to under the sea and moving constantly in XYZ-axis and getting some horrible Kingdom Hearts 1 Atlantica and Ocarina of time Water Temple flashbacks.
    Has a some interesting designed missions around the Occult of Bleak ones and gives GOOD EXP
    It has a lot of underused enemy factions (Robot Pirates and Ghost Pirates)
    I have done all Lemuria missions for theme and completition sake on 2-3 character


    Vibora Bay suffers from Old-MMORPG Bad design syndrom. Big spacy empty instances, Slow burn and paste missions, grindy, fetch quest missions who barely give any EXP and propably weren't even updated! If you want to hit lvl 40 go back to MI and Lemuria
    However I love it because I'm a fan of aesthetics location, Werewolves, Vampires and supernatural cryptids in general and its a better place to be than Millennium City
    COOL LOCATION AND THEMES - HORRIBLE AND OUTDATED MISSION DESIGN! Yet I completed the full mission arc with multiple characters
    Now doing all the missions for theme and completition on certain characters wasn't really worth it, this place hasnt been touched at all​​
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  • spookyspectrespookyspectre Posts: 195 Arc User
    I usually level my toons in Lemuria and really like the zone. I wish it had more of a draw for other folks. I used to have an underwater costume for all of my toons but got a little lax with that.
  • captainhunter1captainhunter1 Posts: 396 Arc User
    edited December 2019
    jonsills wrote: »
    My issue with Lemuria isn't the3D per se, it's the fact that it can be so very frustrating to find locations. Sure, there's a map marker - but is it above you, sitting on top of a giant leaf, or below you, in a cave concealed by the shadows of rocks and those damned leaves again? So I swim around, inadvertently drawing aggro from random mobs that I accidentally find while trying to figure out where the hell I'm supposed to be. I'd rather be on Monster Island, where that's only an issue if I fly and don't pay attention to where I am. (Most of the sky mobs are over the Manimal areas, so just watch for the hovering vulture-men and steer around them when you can.)
    spinnytop wrote: »
    Also the caves.

    Indeed.

    Many of the missions there are 'hidden' in the coral caves and make it very difficult to find them.

    I've proposed fixes to this (and many other issues) in my sig below. These are super easy fixes that even an unpaid intern could do.

    That said, I love the environments in both Monster Island and Lemuria. I wouldn't have spent all the time working on the improvements for them if I didn't!
  • jaazaniah1jaazaniah1 Posts: 3,465 Arc User
    The key is to do Lemuria often enough that you remember where all those hidden things are! The only one that still bugs me is The Rare Fish Project, where you have to catch the Lyrefish in the kelp forest.
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    Project Attalus: Saving the world so you don't have to!
  • markhawkmanmarkhawkman Posts: 4,827 Arc User
    jaazaniah1 wrote: »
    The key is to do Lemuria often enough that you remember where all those hidden things are! The only one that still bugs me is The Rare Fish Project, where you have to catch the Lyrefish in the kelp forest.
    that one's annoying because you can't see the target and if you get too close they run. My best results were to use the net and hope a fish was in range.
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  • senzsunsenzsun Posts: 40 Arc User
    I tried once to get to VB without touching Lemuria or MI at all (except when nemesis clues obliged me to).
    I could have gone all the way between Millennium City and Vibora Bay by doing the whole of Canada, had it not been that the stream of missions runs dry at around lvl 32 (Celestar, the Constable, and Ravenspeaker, won't give you the Bigfoot/Lynx Fold missions until you get to at least 34 I think).
    So you either bide your time doing Adventure packs, Alerts, and the likes, or you go to MI (it's still too early for Lemuria). Then since you're on MI, you might as well stay there. Some parts of it I really like, others bore me a bit, but I love it as a place.

    What I'd really like though is an extension to Millennium City. I'm just mad about the place, especially the seedy quarters. If they opened up the part ith all those destroyed buildings, preferably with some grimy industrial settings, that would be perfect in my eyes.
    And of course I love VB. It's just so polished.
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  • mordray001mordray001 Posts: 166 Arc User
    What difficulty were you on? I usually over level by the simple act of running most missions on Elite... I say most because some bosses just become obnoxious on Elite. The wind powered Nighthawk imposter comes to mind... I hate that fight. Toss in the occasional grab for the exp boost and levels practically fly by.
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