Hey all. I'm going to report a strange bug happens after the last patch,I was in MI doing cosmics,I use gatling gun (with the Listen To Reason advantages) to maintain/refresh the Furious stacks (3 full stacks from rocket and it's advantages Red Hot Fury, and also from Lock N Load ability),I always keep an eye to the furious 12 seconds counter,but I noticed somehing strange happens, It never refreshed,the counter continues to zero.I tapped the gatling gun and even fully maintained the gatling gun and still the bug happened,the furious can't be refreshed.
Later that day I was doing Kiga and it's normal,doing MD in MC it's normal,trying to hit grond in the desert it's normal,doing alerts it's normal and killed some mobs in VB it's also normal too. I can refresh the Furious. So I conclude that the bug is only happens in MI. It's so strange that the Bloodmoon patch gave this weird bug.For a meantime I avoid MI and the cosmics, because the bug gives me a major blow to my damage output,much much lower than before the bug.That also gives me major blow to my SCR,Qnites and GCR flow because I don't do the MI cosmics.I hope the devs can fix this.Thanks!
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My super cool CC build and how to use it.
Nope I've tried all the MI cosmics in all range for testing purpose, melee range,mid range (50 feet) and full range (90-95 feet),it's all the same,Furious can't be refreshed.And also, as I said before I also tried the fully maintained gatling gun,all hit the target as gatling gun is kinda a hit scan,and still the furious didn't refreshed. I also tried in in MD cosmic as I can move freely in all ranges (from melee to long range),it's all normal,I can refresh the Furious with just a tap or fully maintained gatling gun. So,I think it's not about how I use it,it is a truly a bug.
Nope,I tried all MI Cosmics in all ranges for testing purpose,melee range,mid range (50ft),Long range (90-95ft),It's all the same I can't refreshed the furious stacks.And as I said earlier I've tried the fully maintained gatling gun too,it hits the target as gatling gun is kinda a hit scan ability,all the same,still can't refresh the furious stacks. I also tried MD cosmics as I can move freely in all range (melee,mid and long range) and with whole lot more of people than MI cosmics,It's all normal,I can refresh the furious stacks with just a tap or a fully maintained gatling gun.So I'm sure It's not about how I use it,It's a bug.
Resource issue? You mean server issue? Hmmm,what strange is it never happened before the last patch.And It only happens in MI lol.If this is a server/resource issue,i hope the devs can optimized it more
Epic Stronghold
Block timing explained
Yeah I can understand if I use other ability such as melee charged ability or other ability,but we're talking about gatling gun here,a maintained munition power and it hits 4 times damages every 0.5 second,so 1 hit every 0.125 second. And I tried fully maintained the gatling gun (that's around 3-4 seconds,it's should completely stop the countdown of the furious,and I tried to do it more than 1 cycle). So i don't think hit registry is the problem here. What confused me is it never happened before the last patch and It only happens in 1 map,MI.
Epic Stronghold
Block timing explained
The bug is constantly happen in both cosmics,and for other mobs around MI it's a random occurrence. I haven't tried it on Mega Terak though,as I don't know where's the spot lol
My super cool CC build and how to use it.
Yeah,I've done ape too after the newest patch,only once though. It seems normal now.But I still need to do few more of it to make sure it's fully normal.And also I'm going to do some dino too,right now I haven't done any. Resource issue? Idk about that.But retcon? Nope I have checked in the PH I still have it. Actually I'm planning to do retcon with the same build I have now if the bug still exists.
I'll give the update after I do more cosmics in MI.
I've done 4 Dinos and 4 Apes so far. All of the dino still have the bugs,3 bugged from the start of the battle (with 1 of the run is back to normal when I got disconnected and return to the game),1 run is normal when the battle started but then in the middle of battle it bugged again, when the dino have 2/3 HP and the baby appeared.
As for the Ape,2 of them are normal,2 of them are bugged in the middle of the battle.
Idk what happened here,is it the server or is it coding bugs.I hope the devs can resolve the issues.Thanks