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StE bug

areeeareee Posts: 828 Arc User
There agro on the alert is completely borked. At the start it works normally but when players and enemies start dying that's when things seem to begin messing up. I see a player through the door start cleaning up the enemies. When I pass through there are enemies attacking them and suddenly, with no action or aura, some turn on me and start attacking.

Should the team wipe, that should reset the agro right? Nope. I have repeatedly gone out first in that situation only to have THE ENTIRE ROOM immediately start heading for me.

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    areeeareee Posts: 828 Arc User
    I forgot to add. The ranged Nemesis will not leave the tower. You go too far from it they will return to the tower and reset their health.
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    jellycupsowbugjellycupsowbug Posts: 358 Arc User
    I'm starting to think this was conscious design decision, and won't be changed.
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