would be nice to have more lair updates, viko was a really good example, but go beyond with that
try updating Therakiels fight, or nemcon final boss fight, bronze king, etc.
these lairs are okay as they are rn, but the boss fights can just be face rolled so easily with the correct people, zero challenge.
update them to today's standards would make people come back at these happily, heck you could add more rewards from these too, like idk... therakiels sword bronze king helmet, eido costumes from nemcon, etc.
Just another reptile lover, known in game as
@nacito
This is a big journey, so far if you're reading this, wish you a good day
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I am absolutely against other lairs receiving such treatment.
less old-lairs becoming remade with basically nothing to compensate for it, less good.
Destroyer Factory and Vikorin kind of fall in this gross dead zone where the lair's now too much effort to get the random drops locked within, versus the reliable GCR/SCR generation of TA and its associated stores, and also how TA happens to have perks that directly make that stuff buyable as well as RNGed. They also just aren't fun to play because they don't have neat gimmicks like all the TA bosses did.
Yes, very much this. Exactly this, in fact.
Both of them are reasonably quick if you have a good team.
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My characters
A key reason for Vikorin being played is those crystal thingies, and also the fact that Viko himself drops a neat device. So, desirable rng drops appears to be an important factor in getting people to run a lair, alongside the guaranteed currency drops. Destroyer's Factory doesn't really have this, so nobody runs it that I've seen - though now that I remember those flight mods, I think I might try to put some groups together.
Viko's lair is also kinda fun to run honestly. I wish the progression gates were a bit stricter so we actually have to fight all the mob groups in there rather than still running past most of them, but the boss fight itself is neat too since it has a thing to react to and there's a lot of damage flying around. For some reason my Might DPS does really well in that fight.
So yes, more Epic Lairs would be great, but also updating more dungeons like they did with Viko and Destroyer's Factory would be welcome additions as well. They just need to make sure the drops are desirable so people actually do the places. SCR alone isn't bringing the boys to the yard anymore - though it does serve as a good "eh, why not" motivator when I see someone else LFG for a lair.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
When Destroyer Factory was being reworked in PTS for over 2 months, my constant non stop major complain is how revamping layers is a complete and absolute waste of time and effort if the rewards said lairs give don't encourage players to run them at all. To support my case I brought up Vikorin's Lair revamp, which was only ever run by 2-3 groups of people who were farming for the Headress device and once they got it they returned to afk in rencen.
I even made a list, both here and on the unofficial discord, detailing rewards that might entice people to run the content, pretty much like my Eidolon reward suggestion list that was likewise ignored.
So perphaps next revamp the all knowing smarter than thou dev team can try something new and original like, you know, take playerbase feedback since, you know, it's the playerbase that ends up playing (or in these casas NOT playing) said content.
Lezard out/