test content
What is the Arc Client?
Install Arc

Under Construction

gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
edited October 2020 in Builds and Roles

SNCU44u.png
Under Heavy Construction as this is a lot from working since Feb 2019 with balancing my own life.
If you'd like to help, please do send a pm or message me in the forums or Discord (@GentleGiantVexx#8710) with an input.
It can be anything, video, gif, excerpt, etc. Anything will help get this done for everyone.

CURRENTLY LOOKING FOR: Heroes to record Power Demonstrations as depicted in many powersets below!
If you'd like your hero to be featured in the guide demonstrating the power, Please reach out to me anywhere you see/have me.
Bear in mind, some powers are reserved and i'll let you know if it's unavailable.

GBaaEbN.png
Ever feel lost in how to create your very own hero?
Feel your current hero is not up to par with the game?
Ever wonder what certain powers look like yet aren't able to see it?

Welcome to the "Build your Hero Workshop"!

After interacting heavily with the community, we all have come together to create this guide for you, whether "New" or "Returning", to understand how to build your character in your own way. From Page 1, You'll learn from start to finish how a hero can be built, the different roles the game actually has, each specialization tree and their capabilities, statuses and control effects, Gearing, and visual possibilities you can have! Page 2, will get you right into the action and will focus on your character creation, qualities, guide you from level 1 to 40 in gameplay whether you have chosen an archetype or a freeform, and explain how your creation will always have a place in Champions Online.
Create your character and jump in!
It will feel like a bit of a Wiki page, but it will branch off towards your focus to meet what you'd like or need to know.
PLEASE GO AT YOUR OWN PACE

orDToDT.png
    - - - - PAGE 1 - - - -
    General Character Building
    [*] = Character Stats - Roles | Super Stats | Innate Talents & Talents | Primary Spec Trees |
    [*] = Specialization Trees - Role Spec Trees | Masteries |
    [*] = Power Selections - Power Tiers | Advantages | Power Types | Travel Powers |
    [*] = Damage Types - Damage Types | Debuffs |
    [*] = Status Effects - Buffs | Crowd Control |
    [*] = Equipment - Gear | Modifications | Devices |

    Power Tree Demonstrations
    [*] = [Energy Projector Power Tree] - Electricity, Fire, Force, Wind, Ice
    [*] = [Technology Power Tree] - Archery, Gadgeteering, Munitions, Power Armor, Laser Sword
    [*] = [Martial Arts Power Tree] - Dual Blades, Claws, Single Blades, Unarmed
    [*] = [Mentalist Power Tree] - Telekinesis, Telepathy
    [*] = [Brick Power Tree] - Heavy Weapons, Earth, Might
    [*] = [Mystic Power Tree] - Celestial, Darkness, Arcane Sorcery, Bestial Supernatural, Infernal Supernatural

    - - - - PAGE 2 - - - -
    UNDER CONSTRUCTION
    Post 31- 35 = FreeForms
    [*] === Post 31 > Understanding a Freeform
    [*] === Post 32 > Creating a Freeform Tank
    [*] === Post 33 > Creating a Freeform DPS
    [*] === Post 34 > Creating a Freeform Support
    [*] === Post 35 > Creating a Freeform Hybrid

    Post 36 - 40 = Ranged Archetypes
    [*] === Post 36 > FREE: The Inferno, The Marksman, The Soldier
    [*] === Post 37 > FREE/Event Unlock: The Automaton, The Gun Slinger, The Tempest
    [*] === Post 38 > Event Unlock: The Scourge/The Cursed, The Icicle, The Squall
    [*] === Post 39 > Premium: The Hex Slinger, The Psychokinetic
    [*] === Post 40 > Premium:

    Post 41 - 45 = Tank Archetypes
    [*] === Post 41 > FREE: The Behemoth, The Glacier
    [*] === Post 42 > Event Unlock: The Invincible, The Master, The Mountain
    [*] === Post 43 > Premium: The Rockstar, The Samurai
    [*] === Post 44 > Premium:
    [*] === Post 45 > Premium:

    Post 46 - 50 = Melee Archetypes
    [*] === Post 46 > FREE: The Blade, The Unleashed,
    [*] === Post 47 > Event Unlock: The Devastator, The Disciple, The Fist
    [*] === Post 48 > Premium: The Cybernetic Warrior, The Penitent, The Predator
    [*] === Post 49 > Premium:
    [*] === Post 50 > Premium:

    Post 51 - 55 = Hybrid Archetypes
    [*] === Post 51 > FREE: The Grimoire, The Dragon Spirit
    [*] === Post 52 > Event Unlock: The Void, The Impulse, The Savage
    [*] === Post 53 > Event/Premium: The Night Avenger,
    [*] === Post 54 > Premium:
    [*] === Post 55 > Premium:

    Post 56 - 60 = Support Archetypes
    [*] === Post 56 > FREE: The Radiant, The Mind
    [*] === Post 57 > Event Unlock: The Inventor, The Witch
    [*] === Post 58 > Premium: The Blazing,
    [*] === Post 59 > Premium:
    [*] === Post 60 > Premium:

    - - - - PAGE 3 - - - -
    [*] Post 61- 64 = >>Reserved<<
    [*] Post 65 = Other Links and Conclusion
    [*] UNDER CONSTRUCTION

    NOTICE:
    General numbers such as Damage numbers, Healing numbers, Crowd Control duration numbers, etc. have been replaced with a simplified scaling terminology to determine it's output every level. These terms do not determine the value of a power, as each and every power is useful to anyone.
    These are organized from Least to Greatest:
    sYVYhaG.png

    Videos may be incoming to have a voice over explaination over some things, this is not promised as I personally do not know video editing just yet.

    Also, some sections may look/feel more colorful or image heavy than others, this is to balance out the text limit of 17,330 characters the forums has. So it's either well explaining gifs and images, or really pretty difference text.

    Press this shining button in-game for your wildest imagination to start, and let's--
    qVovugh.gif
    ​​
    Post edited by gentlegiantvexx on
    «1

    Comments

    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited February 2022
      [*]Post 1
      C1ru8sg.png

      ectrVPe.png

      sa5C6S8.png
      cwXtyl4.png
      fQHAQjd.png


      X0PBMd8.png

      L60F75W.png
      rmKomDp.png
      5rZeyMz.png
      0oUYhfs.gif
      uBjxJaQ.png

      nALWZ8D.png
      r8negVu.png
      bjVEfxH.png

      H5zi1L5.png
      5xK4oNo.png

      9fcxKIq.png
      hc6hiXo.png

      JfydifO.png
      9WyywNP.png

      Y6CixwS.png
      cJvwdEV.png

      qlC8xmt.png
      3ooecwt.png

      AYwRUvU.png
      vL3NST2.png

      cu7moXu.png
      SSYHyt4.png


      jgjJa6W.png

      REtKTko.png
      Xw2gKPb.png


      uCnPpKA.png

      y9kEWgO.png

      LmW3oe4.png

      vilCkm5.png

      yOS605H.png

      N840p24.png
      UT45nju.png
      UbfNwpw.png

      ZA2fNhZ.png
      ctyhczH.png

      BqRWrZ8.png
      c0GIE0n.png

      F60ezXm.png
      s15huvs.png

      ZtdOzOK.png
      pZrzgsQ.png

      9JTBinS.png
      7mnwrDd.png

      3s7LiBb.png
      493ZRYq.png

      0l1AIlA.png
      S8ob6ba.png


      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 2
      ICb4Av9.png

      LqesEDg.png

      g3dlA2T.png


      zqLh1JR.png
      JDWPHwi.png
      llBhk0H.png

      zeWn6Wh.png
      EDr93bq.png

      gYwGWkq.png
      GmKZ1vR.png

      qREzlb3.png
      4MYzz9P.png

      sYzraMR.png
      nXKbeWl.png

      PBh7R5q.png
      969dh7T.png

      wGEPZGB.png
      ODF3HTT.png

      1McqEms.png
      TULaP6Q.png

      AdL3MDv.png
      dyxqSs6.png

      elEwWr8.png
      amWTHzQ.png

      EiY1XKU.png
      75keViU.png


      Yu9pO2S.png

      pqAhqW0.png

      JNmPcF8.png

      wijNKze.png


      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 3
      aV1pXxa.png
      fg2cgnW.png
      WLBBsIX.png
      aniQAbL.png

      t9vdSsj.png

      bSJECBp.png


      eGUXkw3.png


      1kGgAUp.png


      8nhpM69.png
      PmnoHzL.png
      nqfRvrP.png
      JE4HLOP.png
      9HFGm6W.png
      P3Jakwi.png
      7l1sKCd.png

      Energy Builders
      SLr9SZR.png
      uJfZ3DY.png
      UiYe4GE.png
      iuBuuxd.png
      1NBzwtT.png
      j6W4nRu.png
      bqQCtKA.png
      l4yqVes.png
      DpVMCtK.png
      4z1WBKt.png
      zhXCpnn.png
      GFdfpfJ.png
      1z5GKq9.png


      Combo Powers
      dMSV2fp.png
      uJfZ3DY.png
      u3fkXTm.png
      iuBuuxd.png
      hQEhfIk.png
      j6W4nRu.png
      qLTHlPF.png
      l4yqVes.png
      rMPAzvZ.png
      4z1WBKt.png
      gstujNv.png
      GFdfpfJ.png
      86LaCWc.png


      Blast Powers
      k8e6y5r.png
      uJfZ3DY.png
      PDPCOU0.png
      iuBuuxd.png
      JmCmVe0.png
      j6W4nRu.png
      jCmn69i.png
      l4yqVes.png
      [img][/img]CKuyYKu.png
      4z1WBKt.png
      fYXO0GV.png
      GFdfpfJ.png
      LDMOnvE.png


      Slotted Passives
      dlFSnru.png
      uJfZ3DY.png
      uf21Ta8.png
      iuBuuxd.png
      n0gR0HA.png
      j6W4nRu.png
      WtodDMe.png
      l4yqVes.png
      K6xluj3.png
      4z1WBKt.png
      JrmWIBr.png
      GFdfpfJ.png
      W04bPP5.png


      Close Attack Powers
      Cz1u7ZK.png
      uJfZ3DY.png
      9GBfTZG.png
      iuBuuxd.png
      eVfwenZ.png
      j6W4nRu.png
      x65fmLU.png
      l4yqVes.png
      wbJ2Xlf.png
      4z1WBKt.png
      WD6Lcky.png
      GFdfpfJ.png
      Lpq37qg.png


      Close Area Attack Powers
      dzLLpQq.png
      uJfZ3DY.png
      N560wQg.png
      iuBuuxd.png
      xs4IcNc.png
      j6W4nRu.png
      CGTTMJb.png
      l4yqVes.png
      K64cWnT.png
      4z1WBKt.png
      4xcFfAk.png
      GFdfpfJ.png
      oJ8x1Nd.png


      Ranged Attack Powers
      tfj91T6.png
      uJfZ3DY.png
      j7KUIO8.png
      iuBuuxd.png
      gDpuNAC.png
      j6W4nRu.png
      3KpNXaQ.png
      l4yqVes.png
      aG0i0zH.png
      4z1WBKt.png
      qIg0dmN.png
      GFdfpfJ.png
      iXNxvgN.png


      Ranged Area Attack Powers
      TQum3w7.png
      uJfZ3DY.png
      JI7t49L.png
      iuBuuxd.png
      LH24z9N.pngNlWyatU.png
      j6W4nRu.png
      3R4wvSG.png
      l4yqVes.png
      8UY283K.png
      4z1WBKt.png
      PT3ZLqG.png
      GFdfpfJ.png
      ikcjofF.png


      Toggle Forms
      3DrHHw8.png
      uJfZ3DY.png
      fIHEpoX.png
      iuBuuxd.png
      KWPOb8i.png
      j6W4nRu.png
      GpFH9bD.png
      l4yqVes.png
      womi1DQ.png
      4z1WBKt.png
      ybOaADz.png
      GFdfpfJ.png
      F5YIIUm.png


      Block Powers
      W24P3e0.png
      uJfZ3DY.png
      BEJxOJv.png
      iuBuuxd.png
      slWepNQ.png
      j6W4nRu.png
      7I3oakw.png
      l4yqVes.png
      TgYvmMH.png
      4z1WBKt.png
      oNSdCxm.png
      GFdfpfJ.png
      BfJ63Co.png


      Energy Unlocks
      B63tSny.png
      uJfZ3DY.png
      jxjSox8.png
      iuBuuxd.png
      RDEhntF.png
      j6W4nRu.png
      l0cl6GZ.png
      l4yqVes.png
      wqBgP6r.png
      4z1WBKt.png
      XMmSjkq.png
      GFdfpfJ.png
      t1F6z1X.png


      Movement Powers
      kMcexvF.png
      uJfZ3DY.png
      FZNLA8o.png
      iuBuuxd.png
      JFczHJj.png
      j6W4nRu.png
      LWbxhR1.png
      l4yqVes.png
      CVg27yM.png
      4z1WBKt.png
      XkaCZj9.png
      GFdfpfJ.png
      5gplknn.png


      Crowd Control Powers
      mDiUi3o.png
      uJfZ3DY.png
      rNzbHFR.png
      iuBuuxd.png
      coLYDiv.png
      j6W4nRu.png
      o8oZ331.png
      l4yqVes.png
      O1DJHMf.png
      4z1WBKt.png
      a4UrFCI.png
      GFdfpfJ.png
      wplRlrm.png


      Healing Powers
      ZfSq8nK.png
      uJfZ3DY.png
      6k5AxNv.png
      iuBuuxd.png
      zB6lRar.png
      j6W4nRu.png
      n60jxB7.png
      l4yqVes.png
      WXxrI0L.png
      4z1WBKt.png
      4tBDtxx.png
      GFdfpfJ.png
      WUNI0rR.png


      Summon Powers
      Xzy5Ra8.png
      uJfZ3DY.png
      QjkxUcM.png
      iuBuuxd.png
      E6JGNVg.png
      j6W4nRu.png
      x0NXnFL.png
      l4yqVes.png
      gUDsANU.png
      4z1WBKt.png
      J358k1t.png
      GFdfpfJ.png
      C6Kvhbl.png


      Controllable Pet Powers
      8AoHsvp.png
      uJfZ3DY.png
      tuYMQiU.png
      iuBuuxd.png
      7Rk5iDi.png
      j6W4nRu.png
      WNzPT7r.png
      l4yqVes.png
      sDaD1tl.png
      4z1WBKt.png
      y1WJKbD.png
      GFdfpfJ.png
      MISiklc.png


      Buff Self Powers
      m1PK5c5.png
      uJfZ3DY.png
      3k2FPhl.png
      iuBuuxd.png
      i8HDhWg.png
      j6W4nRu.png
      r3WELGA.png
      l4yqVes.png
      WQtzSOZ.png
      4z1WBKt.png
      RtvE6XS.png
      GFdfpfJ.png
      Ei8IxU6.png


      Buff Target Powers
      bHS95ZK.png
      uJfZ3DY.png
      C7cNSyf.png
      iuBuuxd.png
      lGNlM68.png
      j6W4nRu.png
      Ed8OLF0.png
      l4yqVes.png
      7m1GTQE.png
      4z1WBKt.png
      oqeIMXG.png
      GFdfpfJ.png
      PBaQnYu.png


      Active Powers
      mXiDWw2.png
      uJfZ3DY.png
      4VXhumb.png
      iuBuuxd.png
      Dyb3TPY.png
      j6W4nRu.png
      7Xx4Gou.png
      l4yqVes.png
      XqIPeVQ.png
      4z1WBKt.png
      Pspa18T.png
      GFdfpfJ.png
      r2pEbug.png


      Ultimate Powers
      tcLOPl4.png
      uJfZ3DY.png
      vKvnhkq.png
      iuBuuxd.png
      q5vjgHA.png
      j6W4nRu.png
      oSoZFkV.png
      l4yqVes.png
      rx8EPIO.png
      4z1WBKt.png
      IJ6XjFP.png
      GFdfpfJ.png
      zAVAoNm.png
      sDaw3M9.png
      NjIjjzg.png


      8pyMDA3.png
      M7S1S3b.gif
      Z99pmlQ.png
      WH9GgpN.png
      BqbO9VR.png
      dPe9m7w.png
      OYoCJfv.png
      vGizhCB.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 4
      h8rI0cs.png
      Yz6I4Wa.png
      ERCNygO.png
      DItMxOV.png
      dHyLjqB.png

      DOYEwqz.png
      XkCIs5I.png

      9hMjV1S.png
      EOxcO36.png

      KtaddQd.png
      Qs6lvsk.png
      bovaekb.png
      Damage Type Debuff Status Effects:
      8Y8faQm.png
      wpcneKw.png

      Damage Over Time (DoT) Status Effects:
      ujBgwXs.png

      Core Stat Debuff Status Effects:
      hwUAgxN.png

      Status Effect Categories:
      600xCj7.png

      aSHfJlq.png
      CEvorA6.png
      dFS19ld.png
      8c05jol.png
      GgNAJl5.png

      Paralyze
      OYIM6w6.png
      uJfZ3DY.png
      r13SiUJ.png
      iuBuuxd.png
      Cw7fhZ4.png
      j6W4nRu.png
      rmTItHd.png
      l4yqVes.png
      Sc0okKO.png
      4z1WBKt.png
      GNAY4lF.png
      GFdfpfJ.png
      iNfWOSc.png

      Incapacitates
      yH2NIdG.png
      uJfZ3DY.png
      9Ho4ZTz.png
      iuBuuxd.png
      mazZpf6.png
      j6W4nRu.png
      fNu7kRr.png
      l4yqVes.png
      kiqWEg1.png
      4z1WBKt.png
      J0v2lAg.png
      GFdfpfJ.png
      d5zA2hX.png

      Stun
      Gx1rz9Q.png
      uJfZ3DY.png
      SOMLcPt.png
      iuBuuxd.png
      HdHkXUo.png
      j6W4nRu.png
      JVEUFc0.png
      l4yqVes.png
      3dJaIVh.png
      4z1WBKt.png
      NBkGzSL.png
      GFdfpfJ.png
      6uNvQ6h.png

      Sleep
      QngP6Rb.png
      uJfZ3DY.png
      lVffbkh.png
      iuBuuxd.png
      T34Icsc.png
      j6W4nRu.png
      fMX2ej2.png
      l4yqVes.png
      0uUFDZb.png
      4z1WBKt.png
      ldnP9Qp.png
      GFdfpfJ.png
      cgn6LbJ.png

      Root
      6Jv7ES5.png
      uJfZ3DY.png
      KS4TRdi.png
      iuBuuxd.png
      dKDAu7e.png
      j6W4nRu.png
      5Bs8rgD.png
      l4yqVes.png
      OwsaiIX.png
      4z1WBKt.png
      9f9Gtxi.png
      GFdfpfJ.png
      yZqVERV.png

      Snare
      AHAA15p.png
      uJfZ3DY.png
      pVAHdmY.png
      iuBuuxd.png
      61lisBr.png
      j6W4nRu.png
      ejZ34Ov.png
      l4yqVes.png
      DckMVzQ.png
      4z1WBKt.png
      WoO1AzZ.png
      GFdfpfJ.png
      DS5hGBm.png

      Interrupts
      cBWHn2J.png
      uJfZ3DY.png
      cUcbD67.png
      iuBuuxd.png
      lpniE0b.png
      j6W4nRu.png
      PGm95ya.png
      l4yqVes.png
      gY5amU1.png
      4z1WBKt.png
      OsxlYwN.png
      GFdfpfJ.png
      YyoLUiA.png

      - - Situational Crowd Control Effects - -

      Confuse
      bxlGLf5.png
      uJfZ3DY.png
      LQN9oTw.png
      iuBuuxd.png
      3L6lEJ2.png
      j6W4nRu.png
      YEOruas.png
      l4yqVes.png
      wYsnXy2.png
      4z1WBKt.png
      OhZ7CcQ.png
      GFdfpfJ.png
      2IvulT7.png

      Placate
      UoId5vv.png
      uJfZ3DY.png
      0bDuxHg.png
      iuBuuxd.png
      szMp3B3.png
      j6W4nRu.png
      FKjM5zN.png
      l4yqVes.png
      7wR3m16.png
      4z1WBKt.png
      KPoOHvJ.png
      GFdfpfJ.png
      6ONdbX9.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited September 2021
      [*]Post 5
      O1fmTUN.png
      9ozLXyi.png

      Z5NT40p.png

      Modifications Tab:
      Yp1fvtd.png
      fWCoIUf.png

      Mission Items Tab:
      YmHRXaZ.png
      cQQceGU.png

      Currencies:
      e3lcZ8K.png
      ZNUOMFj.png
      Nz3voCw.png

      nH4alv6.png
      tQfyRDd.png
      -Content Gear (Level 1 - 39 ) -
      50m07SA.png
      cEedJ5S.png

      reWNomx.png

      reWNomx.png

      - Heirloom Gear (Level 1 - 39) -
      PXRe63h.png
      Primary/Secondary Offense
      These are located at the Trade Paperback Store Vendor next to the Vehicle Upgrade Vendor in the Vehicle Building of the Renaissance Center. More Info Needed and will update as this is a recent update.
      Primary & Secondary
      kuIFj43.png
      Primary/Secondary Defense
      sFYx1aU.png
      Primary:
      Uc2PcgK.png
      Secondary:
      2hSNQAe.png
      Primary/Secondary Utility
      wH8jnBL.png
      Primary:
      EmXXgX8.png
      Secondary:
      xvE2A0d.png
      - Starter Endgame Gear (Level 40)-
      3M8WMeA.png

      wRqOPr9.png

      7vMfTdZ.png
      - Mid Tier Endgame Gear (Level 40)-
      TdSjbZK.png
      Vigilante Gear:
      WyJJ3rv.png
      AZDx8oI.png

      Heroic Gear:
      fi7M0j9.png
      2bzgya7.png

      Legion Gear
      0TSnqPd.png
      c4hqWVK.png
      q3xXHfL.png
      - Top Tier Endgame Gear (Level 40)-
      WJHwwlc.png

      Primaries:
      liUZRYR.png

      WyLKWaH.png
      wx93JwF.png
      yhLopEF.png
      7fIO0cd.png
      GPq9yfl.png
      GMv21IR.png

      Secondaries:
      exjUNNf.png
      57rBFfE.png
      hy5XceN.png
      PQSvGDt.png
      CfwsnUD.png
      LBZkqjS.png
      FcCiI3J.png
      95dvL3q.png
      4WVFCnj.png

      Tg7R2Sb.png
      fnKPjj6.png

      JcOc8Ye.png
      Image taken from the Public test Server:
      KFYfrQs.png

      PVsQAV7.png
      ClaIWsd.png

      CWkgEjH.png
      XtZ8uWh.png

      XXUHbFh.png
      poKqMVO.png

      ZuqNY8q.png
      O6ft6y3.png

      Fusion:
      These mods can be fused to increase rank by having 5 of the same Mod and using the Fusion tab to have a chance to increase the ranking of the mod up to Rank 9 of mods, this is the maximum Rank of any Mod.. Your chance is increased by the type of mod it is whether it's Science, Arms, or Mysticism, your Crafting Skill will help increase the chance if it matches. Crafting can be upgraded through finding crafting skill objects out in zones, or using Craft Skill up items, your ranking of Crafting skill can increase up to 400 for the maximum chance.
      (*NOTE: There was no crafting skill present to increase the chance in this demonstration)

      rpb9ZIa.png
      S3pCiDA.png
      The Gold Recognition Vendor
      ccvZvg6.png

      UNTIL Recognition Vendor
      TG5a5YK.png

      The Questionite Store
      9CnXEdd.png

      The Drifter:
      w7AV15m.png

      The Collectors Vendor:
      Yp6JdWZ.png
      LgZNMGs.png
      7tCJ54a.png

      DybiX1K.png
      6nTMUv3.png
      t8s0mtq.png

      wRl8GjK.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 6
      [Under Construction]
      3pIj13x.png
      Yz9aCNM.png

      k0ylUxt.png

      hbk8JL2.png
      FzslpVM.png

      - Example Builds -
      ( Click the titles to see well balanced builds options for each role. )

      Electricity Archetypes:
      rckBn2T.png[The Tempest]


      Freeform builds:
      1DMY695.pngMain Tank: [The Generator] | Off Tank: [The Capacitor]
      uI3m00h.pngRanged DPS: [The Storm]
      IJg9S2u.pngSummoner: [The Weather Report]
      wUFXbrr.pngCrowd Controller: [The Shock] | Healer: [The Defibrillator]

      E2cbDwZ.png
      Tier 0

      RMNGuUs.png
      Electric Bolt - Energy builder, Ranged Single Target
      FebbYOC.gif
      wps6MUM.png
      = Lightning Overload - Arc
      Fk5SpyI.png

      = Ionic Infusion - Negative Ions
      hlzjHJy.png

      60NXniO.png

      Tier 1

      K7EHyEC.png
      Sparkstorm - Ranged AoE, Knock Down, Circuit, Arc
      [Gif r3]
      y8kmS9b.png
      = Electric Personality - Toggle
      wkj16LS.png

      = Electric Jolt - Knock Back
      vz5U61m.png

      N8cIwco.png
      Sigils of the Storm - Sigils, Summon
      [gif r3]
      jafH7Lq.png
      = Mystic Transference - Multiple Sigils
      EgmSZq9.png

      kWsLFZS.png
      Electrical Current - Ranged AoE, Arc
      [gif1]
      KIWahts.png
      = Bad Wiring - Stun
      Pl0hV1e.png

      = Unlimited Power! - Circuit
      weAvSeI.png

      Tier 2

      W19fVJJ.png
      Storm Summoner - Ranged AoE,
      [gif]
      KHOIy3g.png
      = Magnetic - Pull To
      JCjXLfN.png

      = Squall - Snare, Circuit, Knock Up
      NuRRH4M.png

      = Particle Storm - Plasma Burn
      v7jXtzc.png

      Hk8qbAM.png
      Tier 0

      Uilb7Iy.png
      Chain Lightning - Ranged Single Target, Blast
      [gif]
      7xWiK9e.png
      = Lightning Helix - Arc
      6iB4FmR.png

      = Superconductor - Superconductor
      9SxiG10.png

      Tier 3

      p9bw5Zb.png
      Lightning Arc - Ranged Single Target, Arc

      Etoq0Kq.png
      = Blindside - Maintained Snare
      HY8FHlV.png

      wYW8pD0.png
      Tier 1

      ovSrrYm.png
      Thunderstrike - Ranged AoE, Arc, Circuit
      [gifs]
      s7B1vmU.png
      = Ionic Compression - Root
      XvunI4M.png

      = Strike Down - Knock Down, Superconductor Refresh
      03jOzpd.png

      = Never Strikes Twice
      GqW4aSe.png

      = Recharge - Heal, Restoration
      ZNgLysp.png


      Tier 2

      HuwFBOE.png
      Ball Lightning - Ranged AoE, Arc
      [Gif r3] [ Triplicity gif]
      WvONgNq.png
      = Triplicity
      oN5s1NO.png

      = Supercharged - Superconductor Refresh
      phKIRUe.png



      Tier 3

      NVy0nKF.png
      Gigabolt - Ranged AoE, Circuit, Arc
      [gif]
      v2cSgz3.png
      = Death Arc
      DPKt0ht.png

      lpaKiTy.png
      Lightning Storm - Ranged AoE, Arc
      [gif]
      loWtcWj.png
      = Stolen Thunder - Knock Down
      7OXTUH5.png

      = Panic and Run - Stagger
      7XyEHqh.png

      IkRwvQ7.png
      Tier 1

      rRyNXFe.png
      Lightning Strike - Lunge, Snare, Stun
      [gif]
      Q5X4alg.png
      = Charged Up - Circuit, Charged Up Buff
      A9o7ZLx.png

      = Nailed to the Ground
      wPw02M3.png

      D39Xa9n.png
      Tier 1

      Lx24s9c.png
      Electrocute - Paralyze, Arc
      [gif]
      GpMGO1F.png
      = Superconductor - Superconductor Debuff
      9SxiG10.png

      Tier 3

      FFdzRug.png
      Blinding Light - Threat wipe, Stealth
      [Gif]
      36XWLfm.png

      yq2ksqK.png
      Tier 2

      tGvCAEv.png
      Electrical Siphon - Team Heal, Circuit
      [gif]
      mSSHYDh.png
      = Charged Up - Circuit, Charged Up Buff
      A9o7ZLx.png

      Tier 3

      275Jxyh.png
      Thundering Return - Self Resurrection, Heal, Negative Ions
      [gif]
      vDdzVG3.png

      VOyjuwP.png
      Tier 1
      AS1VPBO.png
      Electric Sheath - Active Offense, Energy Form
      ffRjq3u.png
      = Matter-Energy Union
      HccRQQk.png

      RDGIsYE.png
      Tier 2

      bu5b9wz.png
      K7EHyEC.png
      Neuroelectric Pulse - AoE, Ally Energy Gain, Root
      [gif]
      kHRQuW1.png
      = Recharge - Heal, Restoration
      ZNgLysp.png

      jauMxA0.png
      Tier 1
      0GTqCFB.png
      Electric Form - Slotted Offensive Passive, energy form.
      Energy Damage ( Electricity, Particle, Sonic )
      vssiiso.png

      c5u7dNo.png
      Tier 1
      5CBTsV6.png
      Power Source - Toggle Form
      Scales from Endurance, and Recovery to a lesser degree
      lZgWEDm.png

      8d8zOR6.png
      Tier 1

      UaCLLGQ.png
      Electric Shield - Block
      [gif]
      2vOwlMP.png
      = Electric Vengeance
      Y3zCI59.png

      XFnek62.png
      Tier 1
      MktZ5NM.png
      Ionic Reverberation - Energy Unlock
      Scales from Endurance, and Recovery to a lesser degree
      VxLELSE.png

      fjJqqdJ.png
      Obtainable after level 35

      xyyoiSB.png
      Storm Strike - Ultimate, Ranged AoE, Negative Ions, Knock
      [Gif]
      HmZIiUw.png
      = Commanding Presence - Ultimate Challenge!
      Dpip417.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 7
      [Under Construction]
      3pIj13x.png
      8CNeKGw.png

      iUVd7Cs.png
      qJj7uhy.pngN37XmNy.png
      Fo1bYEM.png

      - Example Builds -
      ( Click the titles to see well balanced builds options for each role. )

      MmAJGKL.png [The Inferno]
      Orjnhxr.png [The Rockstar]
      1Zgs9Ji.png [The Blazing]

      Freeform Builds

      1DMY695.pngMain Tank: [The Combustion] | Off Tank: [The Volcano]
      uI3m00h.pngRanged DPS: [The Charring]
      IJg9S2u.pngSummoner: [The Tinder]
      wUFXbrr.pngHealer: [The Phoenix]

      E2cbDwZ.png
      Tier 0
      AZqE5oj.png
      Throw Fire - Energy Builder
      [gif]
      nzUeBvz.png
      = Burning Desire
      JdgQutl.png
      = Fuel my Fire - Clinging Flames
      bjTNMRi.png

      60NXniO.png
      Tier 1
      ZfiwDB7.png
      Fire Breath - Ranged AoE, Clinging Flames
      [gif]
      nhfcKqF.png

      = Chemical Fire - Plasma Burn
      NpecTil.png
      = Spitfire - Clinging Flames
      Ak3qNPe.png
      = Fan the Flames - Engulfing Flames Refresh
      wna53x0.png
      = Char - Paralyze, Stun
      cbaFUBO.png

      05ESU7Q.png
      Living Fire - Ranged AoE, Sigils
      [gif]
      UF2Ss3Z.png
      = Mystic Transference
      uspOz9U.png
      = Inner Peace - Heal, Restoration
      5LjJ0kI.png

      Tier 2
      LT3sEr3.png
      Pyre - Ranged Damage, Clinging Flames
      [gif]
      CT4sSur.png
      = Backdraft - Clinging Flames Refresh, Knock Down
      SBH83RX.png
      = Burn Up - Chill Rupture, Ice Structure Rupture
      bXPSlLE.png
      = Burning Sun - Healing Rune
      5vKQCKO.png

      Hk8qbAM.png
      Tier 0

      QRWRukm.png
      Fire Strike - Ranged single target, Blast, Fiery Escalation, Clinging Flames.
      [Gif]
      imfxAal.png
      = Wildfire - Clinging Flames Refresh
      mDy4rtt.png
      = Kindling - Fiery Escalation
      mDy4rtt.png

      Tier 2
      gyvr2Pz.png
      Rimefire Burst - Ranged AoE
      679nBPL.gif
      tNI8ueu.png
      = Nailed to the Ground - Travel Power Lockout
      CmZ6oUy.png


      Tier 3
      yvN4wfq.png
      Incinerate - Ranged Single Target
      [gif]
      itQlKht.png
      = Burninator
      TW2V8Cb.png

      wYW8pD0.png
      Tier 1

      LCXIKFH.png
      Fireball - Ranged AoE , Clinging Flames
      [gif]
      u1QM0lk.png
      = Unstable Accelerant - Unstable Accelerant, Burning Effect
      oXKritk.png
      = Charged Attack - Negative Ions
      m2AFV1t.png
      = Illuminate - Illuminated, Curse
      Vl74m0z.png

      Tier 2
      8KoQ3cB.png
      Conflagration -Ranged AoE, Clinging Flames
      [gif]
      6xDfWJP.png
      = Burning Rain - Pyre Patch
      nU5D2pl.png
      = It's Raining Fire! - Fear
      kC3PyYD.png
      = Nail to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 3
      BPhSAYv.png
      Flashfire - Ranged Aoe, Clinging Flames, Pyre Patch
      [gif]
      Endn8W2.png
      = Sweltering Heat
      F4zRX8G.png
      = Fan the flames - Engulfing Flames Refresh
      XmAPqqe.png

      yq2ksqK.png

      Tier 1
      pEYTj0z.png
      Warmth - Single Target Heal
      [gif]
      LaVgCsT.png
      = Illuminate - Illumination, Enchantment
      mS0R5de.png

      Tier 2
      5k2layJ.png
      Absorb Heat - Ranged AoE, Team Heal
      [Gif]
      2MhjfmQ.png
      = Chilling Touch - Chill
      6iyHzvz.png

      7wpRkaS.png
      Nova Flare - Ally Heal
      [gif]
      2nfS37X.png
      = Thaw - Break Free
      FVXXiwI.png


      Rise from the Ashes - Revive
      0YYbCVs.png
      [gif]
      hx5qxpF.png
      = Spreading Flames - Team Revive
      11CJULK.png


      Tier 3
      uUxNg8S.png
      Fiery Embrace - Self Resurrection
      [gif]
      BYkGKln.png

      D39Xa9n.png

      Tier 1
      pmZHkhl.png
      Heat Wave - Ranged Single Target, Clinging Flames, Incapacitate
      [gif]
      sdDzsmB.png
      = Engulfing Flames - Engulfing Flames
      6xRyoYM.png
      = Feed the Flames - Heal, Energy Drain
      Txs4MnN.png

      Tier 2
      gwv7GO2.png
      Flame Prison - Ranged AoE, Clinging Flames, Incapacitate.
      [gif]
      i84y3Lw.png
      = Engulfing Flames - Engulfing Flames
      6xRyoYM.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png

      VOyjuwP.png

      Tier 1
      4FwHX9x.png
      Immolation - Active Offense, Energy Form
      7RjNZbz.png
      = Blazing Body - Stun bRcxJXf.png

      KX1okT3.png

      Tier 2
      BHOuf2S.png
      Pyromancer's Blades - Summon, Uncontrolled Pet
      [gif]
      4NR9lsS.png

      Tier 3
      RcOB7ue.png
      Fire Snake - Ranged AoE, Burning
      [gif]
      QcLNsQk.png
      = Trail Blazer
      uZuw8tP.png
      = Fiery Path
      EEub4wi.png

      Tier 3
      9stzsan.png
      Hydra - Summon, burning
      [gif]
      x5TXlKy.png

      jauMxA0.png

      Tier 1
      ZHMgbSx.png
      Fiery Form - Slotted Offensive Passive, Energy Form.
      Elemental Damage (Fire, Cold, Toxic)
      ZD6seo9.png

      7cnUgbU.png
      Hearth - Slotted Support Passive, energy Form
      Elemental Damage (Fire, Cold, Toxic), Increased Healing.
      Vgqc28S.png

      c5u7dNo.png
      Tier 1
      c5JdGLy.png
      Fiery will - Ranged Damage Toggle Form
      RslY1Bh.png

      VeC7yrg.png
      Smouldering - Healing Toggle Form
      d6YddBp.png

      8d8zOR6.png
      Tier 1
      MMrf2OS.png
      Fire Shield - Block
      [gif]
      zmop4O1.png
      = Fiery Spirit
      lMpj9BI.png

      XFnek62.png
      Tier 1
      DB4fs4z.png
      Thermal Reverberation - Energy Unlock
      Scales with Endurance, with Recovery to a lesser degree.
      gjQL6no.png

      fjJqqdJ.png
      Requires Level 35

      This Power can be found in the Blazing Lockbox.
      mvCge1W.png
      Meteor Blaze - Ultimate
      [gif]
      8QlDInj.png

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2022
      [*]Post 8
      RECONFIGURING
      [Under Construction]
      3pIj13x.png
      TnXbyrz.png
      Force:
      shgUdgS.png
      7VGPRac.png
      Xx8yEGK.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      MeXEY99.png
      Force Bolts - Ranged Single Target, Energy Builder.
      [gif]
      hUt7uzt.png
      = Energy Refraction
      D5634Gm.png

      60NXniO.png
      Tier 1
      g0lS6bv.png
      Force Eruption - Ranged AoE, Knock Back
      [gif]
      0rLl0xg.png
      = Gravitational Polarity - Damage Buff
      53DKeO4.png

      Tier 3
      THIS POWER CAN BE UNLOCKED BY SUPERVILLAIN ONSLAUGHT AGENT
      VHUWxCR.png
      Gravitic Ripple - PBAoE Damage, Gravity Control
      [Gif]
      mgNKOIP.png

      Hk8qbAM.png
      Tier 0
      kOjJcZQ.png
      Force Blast - Ranged Single target, Blast, Knock Back.
      [gif]
      h3RQaBj.png
      = Field Inversion
      x7j3Eqq.png


      Tier 1
      oYCzWVX.png
      Force Snap - Ranged Single Target, Knock to
      8czk92i.png
      = Entropic Collapse - AoE Knock Down
      QJpv1TD.png
      = Recharge - Heal over Time, Restoration
      x1Rv9eI.png

      Tier 2
      rHY8Z4r.png
      Force Geyser - Ranged Single Target, Knock Up
      [gif]
      32JICCo.png
      = Hard Landing - Snare
      r9mnIIV.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      wYW8pD0.png
      Tier 2
      C71Uqad.png
      Crushing Wave - Ranged AoE, Repel
      [gif]
      QVT1ceH.png
      = Disruptive Force
      rUYXslc.png


      Tier 3
      qVhMcQO.png
      Force Detonation - Ranged AoE, Knockback
      [gif]
      qRNxgGw.png
      = Force Spate
      QfPQedz.png


      09NahLs.png
      Force Cascade - Ranged AoE, Knock Back
      [gif]
      P2Pi8Cm.png
      = Containment Blast - Paralyze
      nYK3k6H.png

      D39Xa9n.png
      Tier 2
      eQjmMI3.png
      Containment Field - Paralyze
      [gif]
      FPArTKk.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      VOyjuwP.png
      Tier 2
      5qT0jbw.png
      Field Surge - Shield, Active Defense
      [Gif]
      YclIsNk.png
      = Unchained
      eLL7TVI.png

      RDGIsYE.png
      Tier 1
      vZeqhAm.png
      Protection Field - Shield
      [gif]
      ZPq6YWG.png
      = Expel impurity - Bleed/Burn Removal
      Kuj5dJV.png

      E7e1f8f.png
      Redirected Force - Ally Defense Buff
      [gif]
      R68JHPy.png

      jauMxA0.png
      Tier 1
      65dbtY0.png
      Personal Force Field - Defensive Passive
      1hTu1q9.png

      TnXbyrz.png
      Kinetic Manipulation - Offensive Passive, energy form
      Ranged Physical Damage ( Crushing, Slashing, Piercing )
      [gif]
      l61ahJ9.png

      c5u7dNo.png
      Tier 3
      EQeBkVx.png
      Inertial Dampening Field - Toggle Form
      [gif]
      WSqtNDo.png

      8d8zOR6.png
      Tier 1
      rTSjz3v.png
      Force shield - Targets Self
      MZLjeyb.png
      = Force Sheathe
      QQRn7T2.png

      fjJqqdJ.png
      Requires level 35
      Unlocked Power: Ravenswood Lockbox
      6K2faSg.png
      Gravity Driver - Ranged AoE, Debuff, Ultimate
      [Gif]
      g6eB92c.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 9
      [Under Construction]
      3pIj13x.png
      qETuZdJ.png
      Wind:
      xM8vtWS.png
      dMBoGKZ.png
      QZuw9jG.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      TrupcD5.png
      Wind Lash - Ranged Single Target, Energy Builder
      [gif]
      145O76c.png
      = Stiff breeze
      dv4GbhI.png

      60NXniO.png
      Tier 1
      j5bVB9T.png
      Wind Breath - Ranged AoE, Repel
      [gif]
      dUxzbMx.png
      = Unstable footing - Knock down, Stagger
      wS8PiWp.png

      gb2Uq0x.png
      Hurricane - Ranged AoE, Repel
      [gif]
      yYMFohK.png
      = Perfect Storm - Chill, Negative Ions
      PPCqYPD.png

      Tier 2
      NDuoiGs.png
      Torrent - Ranged AoE, Knock Down, Chill
      [gif]
      IIZO9Jh.png
      = Oasis - Healing Rune, Heal
      y5RyOnH.png
      = Scalding Water - Clinging Flames
      5HQ2Esu.png

      Hk8qbAM.png
      Tier 1
      ynYO08r.png
      Gust - Ranged Single Target, Knock Back, Blast
      [gif]
      UP1LMiO.png
      = Toppling Winds - Stagger
      qhnctuP.png

      Tier 2
      4H3jM8V.png
      Updraft - Ranged Single target, Knock up.
      [gif]
      L5ODP2N.png
      = Dispersal - Ranged AoE
      CAqAsuQ.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      wYW8pD0.png
      Tier 2
      kROQDkh.png
      Whirlwind - Ranged AoE, DoT, Snare
      [gif]
      UOVMB5y.png
      = Vortex
      fjjiJg9.png

      Hhxo3jQ.png
      Dust Devil - Ranged AoE
      [gif]
      xiNBnlJ.png
      = Triple Threat - Cold Damage, Electric Damage
      GVzKECm.png

      Tier 3
      gjUmHR0.png
      Typhoon - Ranged AoE, Repel
      [gif]
      Jknshhg.png
      = Cold Front
      Utla3HV.png
      = Ionic Discharge
      AU0qxJa.png

      D39Xa9n.png
      Tier 2
      lFJcuNR.png
      Twister - Single Target Paralyze
      [Gif]
      ML1q6j0.png

      u6K8HZw.png
      Tier 3
      v5L5251.png
      Air Elemental - Summon
      [Gif]
      Yk34JnQ.png

      jauMxA0.png
      Tier 1
      StormBringer - Offensive Passive, Energy Form
      Mixed Damage ( Crushing, Cold, Damage )
      U5y2rXt.png
      b7BZN3f.png

      8d8zOR6.png
      Tier 1
      SkXVa6w.png
      Wind Barrier - Block, Repel
      [gif]
      IfU6a4p.png

      XFnek62.png
      Tier 1
      Wind Reverberation
      1U790bZ.png
      MchO1fI.png

      fjJqqdJ.png
      Level 35 Required
      Unlockable Power: Aquatic Lockbox
      olNltIl.png
      Whirlpool
      [gif]
      ETtKFRf.png

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 10
      [Under Construction]
      3pIj13x.png
      Uvv0zSS.png
      Ice:
      EWseddT.png
      T0iWjTg.png
      GXqQxFX.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      lAfw8JT.png
      Ice Shards - Ranged Single Target, Energy Builder
      [gif]
      htIzGKn.png
      = Ice Impaler
      zJSpNRL.png

      60NXniO.png
      Tier 1
      AZeSaGo.png
      Shatter - Ranged AoE
      [gif]
      k90dFE7.png
      = Crushed Ice
      dGvgMjI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Qoe5UsY.png
      Frost Breath - Ranged AoE, Chill
      [Gif]
      ORS4529.png
      = Frost Bite - Chill
      5MFJidf.png

      Hk8qbAM.png
      Tier 1
      UDBFmgU.png
      Ice Blast - Ranged Single Target, Chill, Blast
      [Gif]
      G6Z5pzS.png
      = Hard Frost - Hard Frost
      ikBSc8C.png
      = Frost Bite - Chill Refresh
      G4J5gs3.png

      Tier 3
      QKqMarO.png
      Icicle Spear - Ranged Single Target, Chill
      [Gif]
      ueI6zGs.png
      = Freezer Burn - Clinging Flames
      XjNfNOh.png

      wYW8pD0.png
      Tier 1
      bMUmGf1.png
      Wall of Ice - Ranged AoE, Root, Ice Object
      [Gif]
      OL0SSwz.png
      = Frozen Footsteps
      ti3ZPnI.png

      Tier 2
      L7Wb5KQ.png
      Ice Burst - Ranged AoE, Knock Back, Ice Object
      [Gif]
      mkSvN2G.png
      = Freeze, dirtbag! - Paralyze
      wgb4VlE.png

      h9sSSgu.png
      Snow Storm - Ranged AoE, DoT, Chill
      [gif]
      3ZeXDhf.png
      = Eye of the Storm
      i7fstz3.png

      Tier 3
      IaoOS0l.png
      Avalanche - Ranged AoE, Chill
      [gif]
      XRKV4IT.png
      = Serrated Shards
      darXm9c.png

      D39Xa9n.png
      Tier 1
      bpUbBwP.png
      Ice Cage - Ranged Single Target, Root, DoT
      [gif]
      bdqmK6W.png
      = Sub-Zero Cellblock - Interrupt
      MZ0LnN7.png

      u6K8HZw.png
      Tier 3
      911haHH.png
      Artic Beast - Controllable Summon
      [gif]
      ZsVIjAF.png

      yq2ksqK.png
      CAN BE OBTAINED FROM THE GCR VENDOR
      Tier 3
      4xUUsuj.png
      Aurora - Self Resurrection
      [Gif]
      I6Asa9I.png

      VOyjuwP.png
      Tier 1
      Ice Sheath - Active Offense
      RlpW54q.png
      nrHIC48.png
      = Supercooled - Chill
      Inyg2JI.png.

      Tier 2
      tsIbpsZ.png
      Ice Barrier - Active Defense, Ice Objects
      [gif]
      5gqu9RU.png
      = Frigid freedom
      i69VonV.png

      cEbjpVn.png
      Tier 3
      JK8KBBy.png
      Vapor Form - Transformation, AoE Damage, Chill
      [Gif]
      Tc3YTIi.png
      = Invigorating Chill
      gPWHdR0.png

      jauMxA0.png
      Ice form - Slotted Offensive Passive, Energy Form
      Elemental Damage ( Cold, Fire, Toxic )
      z8WNx0b.png
      E9uAhum.png

      c5u7dNo.png
      Tier 1
      Chilled form - Toggle Form, Ego, Dexterity
      Scales from either Ego or Dexterity, whichever is higher.
      SluLDFW.png
      NU8evX6.png

      8d8zOR6.png
      Tier 1
      PYuof8i.png
      Ice Shield - Block
      [gif]
      Qg4e256.png
      = Frigid Air
      ZQpjBQM.png

      XFnek62.png
      Tier 1
      Icy Embrace - Energy Unlock
      Scales with Endurance, with Recovery to a lesser degree
      nG8skfC.png
      PUjbIMA.png

      fjJqqdJ.png
      Unlockable Power: Frozen Lockbox
      Unlocks at level 35
      imWgjCc.png
      Fractal Aegis - AoE, Knock, Defense Buff
      [gif]
      OAKsaP5.png
      = Chilling Reminder!
      tPA6Unn.png

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2022
      [*]Post 11
      RECONFIGURING
      [Under Construction]
      Technology:
      O26Nvgp.png
      Archery:
      coznJ2e.png
      gg3S3F6.png
      ehaWfB7.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      KvrYwvf.pngStrafe - Ranged Single Target, Energy Builder
      [Gif]
      fhPa1Vf.png
      = Aversion - Aversion
      IugNhH4.png

      Hk8qbAM.png
      Tier 0
      87pXsFT.pngStraight Shot - Ranged Single Target, Blast
      [gif]
      84bICfy.png
      = Split the Arrow - Split the Arrow Debuff
      CGyLt79.png

      Tier 1
      WG3mUPk.pngTaser Arrow - Ranged Single Target, Paralyze
      [gif]
      83WR2n0.png
      = Aftershock - DoT, Energy Drain
      qIKaU27.png

      Tier 2
      qZaYSPd.pngSnap shot - Ranged Single Target
      [gif]
      V7DupMh.png
      = Finish Him
      j66MGXH.png

      Tier 3
      RgXCrgh.pngFocused Shot - Ranged Single Target
      [Gif]
      oV0sHZb.png
      = Ballista Bolt - AoE
      E1nPgOE.png

      wYW8pD0.png
      Tier 1
      Wj8WFYY.pngSonic Arrow - Ranged AoE, Stun
      [gif]
      Kk8QFgs.png
      = Deadly Dissonance - AoE Stun
      ag9nCB0.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 2
      411M1ZH.pngTorrent of Arrows - Ranged AoE
      [Gif]
      l5dfa4E.png
      = Relentless Recurve - Knock Back
      Sxcz4ZS.png

      Tier 2
      scjnz31.pngStorm of Arrows - Ranged AoE
      [gif]
      QUJaJDL.png
      = Achilles' Heel - Root
      tLwdsXk.png

      Tier 3
      gh3Lt0J.pngGas Arrow - Ranged AoE, DoT, Debuff
      [gif]
      CmBaHB7.png
      = Noxious Fumes - Snare, Stun
      H9pGksa.png

      QA3MlOf.pngExplosive Arrow - Ranged AoE
      [gif]
      XDNYytE.png
      = Where's the Kaboom? - Piercing Damage
      vokxOmY.png

      IkRwvQ7.png
      Tier 1
      bW4xezt.pngEvasive Maneuvers - Reverse Lunge, Buff
      [Gif]
      zNRGBDl.png
      = Sleight of Mind - Threat wipe
      1Zhp7pJ.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      jauMxA0.png
      Tier 1
      b7OrlDi.pngQuarry - Offensive Passive
      Physical Damage (Piercing, Crushing, Slashing)
      [icon]
      FyXRP3F.png
      = Fair Game
      KIGkUXY.png

      c5u7dNo.png
      Tier 1
      Concentration - Toggle Form, Ego, Intelligence
      Scales with Ego or Intelligence, whichever is higher.
      2HhsMq1.png
      JOjqj9M.png

      XFnek62.png
      Tier 1
      Hunter's Instinct - Energy Unlock
      Scales with Ego, and Recovery to a lesser degree.
      rOSScIF.png
      5w0lgcs.png

      fjJqqdJ.png
      Only Obtained at Level 35

      EhddHCA.pngArrow Assault - Ranged AoE, Knock Down, Stun
      [gif]
      4Hbci0F.png
      = Just Blow it Up - Overpower
      Lbj57d4.png

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 12
      [Under Construction]
      Technology
      kUPFvcd.png
      Gadgeteering:
      o5y3KbM.png
      XeO7O5i.png
      2t5jVc0.png

      Energy builder:

      E2cbDwZ.png
      Tier 0
      vYa92w0.pngSonic Blaster - Ranged Single Target, Energy Builder
      [Gif]
      Wxslehx.png
      = Refraction of Sound - AoE
      2pnQ38v.png

      VdBG4OZ.pngParticle Rifle - Ranged Single Target, Energy Builder
      [gif]
      rv3nTGJ.png
      = It Burns! - Plasma Burn, Radiation
      WUPmNdE.png

      2OpkMLA.pngBoomerang Toss - Ranged Single Target, Energy Builder
      [gif]
      NeW4A58.png

      60NXniO.png
      Tier 1
      Q41XLR4.pngGauntlet Chainsaw - Melee AoE
      [gif]
      uVlMVOX.png
      = Ripsaw
      TBiIRJd.png
      = Open Wound - Bleed, Wound
      Sv5aRxS.png

      f2HCH36.pngParticle Mine - Ranged AoE

      in4tEdO.png
      = Ejector Module - Knock back
      OvQLhxQ.png

      Hk8qbAM.png
      Tier 0
      rwPrGbJ.pngExperimental Blaster - Ranged Single Target, Blast, Random Effects
      [gif]
      CV5Gm1y.png
      = Death Ray
      yhUCcYK.png

      Tier 1
      nMNxbHY.pngPulse Beam Rifle - Ranged Single Target
      [gif]
      DoXdnDt.png
      = Finite Improbability Engine - Random Effect
      1PRss4m.png

      hxHtx54.pngRicochet Throw - Ranged Single Target, Blast
      [gif]
      ceB0vX2.png
      = Microelectronic Controllers
      wtkWcKn.png

      fmU5gPF.pngGrapple Gun Pull - Ranged Single Target, Knock To
      [Gif]
      vcQtgUe.png

      Tier 2
      cVDTwtY.pngTractor Beam - Ranged Single Target, Reverse Repel
      [gif]
      kVBh6L0.png
      = Final Delivery - Knock Back
      K9VPEHg.png

      wYW8pD0.png
      Tier 1
      vXpbkXG.pngExperimental Burst Ray - Ranged AoE, Random Effects
      [gif]
      HuFB2Fv.png
      = Arcturus Cooling System
      TrvV5zW.png

      Tier 2
      8NEmwa4.pngSonic Boom Generator - Ranged AoE, Disorient
      [gif]
      wQIEQap.png
      = Sonic Suppression Enhancer - Debuff
      UlqrE6K.png

      QYSDaGU.pngThrowing Blades - Ranged AoE
      [gif]
      MQgLNlh.png
      = Aggression - Bleed
      bbhhtuc.png

      GtLORWT.pngGas Pellets - Ranged AoE, Snare
      [gif]
      VmDiWbP.png
      = Oversized Pellet Bag - Deadly Poison, Poison
      Z4jJuXe.png

      Tier 3
      wEAh4D0.pngOrbital Cannon - Ranged AoE, Plasma Burn
      [gif]
      IZM1FmC.png
      = Anvil of Dawn - DoT, Plasma Burn, Radiation
      fE2yMZF.png

      Tier 3
      nFplD2K.pngStrafing Run - Ranged AoE
      [Gif]
      ek84IVH.png

      D39Xa9n.png
      SW7JEj4.pngEntangling Mesh - Root
      [gif]
      2M2KaxN.png
      = Sapping Solution - Snare
      1GBkotT.png

      bLyhqwD.pngBolas - Paralyze
      [gif]
      v81ipHv.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      predmsR.pngTanglecoil Launcher - Paralyze
      [gif]
      2sB8SU8.png
      = Constricting Coils
      eQUb1dV.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      u6K8HZw.png
      Tier 2
      Tf7tucZ.pngAttack Toys! - Controllable Pet
      [gif]
      L6HtN9z.png

      Tier 2
      E6hz2SP.pngSupport Drones - Controllable Pet
      [Heal gif] [attack gif]
      sF7ItDg.png

      Tier 2
      FOq5lPx.pngMunitions Bots - Controllable Pet
      [Botgif][turretgif]
      GeicmhL.png

      yq2ksqK.png
      Tier 1
      S9Xi0AI.pngBionic Shielding - Heal, Buff
      [gif]
      qwxtB0u.png
      = Overloaded Circuits
      VKKYLJx.png

      Tier 3
      bkbYyWq.pngResurrection Serum - Revive
      [gif]
      LkJ5ivd.png
      = Reanimator - Uncontrollable Summon
      4SQsRBH.png

      cEbjpVn.png
      Tier 1
      ugag3E0.pngSonic Device - On-Next-Hit, Stun
      [Gif]
      hDs04pq.png
      = Deafening Dissolution
      229mA1w.png

      CbK5AcC.pngNanobot Swarm - Recharge Reduction
      [Gif]
      tWq9LJn.png
      = Rejuvenating Injectors - Heal
      IaxuwYM.png

      Tier 2
      dvLvpXb.pngToxic Nanites - On-Next-Hit, DoT
      [Gif]
      N6SDovu.png
      Advantages
      = Nerve Damage - Snare
      Bt6sq4s.png

      iNFtA2l.pngMiniaturization Drive - On-Next-Hit, Debuff
      [gif][ recipgif]
      WDmvEJI.png
      = Reciprocating Gizmo
      H4I6uR9.png

      jauMxA0.png
      Tier 1
      97foxg5.pngMedical Nanites - Support Passive, HoT
      [Possible gif]
      rpYcsqT.png

      c5u7dNo.png
      Tier 1
      Omsbruf.pngConcentration - Toggle Form, Ego, Intelligence
      Scales with Ego or Intelligence, whichever is higher.
      [icon]
      E02gqHP.png

      XFnek62.png
      Tier 1
      GRUislb.pngMolecular Self Assembly - Energy Unlock
      Scales with Intelligence, and Recovery to a lesser degree.
      [icon]
      xawCu3x.png

      fjJqqdJ.png
      Unlocked at Level 35
      WRmXawu.pngImplosion Engine - Ranged AoE, Reverse Repel, Snare
      [gif]
      99tz11B.png
      = Inverse Polarization Field - Knock back
      P0jpkzU.png

      Unlockable Power: Spider Lockbox
      zFzWMpT.pngMechanical Monstrosity - Uncontrolled Pet
      [gif]
      u64OmSv.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 13
      [Under Construction]
      Technology
      EQBYnum.png
      Munitions:
      5WeJTT3.png

      4ppxubH.png
      PfkaTt0.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      Steady Shot - Ranged Single Target, Energy Builder
      [gif]
      KKPbCKs.png
      = Paint the Target - Critical Buff
      rFwKFEx.png

      Gunslinger - Ranged Single Target, Energy Builder
      [gif]
      KKPbCKs.png
      = Trick shot
      oucmfat.png

      J2fw20G.png
      Tier 1
      Pistol Whip - Melee Single Target, Stun
      [gif]
      ixmn62L.png
      = They Never go Easy
      pAD9WU6.png

      Tier 1
      Rifle Butt - Melee Damage, Stun
      [gif]
      ixmn62L.png
      = Concussion
      pAD9WU6.png

      Tier 2
      Execution shot - Melee Single Target
      [Gif]
      xnIDHEN.png
      = Is It Not Just Mayhem? - Fear
      Ajv8M5u.png
      = I Pay It Gladly - Furious
      DMLD8Yn.png

      60NXniO.png
      Tier 2
      Bullet Ballet - Melee Single Target/AoE, Combo
      [gif]
      WuOIH3K.png
      = Not without Incident - AoE
      zKJoZ6a.png

      Mini Mines - Melee AoE, Knock down
      [gif] [gif adv]
      da3Mt9E.png
      = Wall of Fire
      5sVphqt.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      Hk8qbAM.png
      Tier 1
      Holdout Shot - Ranged Single Target
      [Gif]
      59Qa3EQ.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png
      = Open Wound - Open Wound, Bleed, Wound
      GgMqZNA.png

      Trip Wire - Ranged Single Target, Knock To
      [Gif]
      kdKgxV6.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png
      = Open Wound - Open Wound, Bleed, Wound
      GgMqZNA.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 3
      Two-Gun Mojo - Ranged Single Target, Furious

      YsAGFrk.png
      = Close the Gap
      Q3nAvkc.png
      = Bullet Spray - AoE
      qi2ZoPM.png

      Assault Rifle - Ranged Single Target
      [gif]
      AA1CBMh.png
      = Mow 'em Down - AoE
      Axt9O8Q.png
      = Uncompromising
      H87m6e4.png

      Sniper Rifle - Ranged Single Target, Stun

      89JkIHU.png
      = Tungsten Rounds - AoE
      BM8TpYZ.png

      wYW8pD0.png
      Tier 0
      Burst Shot - Ranged AoE, Blast, Debuff
      [gif]
      ovcwSFS.png
      = Taking Names - Furious Refresh
      xGzWGUz.png
      = Off Your Feet - Knock back
      wrSB8Oy.png

      Tier 1
      Shotgun Blast - Ranged AoE, Knock Back, Blast
      [gif]
      nipy0cn.png
      = Breaching Round - Knock Back, Furious Refresh
      vRoYkEk.png.
      = Mind the Uniform - Fear
      fnREEiE.png
      = Armor Piercing - Armor Piercing Debuff
      Pt48TXr.png

      Flame Thrower - Ranged AoE, Burning
      [gif]
      GSB0U4y.png
      = Panic - Stun
      OAkkxeU.png
      = Spitfire - Clinging Flames
      53GpRmA.png

      Bullet Hail - Ranged AoE, Furious
      [Bullet Hail gif]
      v0fkYPL.png
      = Aggression - Bleed
      v0fkYPL.png
      = Assault - Armor Piercing Refresh
      krrwC3G.png
      = Wall of Bullets - Shield
      SzpaYDf.png
      = Boogeyman
      ohOQMkP.png

      Submachine Burst - Ranged AoE, Furious
      [Submachine gif]
      v0fkYPL.png
      = Aggression - Bleed
      v0fkYPL.png
      = Assault - Armor Piercing Refresh
      krrwC3G.png
      = Wall of Bullets - Shield
      SzpaYDf.png
      = Boogeyman
      ohOQMkP.png

      Tier 2
      Frag Grenade - Ranged AoE, DoT
      [gif]
      gqDX13q.png
      = Cuts and Scrapes - Armor Piercing Debuff
      WMeDDQl.png
      = Open Wound - Open Wound, Bleed, Wound
      GgMqZNA.png

      Concussion Grenade - Ranged AoE, Knock Back
      [gif]
      B6IpSxv.png
      = Stun Grenade - Stun
      uujbPZ3.png

      Incendiary Grenade - Ranged AoE, Burning
      [gif]
      I0qZKcD.png
      = Chemical Burn - No Quarter Debuff
      d0q6CIt.png
      = Scorched Ground - Pyre patch, Burning Effect
      gzVmzkD.png

      Gatling Gun - Ranged AoE, Debuff
      [gif]
      BE4vG7L.png
      = Listen to Reason - Fear, Furious refresh
      Pst73yD.png
      = Sheer Force - Repel, Knock down
      kPMcdpV.png

      Rocket - Ranged AoE
      [gif]
      AhJVr7X.png
      = Concussive Rocket - Knock Back
      dZB6NMS.png
      = Scorched Ground - Pyre Patch, Burning Effect
      LVjh4I8.png

      Lead Tempest - Ranged AoE
      [gif]
      mEnleAt.png
      = Tread Softly - Dodge. Avoidance
      2ouHoVv.png
      = Maybe I'm Just Better - Furious
      MPoBLKg.png

      IkRwvQ7.png
      Tier 2
      Breakaway Shot - Ranged AoE, Reverse Lunge, Buff
      [gif]
      uvM9nal.png
      = Microfilament Wire - Knock to, Knock Down
      Icj2eUA.png
      = Armor Piercing - Armor Piercing Debuff
      WMeDDQl.png

      Parting Shot - Ranged Single Target, Reverse Lunge, Knock Back
      [gif]
      OXY6YMh.png
      = Predictable - Threat Wipe
      cSINplz.png
      = Armor Piercing - Armor Piercing Debuff
      KWCiVKQ.png

      D39Xa9n.png
      Tier 2
      Smoke Grenade - Ranged AoE Perception Debuff
      [gif]
      QPz7eJp.png
      = Escape Artist - Threat Wipe
      udLNcUx.png

      VOyjuwP.png
      Tier 2
      Lock n' Load - Active Offense
      [icon]
      FxxFzbG.png
      = Two Smoking Barrels - Cooldown Reduction
      ifLkw0I.png

      jauMxA0.png
      Tier 1
      Composure - Slotted Offensive Passive
      [icon]
      UopyAwt.png

      c5u7dNo.png
      Tier 1
      Sharp Shooter - Toggle Form
      Scales with Dexterity
      [Gif]
      Jz3wzIR.png

      Concentration - Toggle Form, Ego, Intelligence
      Scales with Ego or Intelligence, whichever is higher.
      [gif]
      50BdcoR.png

      XFnek62.png
      Tier 1
      Killer Instinct - Energy Unlock
      Scales with Recovery, and Endurance to a lesser degree.
      [icon]
      BRfXOWG.png

      fjJqqdJ.png
      Unlocked at Level 35

      Unlockable Power: Western Lockbox
      Showdown - Ranged AoE, Root
      [gif]
      MXfKTaS.png
      = You Clean, We'll Sweep - Ultimate Challenge!
      psHrJpy.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 14
      [Under Construction]
      Technology:
      9u1mGWp.png
      Power Armor:
      HcSxz3j.png
      ZQzaCI9.png
      kPYm4zq.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      HtUIZ0U.pngWrist Bolter - Energy Builder, Ranged Single Target
      [gif]
      VuhAZ7u.png
      = Automated Assault - Hand Slot
      do3OUFd.png

      GeXOrCv.pngPower Bolts - Energy Builder, Ranged Single Target
      [gif]
      QjNParM.png
      = It Burns! - Plasma Burn, Radiation Effect
      u9OGxfO.png

      60NXniO.png
      Tier 3
      rtjz7k1.pngEnergy Wave - Ranged AoE, Knock Back.
      [gif]
      MEVY86m.png
      = Reverse Polarity - Knock To
      3ETGCLx.png
      = Recharge - Heal over Time, Restoration
      x1Rv9eI.png

      Hk8qbAM.png
      Tier 0
      bLDqjxN.pngPower Gauntlet - Ranged Single Target, Interrupt, Blast
      [gif]
      Am2hL7m.png
      = Downrange Disaster
      pfGNcLC.png

      wXLuxBt.pngTactical Missiles - Ranged Single Target, Knock down, Blast
      [gif]
      V50llbo.png
      = Blast Radius - AoE
      O5Pmqad.png

      77JH1WE.pngDual Wrist Rocket Barrage - Hand Slot, Ranged Single Target, Repel
      [gif]
      EIA1zUL.png
      = Frenetic Blast - Maintained Snare
      ThcliN8.png

      9i856Dc.pngConcussor Beam - Hand Slot, Ranged Single Target, Repel
      [gif]
      GLIWhiH.png
      = Frenetic Blast - Maintained Snare
      ThcliN8.png

      wYW8pD0.png
      Tier 1
      4yNBDcE.pngRocket Punch - Ranged AoE, Blast
      [gif]
      3l1z2Rx.png
      = Grasping Hand - Root
      MH0JX1Y.png

      4pSu37c.pngEye Beam - Shoulder Slot, Ranged AoE

      3qqiXJ1.png
      = 20/20 Fission - Burn Through
      ZTySDg8.png

      IHQBRao.pngMini Gun[/color] - Shoulder Slot, Ranged AoE Damage
      [gif]
      T0NNjUB.png
      = U-238 Rounds - Burn Through
      ZTySDg8.png
      = Infrared Guidance System
      tqgJWBA.png

      Tier 2
      CWP8Hgw.pngPlasma Beam - Hand Slot, Ranged AoE
      [gif]
      CuEitup.png
      = Melta Cannon - Plasma Burn
      Mj2Z8d7.png

      JalPg0c.pngChest Laser - Chest Slot, Ranged AoE
      [gif]
      nlYAFk5.png
      = Melta Cannon - Plasma Burn
      cPlJgGI.png

      4ZptFXq.pngMicro Munitions - Chest Slot, Ranged AoE, Toggle
      [gif]
      BQbs8mP.png
      = Alpha Strike
      zJj5UvL.png

      Uu3Tv78.pngChest Beam - Ranged AoE, Knockback, Debuff
      [gif]
      7dDlwPv.png
      = Point Blank Blast
      WJWpFts.png

      Tier 3
      HWnAGFb.pngHand Cannon - Hand Slot, Ranged AoE, Knock Back.
      [gif]
      ZMMZQFn.png

      6EZtZms.pngShoulder Launcher - Shoulder Slot, Ranged AoE, Knockk Back.
      [gif]
      hyY01jT.png

      D39Xa9n.png
      Tier 2
      BStB50L.pngBinding Shot - Paralyze
      [gif]
      SYa13ly.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      yq2ksqK.png
      Tier 3
      3RHDws7.pngReconstruction Circuits - Chest Slot, Self Heal, Toggle
      [gif]
      vyM2S4S.png

      VOyjuwP.png
      Tier 2
      Unbreakable - Active Defense
      7DQNk6c.png
      5IXbsOI.png
      = Unchained
      OSqX9zk.png

      jauMxA0.png
      Tier 1
      Targeting Computer - Slotted Offensive Passive
      b63DSC3.png
      nZk6CWD.png

      Invulnerability - Slotted defensive Passive.
      JsrNHhF.png
      orsocXL.png

      c5u7dNo.png
      Tier 1
      Aspect of the Machine
      Vk8Ezu5.png
      ( Information removed until this Toggle form is reworked )[u/]

      Concentration - Toggle Form, Ego, Intelligence
      Scales with Ego or Intelligence, whichever is higher.
      hIiFHwC.png
      iAD28aX.png

      8d8zOR6.png
      Tier 1
      e1W0S2n.pngEnergy Shield - Block
      [gif]
      3STHMms.png
      = Laser Knight
      9qXOlHk.png
      = Phalanx Defense System
      AJ6rHXm.png

      XFnek62.png
      4NfpMDw.pngOverdrive - Energy Unlock
      Scales with Endurance, and Recovery to a lesser degree.
      [icon]
      tqwij2B.png

      fjJqqdJ.png
      Requires level 35
      3M6UjKp.pngFire All Weapons - Hand Slot, Chest Slot, Shoulder Slot, Ultimate
      [gif]
      ytbF30v.png


      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 15
      [Under Construction]
      Technology:
      xpd4ghe.png
      Laser Sword:
      LLgtcZK.png
      9a2obH0.png
      kmX109k.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      q3jMkk9.pngLaser Edge - Melee Single target, Energy Builder
      [gif]
      9w0Nalz.png
      = It Burns! - Plasma Burn
      eKCtMP9.png

      J2fw20G.png
      Tier 1
      g6Hk2Un.pngGlance - Melee Single Target, Stun
      [gif]
      r5r1Dlh.png
      = Trauma
      pAD9WU6.png
      = Download - Download
      TP860Zz.png

      sOsTEyG.pngPlasma Cutter - Melee Single Target, Plasma Burn
      [gif]
      HQlqjY2.png
      = Encryption - Root
      9f8cd8q.png
      = Download - Download
      TP860Zz.png

      Tier 3
      r2AqOsG.pngLuminescent Slash - Melee Single Target, Snare
      [gif]
      2zjrJGQ.png
      = End of the Line - Download Refresh
      mQYwLFg.png
      = Radiate - Plasma Burn
      rt8LTvO.png

      60NXniO.png
      Tier 0
      xR4oL2T.pngLightspeed Strike - Melee AoE, Combo, Plasma Burn
      [gif]
      hqo1SGN.png
      = Particle Acceleration - Disintegrate
      PXRyv8i.png
      = Legacy Code - Knock Down
      fSxYKmV.png

      Tier 1
      ARR41Lh.pngLightwave Slash - Melee AoE, Knock Down
      [gif]
      KUM0xIV.png
      = Light Mend
      vX5194r.png
      = Burn Bright
      k2uk0ka.png
      = Download - Download
      TP860Zz.png

      Hk8qbAM.png
      Tier 2
      rpCUuOj.pngCybernetic Tether - Melee Single Target, Knock To, Plasma Burn
      [gif]
      AbO23YF.png
      = Recharge- Heal over Time, Restoration
      x1Rv9eI.png
      = Burn Bright
      k2uk0ka.png
      = Radiate - Plasma Burn
      rt8LTvO.png
      = Download - Download
      TP860Zz.png

      wYW8pD0.png
      Tier 2
      AKNwnvX.pngParticle Smash - Melee AoE, Plasma Burn
      [gif]
      bXzjW5t.png
      = Light Everlasting - Light Everlasting, Enchantment
      L1Ey3Lw.png
      = Null Value - Stun, Knock Down
      Nh8B0Nd.png

      E2NxPD7.pngParticle Wave - Ranged AoE, Knock To, Plasma Burn
      [gif]
      WOaKHfy.png
      = Illuminate - Illuminated, Curse, Mend
      1c2gjgW.png
      = Bad Footing - Disorient
      68CRG6P.png

      IkRwvQ7.png
      Tier 1
      [icon]
      TVS1hlN.pngLightspeed Dash - Lunge, Snare
      [gif]
      ILWDx9y.png
      = Download - Download
      TP860Zz.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      cEbjpVn.png
      Tier 2
      8bNy2O1.pngPower Conversion - Self Energy Gain - Self Debuff
      [gif]
      HxzzFJL.png

      jauMxA0.png
      Tier 1
      8KDb3vA.pngQuantum Stabilizer - Slotted Offensive Passive
      Energy Damage (Particle, Electric, Sonic)
      [icon]
      OS6Buuj.png

      c5u7dNo.png
      Tier 1
      J9x8SKW.pngParticle Accelerator - Toggle Form, Intelligence
      Scales with Intelligence
      [Icon]
      TjcSiGe.png

      cY1LSBl.pngConcentration - Toggle Form, Ego, Intelligence
      Scales with Ego or Intelligence, whichever is higher.
      [icon]
      3zMpaU9.png

      8d8zOR6.png
      WA7LwHm.pngLaser Deflection - Block
      [gif]
      ARg53yL.png
      = Data conversion
      piaz9n7.png

      XFnek62.png
      Tier 1
      7mkGFMk.pngUnified Theory - Energy Unlock
      [icon]
      oZ7C1js.png

      fjJqqdJ.png
      Requires level 35
      Unlockable Power: ToyBox Lockbox
      SPTcCqg.pngMeltdown - Ultimate, Melee AoE
      [gif]
      elZKsAY.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 16
      [Under Construction]
      Martial Arts:
      rqxABvP.png
      Dual Blades:
      FhpnhtA.png
      AgKkSBh.png
      9YJLYEi.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      8z1Uetk.png
      Rain of Steel - Melee AoE, Energy Builder
      [gif]
      krunxWj.png
      = Grinning Ghost
      9Jg9blE.png

      J2fw20G.png
      Tier 1
      LvGlCVe.png
      Storms Harvest - Melee Single Target, Root, Disorient
      [gif]
      vps5AxA.png
      = Storm's Harvest
      4OsSJC1.png

      Tier 2
      F41WDoI.png
      Rising Knee - Melee Single Target, Knock down
      [gif]
      KpjBko5.png
      = Flowing Strikes - Demolish Refresh
      USowrn5.png
      = Gut Strikes - Despondency
      BO1N6Kk.png
      = Focused Energy
      04WORCh.png

      PLfN1r5.png
      Dragon's Wrath - Melee Single Target
      [gif]
      I8CifrD.png
      = Tiger's Courage
      nnPuoTU.png
      = Dragon's Rush - Dragon Rush
      YSN3TjO.png

      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      mc6DTOo.pngShadow Strike - Melee Single Target, Assassin Strike
      [gif]
      NUeFTzO.png

      60NXniO.png
      Tier 0
      tOi5J4B.png
      Blade Tempest - Melee AoE, Combo, Shredded
      [gif]
      v4BPSoS.png
      = Crashing Crescendo
      8dNkYn0.png

      c3yyJd9.png
      Inexorable Tides - Melee AoE, Knock up
      [gif]
      W5uVpiJ.png
      = Instep Crush - Root
      mkIszOR.png
      = Flowing Strikes - Demolish Refresh
      qvsiAq4.png
      = Power Sweep - Chi Flame
      Y6Vgt2I.png

      BjZ4US8.png
      Bladed Cyclone - Ranged AoE, Knock Back
      [gif]
      Y1uy488.png
      = Vortex Technique - Knock To
      wOiVNK6.png
      = Stand your Ground - Knock Resistance
      4Od3U30.png

      Tier 2
      bzNd5YQ.pngEye of the Storm - Melee AoE, Damage Shield
      [gif]
      JQYA3TE.png
      = Cut to Shreds - Shredded
      LrAwoE5.png

      Tier 3
      RENi3YQ.png
      Sword Cyclone - Ranged AoE
      [gif]
      f9POCL2.png
      = Butcher's Blades - Charge
      NRVX5BA.png
      = Blender - Knock to
      VVNzRKY.png
      = Chaotic Movements - Dodge, Avoidance
      GeM0Rg7.png

      51TYztC.png
      Shuriken Storm - Ranged AoE
      [gif]
      NrkV94Y.png
      = Floating Butterfly - Dodge, Avoidance
      GeM0Rg7.png

      Hk8qbAM.png
      Tier 1
      wQHKekP.png
      Chained Kunai - Ranged Single Target, Knock to, Bleed
      [gif]
      kPnqcrH.png
      = Open Wound - Open Wound
      vRIPzQe.png
      = Fang of the Dragon - Shredded Refresh
      MQ5S7Bl.png
      = Weak Points - Bleed Refresh
      9Ujn4pO.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      D8XvNvI.png
      Shuriken Throw - Ranged Single Target, Knock Down
      [gif]
      rSogURD.png
      = Poison Shuriken - Deadly Poison
      7M6jucs.png
      = Serrated Edges - Bleed
      83E8ag5.png

      IkRwvQ7.png
      Tier 1
      Aoc9G8M.png
      Strike down - Lunge, Snare, Knock down.
      [gif]
      rSogURD.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      7JPnHgh.png
      Thunder Bolt Lunge - Lunge, Snare, Root
      [gif]
      zGARthP.png
      = Essence Assault - Stun
      qvvfUZQ.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      QkwpRS7.png
      Smoke Bomb Lunge - Lunge, Snare, Stun
      [gif]
      PnNaP6Q.png
      = Sudden Strike - Sudden Strike
      OS5EeAV.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      rlM9Rgk.png
      Laughing Zephyr - Reverse Lunge, Self Buff
      [gif]
      mZkeb9l.png
      = Slight of Hand - Threat Wipe
      kRQ6LV8.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      yq2ksqK.png
      Tier 2
      rzGu9lw.pngBountiful Chi Resurgence - Heal, Chi Energy
      [Gif]
      z882vjk.png
      = Resurgent Reiki
      R5NHvwe.png
      = Gifts of the Storm - Shared Healing
      CTVcIcr.png

      cFoyK8D.png
      JwfbS0b.pngSmoke Bomb - Threat Wipe, Stealth
      [gif]
      VsMA4sD.png
      = Concussive Escape - Knock Down
      kcnGeTT.png

      VOyjuwP.png
      Intensity - Active Offense
      pAuGp7I.png
      fyVPr1K.png
      = Fists of Righteous Flame - Chi Flame
      mYD8XWN.png
      = Rage of the beast - Break Free, Charged Up
      W1z7EZi.png

      Tier 2
      Masterful Dodge - Active Defense
      tgdG9Db.png
      QpVzniZ.png
      = Unchained
      OSqX9zk.png

      cEbjpVn.png
      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      Q6zOhBb.png
      Sneak - Stealth
      [Gif]
      bCDCJXo.png

      jauMxA0.png
      Tier 1
      Way of the Warrior - Slotted Offensive Passive
      Melee Damage and Bleeds
      zL67Js2.pngqck4gk7.png

      Lightning Reflexes - Slotted Defensive Passive
      High dodge chance and Avoidance
      6Fn6i3m.pngoLPW1Hc.png

      Night Warrior - Slotted Offensive Passive, Stealth
      All damage Increase and Defense Penetration
      Q6zOhBb.pngxv20U0c.png
      = Silent Running
      qTrUDLz.png

      c5u7dNo.png
      Tier 1
      Form of the Tempest - Toggle Form
      Scales with Dexterity
      d7iUv8Z.png
      9zqdOQ6.png

      8d8zOR6.png
      tier 1
      qotYhVe.png
      Parry - Block
      [gif]
      8O2ONrU.png
      = The Elusive Monk
      a8X2ZY3.png

      VggD3pt.png
      Fluidity - Block
      [gif]
      gTf2eKO.png
      = Flowing Like The River
      Jf8OuhL.png

      XFnek62.png
      Tier 1
      Steadfast - Energy Unlock
      Scales with Dexterity, Recovery also scales the amount of energy to a lesser degree.
      EuNrHZZ.png
      N0Iqt3X.png

      Relentless - Energy Unlock
      Scales with your Recovery, Endurance also scales the amount of energy to a lesser degree.
      Ym050kC.png
      lJMfPi7.png

      fjJqqdJ.png
      Requires Level 35
      Unlockable Power from Buccaneer Box / Collection Store.
      0Va76eW.pngWhirling Dragon Strike - Melee AoE, Overpower, Knock Down

      evQPaiY.png
      = Commanding Presence - Threat
      wgH4xmJ.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 17
      [Under Construction]
      Martial Arts:
      UhNzCGn.png
      Claws:
      9cDAcji.png
      NVZKyc1.png
      rYlWeyc.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      YRczNWG.pngHawk's Talons - Melee single Target, Energy Builder
      [gif]
      ReQ3Y7S.png
      = Peerless Predation
      wUY9VXw.png

      J2fw20G.png
      Tier 1
      pXJem7S.pngRend and Tear - Melee Single Target, Knock Up
      [gif]
      RsXOiJo.png
      = Drake's Deliverance
      Rr6crsv.png

      Tier 2
      eO4mcom.pngDragon's Claws - Melee Single Target
      [gif]
      KMZqSMM.png
      = Vertebreak - Knock Down
      NFanP56.png
      = Dragon's Rush - Dragon's Rush
      t94xTFq.png

      Tier 2
      F41WDoI.pngRising Knee - Melee Single Target, Knock down
      [gif]
      KpjBko5.png
      = Flowing Strikes - Demolish Refresh
      USowrn5.png
      = Gut Strikes - Despondency
      BO1N6Kk.png
      = Focused Energy - Chi Flame Refresh
      04WORCh.png

      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      mc6DTOo.pngShadow Strike - Melee Single Target, Assassin Strike
      [gif]
      NUeFTzO.png

      Tier 3
      35FNDes.pngTiger's Bite - Melee Single Target
      [gif]
      pHjFpvK.png
      = Mouth of Madness
      8pOTOYi.png

      60NXniO.png
      Tier 0
      Viper's Fangs - Melee AoE, Shredded, Combo
      [gif]
      Bpgkw8C.png
      = Spitting Cobra - Viper's Fangs
      PgsT6QP.png

      Tier 1
      c3yyJd9.pngInexorable Tides - Melee AoE, Knock up
      [gif]
      W5uVpiJ.png
      = Instep Crush - Root
      mkIszOR.png
      = Flowing Strikes - Demolish Refresh
      qvsiAq4.png
      = Power Sweep - Chi Flame
      Y6Vgt2I.png

      BjZ4US8.pngBladed Cyclone - Ranged AoE, Knock Back
      [gif]
      Y1uy488.png
      = Vortex Technique - Knock To
      wOiVNK6.png
      = Stand your Ground - Knock Resistance
      4Od3U30.png

      Tier 3
      51TYztC.pngShuriken Storm - Ranged AoE
      [gif]
      z6qgAUN.png
      = Floating butterfly - Dodge, Avoidance
      5yLaseT.png

      Hk8qbAM.png
      Tier 1
      D8XvNvI.pngShuriken Throw - Ranged Single Target, Knock Down
      [gif]
      Fqkwx8n.png
      = Poison Shuriken - Deadly Poison
      xQ9EyiV.png
      = Serrated Edges - Bleed
      i6gLTUV.png

      wQHKekP.pngChained Kunai - Ranged Single Target, Knock to, Bleed
      [gif]
      RhxCWLD.png
      = Open Wound - Open Wound
      vRIPzQe.png
      = Fang of the Dragon - Shredded Refresh
      X1UYSYl.png
      = Weak Points - Bleed Refresh
      GBGGqXA.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      IkRwvQ7.png
      Tier 1
      7JPnHgh.pngThunderbolt Lunge - Lunge, Snare, Root
      [gif]
      zGARthP.png
      = Essence Assault - Stun
      a3dBqJ1.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      QkwpRS7.pngSmoke Bomb Lunge - Lunge, Snare, Stun
      [gif]
      PnNaP6Q.png
      = Sudden Strike - Sudden Strike
      e5t0wAT.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      sIo1W3O.pngLaughing Zephyr - Reverse Lunge, Self Buff
      [gif]
      mZkeb9l.png
      = Slight of Hand - Threat Wipe
      qeF1elG.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      yq2ksqK.png
      Tier 2
      MnDxlwG.pngBountiful Chi Resurgence - Heal, Chi Energy
      [Gif]
      z882vjk.png
      = Resurgent Reiki
      T9hxQJB.png
      = Gifts of the Storm - Shared Healing
      CTVcIcr.png

      cFoyK8D.png
      JwfbS0b.pngSmoke Bomb - Threat Wipe, Stealth
      [gif]
      VsMA4sD.png
      = Concussive Escape - Knock Down
      lTymMWB.png

      VOyjuwP.png
      Tier 1
      pAuGp7I.pngIntensity - Active Offense
      [Icon]
      fyVPr1K.png
      = Fists of Righteous Flame - Chi Flame
      mYD8XWN.png
      = Rage of the beast - Break Free, Charged Up
      W1z7EZi.png

      Tier 2
      tgdG9Db.pngMasterful Dodge - Active Defense
      [icon]
      QpVzniZ.png
      = Unchained
      OSqX9zk.png

      cEbjpVn.png
      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      jb5oqVR.pngSneak - Stealth
      [Gif]
      tyXEleh.png

      jauMxA0.png
      Tier 1
      Way of the Warrior - Slotted Offensive Passive
      Melee Damage and Bleeds
      zL67Js2.png
      qck4gk7.png

      Lightning Reflexes - Slotted Defensive Passive
      High dodge chance and Avoidance
      iC4KPFO.png
      oLPW1Hc.png

      Night Warrior - Slotted Offensive Passive, Stealth
      All damage Increase and Defense Penetration
      jb5oqVR.png
      sDlOYa1.png
      = Silent Running
      qTrUDLz.png

      c5u7dNo.png
      Tier 1
      Form of the Tiger - Toggle Form
      Scales with Dexterity
      d7iUv8Z.png
      vCUIeT9.png

      8d8zOR6.png
      tier 1
      qotYhVe.pngParry[/color][/b] - Block
      [gif]
      8O2ONrU.png
      = The Elusive Monk
      3hfhWyU.png

      VggD3pt.pngFluidity[/color][/b] - Block
      [gif]
      oMhdl2B.png
      = Flowing Like The River
      1Xh2VDV.png

      XFnek62.png
      Tier 1
      Steadfast - Energy Unlock
      Scales with Dexterity, Recovery also scales the amount of energy to a lesser degree.
      EuNrHZZ.png
      N0Iqt3X.png

      Relentless - Energy Unlock
      Scales with your Recovery, Endurance also scales the amount of energy to a lesser degree.
      Ym050kC.png
      lJMfPi7.png

      fjJqqdJ.png
      This power can only be obtained at level 35
      Unlockable Power:

      JkzVPb7.png
      Bladed Fury - Martial Arts Ultimate
      [gif]
      UhMxMvg.png
      = Commanding Presence - Ultimate Threat
      wgH4xmJ.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 18
      [Under Construction]
      Martial Arts:
      3C1JUNC.png
      Single Blade:
      xQmmiMz.png
      ppgdJqt.png
      zmbZ0qD.png

      Example Builds

      E2cbDwZ.png
      YnqMhm1.pngReaper's Touch - Melee Single Target, Energy Builder
      [gif]
      rzWRyUf.png
      = Three Edged Blade - Bleed
      moGoviX.png

      J2fw20G.png
      Tier 1
      s5VH4Nb.pngSwift Strike - Melee Single Target, Stun
      [gif]
      VjPwGYu.png
      = Subtlety of the Tides - Ebb and Flow
      K7J8KwH.png

      Tier 2
      do8g2u9.pngDragon's Bite - Melee Single Target, Bleed Refresh
      [gif]
      azueSlL.png
      = Cull the Weak
      ZnswKgv.png
      = Heavy Blade - Knock down
      FYNEO5q.png
      = Dragon's Rush - Dragon Rush
      GBcpOT0.png

      DqJwTdS.pngRising Knee - Melee Single Target, Knock down
      [gif]
      ZGg0Kse.png
      = Flowing Strikes - Demolish Refresh
      qJZPYov.png
      = Gut Strikes - Despondency
      WjOgFSS.png
      = Focused Energy - Chi Flame Refresh
      YsHaoQj.png

      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      F41WDoI.pngShadow Strike - Melee Single Target, Assassin Strike
      [gif]
      VFXMjLZ.png

      Tier 3
      6uB7OGs.pngReaper's Embrace - Melee Single Target, Bleed Rupture
      Tsk9anf.gif
      qdZiwAu.png
      = No Mercy
      8dtYvLK.png

      60NXniO.png
      Tier 0
      bDoBaUg.pngReaper's Caress - Melee Single Target, Bleed, Combo
      [gif]
      EWh4vHS.png
      = Cleaving Strikes - Shredded
      1bNI6eq.png
      = Cleanse
      oZh817Z.png
      = Fiery Blade
      SdnM9Pl.png

      v3YK4kA.pngSlash - Melee AoE, Bleed, Combo
      [gif]
      lJfyKVl.png
      = Serrated Blade - Shredded
      JThT0Tq.png
      = Head Trauma - Bewildered
      C2g1PQe.png

      Tier 1
      Ngcp4Ke.pngScything Blade - Melee AoE, Bleed
      [gif]
      wxUR2uF.png
      = Swallowtail Cut - Swallowtail Cut
      pKVcTpo.png
      = Heavy Blade - Knock Down
      SFxMaji.png
      = Messy - Shredded Refresh
      JrSG8rc.png
      = Weak Points - Bleed Refresh
      b5PhhM5.png

      c3yyJd9.pngInexorable Tides - Melee AoE, Knock up
      [gif]
      W5uVpiJ.png
      = Instep Crush - Root
      mkIszOR.png
      = Flowing Strikes - Demolish Refresh
      qvsiAq4.png
      = Power Sweep - Chi Flame
      Y6Vgt2I.png

      BjZ4US8.pngBladed Cyclone - Ranged AoE, Knock Back
      [gif]
      Y1uy488.png
      = Vortex Technique - Knock To
      wOiVNK6.png
      = Stand your Ground - Knock Resistance
      4Od3U30.png

      aYqIFWZ.pngCrimson Bloom - Melee AoE, Damage Shield
      [gif]
      3JlWrYh.png
      = Wall of Blades - Aegis
      1TVuDfi.png
      = Serrated Blades - Bleed
      DmaE3IN.png

      51TYztC.pngShuriken Storm - Ranged AoE
      [gif]
      z6qgAUN.png
      = Floating butterfly - Dodge, Avoidance
      5yLaseT.png

      Hk8qbAM.png
      Tier 1
      D8XvNvI.pngShuriken Throw - Ranged Single Target, Knock Down
      [gif]
      Fqkwx8n.png
      = Poison Shuriken - Deadly Poison
      GZnsFU9.png
      = Serrated Edges - Bleed
      K49jMQh.png

      wQHKekP.pngChained Kunai - Ranged Single Target, Knock to, Bleed
      [gif]
      RhxCWLD.png
      = Open Wound - Open Wound
      vRIPzQe.png
      = Fang of the Dragon - Shredded Refresh
      9ALHVdu.png
      = Weak Points - Bleed Refresh
      aYQTAUj.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      wYW8pD0.png
      fmfiBRc.pngTornado Slash - Ranged AoE, Stun, Bleed
      [gif]
      TPeTgjO.png
      = Soul Capturing Blade - Dependency
      HKRdShD.png
      = Fighting Spirit - Chi Flame
      0JXYW0W.png

      IkRwvQ7.png
      Tier 1
      IqIcUBF.pngCut Down - Lunge, Snare, Root
      [gif]
      Yph8ieF.png
      = Delayed Attack - Jinxed
      JWtFu4W.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      7JPnHgh.pngThunderbolt Lunge - Lunge, Snare, Root
      [gif]
      zGARthP.png
      = Essence Assault - Stun
      TcPtXqO.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      gInfUM9.pngSmoke Bomb Lunge - Lunge, Snare, Stun
      [gif]
      PnNaP6Q.png
      = Sudden Strike - Sudden Strike
      Jx7B8nw.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      sIo1W3O.pngLaughing Zephyr - Reverse Lunge, Self Buff
      [gif]
      mZkeb9l.png
      = Slight of Hand - Threat Wipe
      TCdB3cY.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      yq2ksqK.png
      Tier 2
      MnDxlwG.pngBountiful Chi Resurgence - Heal, Chi Energy
      [Gif]
      z882vjk.png
      = Resurgent Reiki
      kGNxKky.png
      = Gifts of the Storm - Shared Healing
      CTVcIcr.png

      cFoyK8D.png
      JwfbS0b.pngSmoke Bomb - Threat Wipe, Stealth
      [gif]
      VsMA4sD.png
      = Concussive Escape - Knock Down
      uZ1Z0Vl.png

      VOyjuwP.png
      Tier 1
      Intensity - Active Offense
      pAuGp7I.png
      fyVPr1K.png
      = Fists of Righteous Flame - Chi Flame
      mYD8XWN.png
      = Rage of the beast - Break Free, Charged Up
      W1z7EZi.png

      Tier 2
      Masterful Dodge - Active Defense
      tgdG9Db.png
      QpVzniZ.png
      = Unchained
      OSqX9zk.png

      cEbjpVn.png
      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      JCsx60D.pngSneak - Stealth
      [Gif]
      6VErDeD.png

      jauMxA0.png
      Tier 1
      Way of the Warrior - Slotted Offensive Passive
      Melee Damage and Bleeds
      zL67Js2.png
      qck4gk7.png

      Lightning Reflexes - Slotted Defensive Passive
      High dodge chance and Avoidance
      iC4KPFO.png
      oLPW1Hc.png

      Night Warrior - Slotted Offensive Passive, Stealth
      All damage Increase and Defense Penetration
      OE58OsA.png
      1JmupGf.png
      = Silent Running
      qTrUDLz.png

      c5u7dNo.png
      Tier 1
      Form of the Swordsman - Toggle Form
      Scales with Dexterity
      hPaKHwW.png
      YzDxN6L.png

      8d8zOR6.png
      tier 1
      qotYhVe.pngParry - Block
      [gif]
      8O2ONrU.png
      = The Elusive Monk
      CEolqy8.png

      VggD3pt.pngFluidity - Block
      [gif]
      oMhdl2B.png
      = Flowing Like The River
      qnfBL3r.png

      XFnek62.png
      Tier 1
      Steadfast - Energy Unlock
      Scales with Dexterity, Recovery also scales the amount of energy to a lesser degree.
      EuNrHZZ.png
      N0Iqt3X.png

      Relentless - Energy Unlock
      Scales with your Recovery, Endurance also scales the amount of energy to a lesser degree.
      Ym050kC.png
      lJMfPi7.png

      fjJqqdJ.png
      Requires Level 35
      Unlockable power: Mayhem Lockbox or Collections Store
      5VPmFbM.pngVorpal Blade - Ultimate, Melee AoE, Bleed

      w3Ihxa0.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 19
      [Under Construction]
      Martial Arts:
      fjVzgHa.png
      Unarmed Martial Arts:
      u9SAnAv.png
      1aCbkn9.png
      FI3wGHZ.png0z7HgyR.png

      Example Builds:
      E2cbDwZ.png
      Ov3V3IT.pngRighteous Fists - Energy Builder, Melee Single Target
      [gif]
      lLRPNQK.png
      = Drunken Master - Aversion
      An2plOv.png

      jnrODkZ.pngVicious Strikes - Energy Builder, Melee Single Target
      [gif]
      lLRPNQK.png
      = Drunken Master - Aversion
      An2plOv.png

      J2fw20G.png
      Tier 1
      3suIh0T.pngCrashing Wave Kick - Melee Single Target, Stun
      [gif]
      A6Ue54k.png
      = Subtlety of the Tides - Ebb and Flow
      pJ50YRS.png
      = Drop Kick - Trauma
      mdf1TYT.png
      = Flame Drop - Chi flame Refresh
      QB8FsaI.png

      Tier 2
      LBYpSJi.pngBackhand Chop - Melee Single Target, Interrupt
      [gif]
      Uau534Z.png
      = Chi Flame - Chi Flame
      EvGBVoT.png
      = Brutal Strike - Demolish refresh
      OwhMKH1.png
      = Stinging Bee - Trauma
      mdf1TYT.png

      YmbllZL.pngRising Knee - Melee Single Target, Knock down
      [gif]
      KpjBko5.png
      = Flowing Strikes - Demolish Refresh
      USowrn5.png
      = Gut Strikes - Despondency
      BO1N6Kk.png
      = Focused Energy - Chi Flame Refresh
      04WORCh.png

      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      mc6DTOo.pngShadow Strike - Melee Single Target, Assassin Strike
      [gif]
      NUeFTzO.png

      Tier 3
      LKEPL8x.pngBurning Chi Fist - Melee Single Target, Chi Flame
      [gif]
      MI3dxb4.png
      = Righteous Fury - Knock to, Chi Effect
      xUNK4Ki.png
      = Shattering Strike
      olRFD9j.png
      = Ghostly Strikes - Dimensional Damage
      SZbl8Tg.png

      YlbMIYX.pngDragon Uppercut - Melee Single target, Knock up
      [gif]
      9dqZ1qI.png
      = Chi Flame - Chi Flame
      EvGBVoT.png
      = Ghostly Strikes - Dimensional Damage
      SZbl8Tg.png
      = Dragon's Rush - Dragon's Rush
      t94xTFq.png

      60NXniO.png
      Tier0
      xZEgWYH.pngThundering Kicks - Melee AoE, Dodge , Combo
      P7w0UFC.png
      = Floating Lotus Blossom - Quick Maneuvering
      61bEvMj.png
      = Demolishing Strikes - Demolish
      Tg3xdXk.png
      = Storm's Eye Prana
      whiGef2.png

      Tier 1
      iB1rPJL.pngOne Hundred Hands - Melee AoE, Chi Flame
      [gif]
      KIfBDD4.png
      = Demolishing Strikes - Demolish
      2hq1alS.png
      = Flaming Fists - Clinging Flames
      JImUlPI.png
      = Ghostly Strikes - Dimensional Damage
      SZbl8Tg.png

      c3yyJd9.pngInexorable Tides - Melee AoE, Knock up
      [gif]
      W5uVpiJ.png
      = Instep Crush - Root
      mkIszOR.png
      = Flowing Strikes - Demolish Refresh
      qvsiAq4.png
      = Power Sweep - Chi Flame
      Y6Vgt2I.png

      BjZ4US8.pngBladed Cyclone - Ranged AoE, Knock Back
      [gif]
      Y1uy488.png
      = Vortex Technique - Knock To
      wOiVNK6.png
      = Stand your Ground - Knock Resistance
      4Od3U30.png

      Tier 2
      mE2Jtma.pngDragon Kick - Melee AoE, Stun
      [gif]
      VZujBHi.png
      = Lashing Dragon Tail - Nimble Movements
      xKWdfqS.png
      = Flaming Dragon Tail - Chi Flame
      Y6Vgt2I.png
      = Spectral Dragon Tail - Dimensional Damage
      SZbl8Tg.png
      = Dragon's Rush - Dragon's Rush
      t94xTFq.png

      Tier 3
      DOGagtY.pngOpen Palm Strike - Melee AoE, Knock Back
      [gif]
      MnpyJwG.png
      = Power Shift - Knock To
      G3MCINY.png
      = Force Collapse - Devoid
      Qpy3PqG.png
      = Chi Flame - Chi Flame
      Y6Vgt2I.png
      = Ghostly Strikes - Dimensional Damage
      SZbl8Tg.png

      51TYztC.pngShuriken Storm - Ranged AoE
      [gif]
      z6qgAUN.png
      = Floating butterfly - Dodge, Avoidance
      5yLaseT.png

      Hk8qbAM.png
      Tier 1
      vVo68kT.pngShuriken Throw - Ranged Single Target, Knock Down
      [gif]
      Fqkwx8n.png
      = Poison Shuriken - Deadly Poison
      aA2vH4G.png
      = Serrated Edges - Bleed
      3JIpywq.png

      FAbrKjt.pngChained Kunai - Ranged Single Target, Knock to, Bleed
      [gif]
      RhxCWLD.png
      = Open Wound - Open Wound
      vRIPzQe.png
      = Fang of the Dragon - Shredded Refresh
      p3cjGUl.png
      = Weak Points - Bleed Refresh
      GyGWf38.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      IkRwvQ7.png
      Tier 1
      7JPnHgh.pngThunderbolt Lunge - Lunge, Snare, Root
      [gif]
      zGARthP.png
      = Essence Assault - Stun
      zhmpZOs.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      QkwpRS7.pngSmoke Bomb Lunge - Lunge, Snare, Stun
      [gif]
      PnNaP6Q.png
      = Sudden Strike - Sudden Strike
      4bG7g4C.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      sIo1W3O.pngLaughing Zephyr - Reverse Lunge, Self Buff
      [gif]
      mZkeb9l.png
      = Slight of Hand - Threat Wipe
      Y4vSggO.png
      = Stim Pack - Heal over Time, Restoration
      x1Rv9eI.png

      yq2ksqK.png
      Tier 2
      MnDxlwG.pngBountiful Chi Resurgence - Heal, Chi Energy
      [Gif]
      z882vjk.png
      = Resurgent Reiki
      ODbDogL.png
      = Gifts of the Storm - Shared Healing
      CTVcIcr.png

      cFoyK8D.png
      JwfbS0b.pngSmoke Bomb - Threat Wipe, Stealth
      [gif]
      VsMA4sD.png
      = Concussive Escape - Knock Down
      hUS4f7y.png

      VOyjuwP.png
      Tier 1
      pAuGp7I.pngIntensity - Active Offense
      [Icon]
      fyVPr1K.png
      = Fists of Righteous Flame - Chi Flame
      mYD8XWN.png
      = Rage of the beast - Break Free, Charged Up
      W1z7EZi.png

      Tier 2
      tgdG9Db.pngMasterful Dodge - Active Defense
      [icon]
      QpVzniZ.png
      = Unchained
      OSqX9zk.png

      This Power is Only obtained when you have the Night Warrior Offensive Passive:
      OE58OsA.pngSneak - Stealth
      [Gif]
      x63d86J.png

      jauMxA0.png
      Tier 1
      Way of the Warrior - Slotted Offensive Passive
      Melee Damage and Bleeds
      zL67Js2.png
      qck4gk7.png

      Lightning Reflexes - Slotted Defensive Passive
      High dodge chance and Avoidance
      iC4KPFO.png
      oLPW1Hc.png

      Night Warrior - Slotted Offensive Passive, Stealth
      All damage Increase and Defense Penetration
      OE58OsA.png
      KJR8WCT.png
      = Silent Running
      qTrUDLz.png

      c5u7dNo.png
      Tier 1
      Form of the Master - Toggle Form
      Scales with Dexterity
      uu93WED.png
      Qo9fPsu.png

      8d8zOR6.png
      tier 1
      qotYhVe.pngParry - Block
      [gif]
      8O2ONrU.png
      = The Elusive Monk
      hPcfoPl.png

      VggD3pt.pngFluidity - Block
      [gif]
      oMhdl2B.png
      = Flowing Like The River
      W0UIOJg.png

      XFnek62.png
      Tier 1
      Chi Manipulation - Energy Unlock
      Scales with your Recovery, Endurance also scales the amount of energy to a lesser degree.
      Grx3uy9.png
      FxgeT6l.png

      Steadfast - Energy Unlock
      Scales with Dexterity, Recovery also scales the amount of energy to a lesser degree.
      EuNrHZZ.png
      N0Iqt3X.png

      Relentless - Energy Unlock
      Scales with your Recovery, Endurance also scales the amount of energy to a lesser degree.
      Ym050kC.png
      lJMfPi7.png

      fjJqqdJ.png
      Requires Level 35
      6AWRyHl.png
      Devastating Strike - Melee AoE, Ultimate
      [gif]
      Bk7zanZ.png
      = Commanding Presence - Ultimate Challenge! Threat
      tPA6Unn.png

      xmiXn14.png
      Fury of the Dragon - Melee AoE, Chi Flame
      [gif]
      n8EBvb1.png
      = Real Ultimate Power
      7662pQa.png

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 20
      [Under Construction]
      Mentalist:
      iAxauh0.png
      Telekinetics:
      lYzeeKA.png

      q5zsyip.png
      HOJbsMl.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      gpl32Mc.png
      Kinetic Darts - Ranged Single Target, Energy Builder
      Use your Mind to launch Kinetic Darts at your enemies, gathering energy as you focus your will in this basic attack mode.
      [gif]
      apLReZZ.png
      = Incisive Wit - Id Surge
      r81ndQ4.png
      = Leeching Strikes - Ego Leech
      dj45cSG.png

      oHoklPI.png
      Ego Blade - Melee Single Target, Energy builder
      creates a weapon from your force of will, enabling you to assault your enemies at a close range.
      [gif]
      apLReZZ.png
      = Incisive Wit - Id Surge
      r81ndQ4.png
      = Leeching Strikes - Ego Leech
      dj45cSG.png

      J2fw20G.png
      Tier 1
      hEHzrdD.png
      Ego Blade Astonish - Melee single target, Stun
      A deceptive attack with your ego blade.
      [gif]
      Pqo9guK.png
      = Trauma - Trauma
      pAD9WU6.png

      Bd2K8lv.png
      Ego Blade Breach - Melee Single Target, Refresh
      This devastating attack uses highly focused ego weaponry to deal a stunning blow to your enemy.
      [gif]
      1fDlyGX.png
      = Domineering Will - Snare, Knock Down
      EcFbyTj.png
      = Stressful - Stress Refresh
      NrFC2xs.png


      Tier 3
      laQZspg.png
      Ego Blade Annihilation - Melee Single Target, Ego Leech Rupture
      Your control of your ego weaponry is such that you are able to deal devastatingly powerful blows.
      [gif]
      PML6Yqk.png
      = Mental Acuity
      ReIylL8.png

      60NXniO.png
      Tier 0
      YSxiNtr.png
      Ego Weaponry - Melee AoE, Combo
      Make a weapon from your force of will. This Ego Weaponry will be used in Melee, driving the strength of your mind against the physical form of your opponent.
      [gif]
      WK1nv24.png
      = Thought Sever - Energy Drain
      KyKdtBp.png
      = Stressed Out - Stress
      I9UYhsn.png
      = Siphoning Strikes
      U7Gw7ZF.png

      Tier 1
      J4Hx67e.png
      Ego Blade Frenzy - Melee AoE, Maintain
      Using a Blade of telekinetic energy you are able to use a swirling attack to fight multiple enemies at once.
      [gif]
      2uGMpBu.png
      = Unnerving Rage - Root
      5maQ5Us.png
      = Instill Doubt - Dependency
      4BJYBtD.png
      = Mental Block - Shield
      jJLFbSR.png

      Tier 2
      BUIjtBp.png
      Telekinetic Eruption - Ranged Aoe, Knock Back
      You gather your will and then release it in a massive blast. This blast deals a large amount of damage and has a chance of knocking back your foes.
      [gif]
      ZsFtlcz.png
      = Enhanced Form - Aegis
      wGxj9fF.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png


      Tier 3
      ApqXD0D.png
      Telekinetic Maelstrom - Ranged AoE, Stun
      This telekinetic attack draws telekinetic constructs and flings them at nearby enemies.
      [gif]
      29tmEFq.png
      = Expansive Intellect
      TXKf0uJ.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      Hk8qbAM.png
      Tier 0
      rgKPdEo.png
      Telekinetic Strike - Ranged Single Target, combo
      Use your mind to launch Kinetic Strikes at your enemies.
      [gif]
      WK1nv24.png
      = Stressed Out - Stress
      I9UYhsn.png
      = Siphoning Strikes
      RK3Z3sa.png

      Tier 1
      s6IfVYL.png
      Telekinetic Lariat - Ranged Single Target, Knock To
      Lash out at your enemy using a telekinetic whip.
      [gif]
      jYZWTyX.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      Cpdnl1t.png
      Telekinesis - Ranged Damage, Pick up and Throw
      Through sheer willpower you are able to lift and throw using the mind.
      [gif]
      km0zKqD.png

      Tier 3
      87mMzlr.png
      Telekinetic Assault - Ranged Single Target
      You unleash a sustained assult of Telekinetic blasts upon your foe.
      [gif]
      g5aE90L.png
      = Explosive Potential - AoE
      7znCiwa.png

      nDT5AHd.png
      Telekinetic Lance - Ranged Single Target
      You construct a Lance out of mental energy and launch it at your foes.
      [gif]
      FiT9cSi.png

      wYW8pD0.png
      Tier 1
      kcZ2VCv.png
      Telekinetic Burst - Ranged AoE, Disorient
      You create a Telekinetic explosion with your mind, causing an eruption of Telekinetic energy near your target.
      [gif]
      MHYSA16.png
      = Sudden Impact - Knock Down
      5H3DEkp.png

      Tier 2
      KPQglD3.png
      Telekinetic Wave - Ranged Aoe, Knock back
      Telekinetic Wave unleashes a blast of energy to fling your Enemies away from you.
      [gif]
      OASsAQf.png
      = Psychic Tides - Snares
      oUTYIAy.png
      = Mental Instability - Knock to
      GHuoosL.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      2T6yPLZ.png
      Telekinetic Shards - Ranged AoE, refresh
      You create telekinetic shards, shattering the minds of your foes.
      [gif]
      5WbXpaU.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      xD05KOk.png
      Telekinetic Barrage - Ranged AoE
      You unleash a sustained assault of telekinetic energy upon your foes.
      [gif]
      hIgMYQ0.png
      = Dazzle - Stun
      3pA35HD.png
      = Instill Doubt - Dependency
      UvRyVjn.png

      Tier 3
      Unlockable Power: Supervillain Onslaught
      61YOyNs.png
      Lance Rain - Ranged AoE
      You construct lances out of mental energy and launch them at your foes.
      [gif]
      k3lsTKI.png
      = Egomaniacal - Knock Down, Root
      JdEqz41.png

      IkRwvQ7.png
      rWBZSbi.png
      Ego Blade Dash - Melee Single Target, Lunge
      you use your telekinetic energy to dash forward and slash at your foe
      [gif]
      J4PsyK6.png
      = Head Shot - Disorient
      7TeZ0TB.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      D39Xa9n.png
      Tier 2
      J4Hx67e.png
      Ego Choke - Ranged Single Target, Incapacitate
      Having learned your lessons well, you may use your telekinetic powers to choke a single foe.
      [gif]
      LtyPGUB.png
      = Garotting Grip - Fear
      O5qfcDs.png

      x5cgvbl.png
      Ego Hold - Paralyze
      You wrap the villain in strings of mental energy, holding your target in place, though they may try to break free.
      [gif]
      DVzlhG2.png
      Mass Effect - AoE Snare
      0AQXU9p.png

      cEbjpVn.png
      Tier 1
      Ego Surge - Active Offense
      bng0jW7.png
      AE4VUiB.png
      = Nimble Mind
      dBCMC2O.png

      jauMxA0.png
      Tier 1
      Id Mastery - Slotted Offensive Passive
      qYTGho3.png
      TRbsT3B.png
      = Id Blades - FX Change
      vssVG4F.png

      Ego Form - Slotted Offensive Passive
      0KVTmOW.png
      j0fsnbZ.png
      = Id Blades - FX Change
      vssVG4F.png

      c5u7dNo.png
      Tier 1
      Mental Discipline - Melee Toggle Form
      Scales with Dexterity
      Jz6GFoL.png
      16Vywnm.png
      = Id Blades - FX Change
      vssVG4F.png

      Mental Precision - Ranged Toggle Form
      Scales with Dexterity.
      Cpdnl1t.png
      g5aE90L.png

      8d8zOR6.png
      3oEmxCy.png
      Telekinetic Shield - Block Enhancer
      Using the power of your mind, you can create shield of pure telekinetic energy to protect yourself.
      [gif]
      orvUxx9.png

      XFnek62.png
      Telekinetic Reverberation - Secondary Energy Unlock
      0KVTmOW.png
      rTnOtGh.png

      fjJqqdJ.png
      Requires Level 35
      PlZqgzY.png
      Mental Impact - Ranged AoE, Damage Resistance Debuff, Knock Down
      You unleash the destructive power of your mind, crushing your foes.
      [gif]
      PC3xG7R.png
      = Leave a Mark - Ultimate Challenge! Threat
      tPA6Unn.png

      vndYJsk.png
      Ego Blade Pandemonium - Melee AoE, Ultimate
      You summon a whirlwind of telekinetic powers.
      [Gif]
      oh1YJZi.png
      = Menacing - Challenge!
      TmSu1gL.png
      = Buzzsaw - Snare
      Pta2ouY.png

      r7DcLdt.png
      Master of the Mind - Active Ultimate
      You unleash the full fury of your mind and destroy your foes.
      [gif]
      eZtRUwz.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 21
      [Under Construction]
      Mentalist:
      v8v0NaL.png
      Telepathy:
      ZzAa6yI.png
      F4KZznc.png
      Pt3eCuF.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      zTfDCU5.png
      Psi Lash - Ranged Single Target
      [gif]
      ElJaQ2Y.png
      = Psychic Reverberations
      v0PksLs.png

      J2fw20G.png
      Tier 1
      3AcavQ1.png
      Ego Sprites - Ranged AoE, DoT
      [gif]
      DOmJPXJ.png
      = Slave Mentality
      5tPnXpf.png

      Hk8qbAM.png
      Tier 0
      BSaa44B.png
      Ego Blast - Ranged Single Target, Blast, Disorient
      [gif]
      CnMhdo3.png
      = Mind Opener
      SBEChiK.png
      = Rude Awakening
      MZAYTDm.png

      cpyAhuy.png
      Mind Break - Ranged single Target, Detonate, Blast
      [gif]
      bjZ8cZk.png

      wYW8pD0.png
      Tier 1
      ZRaxD4e.png
      Mental Leech - Ranged AoE, DoT, Dependency
      You place a heavy burden on your mind's mind, draining him of willpower.
      [gif]
      qV4DknY.png
      = Mental Weakness
      7IsF334.png

      AsrOyco.png
      Shadow of Doubt - Ranged AoE, DoT, Regret
      You plant doubts in your target's mind, weakening it's mental state.
      [gif]
      pr2UC3r.png
      = Malaise
      8mVmMgW.png

      Tier 3
      JMLfpEC.png
      Mental Storm - Ranged AoE, DoT, Paralyze, Regret
      You rend your foe's mind with a storm of mental energy.
      [Gif]
      lUcQR7X.png

      yq2ksqK.png
      Tier 1
      MzznUNe.png
      Empathetic Healing - Single Target Heal
      [Gif]
      e1H8F9p.png
      = Empathetic Amplification
      5s7sPLH.png

      Tier 2
      XiqZ54R.png
      Psionic Healing - Single Target Heal
      MmJOleR.png
      = Psionic Emanation - AoE
      XfnMPXP.png

      Unlockable Power: Champions Recognition
      7TNNK04.png
      Mind Drain - Ranged Single Target, Self Heal
      [gif]
      uhOifvt.png
      = Deplete - AoE
      zskV5zm.png

      Tier 3
      yKW2i2Q.png
      Mindful Reinforcement - Single Target Heal and Shield
      [Gif]
      wuXLbcA.png
      = Revitalizing Boost
      pTHfvRa.png

      D39Xa9n.png
      Tier 1
      wwJtahZ.png
      Ego Placate - Placate
      [gif]
      1Ei9r6T.png
      = Svengali's Guile - Stress, Dependency, and Regret Refresh
      efepiCl.png

      7l5KLKm.png
      Ego Sleep - AoE Sleep
      The strength of your mind forces slumber over your enemies.
      [Gif]
      vIRiD2c.png
      = Plagued by Nightmares - Fear
      ddy4WqP.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 2
      p07qQJI.png
      Mind Lock - Ranged Confuse
      [gif]
      pt1HMZx.png
      = Befuddled Rage
      BCiCIpZ.png

      KwMA4Yx.png
      Psychic Vortex - Debuff
      [gif]
      HZqsgGl.png
      = Single Minded - Stun
      AcmPzHr.png

      vmM4MGC.png
      Mind Wipe - Threat Wipe, Stealth
      [gif]
      ZwqXF5v.png
      = Free your Mind! - AoE Break Free
      BjpztH4.png

      Unlockable power: purchase with Zen
      cTK5PHC.png
      Mind Control - Corruption, Curse
      [gif]
      P25Cijn.png
      = Bewilder - Disorient
      Xrbtc4t.png

      Tier 3
      ruO5rKi.png
      Ego Storm - Ranged AoE, Incapacitate
      Summon a storm of mental energy and press it into action against nearby foes.
      [gif]
      P0HIBhp.png
      = Malevolent Manifestation - Toggle
      UTc57Mj.png

      KX1okT3.png
      XkSfbmj.png
      Summon Nightmare - Summon, Uncontrollable Pet
      You manifest psychokinetic nightmares that assault your target.
      [gif]
      BrX4LKC.png
      = Night Terror
      G1rJODu.png

      Tier 3
      XmsJ3sU.png
      Collective Will - Summon
      You draw on the will of the universe to summon entities.
      [gif]
      jgngYoY.png
      = Consume Will - Stress
      i3qhKUJ.png

      jauMxA0.png
      Tier 1
      Congress of Selves - True Hybrid Passive, Energy Form
      rF11Fe5.png
      kqwm3hj.png
      = Conditioning - Trauma[/b]
      pAD9WU6.png

      Ego Form - Offensive Passive, Energy Form
      yLRMvFc.png
      mUjcb8b.png

      c5u7dNo.png
      Tier 1
      Manipulator - Crowd Control Toggle Form
      Scales with Presence or Intelligence, whichever is higher.
      Ro8oOET.png
      RI91O9S.png

      XFnek62.png
      Tier 1
      Telepathic Reverberation - Secondary Energy Unlock
      Scales primarily with your Presence, also scales with recovery to a lesser degree.
      NTzVvLb.png
      lUh8ovi.png

      fjJqqdJ.png
      Requires Level 35
      8BpHPQO.png
      Mind Link - AoE, Triggered damage.
      [gif]
      GE4bgRi.png
      = Aggression inhibitor
      7X1KWc6.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2022
      [*]Post 22
      RECONFIGURING
      [Under Construction]
      Brick:
      VdFFyA5.png
      Heavy Weapons:

      MTtWMGY.png
      pBUBgWr.png
      wkWDIV6.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      qQzDV7d.png
      Bludgeon - Melee AoE, Energy Build
      You swing your mighty weapon in an overhead arc, crushing foes in front of you.
      [gif]
      aLmL08e.png
      = Until Morale Improves - Disorient
      nCjXb9t.png

      J2fw20G.png
      Tier 1
      ZITWhp6.png
      Brute Strike - Melee Single Target, Stun
      A deceptive swing that brings the butt of your weapon up to catch your opponent off-guard.
      [gif]
      P0CQnHo.png
      = Trauma - Trauma
      pAD9WU6.png

      Tier 3
      xHYgr0G.png
      Annihilate - Melee Single Target, Knock Back
      a Heavy backhanded strike that will send your foe flying.
      [gif]
      sFpAmbz.png
      = Scorching Blade
      DzFi2B8.png

      60NXniO.png
      Tier 0
      iPpIaPT.png
      Cleave - Melee AoE, Burning Effect, Combo
      You assault your foes with a series of powerful horizontal strikes
      [gif]
      Dm02aJb.png
      = Defensive Stance - Defiant Refresh
      ASca6re.png
      = Rampart - Reckless
      xWOTXUO.png

      Tier 1
      3yuFVqB.png
      Eruption - Melee AoE, Knock Up
      A strong underhanded swing that knocks your foes airborne.
      [gif]
      jiobKOh.png
      = Magma Burst - AoE, Clinging Flames
      T9AIyli.png

      Tier 2
      adVuRzE.png
      Arc of Ruin - Melee AoE, Disorient
      You wind up for a massive swing, capable of setting your enemies off balance.
      [gif]
      ekVWEoq.png
      = No Quarter - No Quarter
      MktQHLE.png
      = Wildfire - Clinging Flames Refresh, Knock Down
      21X9f6W.png

      gRraRZS.png
      Skullcrusher - Melee AoE, Knock down
      You raise your weapon up behind your back, devoting all of your strength to a fierce overhead attack.
      [gif]
      jGvU4Lt.png
      = Put Them Down
      oT8Wukt.png

      Tier 3
      OdUXvkb.png
      Brimstone - Melee AoE, Knock Down, Disorient
      You raise your weapon to the sky, charging it with energy that you strike down nearby foes with.
      [gif][gif]
      C7wH6in.png
      = Aftershock - Pyre Patch
      hyuc7IZ.png
      = Thundering Roar - Stun, Negative Ions
      14dbrRA.png
      = Lightning Rod - Knock to, Aegis
      TxTgarL.png

      5wtFMpo.png
      Skewer - Melee AoE, Bleed
      You step back and put all of your weight into a powerful forward thrust.
      [gif]
      6xjE9re.png
      = Follow through
      ZF0sWwb.png
      = Initiative
      869Er1n.png

      wYW8pD0.png
      Tier 2
      aXOUviy.png
      Earth Splitter - Ranged AoE, Knock up, Burning Effect, Reckless
      A powerful blow that channels energy towards your foes.
      [gif]
      1Xuudr4.png
      = Bend the Earth - Knock To
      MegCmSj.png

      IkRwvQ7.png
      Tier 1
      xM6ElNm.png
      Decimate - Lunge, Disorient
      You lunge toward your target, striking them with your weapon.
      [gif]
      adichAe.png
      = Restraining Order - Root
      MTO74Zi.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      s1fgMfl.png
      Viscious Descent - Melee AoE, Lunge
      You leap into the air, crashing down on your foes with your weapon.
      [gif]
      881c0bP.png
      = Relentless - Knock Down
      2WtR8Bt.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      yq2ksqK.png
      Tier 2
      jWrJ7L2.png
      Endorphin Rush - Self Heal over Time
      The rush of battle keeps you going.
      [gif]
      Ve91Leq.png
      = Can't Stop Me - Charged Up
      sXyK6tm.png

      VOyjuwP.png
      Tier 2
      Aggressor - Active Offense
      78V2gm0.png
      NB5idUI.png
      = Destructive Force - Stun
      0uhHyCm.png

      Indestructible - Active Defense
      TQxJXzN.png
      StjKirr.png
      = Unchained - Break Free
      QQlPMjA.png

      jauMxA0.png
      Tier 1
      Defiance - Defensive Passive, Defiant
      NFousLE.png
      bGRT7xT.png

      Unstoppable - Offensive Passive
      SW3NyCD.png
      Rsei8Hw.png

      c5u7dNo.png
      Enrage - Toggle Form
      8D7RoHy.png
      gqpA834.png
      = Giant Growth - FX Change
      29xOjUe.png

      8d8zOR6.png
      jYBWdNe.png
      Guard - Block
      You raise up your weapon into a Defensive Position to deflect incoming attacks.
      [gif]
      pNYbpOx.png
      = Punitive Pummeling - Knock Back
      m7gztst.png

      XFnek62.png
      Pulverizer - Energy Unlock
      scales primarily with Recovery, Endurance to a lesser degree.
      opim9CX.png
      aM9cHjn.png

      fjJqqdJ.png
      Requires Level 35
      Unlockable Power: RockBox
      zvZTe3x.png
      Power Chord - AoE, Knockback, Disorient
      Blow your enemies away with the awesome power of music
      [gif]
      m7RXoOH.png
      = Rock Concert - Exhilarate
      bBPtERp.png
      = Guitar Solo
      c6tp6fI.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 23
      [Under Construction]
      Brick:
      ahpiZDe.png
      Earth:
      Ts7NpKF.png
      VkMypZI.png
      55VyG5w.png

      Example Builds

      E2cbDwZ.png
      Tier 0
      rDUoaCx.png
      Wield Earth - Melee Single Target, Ranged Single Target, Energy Builder
      Bend the nearby stone to assault foes at both close and long range.
      [gif]
      JbhCXpE.png
      = Faltering Strikes - Stagger
      4bbgihE.png

      J2fw20G.png
      Tier 2
      glOLqTc.png
      Upheavel - Melee Single Target, Knock Up
      You swing with the weight of the earth behind you, launching your foe into the air.
      [gif]
      KwrmbXz.png
      = Expansive Terrain - Ranged Single Target
      UNHalfE.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      60NXniO.png
      Tier 1
      KUpGt1A.png
      Onslaught - Melee AoE
      You unleash a hail of stones to crush your foes in a flurry of shale and earth.
      [Gif]
      jcVb3Oq.png
      = Excessive Force - Knock down
      DBvfspM.png

      Tier 2
      s5p0Y2Z.png
      Quicksand - Ranged AoE, Slow
      Cause the earth around you to become a quagmire that damages foes as it seeps outward.
      [gif]
      xajm3kj.png
      = Repulsing Waves - Repel, Stagger
      ipRNDng.png

      Hk8qbAM.png
      Tier 2
      WDfAt61.png
      Cave In - Ranged Single Target, Stun
      Summon massive rocks to crush your enemy in a deluge of stone.
      [gif]
      uAYAG1c.png
      = Aggressive Gravitation - Enraged!
      MkJecxB.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      wYW8pD0.png
      Tier 0
      tO6ZmEV.png
      Stone Shot - Ranged AoE, Stagger, Blast
      After pressing nearby earth into a dense ball, you launch it at your foe.
      [gif]
      dXrqlOU.png
      = Shared Burst - AoE, Stagger
      0RjrSAK.png

      Jci37d0.png
      Tremor - Ranged AoE, Knock
      Cause a burst of earth to erupt under enemy targets, launching them.
      [gif]
      vYNjgZk.png
      = Rupture - Stagger
      t8WdHz4.png.

      gPQc22y.png
      Fissure - Ranged AoE, DoT
      Cause a fissure in the earth to form below your target.
      [gif]
      r7h9qQX.png
      = Reconstruct - Healing Rune
      H9kzUDD.png

      YwZunas.png
      Fault Line - Ranged AoE, Knock Up
      Strike the earth with a mighty blow, causing a rupture that launches enemies into the air.
      [gif]
      jmbRczs.png
      = Compound Fracture - Root
      hoTDPPN.png

      IkRwvQ7.png
      Tier 1
      XZh398x.png
      Land Slide -Lunge, Stagger
      Ride a wave of earth directly to your foe and crush them.
      [gif]
      wKDqy7B.png
      = Rock Solid - Knock Up
      pCW5MZB.png

      zV5RLJI.png
      Seismic Smash - Ranged AoE, Lunge
      Crush your enemy between a rock and a hard place as you blast them through a stone wall.
      [gif]
      5tenmVl.png
      = Massive Attack - Ranged Single Target
      PrMFxAp.png

      yq2ksqK.png
      jWrJ7L2.png
      Endorphin Rush - Self Heal over Time
      The rush of battle keeps you going.
      [gif]
      Ve91Leq.png
      = Can't Stop Me - Charged Up
      sXyK6tm.png

      VOyjuwP.png
      Tier 1
      Aggressor - Active Offense
      78V2gm0.png
      NB5idUI.png
      = Destructive Force - Stun
      0uhHyCm.png

      Indestructible - Active Defense
      TQxJXzN.png
      StjKirr.png
      = Unchained - Break Free
      QQlPMjA.png

      jauMxA0.png
      Tier 1
      Earth Form - Offensive Passive
      fFbhJ34.png
      hrkuiZN.png

      Defiance - Defensive Passive, Defiant
      NFousLE.png
      bGRT7xT.png

      Unstoppable - Offensive Passive
      SW3NyCD.png
      Rsei8Hw.png

      c5u7dNo.png
      Enrage - Toggle Form
      8D7RoHy.png
      gqpA834.png
      = Giant Growth - FX Change
      29xOjUe.png

      8d8zOR6.png
      JhSTtIY.png
      Stone Shroud - Block
      You Gather the nearby stone to protect you from damage, making you as immovable as the very earth.
      [gif]
      eEuGdHd.png

      XFnek62.png
      Destructive - Energy Unlock
      Scales primarily with Endurance, Recovery to a lesser degree
      Xr7IK2n.png
      czlxCnj.png

      Pulverizer - Energy Unlock
      Scales primarily with Recovery, Endurance to a lesser degree.
      opim9CX.png
      aM9cHjn.png

      fjJqqdJ.png
      Can be Unlocked with the Brutal Lockbox
      c5hrvWd.png
      Earthquake
      [gif]
      aZqkb8Z.png
      = Molten Core - Fissure Enhancement
      kUpmVX2.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 24
      [Under Construction]
      Brick:
      DAUX6d3.png
      Might:
      2DzHVAk.png

      Txh7cWO.png
      R3tACbT.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      xkl0lxB.png
      Clobber - Melee Damage, Energy Builder
      Lash out with your fists landing punishing blows on your enemy.
      [gif]
      iGtHJQF.png

      J2fw20G.png
      Tier 1
      ShR6TyQ.png
      Mighty Kick - Melee Damage, Knock Back
      A powerful kick that knocks your foe away.
      [gif]
      EmXDiZE.png
      = Madness?! - Defiant Refresh
      5MoBJoq.png
      = Boot to the Head - Interrupt
      yC77tR1.png
      = Footwork - Demolish Refresh
      QdQZBci.png

      FRyuTj4.png
      Head Butt - Melee Damage, Stun
      A quick knock to the head.
      [gif]
      v5pImXd.png
      = Concussion - Trauma
      pAD9WU6.png

      Tier 2
      vdlgFJE.png
      Uppercut - Melee Damage, Knock Up
      Land a blow under the chin of your enemy with enough power to launch them into the sky.
      [gif]
      9povYFS.png
      = Head Trauma - Bewildered, Stun
      B1C8Pu3.png
      = Setup - Blindside, Demolish Refresh
      a9IC6rl.png
      = Reckless Endangerment - Reckless
      f37SoWv.png

      djWRtTK.png
      Demolish - Melee Damage, Demolish
      Deliver a two handed strike with enough force that the enemy is still recovering when you execute your next attack.
      [gif]
      XQ2zxb1.png
      = Below the Belt - Knock Up
      aISPUer.png
      = Seeing Stars - Despondency
      KzsHRbc.png

      Tier 3
      icZWpsn.png
      Haymaker - Melee Damage, Knock Back
      Throw a vicious punch that sends your enemies flying.
      [gif]
      H6VtLEj.png

      60NXniO.png
      Tier 1
      7rDPTFZ.png
      Defensive Combo - Melee AoE Damage, Shield, Combo
      Deliver swift blows to your enemy without lowering your guard
      [gif]
      MDpJDia.png
      = Surge of Strength - Defiant Refresh
      M55DJiu.png
      = Take a Beating - Disorient
      8YtWUUj.png
      = Pummel - Knock Down
      SbrRJmt.png

      QXQoAEE.png
      Beatdown - Melee AoE Damage, Knock down, Combo
      Deliver blows powerful enough to unbalance anyone on the receiving end.
      [gif]
      dk1rZkF.png
      = Blindside Blow - Blindside, Demolish Refresh
      Lq4px0a.png
      = Reckless Endangerment - Reckless, Bastion
      E0q1rBl.png

      QoOErVe.png
      Roomsweeper - Melee AoE
      Swing your fist in a powerful arc knocking away any enemies in it's path.
      [gif]
      bK21DQJ.png
      = Concussive Blow - Stun
      cPHANNS.png
      = Demolishing Strikes - Demolish
      8X1iOWa.png

      Tier 2
      qhRVD40.png
      Thunderclap - Melee AoE Damage, Stun
      Slam your hands together to generate a stunning shockwave.
      [gif]
      Dy1IT4d.png
      = Collateral Damage - 20ft Range, Sonic Damage
      Srr9hnb.png
      = Dizzying Impact - Disorient
      UqIQVzM.png

      Tier 3
      b9ZdUuS.png
      Havoc Stomp - Melee AoE Damage, Knock Up, Knock Back.
      Slam your feet into the ground sending a shockwave surging out around you.
      [gif]
      Lt5y79D.png
      = Cry Havoc - Fear
      ah9B4Oi.png
      = Major Impact - Knock To
      3aBuMdu.png
      = Reckless Endangerment - Reckless
      f37SoWv.png

      Hk8qbAM.png
      Tier 1
      m3y10yH.png
      Iron Chain - Melee Damage, Knock Up, Combo
      Whip a length of heavy chain at your enemy.
      [gif]
      jVseuXm.png
      = Demolition - Demolish
      XcPNJnD.png
      = Rampant - Reckless, Bastion
      E0q1rBl.png

      0ZB0335.png
      Iron Lariat - Melee Damage, Knock To
      Lash out a heavy chain as a whip to yank your enemy towards you.
      [gif]
      Eaf8kfH.png
      = Intimidate - Fear
      g187Sy0.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Red Hot - Clinging Flames, Burning Effect
      qnX1D6V.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Hk4tn6e.png
      Hurl - Ranged Damage, Knock Up
      Allows you to tear a chunk out of the ground and fling it at your enemy.
      [gif]
      Z2iaRIZ.png
      = Rubble Trouble - AoE
      Dxn9DrM.png
      = Hard Fall - Disorient
      ubaBRo2.png
      = Didn't See It Coming - Demolish
      ZvsA6XD.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      wYW8pD0.png
      Tier 1
      Q1xat0y.png
      Iron Cyclone - Ranged AoE Damage, Knock Back
      Swing a heavy chain around you, lashing out at any enemies that come within it's path.
      [gif]
      igqLuUn.png
      = Vortex Technique - Knock To, Furious
      IZQozMY.png
      = Stand your Ground
      5SQkd8y.png

      Tier 2
      Jc2Ybss.png
      Hyper Voice - Ranged AoE Damage, Knock Down
      Your deafening scream takes enemies by surprise.
      [gif]
      wQHORYt.png
      = Deafening - Deafening
      3ppWIvP.png
      = Rattle - Disorient
      1wmbEXA.png

      Tier 3
      qQNRX1I.png
      Shockwave - Ranged AoE, Snare, Knock Down.
      Repeatedly pound your fists on the ground to send shockwaves to any enemies in front of you.
      [gif]
      uMGta3q.png
      = Power Shift - Knock To
      1LjYmFk.png
      = Reckless Endangerment - Reckless
      VUCih2N.png
      = Wreckling Ball - Demolish
      q8nmDcl.png

      Unlockable From the Supervillain Onslaught Vendor
      qQNRX1I.png
      Nuclear Shockwave - Ranged AoE, Knock Back, Plasma Burn
      You unleash a wave of nuclear energy, decimating foes in front of you.
      [gif]
      m5zBUDY.png
      = Nuclear Fallout - Disintegrate
      iMsukct.png

      IkRwvQ7.png
      Tier 1
      xhqnibp.png
      Mighty Leap - Lunge
      Hurl your body towards your enemy, landing a staggering blow.
      [gif]
      XesN5XK.png
      = Bull Rush - AoE Knock Back, AoE Snare
      Xe5Un9z.png
      = Rampant - Reckless
      53CnYcg.png
      = Here I Am - AoE Stun
      ImIDn9h.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      yq2ksqK.png
      Tier 2
      jWrJ7L2.png
      Endorphin Rush - Self Heal over Time
      The rush of battle keeps you going.
      [gif]
      Ve91Leq.png
      = Can't Stop Me - Charged Up
      sXyK6tm.png

      RD56csd.png
      Impressive Physique - AoE Heal, Self Shield
      You inspire others with your magnificent Strength.
      [gif]
      UvXLLvf.png
      = Superiority Complex - Knock Back
      7wbdwlc.png
      = Absolutely Stunning - Stun
      qeihOve.png
      = Vainglorious - Cooldown Reset
      aCf5GUr.png

      VOyjuwP.png
      Tier 2
      Aggressor - Active Offense
      78V2gm0.png
      NB5idUI.png
      = Destructive Force - Stun
      0uhHyCm.png

      Indestructible - Active Defense
      TQxJXzN.png
      StjKirr.png
      = Unchained - Break Free
      QQlPMjA.png

      cEbjpVn.png
      Tier 2
      hCuINtb.png
      Call to Battle
      You let loose a fierce howl, inspiring your allies and frightening your foes.
      [gif]
      Zyh9Onn.png
      = Intimidating Force - Knock Down
      2MOx8WS.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png

      jauMxA0.png
      Tier 1
      Defiance - Defensive Passive, Defiant
      NFousLE.png
      bGRT7xT.png

      Unstoppable - Offensive Passive
      SW3NyCD.png
      Rsei8Hw.png

      c5u7dNo.png
      Tier 1
      Enrage - Toggle Form
      8D7RoHy.png
      gqpA834.png
      = Giant Growth - FX Change
      29xOjUe.png

      8d8zOR6.png
      Tier 1
      mEO1sDl.png
      Retaliation - Block, Retaliation
      Cause blocked enemy attacks to Increase your determination for their destruction.
      [gif]
      pNYbpOx.png
      = Punitive Pummeling - Knock Back
      m7gztst.png
      = Indomitable
      BpDCM7t.png

      XFnek62.png
      Pulverizer - Energy Unlock
      scales primarily with Recovery, Endurance to a lesser degree.
      opim9CX.png
      aM9cHjn.png

      fjJqqdJ.png
      Unlocks at Level 35

      Unleashed Rage - Ultimate, Melee AoE Damage, Knock Down, Fear
      Let forth a deafening shout, terrifying and damaging nearby foes.
      [gif]
      tU0jxsm.png
      = Deafening Voice - Sonic Damage
      V55WsFO.png
      = Commanding Presence - Ultimate Challenge! Threat
      tPA6Unn.png

      Unlockable Power: Blockbuster Box
      Kxmov4O.png
      Catastrophic Pummeling - Ultimate, Melee Damage, Maintain
      You launch a flurry of devastating punches in succession at your foe
      [gif]
      mQDa7h3.png

      7duaS6w.png
      Final Punch - Ultimate, Melee Damage, Knock Back
      You focus all of your power to Knock out your foe in one punch.
      [gif]
      qSkUqbv.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 25
      [Under Construction]
      Mystic:
      OjxZR4r.png
      Celestial:
      pSSv4KS.png
      cI53s7z.png
      ( Awaiting Possible Rework )
      Example Builds

      E2cbDwZ.png
      Tier 0
      LWjvxi4.png
      Radiance - Ranged Single Target/ Heal , Energy Builder
      Fire bolts of dimensional energy at your target, healing your friend or destroying your foes.
      [gif]
      4HYI9sK.png
      = Convergence
      COy6gFD.png

      60NXniO.png
      Tier 2
      HYe3Uyg.png
      Expulse - Ranged AoE, Heal, Rune, Enchantment
      You are able to create a Rune to aid nearby allies
      [gif]
      DfbLcMl.png
      = Impose - Snare
      UAvUUM2.png
      = Expel - Knock Back
      mDYHJWU.png
      = Daybreaker - Pyre Patch, Clinging Flames, Burning Effect.
      5Ye2jWG.png

      Hk8qbAM.png
      Tier 0
      HhvuxCS.png
      Rebuke - Ranged Single Target / Heal, Blast
      Call upon dimensional forces to judge your target, healing your friends and destroying your foes.
      [gif]
      etPBbjp.png
      = Admonish - Paralyze, Stun
      DNr3TLj.png

      Tier 1
      OjxZR4r.png
      Celestial Conduit - Ranged Single Target / Heal
      You become a conduit for dimensional energies, focusing them on your friends or enemies.
      [gif]
      u2Xt1Sj.png
      = Serenity - Energy Regain
      Q67HSqn.png

      wYW8pD0.png
      Tier 1
      zsq3a9D.png
      Vengeance - Ranged AoE
      Vengeance causes a concentrated burst of Dimensional energy to slam into your enemies.
      [gif]
      hpSmrMv.png
      = Redemption Denied - Paralyze, Stun
      iuJYCtP.png

      Tier 2
      Unlockable Power: Nightmare Invasion Event
      fiufLEz.png
      Holy Water - Ranged DoT
      Splash your foes with holy water
      [gif]
      hpUYsqm.png
      = Heavenly Mana - Energy Over Time
      rcYCZ0c.png
      = Impure Waters - Deadly Poison
      7V0F5rp.png

      yq2ksqK.png
      Tier 1
      fMMS6ks.png
      Conviction - Self Buff, Heal
      You are able to temporarily increase your vigor.
      [gif]
      b0T0T5f.png
      = Reverence - AoE Heal
      RQrFpLl.png

      6kCuZkm.png
      Iniquity - Heal, Health transfer
      You are the ultimate healer, transferring health from yourself to your target.
      [gif]
      O9MtWbI.png
      = Justice - AoE Heal
      w5KPYJw.png

      Tier 2
      7lGJNVt.png
      Redemption - Revive
      Your powers allow you to call other heroes back from the brink of defeat.
      [gif]
      haJPEtT.png
      = Salvation - Team Revive
      r6eCXkH.png

      aGEUMm5.png
      Palliate - Heal, Buff
      Calling upon dimensional energies, you are able to heal your allies and imbue them with Presence.
      [gif]
      nPLyDWZ.png
      = Absolve - Threat wipe.
      OV0NqeD.png

      Tier 3
      aqJQ8FS.png
      Celestial Cleansing - Cleanse
      Purge a target, banishing an undesirable effect to far off dimensions.
      [gif]
      m2YaFnU.png
      = Deliverance - Break Free
      xml5oik.png

      VOyjuwP.png
      Tier 1
      Imbue - Active Offense, Critical Buff, Enchantment
      c0LPQ7c.png
      ll4EggQ.png
      = Illusive
      e3FN5wz.png

      Tier 3
      x3NSOYa.png
      Ascension - Active Offense, Energy Form, Enchantment
      [gif]
      8xSqJoO.png
      = Judgement
      duKTBDq.png

      RDGIsYE.png
      Tier 1
      dwprNdN.png
      Illumination - Enchancement/Curse - Heal
      Illumination places healing energies around your target, aiding your allies in their fight.
      [gif]
      6s4aFFh.png
      = Brilliance - Detect
      Zu2oCRK.png

      jauMxA0.png
      Seraphim - Slotted Support Passive, Energy Form
      MOHSz0b.png
      XCUOpu1.png
      = Balance
      IhPECMA.png

      c5u7dNo.png
      Tier 1
      Compassion - Healing Toggle Form
      Scales with either Presence or Recovery
      MOHSz0b.png
      Zy3kGbz.png

      fjJqqdJ.png
      Requires Level 35
      Unlockable Power
      iDRyzTt.png
      Transcendence - Ultimate, Transcended Rune, Team Revive, Heal
      You call on the power of light itself to aid your allies.
      [gif]
      ykBIGFD.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited September 2021
      [*]Post 26
      [Under Construction]
      Mystic:
      L5LxR8Y.png
      Darkness:
      FPgkGO7.png
      ER5PpnH.png
      YMhVA0p.png

      Example builds

      E2cbDwZ.png
      Tier 0
      Shadow Bolt - Ranged Single Target, Energy Builder
      Shadow Bolt fires balls of Dimensional Energy at your enemy.
      [gif]
      HeAKXpz.png
      = Despondency - Dodge Chance Debuff, Fear
      IL1lNj3.png

      Hk8qbAM.png
      Tier 0
      WvAeik5.png
      Shadow Blast - Ranged Single Target, Fear , Blast
      Shadow Blast is a highly focused bolt of Dimensional Energies.
      [gif]
      N6dZc3n.png
      = Psychotic Break - Stun, Bleeding
      GfTEihI.png
      = Devoid - Devoid
      0CjmRQ8.png
      = Back to the Darkness -
      VamIZ5v.png

      Tier 1
      2142mgj.png
      Dark Tether - Ranged Single Target, Knock To, Fear
      Lash out at your enemy using concentrated darkness.
      [gif]
      bic7711.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Devoid - Devoid
      0CjmRQ8.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 2
      Life Drain - Ranged Single Target, Self heal
      Life Drain utilizes dark energy to transfer life energy from your enemy to you.
      [gif]
      szgnruy.png
      = Vampiric Sympathy - Self AoE Heal
      6pcwjHM.png

      Tier 3
      Ebon Ruin - Ranged Single Target, Snare
      Assaults your foe with Dimensional energy, weakening their connection to the world.
      [gif]
      a6sX1u7.png
      = Nyctophobia
      rYnDBxg.png
      = Paranormal Paranoia - Fear
      zygDotd.png
      = Darkness Feast
      VHytKku.png

      wYW8pD0.png
      Tier 1
      Shadow Embrace - Ranged AoE, Fear
      Shadow Embrace assaults enemies in front of you with relentless dark energy.
      [gif]
      KNRZAmP.png
      = Dark Displacement - Knock down
      rdtSdN8.png
      = Fatal Allure - Knock To
      Feared targets have a chance to be Knocked towards you per tick.
      = Draining Shadows - Self Heal
      This power now heals you for a small amount for every target.
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tier 2
      Soul Vortex - Ranged AoE, heal, Rune, Enchantment
      Soul Vortex opens a portal to another dimension in front of you, drawing your enemies and their life force towards it.

      yVI3gmf.png
      = Soul Drain - Dependency
      GRK8U4p.png
      = Fear Machine - Fear
      oEDoX16.png

      wHo842k.png
      Dimensional Collapse - Ranged AoE, DoT, Knock down
      Envelopes your foes in darkness.
      [gif]
      KfrsjxJ.png
      = Envelop in Darkness - Root
      446RRXv.png
      = Glimpse of the Abyss - Fear
      AwrmIsH.png
      = Gravitational Collapse - Knock Back
      oAvPCkp.png
      = Lingering Darkness - Devoid Refresh
      EtWLokx.png

      Tier 3
      Ebon Rift - Ranged AoE, Snare, Fear
      Ebon rift opens a hole to another dimension in front of you, drawing your enemies and their life force toward it.
      [gif]
      LwLq1T6.png
      = Vengeful Shadows - Knock Back
      qyuOusg.png
      = Event Horizon - Bane
      pNBGrkE.png
      = Hellfire - Pyre Patch, Clinging Flames, Burning Effect.
      5Ye2jWG.png
      = Endless Void - Heal, Life Drain Effect
      CYxeVaW.png

      Unlockable Power: Champions Recongition Vendor
      D7gAtay.png
      Shadow Eruption - Ranged AoE, Knock Back
      Darkness erupts from your very core.
      [gif]
      rru1hfI.png
      = Blot - Stun
      9MX5Z4z.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Drag Back - Knock to
      3Aroyf8.png
      = Envelope in Shadows
      p9zb0Dx.png
      = Consume Fear
      hnVrT8v.png

      Unlockable Power: Champions Recognition Vendor
      Shade Storm - Ranged AoE , Fear , Knock Down
      Rain Fear down onto your foes.
      [gif]
      T5nHwRV.png
      = Horrifying Shadows - Stun
      mAf2C2n.png
      = Splatter - Knock Up
      MMMLcUL.png
      = Void Feast - Fear Consume, Heal
      foaQonU.png

      Madness Aura - Pick up and Throw, Fear
      Your very presence causes chaos to erupt around you.
      [gif]
      3M5Pch9.png
      = Chaos! Chaos! - Bane
      kfBxirq.png

      IkRwvQ7.png
      Tier 1
      Void Shift - Melee Single Target, Lunge, Stun
      Shift through voidspace, disappearing for moment and reappearing on top of your enemy.
      [gif]
      6RhHaGd.png
      = Emerging Nightmares - AoE Fear
      f6LAqHq.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      D39Xa9n.png
      Tier 1
      Grasping Shadows - Ranged AoE Paralyze, Fear
      Grasping shadows calls on dark dimensional energies to bind your enemies in place
      [gif]
      MqC10rW.png
      = Unyielding Agony - Dimensional Damage DoT
      4I60au0.png
      = Consumption - heal
      9PB1PTW.png
      = Trauma - Trauma
      pAD9WU6.png

      VOyjuwP.png
      Tier 1
      Shadow Shroud - Active Offense, Energy Form
      [icon]
      rJDNgJZ.png

      Dark Transfusion - Self Energy Gain, Self Damage
      [Icon]
      PsrK9Zc.png
      = Blood Sacrifice
      abmb40B.png

      KX1okT3.png
      Tier 3
      Summon Shadows - Summon, Uncontrolled Pet
      Summon shadows calls for beings of pure shadow to attack your foes.
      [gif]
      A8nAwhP.png
      = Devouring Darkness - Heal, Life Drain Effect
      Causes the damage your Shadows deal to heal you for 20% of the damage they deal. This heal is considered a Life Drain Effect.

      u6K8HZw.png
      Tier 2
      Void Horror - Controllable Pet
      With this power you may summon a powerful incarnation of shadow to assault you enemies.
      [gif]
      4U8pd0s.png

      jauMxA0.png
      Shadow Form - Slotted Offensive Passive, Energy Form
      [gif]
      Px2ht5F.png

      c5u7dNo.png
      Shadow Manifestation - Ranged Damage Toggle Form
      Scales with Presence.
      [icon]
      toBunAC.png

      Fear Consumption - Healing Toggle Form
      Scales with Recovery
      [icon]
      HboTbKI.png

      Compassion - Healing Toggle Form
      Scales with either Presence or Recovery
      [Icon]
      DUq1WcE.png

      8d8zOR6.png
      Ebon Void
      [gif]
      Vop5q3G.png
      = Voracious Darkness
      hsdvZgM.png

      XFnek62.png
      Tier 1
      Spirit Reverberation - Energy Unlock
      Scales with Recovery, with Endurance to a lesser degree.
      [icon]
      yuLIKc8.png

      fjJqqdJ.png
      Requires Level 35
      Unlockable Power: Villain Lockbox or Collector's Store
      Enbringer's Grasp - Ranged AoE, Corruption, Curse
      [gif]
      h3RJBpr.png
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited September 2021
      [*]Post 27
      [Under Construction]
      Mystic:
      DPMTiVT.png
      Arcane Sorcery:
      4IJoOba.png
      WVGtL7Y.png
      k8V4ZTw.png

      Example Builds:

      E2cbDwZ.png
      Tier 0
      8FOLNHS.pngEldritch Bolts - Ranged Single Target, Energy Builder
      [gif]
      cpwcoDf.png
      = Wizard's Discretion - Stun
      k7W5VWZ.png

      60NXniO.png
      Tier 1
      7mF2PwJ.pngSigils of Arcane Runes - Sigils, Ranged AoE
      [Gif]
      WJeLWJr.png
      = Mystic Transference
      xn0AISm.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      Ghf0crE.pngSigils of Destruction - Sigils, Ranged AoE
      [Gif]
      wbUPmCm.png
      = Mystic Transference
      xn0AISm.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      Tier2
      JjSR2JO.pngInvocation of the Storm Calling - Ranged AoE
      [gif]
      5ZOqMyn.png
      = Strong Winds - Repel
      m70XYBe.png
      = Electrify - Negative Ions
      FGeVdiz.png
      = Light up the Sky - Illuminated, Curse
      sfEfvdi.png
      = Mystical - Mystified, Enchantment
      WwpQ7EJ.png

      [icon]
      Lcgju3F.pngSkarn's Bane - Ranged AoE, Hexed
      [gif]
      YCoWrzF.png
      = Warlock's Malice - Root
      buGMILo.png
      = Chaos Magic - Bane
      OQF6EK6.png
      = Mystified - Mystified
      7sb2ujA.png
      = Tranced - Stun
      l0C5HSZ.png

      Hk8qbAM.png
      Tier 0
      p3Bw4Fi.pngEldritch Blast - Ranged Single Target, Blast
      [gif]
      rGMIMZJ.png
      = Sorcerer's Whim - Root
      FbPogYy.png
      = Chant - Hexed Refresh
      j4W45hz.png
      = Blinding Light - Illumination, Enchantment, Illuminated, Curse
      NWepLtd.png
      = Bad Luck - Jinxed
      jm0rYxK.png

      Tier 3
      Hczb6Ec.pngSoul beam - Ranged Single Target
      [gif]
      iXoz2QW.png
      = Mystical - Mystified
      oUyLEq8.png

      wYW8pD0.png
      Tier 2
      XBlo2Pm.pngStar Barrage - Ranged AoE, Illuminated
      [gif]
      xqezDnq.png
      = Light Everlasting - Light Everlasting, Enchantment
      oy0qL5v.png
      = Mystical - Mystified
      AVhyu7r.png

      Tier 3
      lguV79k.pngHex of Suffering - Ranged AoE, Hexed, Curse
      [gif]
      DYlkKol.png
      = Rune of Lethargy - Root
      1avRWgd.png
      = Rune of Dismay - Stun
      4oHDTRe.png
      = Rune of Terror - Fear
      GOSHvmh.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      D39Xa9n.png
      Tier 1
      1KqFipT.pngBinding of Aratron - Ranged Single target, incapacitated
      [gif]
      Mi0Qv9u.png
      = Tenable Bonds
      PKeDS02.png

      Tier 2
      fv3yIfH.pngBanish - Paralyze
      [gif]
      cDDFhFj.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      ACjCi4Y.pngMagician's Dust - Threat Wipe, Placate, Stealth
      [gif]
      0meHDpL.png

      Tier 3
      YqLYAgX.pngUrthona's Charm - Confuse
      [gif]
      7DSaeUi.png
      = Ephemeral Endowment
      DXQj4SQ.png

      KX1okT3.png
      Tier 2
      aGDXx7F.pngMarch of the Dead - Uncontrollable Pet, Summon
      [gif]
      qgibqK9.png

      guvr9Jr.pngWarlock Blades - Uncontrollable Pet, Summon
      [gif]
      s41aJvd.png

      u6K8HZw.png
      Tier 1
      G6sTSK5.pngTyrannon's Familiar - Controllable Pet
      [gif]
      Db7uIa4.png

      mkqK3N8.pngRitual of Ebon Summoning - Controllable Pet
      [gif]
      Xp9qNPT.png
      = Unbound Ritual
      3Fki1IR.png

      GITdVfc.pngRitual of Radiant Summoning - Controllable Pet
      [Gif]
      bHrfswC.png
      = Unbound Ritual
      3Fki1IR.png

      zOOIt01.pngRitual of Primal Summoning - Controllable Pet
      [gif]
      U5pE1yj.png
      = Unbound Ritual
      3Fki1IR.png

      FlG8KHb.pngRitual of Arcane summoning - Controllable Pet
      [gif]
      Wm0Lnhd.png
      = Unbound Ritual
      3Fki1IR.png

      yq2ksqK.png
      Tier 1
      5FqnGLs.pngPillar of Poz - Ranged AoE, AoE Heal, Rune, Enchantment
      [gif]
      bdNfmvf.png
      = Dizzying Impact - Disorient
      nYxHVNE.png
      = Immense Power - Knock Back
      OM1xVie.png
      = Dilemma - Jinxed
      WRODD3J.png
      = Mystical - Mystified
      M8iyNNY.png

      Tier 2
      ZuGh0rV.pngArcane Vitality - AoE Heal
      [gif]
      HWUEoRL.png
      = Impart Freedom - Break-free
      XW62zTn.png
      = Mystical - Mystified
      ORX3K3T.png

      wF3utwP.pngDivine Renewal - Ally Revive
      [gif]
      kP9NvWv.png
      = Radiant Renewal - Team Revive
      kCYIfaV.png

      Tier 3
      yUMgBs0.pngVala's Light - AoE Heal
      [gif]
      JQg7ixB.png
      = Light Everlasting - Light Everlasting, Enchantment
      5dlozvq.png

      cEbjpVn.png
      Tier 2
      NrJsLaB.pngCircle of Arcane Power - Circle, Self Energy Buff
      [gif]
      TfRYRkx.png
      = Advanced Casting
      pAi8e5r.png

      QKJxntL.pngCircle of Ebon Wrath - Circle, Self Damage Buff
      [gif]
      6YOEMRZ.png
      = Advanced Casting
      pAi8e5r.png

      7fqRSor.pngCircle of Primal Dominion - Circle, Self Defense Buff
      [gif]
      edz1t6J.png
      = Advanced Casting
      pAi8e5r.png

      l7hehj9.pngCircle of Radiant Glory - Circle, Self Resurrect, AoE Heal
      [gif]
      cfp9UTC.png

      RDGIsYE.png
      0zXnOOq.pngSigils of Radiant Sanctuary - Sigils, AoE Stealth Buff, AoE Heal
      [gif]
      v2QMNDN.png
      = Mystic Transference
      xn0AISm.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      cFoyK8D.png
      pc6Qfkp.pngSigils of Ebon Weakness - Sigils, AoE Debuff, Curse
      [gif]
      xNwKrsw.png
      = Mystic Transference
      xn0AISm.png
      = Inner Peace - Heal over Time, Restoration
      x1Rv9eI.png

      jauMxA0.png
      Tier 1
      K2yYuQx.pngEnchanter - Slotted Offensive Passive
      [Icon]
      WNnX5Gj.png

      AnHNuyb.pngAura of Arcane Clarity - Slotted Support Passive
      [icon]
      Gp6K4Vj.png

      UaJ7OtE.pngAura of Ebon Destruction - Slotted Support Passive
      [icon]
      NSsHL2U.png

      GhshkOp.pngAura of Primal Majesty - Slotted Support Passive
      [gif]
      yBhxp1x.png

      Se7Wh4m.pngAura of Radiant Protection - Slotted Support Passive
      [gif]
      xySb2zm.png

      c5u7dNo.png
      Tier 1
      Spellcaster - Ranged Damage Toggle Form
      Scales with Intelligence
      K2yYuQx.png
      DQG8nBg.png

      Compassion - Healing Toggle Form
      Scales with Presence or Recovery
      TMCX6xj.png
      exZTUta.png

      8d8zOR6.png
      5c48tcP.pngEldritch Shield - Block
      [gif]
      aC9DURQ.png
      = Imbue with Power
      xNEVNDp.png

      XFnek62.png
      Tier 1
      Conjuring - Energy Unlock
      RiN62Jp.png
      dZJCp8Q.png

      fjJqqdJ.png
      Requires level 35
      yJq1Q83.pngPlanar Fracture - Ranged AoE, Ultimate ,DoT, Debuff
      [gif]
      EoQGikF.png
      = Double Vortex
      MPYPyPq.png

      614ZRtJ.pngCrashing Incantation - Ultimate, AoE
      Concentrate all of your magical energies into a destructive blast.
      [gif]
      vgu33ba.png
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited September 2021
      [*]Post 28
      [Under Construction]
      Mystic:
      Xadh1YU.png
      Bestial Supernatural:
      iLeYLNi.png
      JRN6OMv.png
      oiGvois.png

      Example Builds

      E2cbDwZ.png
      Bestial Fury - Melee Single Target, Energy Builder
      [gif]
      1invSTW.png
      = Rip and Tear - Bleed
      EPyVkyD.png

      J2fw20G.png
      Tier 1
      Bite - Melee Single Target, Bleed
      [gif]
      aLPigvf.png
      = Furor Venenum - Stun, Furious
      ic6mo8p.png
      = Rabies - Deadly Poison, Deadly Poison Refresh
      MLNrvAn.png
      = Scent of Blood - AoE Bleeds, Bleeds Refresh
      8DQQd64.png

      Feint - Melee Single target, Stun
      [gif]
      KzvCm6s.png
      = Trauma - Trauma
      pAD9WU6.png

      Tier 2
      Thrash - Melee Single Target, heal, Snare
      [gif]
      SVaX9u6.png
      = Fester
      u4YtvYZ.png

      Tier 3
      Massacre - Melee Single Target, Knock Down
      EQTSkWO.gif
      fPwRpdF.png
      = Bloody Mess
      U99wU5m.png
      = Open Wound
      Od2vFdC.png

      Eviscerate - Melee Single Target, Rupture
      [Gif]
      OBVaAZf.png
      = Messy - Shredded Refresh
      wTu2atF.png

      60NXniO.png
      Tier 0
      Shred - Melee AoE, Bleed, Combo
      [gif]
      iCdfKX9.png
      = Penetrating Strikes - Shredded
      GiaSe8V.png

      Tier 1
      Frenzy - Melee AoE, Bleed, Combo
      [gif]
      O3BQA7j.png
      = Fear Sense - Furious
      Sl2gswn.png
      = Poison tipped Claws
      UCQjUZm.png

      Venomous Breath - Ranged AoE, Poison
      [gif]
      bWbyYh0.png
      = Paralytic Bile
      0Jh2TvU.png
      = Infectious Bile
      O98qyJG.png
      = Locust Breath
      9dvlksF.png

      Lacerating Cyclone - Ranged AoE, Knock Back
      [Gif]
      eFmfcpf.png
      = Vortex Technique
      g9Fp4p8.png
      = Stand your Ground
      QNOufBa.png

      Hk8qbAM.png
      Tier 0
      Barbed Chain - Melee Single Target, Bleed, Combo
      [gif]
      iCdfKX9.png
      = Sever - Shredded
      GiaSe8V.png
      = Wild slashes - Furious
      TKFzcnB.png

      Barbed Lariat - Melee Damage, Knock To
      [Gif]
      Bg8lhkV.png
      = Open Wounds
      kXsmjah.png
      = Messy
      ExZZfn2.png
      = Slice and Dice
      VmlzNdu.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      IkRwvQ7.png
      Pounce - Lunge, Knock Down
      [gif]
      Pi1o1sk.png
      = Furious Rush
      lQJbwxH.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png

      Tear Down - Lunge, Bleed, Knock Down.
      [gif]
      Fdo262b.png
      = Thrill of the Hunt - Charged Up
      7y0te5l.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png

      yq2ksqK.png
      Tier 2
      UNLOCKABLE POWER: Blood Moon Event
      Moonstruck - heal, Rune, Enchantment, Knock Down
      [gif]
      VyXkKet.png
      = Moonlight
      TRo08qL.png
      = Lunar Force
      XlLAS4y.png
      = Midnight Frenzy
      GWbOf56.png
      = Nightmare - Pyre Patch, Clinging Flames, Burning Effect.
      5Ye2jWG.png

      D39Xa9n.png
      Tier 2
      Cower - Threat wipe, Stealth
      [gif]
      KMEyr2O.png
      = Run Away!
      yohmaUq.png

      Soul Mesmerism - Paralyze
      [gif]
      72QC9qK.png
      = Glossolalia
      Lkpj61W.png

      VOyjuwP.png
      Tier 2
      Last Stand - Active Defense, Self Resurrection
      [gif]
      UE1N0tc.png
      = Eyes on Me
      PnHvf5o.png
      = Fighting Spirit
      hZrepQL.png

      Resurgence - Active Defense, Self heal, Increased Health
      [icon]
      Owgg1uO.png

      RDGIsYE.png
      Tier 2
      Howl - Support AoE, Furious, Fear
      [gif]
      cumGV37.png
      = Make them tremble
      XaSNjhG.png
      = Intimidating Force
      yDIxLR2.png

      u6K8HZw.png
      Command Animals - Controllable Pet
      [gif]
      8D7zYR9.png

      jauMxA0.png
      Tier 1
      Regeneration - Slotted Defensive Passive, Self heal over time
      [Icon]
      y4zBnx5.png

      Pestilence - Slotted Offensive Passive, DoT
      [Icon]
      EowboID.png

      c5u7dNo.png
      Aspect of the Bestial - Melee Damage Toggle Form
      Scales with Strength
      [icon]
      XaOCHHW.png

      Compassion - Healing Toggle Form
      Scales with either Presence or Recovery
      [Icon]
      GZtG9PL.png

      8d8zOR6.png
      Antagonize - Block
      [gif]
      6ln73MC.png
      = Quills - b]Bleed, Deadly Poison
      QPqovAI.png

      XFnek62.png
      Tier 1
      Wild thing - Energy Unlock
      Scales with Endurance, Recovery to a lesser degree.
      [Icon]
      EMfesDG.png

      Supernatural Power - Energy Unlock
      Scales with your recovery
      [Icon]
      KMo9n0c.png

      fjJqqdJ.png
      Unlockable at level 35
      Feral Rage - Active Ultimate
      [gif]
      broqSLz.png
      = I Need a nap
      XnmcXFk.png
      = Intimidation
      jWfaaDF.png
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited September 2021
      [*]Post 29
      [Under Construction]
      Mystic:
      YleyQci.png
      Infernal Supernatural:
      BhwQP3i.png
      3RKAfwc.png
      OCNtznT.png

      Example Builds
      E2cbDwZ.png
      Tier 0
      Infernal Bolts - Ranged Single Target, Energy Builder
      [gif]
      Dzmssor.png
      = Toxin Overload - Deadly Poison
      UDJZJ4V.png
      ​​

      J2fw20G.png
      Tier 1
      Devour Essence - Melee AoE, Self Heal
      [gif]
      rV4TrJl.png
      = Phlebotomist
      pD5YI5A.png
      ​​

      60NXniO.png
      Tier 1
      Vicious Cyclone - Ranged AoE, Knock Back, Poison
      [gif]
      9gUD0gk.png
      = Vortex Technique - Knock to, Furious
      hovW4zU.png
      = Stand your Ground
      QNOufBa.png

      Venomous Breath - Ranged AoE, Poison
      [gif]
      cupt2PX.png
      = Paralytic Bile - Stun
      ei0xdLA.png
      = Infectious Bile
      4Eajt7X.png
      = Locust Breath - FX Change
      OiDJn4h.png
      ​​

      Epidemic - Ranged AoE, Poison
      [gif]
      1Q8RKr0.png
      = Outbreak
      aU1rA9i.png
      ​​​​

      Hk8qbAM.png
      Tier 0
      Infernal Blast - Ranged Single Target, Poison, Blast
      [gif]
      hVXFQ0F.png
      = Virulent Propagation
      nnrJEzs.png
      ​​

      Lash - Ranged Single Target, Poison, Combo
      [gif]
      ctNAqzQ.png
      = Decay
      tiVc5O2.png
      ​​

      Vile Lariat - Ranged Single Target, Knock to, Poison
      [gif]
      gTkR02a.png
      = Fester
      5kohfah.png
      = Work Up - Heal over Time, Restoration
      x1Rv9eI.png
      = Viral
      FNjKgAV.png
      = Corrupt
      Tht4gQD.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png
      ​​

      Tier 3
      Defile - Ranged Single Target, Deadly Poison
      [gif]
      eOPigox.png
      = Plague Bearer - Noxious Poison
      8IvqBf2.png
      ​​

      wYW8pD0.png
      Tier 1
      Condemn - Ranged AoE, Poison
      dqkt8Id.png
      = Redemption Denied - Paralyze, Stun
      2wfA2wj.png
      = Corrupting Force
      7dtYDO8.png
      = Dark Rune
      xqlL0rA.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png
      ​​

      yq2ksqK.png
      Tier 1
      Life Essense - Self Heal, AoE Heal
      [gif]
      lx3l6OC.png
      = Infernal Bond
      0L8fcIe.png
      ​​

      Tier 2
      Death's Embrace - Ally Revive
      [gif]
      CyfeBU4.png
      = Pact - Team Revive
      CQklhnK.png
      ​​

      Tier 3
      Rebirth - Self Revive
      [gif]
      IxrC5yt.png
      = Grave Consequences
      znVkZRO.png
      ​​

      cFoyK8D.png
      Tier 2
      Will-o-wisp - Ranged AoE, Poison, Debilitating Poison
      [gif]
      gIf9lWe.png
      = Guide - Illumination, Illuminated
      K05YgLC.png
      = Cursed - Hexed, Curse
      8TP8uPX.png
      = Ghost Fire - Clinging Flames, Burning Effect, Fear, Mental State
      QenpdVb.png
      ​​

      D39Xa9n.png
      Tier 2
      Crippling Coils - Ranged Single Target, Incapacitate, Poison
      [gif]
      4nMOJeY.png
      = Barbed Chains
      baHp4im.png
      = Light Everlasting
      5dlozvq.png
      = Nailed to the Ground - Travel Power Lockout
      LpQWM7u.png
      ​​

      Locust Swarm - Paralyze
      [gif]
      gaDSydD.png
      = Festering Bites
      Zl2962u.png
      ​​

      Entrancing - Threat Wipe, Stealth
      [gif]
      HAx3oWv.png

      Curse - Ranged AoE, Stun
      [gif]
      ngsp6FA.png
      = Jinx
      Es3a47Q.png
      = Needles
      2N4RqFv.png
      = Covet - Heal over Time, Restoration
      x1Rv9eI.png
      = Corrosion
      f0OGMUC.png
      ​​

      Soul Mesmerism - Paralyze
      [gif]
      pOqLaDL.png
      = Glossolalia
      mNHREDp.png
      ​​

      VOyjuwP.png
      Tier 2
      Resurgence - Active Defense, Self Heal, Increased Health
      [icon]
      mqcpFlO.png

      jauMxA0.png
      Tier 1
      Regeneration - Slotted Defensive Passive, Self Heal over time
      [Icon]
      OvPI2gR.png

      Pestilence - Slotted Offensive Passive, DoT
      [Icon]
      2p9oWz6.png

      c5u7dNo.png
      Tier 1
      Aspect of the Infernal - Ranged Damage Toggle Form
      Scales with Ego or Intelligence
      [icon]
      YhxAc4E.png

      8d8zOR6.png
      Voodoo doll - Block
      [gif]
      yMrxCKQ.png
      = Voodoo Curse
      WAFnvH8.png
      ​​

      XFnek62.png
      Mephitic - Energy Unlock
      Scales primarily with Endurance, Recovery to a lesser degree.
      [Icon]
      674BeGW.png

      Supernatural Power - Energy Unlock
      Scales with your Recovery
      [Icon]
      KMo9n0c.png

      fjJqqdJ.png
      [icon]
      Corrosive Pit - Ultimate, Noxious Poison, Deadly Poison
      [gif]
      oHfs4Qo.png
      = Toxicity - Debilitating Poison
      KKbCVM3.png
      ​​
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 30
      [Under Construction]
      Freeforms Post 1
      Understanding freeforms and overall Hero Building
      When it comes to building your hero, it's incredibly simple and you should take it all towards a casual approach.
      Champions Online is practically 33% build, 33% gear, and 34% Execution with how you work your hero towards 100% to your fun.
      When it comes to these Roles, Powersets, and finding/creating synergies to work,
      you can do ANYTHING you want
      Use this Site to plan out your builds, it helps you out in the long run for creating your Champion your way!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<

      Identify with your Role! You'll look good regardless of what you do; be sure you can approach your decision(s) with confidence as you understand your role and the powers you choose! This will mostly lean towards Freeforms, but still have a grasp on what to expect on your Archetypes.
      Below are ten builds, two of each significant role that we are going to use as examples on a finished concept build outlook on this post:

      Damage Dealers:
      "I'd like to make a bullet witch with good damage, using darkness and guns, but I also want to survive too."
      "> > Click here for The Bullet Witch Build Skeleton < <"
      - This could identify as a Balanced DPS Role that uses Munitions mainly and Darkness secondarily, with a balance between survivability and damage.
      - This could be a Supportive DPS Role that primarily uses Darkness and has guns on the side as an accessory, with a balance between group sustainability and damage.

      "I want a super strong ninja that can combo his way around blades and can assassinate anything!"
      "> > Click here for The Jōnin Build Skeleton < <"
      - This could be a Glass Cannon DPS of the Single Blade, Dual Blades, and Fighting Claws variety; that deals incredibly high damage, but cannot afford to take too many hits.
      - This could be a Balanced DPS using Single Blades, Dual Blades, and Fighting Claws, with a self determined balance between survivability and damage.

      Ranged Fire/Earth Build:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=12750rIKWGNP0610002000240G2A00EF032H038M0CI703IJ052D002M072O002G03MO00IP050mUC0000000050000000000&e=

      Melee Laser Sword/Electricity build:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=14380oQUMGHL0610Z1A000A105A30C17031403A7001C0W1E03A903AA00A504AD041H00AG0C0maU0000000040000000000&e=

      Tank:
      Mage Main Tank Build
      Kaiju Main Tank Build
      Gunslinger Dodge Tank:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=12370rPGKNWI0610118000E2058204EC03894SEB008G0ZEQ2cEG038E00ER048U08ON04EZ043UjD0008000030000000000&e=

      Fire/Infernal Regen Off-Tank:
      https://aesica.net/co/herocreator.htm?v=37&amp;n=The Siphon&amp;d=153710PWNYVO061000O000O30LOA03OI0K2B002F1J2H032K082C032D002N082O00ON002G160tH60000000030000000000&amp;e=

      Might/Force PFF Off-Tank:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=11370WAPEOYD0610003000J22NJ80O34033208JC0036033G03JI043703JN03JQ1JON003I003AuX0000000030000000000&e=

      Healers:
      Offensive Celestial/Darkness Healer:

      Pure Beginner Arcane Sorcery Healer:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=16370n000000061000M000M10mM203MC03MJ0WMF00ML03Mb05MG03MH00Ma08OQ00MM04MK050n1S0000000060000000000&e=

      Debuff Heavy Weapons/Fire Healer:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=16370nOPYTSM061000H000H109H204MC0327032B002H032I03H6032D00G704HJ0O2J042Q002x7A0000000060000000000&e=

      Crowd Controller:
      Offensive Gadgeteering Crowd Controller
      Healing Infernal/Telepathy Crowd Controller:
      https://aesica.net/co/herocreator.htm?v=37&n=&d=16370nOPYTSM061000O000O70KO803MB03G40KFD00G703GK01OD03GC00OK08OI04ES03FR082x7A0000000060000000000&e=

      Debuff Electricity/Wind/Force Crowd Controller
      https://aesica.net/co/herocreator.htm?v=37&n=&d=16380n000000061011100011081405MC03K503GB001F031G0445031A004C034804ES034K002xDS0000000020000000000&e=

      Summoner:
      Technomancer
      Toy Soldier
      Tanks:


      Then select your primary Super Stat (PSS) and your Secondary Super Stat (SSS), that best fits your desired role as described in Post 2 Super Stat segment:
      r8negVu.png
      bjVEfxH.png

      H5zi1L5.png
      5xK4oNo.png

      9fcxKIq.png
      hc6hiXo.png

      JfydifO.png
      9WyywNP.png

      Y6CixwS.png
      cJvwdEV.png

      qlC8xmt.png
      3ooecwt.png

      AYwRUvU.png
      vL3NST2.png

      cu7moXu.png
      SSYHyt4.png

      Z9WkJON.png
      Here are three builds of each significant role that we are going to use as examples on a finished concept build outlook on this post:
      "I'd like to make a bullet witch with good damage, using darkness and guns, but I also want to survive too."
      "> > Click here for The Bullet Witch Build Skeleton < <"
      Constitution and Recovery to help with survivability in health and defense, and also energy regain since Killer Instance Energy Unlock or Spirit Reverberation Energy Unlock scale from Recovery. This also fits with the Concentration toggle form since they're using ranged powers and use the Ego Super Stat that Concentration can scale from! Let's grab the Night Warrior Passive, since they're damage types don't exactly synergize to well (Dimensional and Piercing Damage) and you can dodge well enough to survive and both powersets can heal. They then proceed to use either Burst Shot and Two gun Mojo for the guns or Shadow Blast and Ebon Ruin for the darkness single target, And Bullet hail and Lead tempest for guns AoE or Soul Vortex with Ebon Rift and Shadow Embrace for Darkness AoE. It's their Freeform!

      "I want a super strong ninja that can combo his way around blades and can assassinate anything!"
      "> > Click here for The Jōnin Build Skeleton < <"
      Dexterity would be absolute key to increase all damage we inflict with scaling Critical Chance, Critical Severity, and Defense Penetration. Since this feels mainly martial arts and it's toggle forms and energy unlocks mostly scale with Dexterity that choice is a safe bet as well. we can settle on Strength to set the base to increase all melee damage as a Secondary Super Stat. We can take either recovery to really focus on damage or Constitution to give us more survivability instead, it is definitely up to them. Either way, they are prepared to take out big targets with ease, they would just need to be careful in being caught off guard from unsuspecting damage! The Single Bladed side would be the main single target damage dealer, while the Dual Bladed side can enable them to survive better while still attacking multiple enemies, sometimes both in between!

      "I just came into the game and I want to learn how to main tank, but I want to do it with Runes and magic!"
      "> > Click here for The Citadel Build Skeleton < <"
      - As this identifies as a Tank Role that uses Arcane Sorcery, this can start out with Constitution Primary. It being the safest beginner friendly Primary Super Stat for defensive tanks, Hold and knock resistance simultaneously, and some health regeneration if necessary. The Secondary super stats could be Intelligence for the Toggle Form Spellcaster that fits to increase ranged damage more and the Conjuring Energy Unlock that fits; the other being Dexterity to perhaps take advantage of a few of Constitution's Critical Chance and Secondary Super Stat Specs. The Defensive Passive could be Defiance as it provides the heaviest defense against spiked hits. and the powers from Arcane Sorcery could be Eldritch Blast, Hex of Suffering, and Soul Beam for single target, and Skarns Bane for AoE, all with the challenge advantage for additional threat!

      "I want a destructive kaiju off tank that feels strong and invincible, but I have a physical disability so I can't run around alot."
      "> > Click here for The Kaiju Build Skeleton < <"
      - Hey, that's totally okay, we can work with that! We'll start by making our melee strong with Strength Primary! Being a tank, Constitution is absolutely mandatory in order for it to survive. Recovery is set here in order to make sure we can regain energy for our next attack added that energy regain scales with Recovery while blocking. There are two lunges in the build as well as abilities that allow enemies to come to you and attack from a distance, each with the challenge advantage that makes the enemies attack you! Plenty of sustain as well from multiple sources to keep you alive against the smaller mobs.

      "I want heaven and hell at my beck and call as I wreak havoc on mobs and still help my allies!"
      "> > Click here for The Contrast Build Skeleton < <"
      - Well, this can be challenging to build at first, but this feels like a Support Role. Heaven and hell both have holy fire and hell fire, so the Infernal Power Set or the Fire Power Set can bridge in between summoning Angels and Demons with mystical abilities as we aid our allies. We can start with Presence Primary to bring out the supportive nature specs and bonus healing and still debuff enemies with vulnerability spec. Constitution can be used for safety in case enemies are attacking you and still benefit from Presence Primary's Specs for Secondary Super Stats; Recovery could also be chosen as a safe bet with our powers to regain energy with energy unlocks even to a lesser degree. With Aura of Ebon Destruction added, they can dish out damage themselves as well as aid their allies/summons with more damage galore while healing with any attack they have!

      "I've got this idea to hold enemies down using stuff I throw, but I still want to hold my own in damage!"
      "> > Click here for The Grenadier Build Skeleton < <"
      - This can be an Offensive Crowd Controller with a strong sense of gadgeteering and Munitions! This may need to go Hybrid in this case to make things easier on them to either dish out damage in Ranged Role or Crowd Control in Hybrid Role without too much sacrifice. Intelligence can allow supportive individuals to still dish out damage using Defense penetration and scaling Super and Core Stats as well, especially users of high cooldowns and Molecular Self Assembly Energy Unlock. Dexterity can be viable here to increase critical strike for their attacks, and their Damage over Time abilities scale on Critical Chance and Severity. Presence can be added here to allow another set of gear to primarily focus Presence to still scale their Hold Strength and self sustainable heals for more opportune moments should they decide to switch to hybrid role! As they throw their objects, Stunning with Concussion grenade, rooting them with Entangling Mesh, then taking advantage of their state with Grasping Shadows will open up enemies to more damage and keep them under Hard Hold Effects.

      Lastly, set out the Spec Trees and Masteries that go alongside your roles. This is where things begin to branch out these will be explained in more detail in the next 4 posts regarding each role example provided here.


      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2023
      [*]Post 31 - Creating a Damage Dealer
      0GTqCFB.png

      While attacking from close range or afar, the role of a Damage Dealer means to keep the pressure on foes throughout the battle. Making sure enemies are taken out quickly with high amounts of Damage per Second, the Damage Dealer (or DPS), strives to down the competition before it downs them!
      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      Melee and Ranged Damage Dealer Fundamentals:

      Damage Type and Offensive Passives:
      2u2LdUO.png
      nPppc9x.png
      These Offensive Passives increase Piercing Damage, Slashing Damage, and Crushing Damage each with a unique ability.

      Kinetic Manipulation
      TnXbyrz.png

      Earth Form
      fFbhJ34.png

      oBvPZAy.png
      These Offensive Passives increase Fire Damage, Cold Damage, and Toxic Damage each with a unique ability.

      Fire Form
      ZHMgbSx.png

      Ice Form
      z8WNx0b.png

      yJPeD5L.png
      These Offensive Passives increase Electric Damage, Particle Damage, and Sonic Damage each with a unique ability.

      Electric Form
      0GTqCFB.png

      Quantum Stabilizer
      8KDb3vA.png

      9knAeOP.png
      These Offensive Passives increase Ego Damage, Dimensional Damage, and Magic Damage each with a unique ability.

      Ego Form
      0KVTmOW.png

      ID Mastery
      qYTGho3.png

      Shadow Form
      riN3CJ4.png

      cCl9pIc.png
      These Offensive Passives do not follow the normal parameters of Damage Categories and are unique on their own.
      Night Warrior
      jb5oqVR.png
      Increases ALL Damage Categories regardless of Distance.
      Storm Bringer
      U5y2rXt.png
      Increases Crushing Damage, Cold Damage, and Electrical Damage.
      Quarry
      b7OrlDi.png
      Increases All Ranged Physical Damage, with Other Damage Type to a lesser degree.
      Targeting Computer
      b63DSC3.png
      Increases All Ranged Technology Power Tree Damage.
      Composure
      qJ5jGKL.png
      Increases All Techonology Power Tree Damage.
      Way of the Warrior , Unstoppable
      zL67Js2.png , YUr6Gcp.png
      Increases All Melee Damage and Bleed Damage, with Other Damage Type to a lesser degree.
      Enchanter
      K2yYuQx.png
      Increases Magic Damage, Dimensional Damage, and Toxic Damage.
      Pestilence
      G76Ux2E.png
      Increases Slashing Damage and Toxic Damage.

      Toggle Forms:
      vHd44iG.png
      Strength based Toggle Forms
      Here are the Toggle Forms that scale with Strength and how to stack them:
      hSHa5aw.png
      Dexterity based Toggle Forms
      Here are the Toggle Forms that Scale with Dexterity and how to stack them:
      bEK45J3.png
      Ego based Toggle Forms
      Here are the Toggle Forms that Scale with Ego and how to stack them:
      9zfKqJs.png
      Intelligence based Toggle Forms
      Here are the Toggle Forms that Scale with Intelligence and how to stack them:
      02YgDJC.png
      Presence based Toggle Forms
      Here are the Toggle Forms that Scale with Presence and how to stack them:
      xjivOG9.png
      Recovery based Toggle Forms
      Here are the Toggle Forms that Scale with Recovery and how to stack them:
      VQd38Tr.png
      Endurance based Toggle Forms
      Here are the Toggle Forms that Scale with Endurance and how to stack them:
      Pfk6apO.png


      Damage Debuffs:
      Zubyx22.png
      wpcneKw.png


      Quick Explaination:
      nWGoyIo.png
      Recommended Primary Super Stats:

      UT45nju.png
      UbfNwpw.png

      ZA2fNhZ.png
      ctyhczH.png

      F60ezXm.png
      s15huvs.png

      ZtdOzOK.png
      pZrzgsQ.png

      0l1AIlA.png
      S8ob6ba.png

      Recommended Spec Trees:

      zeWn6Wh.png
      EDr93bq.png

      gYwGWkq.png
      GmKZ1vR.png

      sYzraMR.png
      nXKbeWl.png

      elEwWr8.png
      amWTHzQ.png

      EiY1XKU.png
      75keViU.png



      Detailed Explaination:

      Step 1: Select your Primary Super Stat (PSS), Secondary Super Stats(SSS), and Talents!

      Dryb9sq.png
      Recommended Primaries:
      mtjUqBp.png
      [Strength]
      Increases your Melee Damage, your Melee Knock Strength, your Knock Resistance, and your pick up/throw object ability
      PSS: Common for Melee based roles, Strength as a PSS caters to those looking for heavy hits, melee onslaughts, and heavy resistance
      SSS: Increased Melee Damage
      C52KQTK.png
      [Ego]
      Increases your Ranged Damage, Ranged Knock Strength, and Hold Resistance.
      PSS: Common for ranged roles, Ego's Specialization caters to those who look for High crit rates, Durability and damage balance, and Ranged barrages.
      SSS: Increased Ranged Damage
      INVvyrV.png
      [Dexterity]
      Increases your Critical Chance and your Aggression Stealth Strength.
      PSS: Common for Dodge based roles, Dexterity's Spec tree caters to those looking for stealth qualities, High damage from any range, and dodge/avoidance properties to keep them afloat.
      SSS: Increased Critical Chance
      jpSxiRm.png
      [Intelligence]
      Increases your Perception, Cost Discount, and Cooldown Reduction.
      PSS: Common for defense penetrating and jack of all trade roles. Intelligence's Spec tree caters to those who aim to increase general stats, Crowd Control, and deal heavy damage to resistant targets.
      SSS: Decreased Power Costs/Cooldowns

      Recommended Secondaries:
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      PSS: Common for Defensive based roles, Constitution's spec tree caters to those who look to be heavily resistant with Defense and/or Dodge, Immovable and uninterrupted, And Self sustainable.
      SSS: Increased Health/Survivability
      gJlbO77.png
      [Presence]
      Increases your Healing Bonus, Crowd Control Strength, and Crowd Control Resistance.
      PSS: Common for supportive roles, Presence's Spec Tree caters to those who look to heal allies, debuff foes, and have a supportive base to allies.
      SSS: Increased Healing and Crowd Control Strength
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      PSS: Common for Self Sufficient Roles, Recovery's Spec Tree caters to those who look for self-sustain, high cooldowns, and quick energy regain.
      SSS: Increase Energy regain.
      5h6jw9f.png
      [Endurance]
      Increases your Maximum Energy
      PSS: Common for high energy costing roles, Endurance's Spec Tree caters to those that are looking to perform the heaviest high draining hits, have near indefinite energy, and self-sustain.
      SSS: Increased Maximum Energy


      Step 2:Select your powers and advantages!!

      As you select the powers and advantages you feel would be awesome, keep it's Damage Type in mind and be sure you a Damage debuff applicator power available too. Especially the higher tier powers that deal the most damage!
      Each power set does have specified mechanics and rotations that perform overly high damage, at your choice.
      Leveling Power Selection Guide:
      From Level 1 - 19:
      These are the beginning levels, letting you understand how the game operates with their mechanics, and how your own hero can play.

      Level 1:
      Select your Energy Builder Power and your Combo or Blast Power to start! Your energy builder will help replenish your energy to be able to use your new Combo/Blast Power and future powers to dish out even more damage.

      Level 6:
      Select a Primary Super Stat, this would help define you role in the game and start you off very well!
      Select a Tier 1 Power! This is usually the Ranged Blast power that targets an enemy or several or AoE Melee Power that hits more than 1 enemy, each with higher damage. Make sure you take that ability's Damage Type Debuff advantage to increase your damage on enemies with other abilities of that same Damage Type.

      Level 8:
      This is absolutely important! Select your Offensive Passive, but be sure the Offensive Passive's Damage Type scaling matches what you'd like your DPS to become within their powerset.

      Level 10 Checkpoint:
      At level 10 you earn your first Specialization tree based on your primary Super Stat, you are able to change this inexpensively, but be sure you understand that you are selecting! You also obtain a Secondary Super Stat at level 10 to get started with even more output.

      Level 11:
      Select your Tier 1 - 2 Power, This is usually a power that is either a heal or a power that has an advantage that heals you to sustain you in combat. If this power is an attack, make sure that power has an advantage (Work up, Recharge, Stim pack, light everlasting, Illuminated, etc.) that applies health to you.

      Level 14:
      This is Absolutely Important! Select your Toggle Form, but be sure the Toggle Form matches what you exactly do to stack your form and fits the damage that you want to increase, be it ranged or Melee damage. This is also your primary source of energy, to help alongside your Energy Builder. Toggle Forms will have one or two Super Stats they will strictly scale from, be aware when choosing your Talent.

      Level 15 Check Point:
      You obtain your final Secondary Super Stat! Commonly this is based on an energy stat, depending on your set, most operate on either Recovery or Endurance. Be sure to check out the power set's Energy Unlock and determine which secondary super stat is best for you! Be mindful, not every Energy Unlock's primary scaling stat is Endurance and/or Recovery; i.e Conjuring scales off of Intelligence, Telepathic Reverberation scales off of Presence, Hunter's Instinct scales off of Ego.

      Level 17:
      Select your Tier 1 - 2 Power, if you've already chosen powers within the Power Set and did not use other Power Sets, you could choose a Tier 3 Power in your set which starts your Great strength pretty early! Otherwise, you'll have to wait until level 20 to be able to use any Tier 3 power. This is usually your strongest single target or concentrated cylinder AoE attack that dishes out the highest damage of the set.

      From Level 20 - 29:
      Here are the intermediate levels, enemies have more health and hit harder, but so do you! Your gameplay may change from this point to be more action based. At level 20, you will have earned your second Specialization Tree that further settles what role you are. Make sure to read earlier in posts of above of possible Spec Trees you can be and what each spec does.
      Level 20 - 21:
      Select your Tier 3 Power. At this Point, any power can be chosen for Freeforms, else archetypes have their strongest powers from here. This is usually where builds start to feel more solidified with a proper rotation that helps make them what they are. Make sure to use your powers that apply the debuff matching the damage type for this strong attack!

      Level 23-25:
      This is Absolutely Important! Select your Energy Unlock, but be sure it matches what you do exactly to be able to replenish energy. From here, you'll use your energy Builder power less and less, allowing you to use more damaging powers near exclusively as Energy Unlocks are your secondary source of energy.

      Level 26-39:
      Heavily recommended! Select your Block Power best fitting for you! Enemies deal increased damage from here and it definitely becomes vital to your survival in your encounters.

      From Level 30 - 40:
      Reaching towards Level Cap 40, Enemies and situations will more than likely require you to be quick in your thinking and reactions with your powers, regardless if you're in a team or running solo. At level 30, you will earn your last Specialization Tree with level 40 being Max level and earning your Spec Mastery to finish your character, Make sure to read earlier in this post of possible Spec Trees you can be and what each spec and Mastery can do!
      Level 30 - 32:
      Enemies will increase their efforts more to down you so it may get hectic. Heavily recommended, you can either alleviate this by grabbing an Active Defense power and/or if in team content, grab an Active Offense power that fits your gameplay style and down the enemies before they down you.

      Level 35 - 37:
      From here on, you can choose any power you feel would help solidify the build. Be it an attack or any utility or supportive based power. Commonly, due to higher team content towards late game, it is highly recommended that you take a Threat wipe ability. There are some perception debuff powers that will have an Advantage that turns the power into a threat wipe. I.e Smoke Grenade, Blinding Light, Veil of Darkness/Mist, Smoke Bomb, Evasive Maneuvers/Laughing Zephyr, Magician's Dust, etc.

      Level 38 - 40:
      Congratulations! You're near the level cap! From here, start gearing for Endgame. And have your last power be something you'd like to be extraordinary! Have it be an ultimate, how about another heal, A self resurrection, or another Very strong Power! Anything goes at this point, and you're very comfortable with your build! If it is an Ultimate attack, make sure it matches the Damage Debuff that you apply to enemies mainly.

      Step 3:Gearing your DPS!!

      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Primary Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Secondary Prefixes:
      General 15 Silver Champion Recognition secondaries from the GCR Vendor.
      Determination, Cosmic, Onslaught.
      Eternal, Endless, Nightmare

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for at level 40:
      6k-8k Health Points
      400+ of the Super Stat towards their Damage Based Toggle Form stack buff.
      150-200 of the other Super Stats towards their Energy Unlock and general improvement.
      15%+ Toggle Form Stack buff
      85%+ Critical Severity
      30%+ Critical Chance
      150+ Defense And/or 40%+ Dodge

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Critical Chance is your highest priority! Next your critical severity if you can have your specs increase it from their Specialization Trees. If you can obtain some Defense/Damage Penetration, be it by specs or a mod, definitely do so! Lastly Offense, only drive for this if your Critical Chance and Critical Severity are already scaling from your super stats, for this core stat raises your overall damage similar to a toggle form stack. Following this rule of thumb prevents you from reaching diminshing returns quick and heavy, and allows you to balance where you need your damage most.
      Anti-Threat mods also exist just in case you constantly overtake the Tank's threat in damage quicker than they can catch up; This is best used for Freeforms and Archetypes without a Threatwipe ability. To compensate for what may seem like damage loss, you are given more of your Primary Super stat to provide general improvement to you. These mods always come in the form of a specified damage type to reduce threat with such as, Crushing Damage, Piercing Damage, Cold Damage, Dimensional Damage, and more!
      -Easy Way-
      Critical Strike > Defense Penetration ≥ Critical Severity > Offense ≥ Damage Type Anti-Threat
      Gear suffixes:
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat. Be sure to pay attention to your Passive if it grants defenses against certain damage types or grants overall dodge chance to follow this rubric:
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Max HP
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you are skyrocketing a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy

      Example Builds:
      Elemental:

      Technology:

      Telekinesis:

      Brick:

      Mystic:

      >>[Click Here for the Detailed Endgame DPS Guide made by Kamokami]<<​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited December 2022
      [*]Post 32
      BCkeUW6.png

      Able to protect their allies from harms way and absorb absurd amounts of damage, Tanks are the front line of any instance to date. Whether you want to take on this big bosses, take on the smaller mobs, lock them down, beat 'em down, Protect your allies, you can do it all. Champions Online just allows you do it your way.
      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      Main Tank and Off-Tank Fundamentals:
      Tanks begin with their Defensive Passives that helps define how they will perform their role.
      Main Tanks are extremely durable and can take the brunt of big spiked damage as they hold the most threating enemies to keep safe from cleaving the team.
      Off-Tanks are durable against smaller and yet more rapid attacks and can keep battalions of enemies from waving over their team.
      There are tanks that can perform both roles considered as a super tank, but may need to restrict on certain aspects to achieve such a feat.

      Defiance
      BCkeUW6.png
      Defiance is a Defensive Passive from the Brick Power Tree that specializes in taking the heaviest hits in combat as heroes with this passive are considered Main Tanks innately. However, the downside of this passive is that it cannot handle smaller, yet more rapid hits that can quickly down a hero alone, so it may have difficulty with being an Off-Tank. However, with the right setup, resistances, and recovery, you can enable it to Off-tank efficiently.

      Regeneration:
      ZulRzxk.png
      Regeneration is a Defensive Passive from the Bestial and Infernal Power sets that specializes in regenerating health at an accelerated rate. This passive ramps up from early levels and evolves to allow all self healing powers affect you much more than normal. You take incoming damage that reduces your resistance a very minor amount before you quickly refresh it with it's self healing property to recover what was lost. This passive can quite easily off-tank, but can require heavy self healing and high resistances to be able to main tank efficiently.

      Invulnerability:
      JsrNHhF.png
      Invulnerability is a Defensive Passive from the Power Armor Power Set that specializes in taking the smaller and yet more rapid hits, reducing damage by a flat amount after resistances. This passive innately allows a hero to be considered an Off-tank and can make them feel quite invulnerable allowing battlefields of lesser enemies tickle them with damage. Invulnerability Heroes can be able Main Tank with the right setup and high enough resistances to take even harder hits.

      Personal Force Field:
      65dbtY0.png
      Personal Force Field is a Defensive Passive from the Force Power set that specializes in providing a shield as an additional layer of defense. This passive innately is used while commonly paired with the Inertial Dampening Field Toggle form to become a powerful and supportive self regenerative Off-tank. This passive also assists and plays well with healers that tend to overheal with shielding properties and not render them non-optimal. While this Passive acts as a health extension, it is still recommended that you focus your defense, resistances, health, and have powers that reduce enemy damage strength to become an adequate Main Tank.

      Lightning Reflexes:
      OlaLK3m.png
      Lightning Reflexes is a Defensive Passive from the Martial Arts Power Tree that specializes in dodging and avoiding damage. Whether it is large or small, it has a great chance to reduce the damage to a very high degree based on your Avoidance Core Stat percentage from your Dodge Core Stat percentage. This passive has a high learning curve to use properly and commonly allows a hero to be considered a Main Tank or an Off-tank with the proper setup. However, One wrong move can end it all.


      Threat Generation and you:

      Tanks must all generate aggro or "Threat" to keep enemies on them and protect their allies. There is a debuff advantage on most attack powers that all tanks must apply called "Challenge!" And there are three seperate styles of Challenge based on the attacks' style of targeting enemies.

      "Challenge!" is only applied on your primary target and grants the most threat generation on a consistent basis as you attack your target.

      "Challenging Strikes" genereates less threat but is applied on multiple targets hit with an Area of Effect attack power.

      If your attack power with the Challenge! advantage requires a target and hits multiple targets in an AoE, your primary target will receive the "Challenge!" debuff and secondary targets will receive the "Challenging Strikes" debuff.
      If your attack power with the Challenge! Advantage does not require a target and hits mulitple targets in a Point Blank AoE, all foes hit will receive the "Challenging Strikes" debuff.
      Both Challenge! and Challenging Strikes can stack on a single target with the right rotation and powers!

      "Commanding Presence" generates the most Threat, can affect all targets hit, and can also stack alongside Challenge! and Challenging Strikes.

      Quick Explaination:
      To give a quick rundown of what Tanks commonly may need to be labeled what they are within 12-14 powers.
      Tanks need:

      Safe Super Stat and Core Stat numbers from gear and specs:
      If Defense Tank:
      15k+ Health Points
      300+ Defense
      450+ Constitution and 100+ to other Super Stats

      If Dodge Tank:
      -Dexterity as a Primary Super Stat or Constitution Primary Super Stat with Dexterity as a Secondary Super Stat
      10k+ Health Points
      70%+ dodge Chance
      300+ Consitution, 300 Dexterity, 100 to the last Super Stat


      Power Selections:
      - Constitution as either a Primary Super Stat or Secondary Super Stat
      - 1 Debuff Applicating power
      - 1 Defensive Passive
      - 1 Single Target Attack with Challenge (preferably matching the Damage Types with the Debuff power)
      - 1 AoE Attack with Challenge (Preferably matching the Damage Type with Debuff power)
      - 1 Damage Based Toggle form (Preferably matching your Power Set and a Super Stat)
      - 1 Active Defense Power
      - 1 Block Power

      Core Mods and Core Stat Priority in Gear:

      Offense Gear and Slots: Confront or Damage Type Threat Mods

      Defense Gear and Slots: Defense, Maximum HP, or Dodge Chance

      Utility Gear and Slots: Cost Discount, Cooldown Reduction, or Power Set Damage Mods

      Recommended Primary Super Stats:

      [Constitution] - The Safest Primary Super Stat for tanks of all types.
      WbqHto8.png
      --- Tier 1 ---
      Unyielding - Your Constitution now Increases your Hold Resistance.
      Fuel my fire - Taking damage grants you [2/4/6]% of your Maximum Energy. This effect can occur once per second.
      Tough - Your Secondary Super Stats now provide an additional [0.5/1/1.5] Maximum Health Points.
      Resilient - Your Constitution now increases your Knock Resistance.
      ===Tier 2===
      Deflection - Your Dexterity now grants Dodge Chance Rating.
      Quick healing - Your Secondary Super Stats increase your Health Regeneration.
      Adrenaline Rush - Whenever one of your attacks critically hits, you are healed for [1/2]% of your Maximum Health.
      Armored - Increases the amount of Defense you receive from items by [10/20]%
      [Strength] - For the highest defense stats and other additional output benefits. Ideal for Melee tanks.
      g9X0iPP.png
      --- Tier 1 ---
      Swole - 0/3 - Strength now grants you +[1/2/3] Maximum Health Points.
      Physical Peak - Your Secondary Super stats now grant a Cost discount to your Melee powers.
      Quick Recovery - Your recovery increases your Health Regeneration.
      Aggression - Increases the amount of Offense you receive from items by [10/20]%.
      ===Tier 2===
      Balance - Your Strength now grants Knock Bonuses to your Ranged Knock powers, equal to [25/50]% of the bonus it grants your Melee powers. However, this Specialization causes your Ego to no longer affect the Knock Strength of your Ranged Powers.
      Brutality - Your Secondary Super Stats now increase your Critical Severity.
      Juggernaut - Your Constitution now grants Defense.
      Overpower - Your Strength now increases your Melee Critical Chance.
      [Ego] - For increased damage from critical strikes while being durable. Ideal for Ranged Tanks.
      Cz1XuW2.png
      ---Tier 1---
      Mental Endurance - Increases the amount of Maximum energy your recovery grants by [33/67/100]%
      Force of Will - Your Secondary Super Stats now grant Defense.
      Insight - Your Ego now grants a Cost Discount to your Ranged Powers.
      Aggression - Increases the amount of Offense you receive from items by [10/20]%
      ===Tier 2===
      Follow Through - Your Ego now increases your Critical Severity.
      Exploit Opening - Whenever you Critically Strike a foe, your next Non-Critical Strike deals additional damage equal to 15%/30% of your Critical Severity.
      Sixth Sense - Your Secondary Super Stats now increase your Critical Chance.
      Mind over Matter - Your Ego now grants Knock bonuses to your Melee Knock Powers, Equal to [25/50]% the bonus it grants your Ranged powers. However, this specialization causes your Strength to no longer affect the Knock Strength of your Melee powers.
      [Dexterity] - Precisely used for dodge tanking with increased stats via Dexterity and Constitution. Ideal for Dodge tanks.
      wBuSQn6.png
      ---Tier 1---
      Combat Training - Offense now grants Critical Strike Rating.
      Gear Utilization - Increases the amount of Offense and Defense you receive by [6/12/18]%
      Brush it Off - Increases your chance to Dodge AoE attacks by [5/10]%
      Power Swell - Whenever you get a Critical Strike, the cost of your next Damage or Healing Power activation is Reduced by [5/10]%
      ===Tier 2===
      Evasion - Your Secondary Super Stats now grant Avoidance.
      Deadly Aim - Your Secondary Super Stats now increase your Critical Severity
      Expose Weakness - Whenever you Critically Strike a foe, you reduce their resistance to your attacks by [1/2]% for 10 seconds. This effects stacks up to 5 Stacks.
      Quick Reflexes - Your Dexterity now grants Dodge Chance.
      [Presence] - Provides supportive benefits on top of being durable. Ideal for supportive Tanks.
      YU01hMh.png
      ---Tier 1---
      Repurpose - Your Offense from items now grant [0.1/0.2/0.3]% Bonus healing for each point of Offense.
      Selfless Ally - Healing an ally heals you for [5/10]% of that amount.
      Dominion - Increases the amount of Hold Strength your Presence grants by [25%/50%]
      Grandeur - You gain [1/2/3] Offense for every 10 Presence you have.
      ===Tier 2===
      Brilliance - Your Critical Heals now increase the healing you do to that target by [1/2/3]% for 10 seconds. This effect stacks up to 3 times.
      Moment of Glory - Your Secondary Super Stats now increase your Critical Chance.
      Force of Will - Your Secondary Super Stats now grant Defense.
      Vulnerability - Your Paralyze and Sleep effects now decrease the target's Resistances by [5/10]% for 5 seconds.

      Recommended Spec Trees:

      Protector - Tank Spec Tree
      Used for Tanking and providing defensive capabilities, reducing active defenses, increasing Defense, and adjusting to any situation.
      GpHUfgO.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Beacon of Hope - Increases healing received from others by [3/6/9]%
      Unrelenting - While your Travel Power is not active, Snares no longer reduce your Movement Speed, and your Run Speed is increased by [10/20]%.
      Bulwark - Increases your Maximum Health by [5/10]% when not in the Hybrid role. When in the Hybrid role, this Spec instead causes your Super Stats to increase your Threat generation.
      ---Tier 2 ---
      Debilitating Challenge - Your Challenge now also lowers the damage Resistance of your target by [2/4]%
      Exhausting Strikes - Your Energy builder's attacks now reduce your primary Target's Damage dealt by [5/10]% for 10 seconds.
      Defensive Expertise - Your Active Defense Powers benefit from an additional [7/14/21]% Power Recharge Reduction.
      Resolute - Whenever you are Knocked or Held, you replenish [2/4/6]% of your Maximum Health over the next 5 seconds.
      Guardian - Ranged DPS/Tank Spec Tree
      Used for Ranged roles who look for durability while still being able to inflict damage through abilities, increase defenses by abilities, and other properties.
      Vp9H0NQ.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10%/20%/30%]
      Locus - . When you strike or are struck by an AoE, you gain a stack of Locus. When you reach 30 stacks of Locus, the stacks become Locus Eruption, which grants you [25/49] Offense and Defense. Locus Eruption lasts for 15 seconds, and prevents you from gaining additional stacks of Locus for the duration.
      Make It Count - Increases the Damage and decreases the cost of your Blasts attacks by [2/4/6]%.
      Ruthless - Increases your Critical Severity by [5/10]%
      ----Tier 2---
      Retribution - Single Target attacks made against you have a 10% chance to trigger Retribution, which grants you [5%/10%] all damage strength and Health Points every 2 secs for 6 seconds.
      Tenacious - Whenever you take Damage, you gain [5/10] Offense for 15 seconds, stacks up to 5 times, and can only occur once per second.
      Find the Mark - Your Ranged attacks have a [10/20/30]% chance to Expose your target, increasing your Ranged Critical Chance by 3% to that target for 10 seconds and stacks up to 3 times.
      The Best Defense - You gain [33/67/100]% of your Defense as Offense
      Warden - Melee DPS/Tank Spec Tree
      Used for Melee roles who look for durability while still being able to inflict damage through abilities, increase defenses by abilities, and other properties.
      7kKfYmq.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Slaughter - Increases the Critical Strike chance of your Melee Combo attacks by [3/6/9]%
      Ruthless - Increases your Critical Severity by [5/10]%
      Elusive - Increases your Resistance to AoE attacks by [10/20]%
      ===Tier 2===
      Reactive Strikes - Single Target attacks made against you have a 10% chance to deal [10/20]% of that Damage back to the attacker as Penetrating Damage. (Penetrating Damage is only resisted to all damage and ignores half of that resistance and the absorption provided by shields.)
      Tenacious - Whenever you take Damage, you gain [5/10] Offense for 15 seconds, stacks up to 5 times, and can only occur once per second.
      Upper Hand - Increases Melee Damage you deal to targets affected by Demolish, Shredded, Disintegrate, No Quarter, Stress, and Stagger by [2/4/6]%
      The Best Defense - You gain [33/67/100]% of your Defense as Offense.
      Sentry - Tank/Support Spec Tree
      Used for staying defensive and using supportive abilities while buffing allies, increasing outgoing heals, and crowd control durations.
      8RbUH0m.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Twist Fate - Your Energy builder grants stacks of Twist Faste for 5 seconds. Each stack increases your Dodge and Crit Chance by [1.5/3]%. Stacks up to 3 times.
      Precise - The strength of your Single Target attacks and your Heals, and shields on other players is increased by [3/6/9]%
      Sentry Aura - You and your teammates gain an additional [2/4/6]% Resistance to all damage.
      ===tier 2===
      Fortify - Whenever you get a Critical effect (from Damage or Heal) you gain Fortify, which lasts 10 seconds and stacks up to 3 times. Each stack increases your Healing Strength and Damage resistance by [1/2]%
      Stalling Tactics - Increases the duration of your Stun, Sleep, and Snare effects by [5/10/15]%
      Persevere - Single Target attacks made against you have a 10% chance to Heal you and nearby teammates for [10/20]% of the damage dealt.
      Reinforce - Whenever you Critically Heal, your target gains [5/10]% Resistance to all damage for 5 seconds. Whenever you Critically strike with a single target attack, you gain [5/10]% Resistance to all damage for 5 seconds

      Detailed Explanation:
      Step 1:
      Select your Primary Super Stat (PSS), Secondary Super Stats (SSS), and Talents!
      Determine your Primary Super stat based on what you aim to be as a Base. Then select the Secondary Super Stats based on how you want to further improve. Your talents can be whatever you like!
      Choose your Primary Super Stat and Secondary super Stats:

      Recommended Primaries:
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      PSS: Common for Defensive based roles, Constitution's spec tree caters to those who look to be heavily resistant with Defense and/or Dodge, Immovable and uninterrupted, And Self sustainable.
      SSS: Increased Health/Survivability
      mtjUqBp.png
      [Strength]
      Increases your Melee Damage, your Melee Knock Strength, your Knock Resistance, and your pick up/throw object ability
      PSS: Common for Melee based roles, Strength as a PSS caters to those looking for heavy hits, melee onslaughts, and heavy resistance
      SSS: Increased Melee Damage
      C52KQTK.png
      [Ego]
      Increases your Ranged Damage, Ranged Knock Strength, and Hold Resistance.
      PSS: Common for ranged roles, Ego's Specialization caters to those who look for High crit rates, Durability and damage balance, and Ranged barrages.
      SSS: Increased Ranged Damage
      INVvyrV.png
      [Dexterity]
      Increases your Critical Chance and your Aggression Stealth Strength.
      PSS: Common for Dodge based roles, Dexterity's Spec tree caters to those looking for stealth qualities, High damage from any range, and dodge/avoidance properties to keep them afloat.
      SSS: Increased Critical Chance
      gJlbO77.png
      [Presence]
      Increases your Healing Bonus, Crowd Control Strength, and Crowd Control Resistance.
      PSS: Common for supportive roles, Presence's Spec Tree caters to those who look to heal allies, debuff foes, and have a supportive base to allies.
      SSS: Increased Healing and Crowd Control Strength

      Recommended Secondaries:
      jpSxiRm.png
      [Intelligence]
      Increases your Perception, Cost Discount, and Cooldown Reduction.
      PSS: Common for defense penetrating and jack of all trade roles. Intelligence's Spec tree caters to those who aim to increase general stats, Crowd Control, and deal heavy damage to resistant targets.
      SSS: Decreased Power Costs/Cooldowns
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      PSS: Common for Self Sufficient Roles, Recovery's Spec Tree caters to those who look for self-sustain, high cooldowns, and quick energy regain.
      SSS: Increase Energy regain.
      5h6jw9f.png
      [Endurance]
      Increases your Maximum Energy
      PSS: Common for high energy costing roles, Endurance's Spec Tree caters to those that are looking to perform the heaviest high draining hits, have near indefinite energy, and self-sustain.
      SSS: Increased Maximum Energy

      Step 2:
      Start selecting your powers and advantages!
      As you select the powers and advantages you feel would be awesome, keep it's Damage Type in mind and be sure you a Damage debuff applicator power available too. Especially the higher tier powers that deal the most damage!
      Each power set does have specified mechanics and rotations that perform overly high damage, at your choice.
      Leveling Power Selection Guide:
      From Level 1 - 19:
      These are the beginning levels, letting you understand how the game operates with their mechanics, and how your own hero can play.

      Level 1:
      Select your Energy Builder Power and your Combo or Blast Power to start! Your energy builder will help replenish your energy to be able to use your new Combo/Blast Power and future powers to dish out even more damage.

      Level 6:
      Select a Tier 1 Power! This is usually the AoE Power that hits more than 1 enemy with higher damage, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Level 8:
      This is absolutely important! Select your Defensive Passive, but be sure the Defenses Passive matches what you'd like your tank to become.

      Level 11:
      Select your Tier 1 - 2 Power, This is usually a power that is either a heal or a power that has an advantage that heals you to sustain you in battle. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Level 14:
      This is Absolutely Important! Select your Toggle Form, but be sure the Toggle Form matches what you exactly do to stack your form and fits the damage that you want to increase, be it ranged or Melee damage. This is also your primary source of energy, to help alongside your Energy Builder. Toggle Forms will have one or two Super Stats they will strictly scale from, be aware when choosing your Talent.

      Level 17:
      Select your Tier 1 - 2 Power, if you've already chosen powers within the Power Set and did not use other Power Sets, you could choose a Tier 3 Power in your set which starts your Great strength pretty early! Otherwise, you'll have to wait until level 20 to be able to use any Tier 3 power. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      From Level 20 - 29:
      Here are the intermediate levels, enemies have more health and hit harder, but so do you! Your gameplay may change from this point to be more action based.
      Level 20 - 21:
      Select your Tier 3 Power. At this Point, any power can be chosen for Freeforms, else archetypes have their strongest powers from here. This is usually where builds start to feel more solidified with a proper rotation that helps make them what they are. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Level 23-25:
      This is Absolutely Important! Select your Energy Unlock, but be sure it matches what you do exactly to be able to replenish energy. From here, you'll use your energy Builder power less and less, allowing you to use more damaging powers near exclusively as Energy Unlocks are your secondary source of energy.

      Level 26-39:
      Heavily recommended! Select your Block Power best fitting for you! Enemies deal increased damage from here and it definitely becomes vital to your survival in your encounters.

      From Level 30 - 40:
      Reaching towards Level Cap 40, Enemies and situations will more than likely require you to be quick in your thinking and reactions with your powers, regardless if you're in a team or running solo.
      Level 30 - 32:
      From here on, you can choose any power you feel would help solidify the build. Be it an attack or any utility or supportive based power.

      Level 35 - 37:
      Heavily recommended! Enemies will increase their efforts more to down you so it may get hectic. You can either alleviate this by grabbing an Active Defense power.

      Level 38 - 40:
      Congratulations! You're near the level cap! From here, start gearing for Endgame. And have your last power be something you'd like to be extraordinary! Have it be an ultimate, how about another heal, A self resurrection, or another Very strong Power! Anything goes at this point, and you're very comfortable with your build! If it is an Ultimate attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Step 3:
      Gearing your Tank!
      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for a Tank at level 40:
      15k+ Health Points (10k -12k Health Points for Dodge Tanks.)
      450+ Constitution and 100+ to other Super Stats
      300+ Defense And/or 70%+ dodge Chance

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Threat(Aggro) Generation is the most important thing for a Tank! Besides having Challenge on your attacks to generate threat, there are Offensive mods that can convert the damage you inflict into additional Threat to keep the attention to you on your targets! Confront mods are the all around damage threat generation mod, but there are other Confront styled Mods meant for certain types of damage such as Fire Damage, Toxic Damage, Crushing Damage, Piercing Damage, and more! Past Threat Generation, if you are a Tank with Dexterity, You are to focus your Critical Chance Stat to keep your damage high end as much as possible for threat security. If you are a Tank without Dexterity, you are best to give a little focus to Offense to raise your base damage as much as possible for threat security.
      -Easy Way-
      Damage Type Threat/Confront Threat > Offense ≥ Critical Strike
      Gear suffixes:
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat.
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Dodge Chance ( Max HP if you do not like chances.)
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you have a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy

      Example Builds:
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2023
      [*]Post 33
      EsLEwKQ.png

      Strengthening your willpower and a definite increase in morale, healers are a vital role in making sure their allies are able to keep up the fight. Intense Healing, Shielding capabilities, debuffing enemies, buffing friends, and more! They are a wonderful asset to the team that can turn the tide of a battle by even their mere presence!
      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      Healer Fundamentals:

      Quick Explanation:
      To give a quick rundown of what a Healer may need to be labeled what they are within 12-14 powers.
      Healers need:

      8k-10k+ Health Points
      400+ Super Stat towards their Healing Based Toggle Form
      50%+ Bonus Healing
      150+ Defense


      - A supportive Super Stat that is either Presence, Intelligence or Recovery.
      - 1 Energy Builder Power
      - 1 Supportive Passive
      - 1 Healing Based Toggle Form
      - 1 Single Target Healing Power
      - 1 Outgoing AoE Healing Power
      - 1 Self healing Power
      - 1 Self Resurrection Power
      - 1 Team rez capable Resurrection power
      - 1 Block Power
      - (OPTIONAL) 1 Single Target/AoE Attack Power


      To give a quick rundown of what a Crowd Controller may need to be labeled what they are within 12-14 powers.
      Crowd Controller need:

      8k+ Health Points
      400+ Super Stat towards their Crowd Control Based Toggle Form
      50+ Crowd Control Strength
      150+ Defense

      - A Crowd Control Strength based Super Stats that is either Intelligence or Presence
      - 1 Energy Builder Power
      - 1 Supportive or Tanking Passive
      - 1 Self Healing Power
      - 1 AoE Stun Power
      - 1 AoE Paralyze / Sleep Power
      - 1 AoE Root Power
      - 1 Crowd Control based Toggle Form
      - 1 Block Power
      - (OPTIONAL) 1 Single Target/AoE Attack Power

      Core Mods and Core Stat Priority in Gear:

      Offense Gear and Slots: Bonus Healing or Critical Strike

      Defense Gear and Slots: Defense or Maximum HP

      Utility Gear and Slots: Cost Discount, Cooldown Reduction, or Crowd Control Strength

      Supports rely primarily through their Support Passive based on their damage type or support type and their Healing or Crowd Control based Toggle form with it's desired super stats.
      Support Passives:
      Damage Based Support Passives
      Hearth:
      uUxNg8S.png

      Seraphim:
      MOHSz0b.png

      Aura Based Support Passives
      Medical Nanites
      97foxg5.png

      Aura of Radiant Protection
      Se7Wh4m.png

      Aura of Arcane Clarity
      AnHNuyb.png

      Aura of Ebon Destruction
      UaJ7OtE.png

      Aura of Primal Majesty
      GhshkOp.png


      Supportive based Toggle Forms and their scaling Super Stat:

      [Presence]
      Compassion
      EsLEwKQ.png

      Manipulator
      Ro8oOET.png

      [Recovery]
      Smouldering
      VeC7yrg.png

      Compassion
      EsLEwKQ.png

      [Intelligence]
      Manipulator
      Ro8oOET.png


      Recommended Primary Super Stats:

      [Presence] - Common for practically any supportive role types from debuffing and crowd controlling, to healing, shielding, Defensive, and even offensive capabilities.
      YU01hMh.png
      ---Tier 1---
      Repurpose - Your Offense from items now grant [0.1/0.2/0.3]% Bonus healing for each point of Offense.
      Selfless Ally - Healing an ally heals you for [5/10]% of that amount.
      Dominion - Increases the amount of Hold Strength your Presence grants by [25%/50%]
      Grandeur - You gain [1/2/3] Offense for every 10 Presence you have.
      ===Tier 2===
      Brilliance - Your Critical Heals now increase the healing you do to that target by [1/2/3]% for 10 seconds. This effect stacks up to 3 times.
      Moment of Glory - Your Secondary Super Stats now increase your Critical Chance.
      Force of Will - Your Secondary Super Stats now grant Defense.
      Vulnerability - Your Paralyze and Sleep effects now decrease the target's Resistances by [5/10]% for 5 seconds.
      [Recovery] - Common for self sufficient supports who utilize self healing, high energy, and high cooldown reduction, with additional offensive and defensive options to follow.
      JuopLRU.png
      ---Tier 1---
      Gear Utilization - Increases the amount of Offense and Defense you receive from items by [6/12/18]%
      Withstand - You gain 1/2 Crowd Control Resistance rating for every 20 points you have in your Secondary Super Stats.
      Rapid Recovery - Your recovery increases your Health regeneration
      Staying Power - Increases the amount of Maximum Energy your recovery grants by [50/100]%.
      - - - Tier 2 - - -
      Super Charged - When your energy is above 90%, your chance to Critically Strike is increased [5/10/15]%.
      Efficient - Increases the amount of Energy gained from Energy Unlock powers by [5/10/15]%
      Well Rounded - Your Non-Super Stats increase your Maximum Health by [1/2] and Maximum energy by [0.1/0.2].
      Second Wind - Your Secondary Super stats increase your Power Recharge Speed.
      [Constitution] - Common for heavily defensive supports that wish to stay safe in any situation, granting self regeneration, hold and knock resistance, and Defense
      WbqHto8.png
      --- Tier 1 ---
      Unyielding - Your Constitution now Increases your Hold Resistance.
      Fuel my fire - Taking damage grants you [2/4/6]% of your Maximum Energy. This effect can occur once per second.
      Tough - Your Secondary Super Stats now provide an additional [0.5/1/1.5] Maximum Health Points.
      Resilient - Your Constitution now increases your Knock Resistance.
      ===Tier 2===
      Deflection - Your Dexterity now grants Dodge Chance Rating.
      Quick healing - Your Secondary Super Stats increase your Health Regeneration.
      Adrenaline Rush - Whenever one of your attacks critically hits, you are healed for [1/2]% of your Maximum Health.
      Armored - Increases the amount of Defense you receive from items by [10/20]%
      [Endurance] - Common for those who strive to keep energy high and Maxed and be rewarded for it higher base values, health regeneration, and defense.
      9l2nX9L.png
      ---Tier 1---
      Readiness
      - Your Endurance increases your Equilibrium
      Withstand- You gain 1/2 Crowd Control Resistance rating for every 20 points you have in your Secondary Super Stats.
      Gear Utilization] - Increases the amount of Offense and Defense you receive from items by [6/12/18]%
      Kick Back - Your energy builder causes your next non-energy builder attack to grant [5/10]% of your Maximum Energy.
      - - - Tier 2 - - -
      Quick Recovery
      - Your recovery increases your Health regeneration
      Outburst - When your Energy is above 90%, the base damage, healing portion, and power cost reduction of your powers are increased by [5/10/15]%
      Power Overwhelming - Your Secondary Super Stats now grant Offense
      Hardened - Your Endurance now provides an additional [2/4] Maximum Health Points.
      [Intelligence] - Common for all around improvement across all Stats's base values of Core Stats, overall defense, and crowd controlling.
      6iNmSsn.png
      ---Tier 1---
      Preparation - Your Endurance increases your Equilibrium
      Enlightened - Your Non-Super Stats grants [10/20/30]% more than their normal stated bonuses.
      Tactician - Your Secondary Super Stats now grant Offense
      Battle of Wits - Your Intelligence now grants a bonus to Hold Strength.
      ---Tier 2---
      Revitalize - Your Energy Builder reduces the remaining recharge time of all your currently recharging abilities by [2/4/6]%. This effect can only occur once every 6 seconds.
      Detect Vulnerability - Your Intelligence now grants Defense Penetration.
      Tinkering - Increases the amount of Offense and Defense you receive from items by [6/12]%
      Expertise - Your Secondary Super Stats grant [10/20]% more of their normal stated bonuses. (This does not effect the bonus stats that Super Stats grant, only the default stats.)

      Recommended Spec Trees:

      Arbiter - Melee DPS/Support Spec Tree
      Used to provide damage from melee range, buff melee allies, and debuff foes while enhancing your support abilities.
      ---Tier 1---
      Enforcer - 0/3 -The Strength of your Combo attacks, Heals, and Shields is increased by [2/4/6]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%.
      Arbiter Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Melee Damage Strength.
      Rend - 0/2 - Whenever you Critically Strike an enemy, you reduce their Damage Resistance by [2/4]% for 5 seconds.
      ---Tier 2 ---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Concussion - 0/3 - Whenever you stun a target, you now also reduce the Damage the target deals by [5/10/15]%. The duration of this effect lasts up to 8 seconds but is dependent on the Rank of your Target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Overseer - Ranged DPS/Support Spec Tree
      Used to provide Ranged Damage, buff Ranged allies, and debuff foes while enhancing your support abilities.
      ----Tier 1 ----
      Administer - The Strength of your Blast attacks, Heals, and shields is increased by [3/6/9]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%
      Overseer Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Ranged Damage Strength.
      Impact - 0/2 - Whenever you Critically Strike an enemy, you reduce the damage they deal by [4%/8%]
      ---Tier 2---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Trapped - 0/3 - Whenever you Paralyze, Incapacitate, or Root a target, they now take [3/6/9]% more damage. The duration of this effect lasts up to 8 seconds, but is dependent on the Rank of your target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Sentinel - Support Spec Tree
      Used for Support roles that excel in debuffing enemies, crowd controlling foes, and supporting allies with intense Healing.
      --- Tier 1 ---
      Torment - 0/2 - Increases the duration of your Hold Powers by [10/20]%
      Eternal Spring - 0/2 - Your Critical Heals heal for an additional [10/20]% over 6 seconds.
      Caregiver - 0/3 - The Strength of your Heals and Shields on other players is increased by [4/8/12]%
      Sentinel Aura - 0/3 - You and your teammates regain Health every 3 seconds. The amount is based on your level and is affected by your bonus healing.
      ---Tier 2---
      Moment of Need - Increase your chance to get a Critical heal effect by [3/6/9]%
      Rejuvenated - 0/3 - Your Active Heal over Time ticks have a [33/67/100]% Chance to grant you energy once every 2 seconds.
      Wither - 0/2 - Your Hold effects (Paralyze, Sleep, Stun) now also cause your target to take an additional [5/10]% while they are held.
      Genesis - 0/2 - Reduces the energy Cost of your Heals, Shields, Confuses, Incapacitates, Paralyzes, and Placates by [10/20]%
      Sentry - Tank/Support Spec Tree
      Used for staying defensive and using supportive abilities while buffing allies, increasing outgoing heals, and crowd control durations.
      ---Tier 1---
      Fortified Gear - 0/3 - Increases the amount of Defense you receive from items by [10/20/30]%
      Twist Fate - 0/2 - Your Energy builder grants stacks of Twist Faste for 5 seconds. Each stack increases your Dodge and Crit Chance by [1.5/3]%. Stacks up to 3 times.
      Precise -0/3 - The strength of your Single Target attacks and your Heals, and shields on other players is increased by [3/6/9]%
      Sentry Aura - 0/3 - You and your teammates gain an additional [2/4/6]% Resistance to all damage.
      ===tier 2===
      Fortify - Whenever you get a Critical effect (from Damage or Heal) you gain Fortify, which lasts 10 seconds and stacks up to 3 times. Each stack increases your Healing Strength and Damage resistance by [1/2]%
      Stalling Tactics - 0/3 - Increases the duration of your Stun, Sleep, and Snare effects by [5/10/15]%
      Persevere - Single Target attacks made against you have a 10% chance to Heal you and nearby teammates for [10/20]% of the damage dealt.
      Reinforce - 0/2 - Whenever you Critically Heal, your target gains [5/10]% Resistance to all damage for 5 seconds. Whenever you Critically strike with a single target attack, you gain [5/10]% Resistance to all damage for 5 seconds.
      Protector - Tank Spec Tree
      Used for Tanking and providing defensive capabilities, reducing active defenses, increasing Defense, and adjusting to any situation.
      GpHUfgO.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Beacon of Hope - Increases healing received from others by [3/6/9]%
      Unrelenting - While your Travel Power is not active, Snares no longer reduce your Movement Speed, and your Run Speed is increased by [10/20]%.
      Bulwark - Increases your Maximum Health by [5/10]% when not in the Hybrid role. When in the Hybrid role, this Spec instead causes your Super Stats to increase your Threat generation.
      ---Tier 2 ---
      Debilitating Challenge - Your Challenge now also lowers the damage Resistance of your target by [2/4]%
      Exhausting Strikes - Your Energy builder's attacks now reduce your primary Target's Damage dealt by [5/10]% for 10 seconds.
      Defensive Expertise - Your Active Defense Powers benefit from an additional [7/14/21]% Power Recharge Reduction.
      Resolute - Whenever you are Knocked or Held, you replenish [2/4/6]% of your Maximum Health over the next 5 seconds.

      Step 1:
      Select your Primary Super Stat (PSS), Secondary Super Stats (SSS), and Talents!
      Determine your Primary Super stat based on what you aim to be as a Base. Then select the Secondary Super Stats based on how you want to further improve. Your talents can be whatever you like!
      Choose your Primary Super Stat and Secondary super Stats:
      Recommended Primary Super Stat:
      gJlbO77.png
      [Presence]
      PSS: Common for supportive roles, Presence's Spec Tree caters to those who look to heal allies, debuff foes, and have a supportive base to allies.
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      PSS: Common for Self Sufficient Roles, Recovery's Spec Tree caters to those who look for self-sustain, high cooldowns, and quick energy regain.
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      PSS: Common for Defensive based roles, Constitution's spec tree caters to those who look to be heavily resistant with Defense and/or Dodge, Immovable and uninterrupted, And Self sustainable.
      C52KQTK.png

      EXPERTS ONLY:
      mtjUqBp.png
      [Strength]
      Increases your Melee Damage, your Melee Knock Strength, your Knock Resistance, and your object interaction ability
      PSS: Common for Melee based roles, Strength as a PSS caters to those looking for heavy hits, melee onslaughts, and heavy resistance
      C52KQTK.png
      [Ego]
      Increases your Ranged Damage, Ranged Knock Strength, and Hold Resistance.
      PSS: Common for ranged roles, Ego's Specialization caters to those who look for High crit rates, Durability and damage balance, and Ranged barrages.
      INVvyrV.png
      [Dexterity]
      Increases your Critical Chance and your Aggression Stealth Strength.
      PSS: Common for Dodge based roles, Dexterity's Spec tree caters to those looking for stealth qualities, High damage from any range, High crit chances and severity, and dodge/avoidance properties to keep them afloat.

      Recommended Secondaries:
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      jpSxiRm.png
      [Intelligence]
      Increases your Perception, Cost Discount, and Cooldown Reduction.
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      5h6jw9f.png
      [Endurance]
      Increases your Maximum Energy

      Step 2:
      Start selecting your powers and advantages!
      As you select the powers and advantages you feel would be awesome, keep it's Damage Type in mind and be sure you a Damage debuff applicator power available too. Especially the higher tier powers that deal the most damage!
      Each power set does have specified mechanics and rotations that perform overly high damage, at your choice.

      Leveling Power Selection Guide:
      From Level 1 - 19:
      These are the beginning levels, letting you understand how the game operates with their mechanics, and how your own hero can play.

      Level 1:
      Select your Energy Builder Power and your Combo or Blast Power to start! Your energy builder will help replenish your energy to be able to use your new Combo/Blast Power and future powers to dish out even more healing or add utility.

      Level 6:
      Select a Tier 1 Power! This is usually the AoE Power that hits more than 1 enemy with higher damage spread amonst your targets.

      Level 8:
      This is absolutely important! Select your Supportivee Passive, but be sure the Supportive Passive matches what you'd like your healer to become.

      Level 11:
      Select your Tier 1 - 2 Power, This is usually a power that is either a heal or a power that has an advantage that heals you to sustain you in battle. If it is an attack, make sure it has an Advantage to assist you or your allies in teams.

      Level 14:
      This is Absolutely Important! Select your Toggle Form, but be sure the Toggle Form matches what you exactly do to stack your form and fits the damage that you want to increase, be it ranged or Melee damage. This is also your primary source of energy, to help alongside your Energy Builder. Toggle Forms will have one or two Super Stats they will strictly scale from, be aware when choosing your Talent. The easiest all-around Healing Toggle form Passive is Compassion.

      Level 17:
      Select your Tier 1 - 2 Power, if you've already chosen powers within the Power Set and did not use other Power Sets, you could choose a Tier 3 Power in your set which starts your Great strength pretty early! Otherwise, you'll have to wait until level 20 to be able to use any Tier 3 power. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      From Level 20 - 29:
      Here are the intermediate levels, enemies have more health and hit harder, but so do you! Your gameplay may change from this point to be more action based.
      Level 20 - 21:
      Select your Tier 3 Power. At this Point, any power can be chosen for Freeforms, else archetypes have their strongest powers from here. This is usually where builds start to feel more solidified with a proper rotation that helps make them what they are. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Level 23-25:
      This is Absolutely Important! Select your Energy Unlock, but be sure it matches what you do exactly to be able to replenish energy. From here, you'll use your energy Builder power less and less, allowing you to use more damaging powers near exclusively as Energy Unlocks are your secondary source of energy.

      Level 26-39:
      Heavily recommended! Select your Block Power best fitting for you! Enemies deal increased damage from here and it definitely becomes vital to your survival in your encounters.

      From Level 30 - 40:
      Reaching towards Level Cap 40, Enemies and situations will more than likely require you to be quick in your thinking and reactions with your powers, regardless if you're in a team or running solo.
      Level 30 - 32:
      From here on, you can choose any power you feel would help solidify the build. Be it an attack or any utility or supportive based power.

      Level 35 - 37:
      Heavily recommended! Enemies will increase their efforts more to down you so it may get hectic. You can either alleviate this by grabbing an Active Defense power.

      Level 38 - 40:
      Congratulations! You're near the level cap! From here, start gearing for Endgame. And have your last power be something you'd like to be extraordinary! Have it be an ultimate, how about another heal, A self resurrection, or another Very strong Power! Anything goes at this point, and you're very comfortable with your build! If it is an Ultimate attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Step 3:
      Gearing your Healer!
      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for a Tank at level 40:
      15k+ Health Points (10k -12k Health Points for Dodge Tanks.)
      450+ Constitution and 100+ to other Super Stats
      300+ Defense And/or 70%+ dodge Chance

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Bonus Healing is the most Important Stat for a Healer in order to keep your heals strong whether it be for direct healing, Passive healing, healing from a buff, etc. Critical Chance is second in order to have your heals push out even more at a chance. Critical Severity and Offense would be last on the list depending on your super stats and specs that could call for either increasing your healing while commonly crit healing or having your Offense convert into additional Bonus Healing ( See Presence's Repurpose Spec )
      -Easy Way-
      Core Stat Priority:
      Bonus Healing > Critical Chance > Offense ≥ Critical Severity
      Gear suffixes:
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat.
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Dodge Chance ( Max HP if you do not like chances.)
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you have a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy
      ​​

      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2023
      [*]Post 34
      [Under Construction]
      Ro8oOET.png
      Creating a Crowd Controller.​​
      Tasked with various ways of keeping enemies at bay, Crowd Controllers take the role to lock down foes on the battlefield with ease. Given the ability to paralyze, stun, and incapacitate foes, but not limited to confuses, corruptions, snares, and roots that could not only hold them where they are; they also make for the strongest debuffers in your targets' strengths and resistances.

      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      WARNING: Advanced Role; Very Important that you understand a DPS, Tank, or Healer Role before becoming a Crowd Controller!
      Crowd Control Fundamentals:
      THIS IS AN ADVANCED ROLE:
      Being a crowd controller has amazing benefits in keeping enemies from attacking you and your allies. This is the most versatile role as they are easily allowed to dip into other roles to either be Healers, DPSers, and/or Tanks to help fill in.However, knowing what different type of Hold Effect you're applying makes a major difference in how it can interact with certain ranks of enemies.
      There are 6 ranks of enemies from least to greatest:
      Henchman, Villain, Master Villain, Super Villain, Legendary, and Cosmic.
      Here are the different hold effects:
      Hard Hold Effects
      Paralyze
      A Paralyze effect that prevents your opponent from moving or using a majority of their abilities for the duration. Paralyze has its duration reduced by anything that can deal Break free Damage, including "z-mashing", Active Offenses, and actual damage received by the held target. The hold strength is reduced over time, this means that without doing anything eventually the enemy will be released from the hold. Paralyzes have a very small effect on Super Villain ranked foes, instead of holding it will VERY briefly stun them in cases of higher control ability.

      Incapacitate
      Incapacitates are very similar to charged Paralyze holds except that they require 1 second of full maintain before holding their target(s). The duration and the durability of the Incapacitate are partially refreshed each second the hold is maintained. If an enemy breaks out of a maintained hold or dies while the caster is maintaining the hold, the targeted enemy is granted a stack of hold resist and the incapacitate is immediately ended. Once they have broken out of the maintained hold early, the hold will be interrupted and will go into a cool down. Super Villains can be reliably held using incapacitates, although this is only for a short duration at best (2-5 seconds).

      Stun
      A Stun effect that prevents your opponent from moving or using a majority of their powers for the duration. Stuns initially were intended to be short duration, however they have become one of the most used forms of crowd control next to Sleep. Unlike any other form of Crowd Control, Stuns cannot be reduced by incoming damage but Active Offensives will still help with breaking out. A stun's duration is only negatively impacted by Hold Resist values of a hero or enemy. Ranking up most powers with stuns increases the stun duration. Super Villain ranked foes are relatively unaffected by this crowd control effect, it can act as a tiny delaying effect, however this effect is negligible at best.

      Sleep
      A Sleep effect that prevents your opponent from moving or using a majority of their powers for the duration. Sleep has the same base duration as a charged paralyze. Sleep can have it's duration reduced by Active Offensives and "z-mashing". The sleep duration also lessens over time. Direct Damage to sleeping targets will instantly destroy the hold.

      Light Hold Effects
      Snare
      Snare effects slow down your opponents movement speed for their duration.

      Root
      Roots stop targets from using normal movement, but they are still able to use their abilities. Roots have their duration reduced by anything that can deal Break free Damage, including "z-mashing", Active Offenses, having damage dealt to the rooted target(s), and time. Rooted targets can still utilize Movement Powers such as Lunges and reverse lunges. This has no effect on Super Villain ranked foes.

      Interrupt
      Interrupts stop the use of any power by your opponent. This is a very powerful and potent form of Crowd Control, as a result they are limited to what they can affect. In addition to this some have an internal 4s cool down, specific range or a chance to interrupt mechanic attached to them. Despite this, other enemies are not immune to interrupt mechanics. Interrupts can interrupt maintained powers, charges, blocking and if timed correctly quick attacks.

      Confuse
      Confuses are Light crowd control effects that, against Henchmen to Master Villain ranked foe, can cause them to attack their friends, you or simply stand still or attack inanimate objects. However confuses also apply a 10% damage reduction to affected targets, even if they are not affected by the Confuse. Attacking a confused target can reduce the duration of the confuse, until it wears off prematurely and applies Confuse Resistance, which grants them immediate immunity to confusion effects.

      Corrupt
      Corruptions are another type of Confuse that forces enemies, against Hencman and Villains, to fight for you temporarily. After corruption expires, both Henchman and Villains, will take max health damage.

      Placate
      Placates are crowd control effects that make you vanish from your enemies view and you cannot be attacked. This effect only works on Henchmen to Master Villains rank foes. Attacking Placated foes, much like most control abilities, reduces the placating effect causing your target to resume attacking you.
      Crowd Controller vs. Hold Resistances:
      Heroes and Villains both, much like knock resistances after receiving a Knock, are granted Hold Resistances after the full duration of a Hard Hold Effect is completed. Every stack of this Hold resistance active will reduce the duration of the next inflicted Hard Hold Effect by 1 second per stack. Having 3 stacks of Hold Resistance makes them completely immune to Hard Hold Effects until the Hold Resistance stacks expire.
      [3 gifs demonstrating hold resistances against active holds]
      Counter this by spacing your Hard Hold Effects out until the Hold resistance debuff is gone before applying another Hard Hold Effect. This allows you to "Hold them forever" in many cases that enemies may need to be under a Hold Effect indefinitely to make encounters easier for everyone, thus making your role a very critical role!

      Quick Explaination:
      To give a quick rundown of what a Crowd Controller may need to be labeled what they are within 12-14 powers.
      Crowd Controller need:

      8k+ Health Points
      400+ Super Stat towards their Crowd Control Based Toggle Form
      40+ Crowd Control Strength
      150+ Defense

      - A Crowd Control Strength based Super Stats that is either Intelligence or Presence
      - 1 Energy Builder Power
      - 1 Supportive, Offensive, or Defensive Passive
      - 1 Self Healing Power
      - 1 AoE Stun or Incapacitate Power
      - 1 AoE Paralyze or Sleep Power
      - 1 AoE Attack Power ( with Challenge adv. )
      - 1 Crowd Control based Toggle Form (i.e Manipulator)
      - 1 Block Power
      - ( Optional ) 1 AoE Root Power
      - ( Support Optional ) 1 AoE Heal
      - ( Offensive Optional ) 1 Single Target Attack Power
      - ( Tanking Optional ) 1 Single Target Attack Power with Challenge Adv.
      Recommended Primary Super Stats:

      [Presence] - Common for practically any supportive role types from debuffing and crowd controlling, to healing, shielding, Defensive, and even offensive capabilities.
      YU01hMh.png
      ---Tier 1---
      Repurpose - Your Offense from items now grant [0.1/0.2/0.3]% Bonus healing for each point of Offense.
      Selfless Ally - Healing an ally heals you for [5/10]% of that amount.
      Dominion - Increases the amount of Hold Strength your Presence grants by [25%/50%]
      Grandeur - You gain [1/2/3] Offense for every 10 Presence you have.
      ===Tier 2===
      Brilliance - Your Critical Heals now increase the healing you do to that target by [1/2/3]% for 10 seconds. This effect stacks up to 3 times.
      Moment of Glory - Your Secondary Super Stats now increase your Critical Chance.
      Force of Will - Your Secondary Super Stats now grant Defense.
      Vulnerability - Your Paralyze and Sleep effects now decrease the target's Resistances by [5/10]% for 5 seconds.
      [Intelligence] - Common for High Damage against heavily resistant targets through defense penetration and general improvement.
      6iNmSsn.png
      ---Tier 1---
      Preparation - Your Endurance increases your Equilibrium
      Enlightened - Your Non-Super Stats grants [10/20/30]% more than their normal stated bonuses.
      Tactician - Your Secondary Super Stats now grant Offense
      Battle of Wits - Your Intelligence now grants a bonus to Hold Strength.
      ---Tier 2---
      Revitalize - Your Energy Builder reduces the remaining recharge time of all your currently recharging abilities by [2/4/6]%. This effect can only occur once every 6 seconds.
      Detect Vulnerability - Your Intelligence now grants Defense Penetration.
      Tinkering - Increases the amount of Offense and Defense you receive from items by [6/12]%
      Expertise - Your Secondary Super Stats grant [10/20]% more of their normal stated bonuses. (This does not effect the bonus stats that Super Stats grant, only the default stats.)

      Recommended Spec Trees:

      Arbiter - Melee DPS/Support Spec Tree
      Used to provide damage from melee range, buff melee allies, and debuff foes while enhancing your support abilities.
      ---Tier 1---
      Enforcer - 0/3 -The Strength of your Combo attacks, Heals, and Shields is increased by [2/4/6]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%.
      Arbiter Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Melee Damage Strength.
      Rend - 0/2 - Whenever you Critically Strike an enemy, you reduce their Damage Resistance by [2/4]% for 5 seconds.
      ---Tier 2 ---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Concussion - 0/3 - Whenever you stun a target, you now also reduce the Damage the target deals by [5/10/15]%. The duration of this effect lasts up to 8 seconds but is dependent on the Rank of your Target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Overseer - Ranged DPS/Support Spec Tree
      Used to provide Ranged Damage, buff Ranged allies, and debuff foes while enhancing your support abilities.
      ----Tier 1 ----
      Administer - The Strength of your Blast attacks, Heals, and shields is increased by [3/6/9]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%
      Overseer Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Ranged Damage Strength.
      Impact - 0/2 - Whenever you Critically Strike an enemy, you reduce the damage they deal by [4%/8%]
      ---Tier 2---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Trapped - 0/3 - Whenever you Paralyze, Incapacitate, or Root a target, they now take [3/6/9]% more damage. The duration of this effect lasts up to 8 seconds, but is dependent on the Rank of your target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Sentinel - Support Spec Tree
      Used for Support roles that excel in debuffing enemies, crowd controlling foes, and supporting allies with intense Healing.
      --- Tier 1 ---
      Torment - 0/2 - Increases the duration of your Hold Powers by [10/20]%
      Eternal Spring - 0/2 - Your Critical Heals heal for an additional [10/20]% over 6 seconds.
      Caregiver - 0/3 - The Strength of your Heals and Shields on other players is increased by [4/8/12]%
      Sentinel Aura - 0/3 - You and your teammates regain Health every 3 seconds. The amount is based on your level and is affected by your bonus healing.
      ---Tier 2---
      Moment of Need - Increase your chance to get a Critical heal effect by [3/6/9]%
      Rejuvenated - 0/3 - Your Active Heal over Time ticks have a [33/67/100]% Chance to grant you energy once every 2 seconds.
      Wither - 0/2 - Your Hold effects (Paralyze, Sleep, Stun) now also cause your target to take an additional [5/10]% while they are held.
      Genesis - 0/2 - Reduces the energy Cost of your Heals, Shields, Confuses, Incapacitates, Paralyzes, and Placates by [10/20]%
      Sentry - Tank/Support Spec Tree
      Used for staying defensive and using supportive abilities while buffing allies, increasing outgoing heals, and crowd control durations.
      ---Tier 1---
      Fortified Gear - 0/3 - Increases the amount of Defense you receive from items by [10/20/30]%
      Twist Fate - 0/2 - Your Energy builder grants stacks of Twist Faste for 5 seconds. Each stack increases your Dodge and Crit Chance by [1.5/3]%. Stacks up to 3 times.
      Precise -0/3 - The strength of your Single Target attacks and your Heals, and shields on other players is increased by [3/6/9]%
      Sentry Aura - 0/3 - You and your teammates gain an additional [2/4/6]% Resistance to all damage.
      ===tier 2===
      Fortify - Whenever you get a Critical effect (from Damage or Heal) you gain Fortify, which lasts 10 seconds and stacks up to 3 times. Each stack increases your Healing Strength and Damage resistance by [1/2]%
      Stalling Tactics - 0/3 - Increases the duration of your Stun, Sleep, and Snare effects by [5/10/15]%
      Persevere - Single Target attacks made against you have a 10% chance to Heal you and nearby teammates for [10/20]% of the damage dealt.
      Reinforce - 0/2 - Whenever you Critically Heal, your target gains [5/10]% Resistance to all damage for 5 seconds. Whenever you Critically strike with a single target attack, you gain [5/10]% Resistance to all damage for 5 seconds.
      Protector - Tank Spec Tree
      Used for Tanking and providing defensive capabilities, reducing active defenses, increasing Defense, and adjusting to any situation.
      GpHUfgO.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Beacon of Hope - Increases healing received from others by [3/6/9]%
      Unrelenting - While your Travel Power is not active, Snares no longer reduce your Movement Speed, and your Run Speed is increased by [10/20]%.
      Bulwark - Increases your Maximum Health by [5/10]% when not in the Hybrid role. When in the Hybrid role, this Spec instead causes your Super Stats to increase your Threat generation.
      ---Tier 2 ---
      Debilitating Challenge - Your Challenge now also lowers the damage Resistance of your target by [2/4]%
      Exhausting Strikes - Your Energy builder's attacks now reduce your primary Target's Damage dealt by [5/10]% for 10 seconds.
      Defensive Expertise - Your Active Defense Powers benefit from an additional [7/14/21]% Power Recharge Reduction.
      Resolute - Whenever you are Knocked or Held, you replenish [2/4/6]% of your Maximum Health over the next 5 seconds.



      Detailed Explaination:
      Step 1:

      Step 2:

      Step 3:
      Gearing your Healer!
      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for a Crowd Controller at level 40:
      8k+ Health Points
      400+ Super Stat towards their Crowd Control Based Toggle Form
      40+ Crowd Control Strength
      150+ Defense

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Depending on what kind of Crowd Controller you are, heavily varies in what stat priority you would follow. Please look at Gearing your [DPS/Tank/Healer] to gain a great insight on which is fitting for you. Commonly, Crowd Controllers are either Presence Primary or Intelligence Primary to allow their Manipulator Toggle Form, Hold Strength, and general improvement to scale greatly, so they venture towards increasing their Primary Super Stat.
      -Easy Way-
      Core Stat Priority:
      Primary Super Stat > Bonus Healing > Critical Strike > Critical Severity > Offense
      Gear suffixes:
      Gloves of Growth = Primary Super Stat
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Healing = Bonus Healing
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat.
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Dodge Chance ( Max HP if you do not like chances.)
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you have a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      For Crowd Controllers, they commonly grab the Cooldown Reduction Gear and slot for Crowd Control Strength.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2023
      [*]Post 35
      [Under Construction]
      UaJ7OtE.png
      Creating a Summoner
      Able to bring more allies to the battlefield, Summoners create a turf war of their own with entities that can join their allies by the many in the fight. The allies they summon can vary in their own roles of Tank, DPS, and Healer to them and can become quite the adept in micromanagement. No matter what you bring to the table, you are able to join the fight along your allies to strengthen everyone.
      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      WARNING: Advanced Role; Very Important that you understand the DPS or Healer Role before becoming a Summoner!
      Summoner Fundamentals:
      Being an summoner has it's perks of providing additional distractions for your enemies to have to go through while you're sitting in the backline or frontline providing your own support; Be it DPS or Healing, you are still an asset. However, understanding which kind of Summons are their respective roles and if they are able to be controlled is a major factor in output.
      Controllable Summons grant you a command bar on your UI that enables you to direct them to Attack, become passive, stay where they are, activate their special ability, or be dismissed. They will commonly attack your target as you attack until defeated before switching to another target.
      Uncontrollable Summons are not to be commanded at all and will "Have a mind of their own" when attacking their targets. Do be careful not to summon them near targets that do not need to be attacked. Loyal Sidekicks and Device summons also count as Uncontrollable Summons.

      Attack Pets:

      Durable Pets:

      Support Pets:

      Quick Explaination
      8k-10k+ Health Points
      400+ Super Stat towards their Toggle Form
      150+ Defense1
      If DPS Based: +30% Critical Strike & +85% Critical Severity
      If Healer Based: +50% Bonus Healing

      - Presence or a Primary Super Stat that allows you to stack Secondary Stats well.
      - 1 Energy Builder Power
      - 1 Supportive or Offensive Passive
      - 1 Self Healing Power
      - 2-3 Summon Powers
      - 1 Debuff Application power
      - 1 Single Target Attack or Heal
      - 1 AoE Attack or Heal
      - 1 Damage Based or Healing Based Toggle Form
      - 1 Block Power

      Detailed Explaination:

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 36
      [Under Construction]
      EsLEwKQ.png
      Becoming a Healer


      Step 1:
      Select your Primary Super Stat (PSS), Secondary Super Stats (SSS), and Talents!
      Determine your Primary Super stat based on what you aim to be as a Base. Then select the Secondary Super Stats based on how you want to further improve. Your talents can be whatever you like!
      Choose your Primary Super Stat and Secondary super Stats:
      Recommended Primary Super Stat:
      gJlbO77.png
      [Presence]
      PSS: Common for supportive roles, Presence's Spec Tree caters to those who look to heal allies, debuff foes, and have a supportive base to allies.
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      PSS: Common for Self Sufficient Roles, Recovery's Spec Tree caters to those who look for self-sustain, high cooldowns, and quick energy regain.
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      PSS: Common for Defensive based roles, Constitution's spec tree caters to those who look to be heavily resistant with Defense and/or Dodge, Immovable and uninterrupted, And Self sustainable.
      C52KQTK.png

      EXPERTS ONLY:
      mtjUqBp.png
      [Strength]
      Increases your Melee Damage, your Melee Knock Strength, your Knock Resistance, and your object interaction ability
      PSS: Common for Melee based roles, Strength as a PSS caters to those looking for heavy hits, melee onslaughts, and heavy resistance
      C52KQTK.png
      [Ego]
      Increases your Ranged Damage, Ranged Knock Strength, and Hold Resistance.
      PSS: Common for ranged roles, Ego's Specialization caters to those who look for High crit rates, Durability and damage balance, and Ranged barrages.
      INVvyrV.png
      [Dexterity]
      Increases your Critical Chance and your Aggression Stealth Strength.
      PSS: Common for Dodge based roles, Dexterity's Spec tree caters to those looking for stealth qualities, High damage from any range, High crit chances and severity, and dodge/avoidance properties to keep them afloat.

      Recommended Secondaries:
      COjF4H4.png
      [Constitution]
      Increases your Hero's Health Points
      jpSxiRm.png
      [Intelligence]
      Increases your Perception, Cost Discount, and Cooldown Reduction.
      FqY5Ibe.png
      [Recovery]
      Increases your Energy Equilibrium, Energy Recovery, and Maximum Energy.
      5h6jw9f.png
      [Endurance]
      Increases your Maximum Energy

      Step 2:
      Start selecting your powers and advantages!
      As you select the powers and advantages you feel would be awesome, keep it's Damage Type in mind and be sure you a Damage debuff applicator power available too. Especially the higher tier powers that deal the most damage!
      Each power set does have specified mechanics and rotations that perform overly high damage, at your choice.

      Leveling Power Selection Guide:
      From Level 1 - 19:
      These are the beginning levels, letting you understand how the game operates with their mechanics, and how your own hero can play.

      Level 1:
      Select your Energy Builder Power and your Combo or Blast Power to start! Your energy builder will help replenish your energy to be able to use your new Combo/Blast Power and future powers to dish out even more healing or add utility.

      Level 6:
      Select a Tier 1 Power! This is usually the AoE Power that hits more than 1 enemy with higher damage spread amonst your targets.

      Level 8:
      This is absolutely important! Select your Supportivee Passive, but be sure the Supportive Passive matches what you'd like your healer to become.

      Level 11:
      Select your Tier 1 - 2 Power, This is usually a power that is either a heal or a power that has an advantage that heals you to sustain you in battle. If it is an attack, make sure it has an Advantage to assist you or your allies in teams.

      Level 14:
      This is Absolutely Important! Select your Toggle Form, but be sure the Toggle Form matches what you exactly do to stack your form and fits the damage that you want to increase, be it ranged or Melee damage. This is also your primary source of energy, to help alongside your Energy Builder. Toggle Forms will have one or two Super Stats they will strictly scale from, be aware when choosing your Talent. The easiest all-around Healing Toggle form Passive is Compassion.

      Level 17:
      Select your Tier 1 - 2 Power, if you've already chosen powers within the Power Set and did not use other Power Sets, you could choose a Tier 3 Power in your set which starts your Great strength pretty early! Otherwise, you'll have to wait until level 20 to be able to use any Tier 3 power. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      From Level 20 - 29:
      Here are the intermediate levels, enemies have more health and hit harder, but so do you! Your gameplay may change from this point to be more action based.
      Level 20 - 21:
      Select your Tier 3 Power. At this Point, any power can be chosen for Freeforms, else archetypes have their strongest powers from here. This is usually where builds start to feel more solidified with a proper rotation that helps make them what they are. If it is an attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Level 23-25:
      This is Absolutely Important! Select your Energy Unlock, but be sure it matches what you do exactly to be able to replenish energy. From here, you'll use your energy Builder power less and less, allowing you to use more damaging powers near exclusively as Energy Unlocks are your secondary source of energy.

      Level 26-39:
      Heavily recommended! Select your Block Power best fitting for you! Enemies deal increased damage from here and it definitely becomes vital to your survival in your encounters.

      From Level 30 - 40:
      Reaching towards Level Cap 40, Enemies and situations will more than likely require you to be quick in your thinking and reactions with your powers, regardless if you're in a team or running solo.
      Level 30 - 32:
      From here on, you can choose any power you feel would help solidify the build. Be it an attack or any utility or supportive based power.

      Level 35 - 37:
      Heavily recommended! Enemies will increase their efforts more to down you so it may get hectic. You can either alleviate this by grabbing an Active Defense power.

      Level 38 - 40:
      Congratulations! You're near the level cap! From here, start gearing for Endgame. And have your last power be something you'd like to be extraordinary! Have it be an ultimate, how about another heal, A self resurrection, or another Very strong Power! Anything goes at this point, and you're very comfortable with your build! If it is an Ultimate attack, make sure it has the Challenge! Advantage to debuff damage and keep enemies on you in teams.

      Step 3:
      Gearing your Healer!
      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for a Tank at level 40:
      15k+ Health Points (10k -12k Health Points for Dodge Tanks.)
      450+ Constitution and 100+ to other Super Stats
      300+ Defense And/or 70%+ dodge Chance

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Bonus Healing is the most Important Stat for a Healer in order to keep your heals strong whether it be for direct healing, Passive healing, healing from a buff, etc. Critical Chance is second in order to have your heals push out even more at a chance. Critical Severity and Offense would be last on the list depending on your super stats and specs that could call for either increasing your healing while commonly crit healing or having your Offense convert into additional Bonus Healing ( See Presence's Repurpose Spec )
      -Easy Way-
      Core Stat Priority:
      Bonus Healing > Critical Chance > Offense ≥ Critical Severity
      Gear suffixes:
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat.
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Dodge Chance ( Max HP if you do not like chances.)
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you have a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 37
      [Under Construction]
      Ro8oOET.png
      Creating a Crowd Controller.​​
      Tasked with various ways of keeping enemies at bay, Crowd Controllers take the role to lock down foes on the battlefield with ease. Given the ability to paralyze, stun, and incapacitate foes, but not limited to confuses, corruptions, snares, and roots that could not only hold them where they are; they also make for the strongest debuffers in your targets' strengths and resistances.

      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      WARNING: Advanced Role; Very Important that you understand a DPS, Tank, or Healer Role before becoming a Crowd Controller!
      Crowd Control Fundamentals:
      THIS IS AN ADVANCED ROLE:
      Being a crowd controller has amazing benefits in keeping enemies from attacking you and your allies. This is the most versatile role as they are easily allowed to dip into other roles to either be Healers, DPSers, and/or Tanks to help fill in.However, knowing what different type of Hold Effect you're applying makes a major difference in how it can interact with certain ranks of enemies.
      There are 6 ranks of enemies from least to greatest:
      Henchman, Villain, Master Villain, Super Villain, Legendary, and Cosmic.
      Here are the different hold effects:
      Hard Hold Effects
      Paralyze
      A Paralyze effect that prevents your opponent from moving or using a majority of their abilities for the duration. Paralyze has its duration reduced by anything that can deal Break free Damage, including "z-mashing", Active Offenses, and actual damage received by the held target. The hold strength is reduced over time, this means that without doing anything eventually the enemy will be released from the hold. Paralyzes have a very small effect on Super Villain ranked foes, instead of holding it will VERY briefly stun them in cases of higher control ability.

      Incapacitate
      Incapacitates are very similar to charged Paralyze holds except that they require 1 second of full maintain before holding their target(s). The duration and the durability of the Incapacitate are partially refreshed each second the hold is maintained. If an enemy breaks out of a maintained hold or dies while the caster is maintaining the hold, the targeted enemy is granted a stack of hold resist and the incapacitate is immediately ended. Once they have broken out of the maintained hold early, the hold will be interrupted and will go into a cool down. Super Villains can be reliably held using incapacitates, although this is only for a short duration at best (2-5 seconds).

      Stun
      A Stun effect that prevents your opponent from moving or using a majority of their powers for the duration. Stuns initially were intended to be short duration, however they have become one of the most used forms of crowd control next to Sleep. Unlike any other form of Crowd Control, Stuns cannot be reduced by incoming damage but Active Offensives will still help with breaking out. A stun's duration is only negatively impacted by Hold Resist values of a hero or enemy. Ranking up most powers with stuns increases the stun duration. Super Villain ranked foes are relatively unaffected by this crowd control effect, it can act as a tiny delaying effect, however this effect is negligible at best.

      Sleep
      A Sleep effect that prevents your opponent from moving or using a majority of their powers for the duration. Sleep has the same base duration as a charged paralyze. Sleep can have it's duration reduced by Active Offensives and "z-mashing". The sleep duration also lessens over time. Direct Damage to sleeping targets will instantly destroy the hold.

      Light Hold Effects
      Snare
      Snare effects slow down your opponents movement speed for their duration.

      Root
      Roots stop targets from using normal movement, but they are still able to use their abilities. Roots have their duration reduced by anything that can deal Break free Damage, including "z-mashing", Active Offenses, having damage dealt to the rooted target(s), and time. Rooted targets can still utilize Movement Powers such as Lunges and reverse lunges. This has no effect on Super Villain ranked foes.

      Interrupt
      Interrupts stop the use of any power by your opponent. This is a very powerful and potent form of Crowd Control, as a result they are limited to what they can affect. In addition to this some have an internal 4s cool down, specific range or a chance to interrupt mechanic attached to them. Despite this, other enemies are not immune to interrupt mechanics. Interrupts can interrupt maintained powers, charges, blocking and if timed correctly quick attacks.

      Confuse
      Confuses are Light crowd control effects that, against Henchmen to Master Villain ranked foe, can cause them to attack their friends, you or simply stand still or attack inanimate objects. However confuses also apply a 10% damage reduction to affected targets, even if they are not affected by the Confuse. Attacking a confused target can reduce the duration of the confuse, until it wears off prematurely and applies Confuse Resistance, which grants them immediate immunity to confusion effects.

      Corrupt
      Corruptions are another type of Confuse that forces enemies, against Hencman and Villains, to fight for you temporarily. After corruption expires, both Henchman and Villains, will take max health damage.

      Placate
      Placates are crowd control effects that make you vanish from your enemies view and you cannot be attacked. This effect only works on Henchmen to Master Villains rank foes. Attacking Placated foes, much like most control abilities, reduces the placating effect causing your target to resume attacking you.
      Crowd Controller vs. Hold Resistances:
      Heroes and Villains both, much like knock resistances after receiving a Knock, are granted Hold Resistances after the full duration of a Hard Hold Effect is completed. Every stack of this Hold resistance active will reduce the duration of the next inflicted Hard Hold Effect by 1 second per stack. Having 3 stacks of Hold Resistance makes them completely immune to Hard Hold Effects until the Hold Resistance stacks expire.
      [3 gifs demonstrating hold resistances against active holds]
      Counter this by spacing your Hard Hold Effects out until the Hold resistance debuff is gone before applying another Hard Hold Effect. This allows you to "Hold them forever" in many cases that enemies may need to be under a Hold Effect indefinitely to make encounters easier for everyone, thus making your role a very critical role!

      Quick Explaination:
      To give a quick rundown of what a Crowd Controller may need to be labeled what they are within 12-14 powers.
      Crowd Controller need:

      8k+ Health Points
      400+ Super Stat towards their Crowd Control Based Toggle Form
      40+ Crowd Control Strength
      150+ Defense

      - A Crowd Control Strength based Super Stats that is either Intelligence or Presence
      - 1 Energy Builder Power
      - 1 Supportive, Offensive, or Defensive Passive
      - 1 Self Healing Power
      - 1 AoE Stun or Incapacitate Power
      - 1 AoE Paralyze or Sleep Power
      - 1 AoE Attack Power ( with Challenge adv. )
      - 1 Crowd Control based Toggle Form (i.e Manipulator)
      - 1 Block Power
      - ( Optional ) 1 AoE Root Power
      - ( Support Optional ) 1 AoE Heal
      - ( Offensive Optional ) 1 Single Target Attack Power
      - ( Tanking Optional ) 1 Single Target Attack Power with Challenge Adv.
      Recommended Primary Super Stats:

      [Presence] - Common for practically any supportive role types from debuffing and crowd controlling, to healing, shielding, Defensive, and even offensive capabilities.
      YU01hMh.png
      ---Tier 1---
      Repurpose - Your Offense from items now grant [0.1/0.2/0.3]% Bonus healing for each point of Offense.
      Selfless Ally - Healing an ally heals you for [5/10]% of that amount.
      Dominion - Increases the amount of Hold Strength your Presence grants by [25%/50%]
      Grandeur - You gain [1/2/3] Offense for every 10 Presence you have.
      ===Tier 2===
      Brilliance - Your Critical Heals now increase the healing you do to that target by [1/2/3]% for 10 seconds. This effect stacks up to 3 times.
      Moment of Glory - Your Secondary Super Stats now increase your Critical Chance.
      Force of Will - Your Secondary Super Stats now grant Defense.
      Vulnerability - Your Paralyze and Sleep effects now decrease the target's Resistances by [5/10]% for 5 seconds.
      [Intelligence] - Common for High Damage against heavily resistant targets through defense penetration and general improvement.
      6iNmSsn.png
      ---Tier 1---
      Preparation - Your Endurance increases your Equilibrium
      Enlightened - Your Non-Super Stats grants [10/20/30]% more than their normal stated bonuses.
      Tactician - Your Secondary Super Stats now grant Offense
      Battle of Wits - Your Intelligence now grants a bonus to Hold Strength.
      ---Tier 2---
      Revitalize - Your Energy Builder reduces the remaining recharge time of all your currently recharging abilities by [2/4/6]%. This effect can only occur once every 6 seconds.
      Detect Vulnerability - Your Intelligence now grants Defense Penetration.
      Tinkering - Increases the amount of Offense and Defense you receive from items by [6/12]%
      Expertise - Your Secondary Super Stats grant [10/20]% more of their normal stated bonuses. (This does not effect the bonus stats that Super Stats grant, only the default stats.)

      Recommended Spec Trees:

      Arbiter - Melee DPS/Support Spec Tree
      Used to provide damage from melee range, buff melee allies, and debuff foes while enhancing your support abilities.
      ---Tier 1---
      Enforcer - 0/3 -The Strength of your Combo attacks, Heals, and Shields is increased by [2/4/6]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%.
      Arbiter Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Melee Damage Strength.
      Rend - 0/2 - Whenever you Critically Strike an enemy, you reduce their Damage Resistance by [2/4]% for 5 seconds.
      ---Tier 2 ---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Concussion - 0/3 - Whenever you stun a target, you now also reduce the Damage the target deals by [5/10/15]%. The duration of this effect lasts up to 8 seconds but is dependent on the Rank of your Target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Overseer - Ranged DPS/Support Spec Tree
      Used to provide Ranged Damage, buff Ranged allies, and debuff foes while enhancing your support abilities.
      ----Tier 1 ----
      Administer - The Strength of your Blast attacks, Heals, and shields is increased by [3/6/9]%
      Ruthless - 0/2 - Increases your Critical Severity by [5/10]%
      Overseer Aura - 0/3 - You and your teammates gain an additional [1/3/5]% Ranged Damage Strength.
      Impact - 0/2 - Whenever you Critically Strike an enemy, you reduce the damage they deal by [4%/8%]
      ---Tier 2---
      Honor - 0/2 -Whenever you Heal or Shield an ally, your next attack gains [5/10]% Damage Strength. This effect lasts 10s and stacks up to 3 times.
      Trapped - 0/3 - Whenever you Paralyze, Incapacitate, or Root a target, they now take [3/6/9]% more damage. The duration of this effect lasts up to 8 seconds, but is dependent on the Rank of your target.
      Preservation - 0/2 - Reduces the Energy Cost of your Heals, Holds, and Single Target Melee attacks by [7.5/15]%.
      Enhanced gear - 0/3 - Increases the amount of Offense you Receive from items by [10/20/30]%.
      Sentinel - Support Spec Tree
      Used for Support roles that excel in debuffing enemies, crowd controlling foes, and supporting allies with intense Healing.
      --- Tier 1 ---
      Torment - 0/2 - Increases the duration of your Hold Powers by [10/20]%
      Eternal Spring - 0/2 - Your Critical Heals heal for an additional [10/20]% over 6 seconds.
      Caregiver - 0/3 - The Strength of your Heals and Shields on other players is increased by [4/8/12]%
      Sentinel Aura - 0/3 - You and your teammates regain Health every 3 seconds. The amount is based on your level and is affected by your bonus healing.
      ---Tier 2---
      Moment of Need - Increase your chance to get a Critical heal effect by [3/6/9]%
      Rejuvenated - 0/3 - Your Active Heal over Time ticks have a [33/67/100]% Chance to grant you energy once every 2 seconds.
      Wither - 0/2 - Your Hold effects (Paralyze, Sleep, Stun) now also cause your target to take an additional [5/10]% while they are held.
      Genesis - 0/2 - Reduces the energy Cost of your Heals, Shields, Confuses, Incapacitates, Paralyzes, and Placates by [10/20]%
      Sentry - Tank/Support Spec Tree
      Used for staying defensive and using supportive abilities while buffing allies, increasing outgoing heals, and crowd control durations.
      ---Tier 1---
      Fortified Gear - 0/3 - Increases the amount of Defense you receive from items by [10/20/30]%
      Twist Fate - 0/2 - Your Energy builder grants stacks of Twist Faste for 5 seconds. Each stack increases your Dodge and Crit Chance by [1.5/3]%. Stacks up to 3 times.
      Precise -0/3 - The strength of your Single Target attacks and your Heals, and shields on other players is increased by [3/6/9]%
      Sentry Aura - 0/3 - You and your teammates gain an additional [2/4/6]% Resistance to all damage.
      ===tier 2===
      Fortify - Whenever you get a Critical effect (from Damage or Heal) you gain Fortify, which lasts 10 seconds and stacks up to 3 times. Each stack increases your Healing Strength and Damage resistance by [1/2]%
      Stalling Tactics - 0/3 - Increases the duration of your Stun, Sleep, and Snare effects by [5/10/15]%
      Persevere - Single Target attacks made against you have a 10% chance to Heal you and nearby teammates for [10/20]% of the damage dealt.
      Reinforce - 0/2 - Whenever you Critically Heal, your target gains [5/10]% Resistance to all damage for 5 seconds. Whenever you Critically strike with a single target attack, you gain [5/10]% Resistance to all damage for 5 seconds.
      Protector - Tank Spec Tree
      Used for Tanking and providing defensive capabilities, reducing active defenses, increasing Defense, and adjusting to any situation.
      GpHUfgO.png
      ---Tier 1---
      Fortified Gear - Increases the amount of Defense you receive from items by [10/20/30]%
      Beacon of Hope - Increases healing received from others by [3/6/9]%
      Unrelenting - While your Travel Power is not active, Snares no longer reduce your Movement Speed, and your Run Speed is increased by [10/20]%.
      Bulwark - Increases your Maximum Health by [5/10]% when not in the Hybrid role. When in the Hybrid role, this Spec instead causes your Super Stats to increase your Threat generation.
      ---Tier 2 ---
      Debilitating Challenge - Your Challenge now also lowers the damage Resistance of your target by [2/4]%
      Exhausting Strikes - Your Energy builder's attacks now reduce your primary Target's Damage dealt by [5/10]% for 10 seconds.
      Defensive Expertise - Your Active Defense Powers benefit from an additional [7/14/21]% Power Recharge Reduction.
      Resolute - Whenever you are Knocked or Held, you replenish [2/4/6]% of your Maximum Health over the next 5 seconds.



      Detailed Explaination:
      Step 1:

      Step 2:

      Step 3:
      Gearing your Healer!
      You aren't complete and set in stone without your gear to show your amazing prowess!
      If you're Below level 40, be sure your gear is the latest level and has your selected Super Stats Highlighted.
      When you are level 40 you'll need to pay attention to the prefixes and suffixes of each gear piece to understand not only a pattern, but directly know what gear piece you'll need!
      Gear Prefixes (In order of least to greatest Tier):
      Heirloom,
      Bold, Adventurous,
      Mercenary, Remarkable, Fortuitous,
      Valiant, Heroic, Legion,
      Distinguished, Virtuous, Justice.

      Here are the safest Super Stat and Core Stat numbers from gear and specs to strive for a Crowd Controller at level 40:
      8k+ Health Points
      400+ Super Stat towards their Crowd Control Based Toggle Form
      40+ Crowd Control Strength
      150+ Defense

      Primary & Secondary Offense:
      Safest rule of offensive stats:
      Depending on what kind of Crowd Controller you are, heavily varies in what stat priority you would follow. Please look at Gearing your [DPS/Tank/Healer] to gain a great insight on which is fitting for you. Commonly, Crowd Controllers are either Presence Primary or Intelligence Primary to allow their Manipulator Toggle Form, Hold Strength, and general improvement to scale greatly, so they venture towards increasing their Primary Super Stat.
      -Easy Way-
      Core Stat Priority:
      Primary Super Stat > Bonus Healing > Critical Strike > Critical Severity > Offense
      Gear suffixes:
      Gloves of Growth = Primary Super Stat
      Gloves of Precision = Critical Strike
      Gloves of Piercing = Critical Severity
      Gloves of Healing = Bonus Healing
      Gloves of Offense = Offense


      Primary & Secondary Defense:
      Safest Rules of Defensive Stats:
      If you're trying to survive without Constitution from your passive, Max HP is the most effective to have to give you good room to survive attacks by far. Otherwise, build Dodge for your dodge based passive, and build Defense if you already have Con as a Super Stat.
      -Easy Way-
      Defense Based Passive with Constitution: Defense
      Defense Based Passive, No Constitution: Max HP
      Dodge Based Passive with Constitution: Dodge Chance
      Dodge Based Passive, No Constitution: Dodge Chance ( Max HP if you do not like chances.)
      Gear Suffixes:
      Tights/Breastplate of Greater Health = Max Health Points
      Tights/Breastplate of Defense/Freedom = Defense/Crowd Control Resistance
      Tights/Breastplate of Elusiveness/Agility = Dodge Chance/Avoidance


      Primary & Secondary Utility:
      If you have a super stat that scales with your Energy Unlock and Toggle form (Example; Conjuring and Concentration scaling on Int), get Max Energy.
      Otherwise, if the EU and the Toggle Form are different Super Stats, get Cost Discount hands down to cover all bases.
      Cooldown Reduction, if you have a few Low Cooldown based powers.
      For Crowd Controllers, they commonly grab the Cooldown Reduction Gear and slot for Crowd Control Strength.
      -Easy Way-
      Super Stat does NOT match Energy Unlock and Toggle Form: Cost Discount
      Super Stat does match Energy Unlock and Toggle Form: Max Energy
      3 - 4 (short) cooldown powers: Cooldown Reduction
      Gear Suffixes:
      Mask/Helmet of Efficiency = Cost Discount
      Mask/Helmet of Speed = Cooldown Reduction
      Mask/Helmet of Utility = Cooldown Reduction + Cost Discount
      Mask/Helmet of Energy = Max Energy
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited January 2022
      [*]Post 38
      [Under Construction]
      UaJ7OtE.png
      Creating a Summoner
      Able to bring more allies to the battlefield, Summoners create a turf war of their own with entities that can join their allies by the many in the fight. The allies they summon can vary in their own roles of Tank, DPS, and Healer to them and can become quite the adept in micromanagement. No matter what you bring to the table, you are able to join the fight along your allies to strengthen everyone.
      Use this Site to plan out your Support, it helps you out in the long run for creating your hero!!
      >> The HeroCreator by Aesica <<
      >> https://aesica.net/co/herocreator.htm <<
      WARNING: Advanced Role; Very Important that you understand the DPS or Healer Role before becoming a Summoner!
      Summoner Fundamentals:
      Being an summoner has it's perks of providing additional distractions for your enemies to have to go through while you're sitting in the backline or frontline providing your own support; Be it DPS or Healing, you are still an asset. However, understanding which kind of Summons are their respective roles and if they are able to be controlled is a major factor in output.
      Controllable Summons grant you a command bar on your UI that enables you to direct them to Attack, become passive, stay where they are, activate their special ability, or be dismissed. They will commonly attack your target as you attack until defeated before switching to another target.
      Uncontrollable Summons are not to be commanded at all and will "Have a mind of their own" when attacking their targets. Do be careful not to summon them near targets that do not need to be attacked. Loyal Sidekicks and Device summons also count as Uncontrollable Summons.

      Attack Pets:

      Durable Pets:

      Support Pets:

      Quick Explaination
      8k-10k+ Health Points
      400+ Super Stat towards their Toggle Form
      150+ Defense1
      If DPS Based: +30% Critical Strike & +85% Critical Severity
      If Healer Based: +50% Bonus Healing

      - Presence or a Primary Super Stat that allows you to stack Secondary Stats well.
      - 1 Energy Builder Power
      - 1 Supportive or Offensive Passive
      - 1 Self Healing Power
      - 2-3 Summon Powers
      - 1 Debuff Application power
      - 1 Single Target Attack or Heal
      - 1 AoE Attack or Heal
      - 1 Damage Based or Healing Based Toggle Form
      - 1 Block Power

      Detailed Explaination:

      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 39
      [Under Construction]
      Creating a True Hybrid / Multi-Role​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 40
      [Under Construction]

      Ranged Archetype 1-4​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 41
      [Under Construction]
      Ranged Archetypes


      The Inferno,
      The Inferno (Ranged Damage)
      v3.34:32

      Super Stats
      Level 6: Recovery (Primary)
      Level 10: Endurance (Secondary)
      Level 15: Ego (Secondary)

      Talents
      Innate Level 1: The Inferno (Dex: 10, Ego: 8, Rec: 10, End: 10)
      Level 7:
      Level 12:
      Level 15:
      Level 20:
      Level 25:
      Level 30:

      Powers
      Level 1: Throw Fire
      Level 1: Fire Strike
      Level 6: Fireball -or- Fire Breath
      Level 8: Fiery Form
      Level 11: Heat Wave -or- Flame Prison
      Level 14: Fiery Will
      Level 17: Incinerate
      Level 21: Fire Shield
      Level 25: Thermal Reverberation
      Level 30: Conflagration -or- Pyre
      Level 35: Immolation
      Level 40: Flashfire -or- Fire Snake

      Specializations
      Recovery:
      Avenger:
      Guardian:

      The Marksman,


      The Soldier
      ​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 42
      [Under Construction]
      Tank Archetypes

      The Rockstar,
      The Samurai​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 43
      [Under Construction]
      Tank Archetypes

      Post 44​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 44
      [Under Construction]
      Tank Archetypes​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 45
      [Under Construction]
      Melee Archetypes

      The Blade,
      The Unleashed,​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 46
      [Under Construction]
      Melee Archetypes

      The Devastator,
      The Disciple,
      The Fist​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 47
      [Under Construction]
      Melee Archetypes

      The Cybernetic Warrior,
      The Penitent,
      The Predator​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 48
      [Under Construction]
      Melee Archetypes​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited November 2020
      [*]Post 49
      [Under Construction]
      Melee Archetypes​​
      Post edited by gentlegiantvexx on
    • gentlegiantvexxgentlegiantvexx Posts: 321 Community Moderator
      edited August 2021
      [*]Post 50

      <<< Endgame Placeholder Post >>>​​
      Post edited by gentlegiantvexx on
    This discussion has been closed.