Want to make an homage to Marvel's Beast. Some strong, some durable, some agile. Figured Might and Unarmed MA would be just the thing, but there is a bunch of different side effects to mush together and I am getting confused. Any help please? Bonus brownie points if a melee dps and a tank-ish (not for anything more than alerts) build could be cobbled.
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Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Beatdown (Rank 2, Rank 3)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Pounce (Furious Rush, Nailed to the Ground)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Shockwave (Rank 2, Rank 3)
Level 23: Dragon Uppercut (Rank 2, Dragon Rush)
Level 26: Resurgence (Rank 2)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Retaliation (Rank 2)
Level 35: Imbue
Level 38: Fiery Embrace
Adv. Points: 35/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (3/3)
Brawler: Setup (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
For single-target dps, alternates between Beatdown and charged DU (Beatdown isn't easy to recommend atm, but it fits pretty well here, and can also stack Stagger). Shockwave can be the main AoE here. You may have a bit more energy issues when using Invuln in the Hybrid role, but you may also be blocking and playing more defensively then (DU can give Rush as well). Gears mostly for Dex, w/ some Con and Rec (and some cost discount on gear, but also skips gearing for severity rating once it gets Dex Mastery).
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!