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Sorcery/Toxic build?

I've noticed for awhile now that enchanter boosts toxic and I was just wondering if there was a way to merge the sorcery set with the infernal set for a pretty cool ranged build?

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    rhymere#3035 rhymere Posts: 486 Arc User
    Here is what I've hobbled together:

    https://aesica.net/co/herocreator.htm?v=32&n=Val&d=14230ObMGHQU1R3040M000MD03MH00O70C7F00OI0CMP03O805MZ03K503K600MG03ON011L002WAL3BIR2MGB50000000000&e=

    Val Ranged Damage
    v3.32:32

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Boundless Reserves (Con: 5, End: 5)
    Level 21: Investigator (Int: 5, End: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Enchanter (Rank 2, Rank 3)
    Level 6: Conjuring
    Level 8: Condemn (Redemption Denied, Corrupting Force)
    Level 11: Concentration
    Level 14: Will-o'-the-Wisp (Guide, Cursed)
    Level 17: Circle of Arcane Power (Rank 2, Rank 3)
    Level 20: Life Essence (Rank 2, Infernal Bond)
    Level 23: Soul Beam (Rank 2, Rank 3)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Imbue
    Level 32: Eldritch Shield (Rank 2, Rank 3)
    Level 35: Resurgence (Rank 2)
    Level 38: Thundering Return
    Adv. Points: 36/36

    Travel Powers
    Level 6: Stoic Flight (Rank 2, Rank 3)
    Level 35: Acrobatics

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Intelligence Mastery (1/1)

    Devices
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    flowcytoflowcyto Posts: 12,742 Arc User
    edited June 2019
    No need to get Corrupting Force on Condemn if you already have Wisp for the Toxic debuff. CoAP now overrides the EU, so I'd drop either it or the EU (prob keep Conjuring cause it pairs so well w/ the Wisp). There's many ways to mix the sets, but assuming you want to keep Condemn w/ RD for AoE/CC, then here's some tweaking of the build:

    https://aesica.net/co/herocreator.htm?v=32&n=Val&d=14230ObMGHPT1R3040M000MD03MH007F00O705OI0CK503MZ03O805ON01MG03K6001L00Mf032WhO3BIR2MGB50000000000&e=

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Enchanter (Rank 2, Rank 3)
    Level 6: Conjuring
    Level 8: Concentration
    Level 11: Condemn (Rank 2, Redemption Denied)
    Level 14: Will-o'-the-Wisp (Guide, Cursed)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Soul Beam (Rank 2, Rank 3)
    Level 23: Life Essence (Rank 2, Infernal Bond)
    Level 26: Resurgence (Rank 2)
    Level 29: Eldritch Shield (Rank 2, Rank 3)
    Level 32: Imbue
    Level 35: Thundering Return
    Level 38: Crashing Incantation (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Stoic Flight (Rank 2, Rank 3)
    Level 35: Acrobatics

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Battle of Wits (2/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Intelligence Mastery (1/1)

    You could replace the ult w/ a diff power if you want, or don't have it unlocked. Gears mostly for Int, w/ some Con and Dex.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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