I just reseted one of my tanks to use chain powers, but I'm not sure if it's viable:
Infernal Tank Tank
v3.32:32
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6:
Physical Conditioning (Str: 5, Con: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Boundless Reserves (Con: 5, End: 5)
Level 18:
Bodybuilder (Str: 5, End: 5)
Level 21:
Amazing Stamina (Rec: 5, End: 5)Powers
Level 1:
Infernal Bolts
Level 1:
Supernatural Power
Level 6:
Aspect of the Infernal
Level 8:
Antagonize (Rank 2, Rank 3)
Level 11:
Imbue
Level 14:
Masterful Dodge
Level 17:
Resurgence (Rank 2)
Level 20:
Conviction (Rank 2, Rank 3)
Level 23:
Lash (Rank 2, Rank 3, Challenge!)
Level 26:
Vicious Cyclone (Rank 2, Vortex Technique, Challenge!)
Level 29:
Will-o'-the-Wisp (Guide, Ghost Fire, Challenge!)
Level 32:
Fire Breath (Rank 2, Rank 3, Challenge!)
Level 35:
Defiance (Force of Will)
Level 38:
Fiery Embrace
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Fire Flight (Rank 2, Rank 3)Specializations
Strength:
Swole (3/3)
Strength:
Aggression (2/2)
Strength:
Brutality (2/2)
Strength:
Juggernaut (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Elusive (2/2)
Warden:
The Best Defense (3/3)
Protector:
Fortified Gear (3/3)
Protector:
Bulwark (2/2)
Protector:
Defensive Expertise (3/3)
Protector:
Resolute (2/3)
Mastery:
Strength Mastery (1/1)@flowcyto do you think I might be able to pull aggro with this build? I'm kinda on a weird spot here, because chains are tagged as ranged, but I'm using STR as PSS because I lose about 20% defense switching to EGO PSS.
Should I abandon this idea and go for a more tradicional route?
Comments
https://aesica.net/co/herocreator.htm?v=32&n=Infernal Tank&d=11430obMPTAB0630D1O000O10ZO900JA00OF00O50bK503OI1NON01NC03K603ER007N032Q0011Cf3T3B21u630000000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Body and Mind (Str: 5, Int: 5)
Powers
Level 1: Infernal Bolts
Level 1: Lash (Rank 2, Rank 3, Challenge!)
Level 6: Aspect of the Infernal
Level 8: Defiance
Level 11: Supernatural Power
Level 14: Vicious Cyclone (Rank 2, Vortex Technique, Challenge!)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Will-o'-the-Wisp (Guide, Ghost Fire, Challenge!)
Level 23: Resurgence (Rank 2)
Level 26: Antagonize (Rank 2, Rank 3)
Level 29: Imbue (Rank 2, Rank 3)
Level 32: Masterful Dodge
Level 35: Toxic Nanites (Rank 2, Rank 3)
Level 38: Fiery Embrace
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Fire Flight (Rank 2)
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Protector: Resolute (1/3)
Mastery: Protector Mastery (1/1)
The lower base dps of Lash can be supplemented by poison stacking, Wisp's debuffs, the AO, and Toxic Nanites. Could also consider the threat boost from something like CoPD, and/or a 2nd AO instead of a self-res or w/e. Ego SS could replace Int SS here; CON/Int_Ego/Dex may also work for the SS setup (I'd prob get more cost discount if using Ego SS, either way).
I prob wouldn't take this as a main tank for high-end content, but it can still work okay outside of that.
- Be safe and have fun, champs - for science!