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I nned help with a might/dps

koutaguelekoutaguele Posts: 81 Arc User
Well like the title say can someone help me to make a might dps that don't send enemies flying away to much (no knockbacs, but yes knock up and knock down) , if using just might attacks is impossible, maybe it can be add some heavy weapons attacks or anything that works well with the might tree.

That's all and thanks in advances.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    Well, Arc of Ruin from HW is nice just cause of the Crushing debuff, and giving Might a decent pbAoE to work with. Haymaker is still Might's best single-target attack, and you could just buildup knock immunity on trash w/ things like Arc, Uppercut, or Demolish w/ adv before using Haymaker on them.

    That is, unless you also want a Might build that doesn't use Haymaker- just to try something diff? That approach is okay as well, but I'm not sure if you're fine still using Haymaker as long as you have other attacks that don't KB to supplement it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • koutaguelekoutaguele Posts: 81 Arc User
    edited May 2019
    yeah is fine I don't wanted to use too much KB because the problems that can make in group content.
    I make this build if someone can give some advice I apreciate it.

    Melee STR Any / Multiple
    v3.32:32

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Mighty (Str: 8)
    Level 9: Quick Recovery (Con: 5, Rec: 5)
    Level 12: Relentless (Str: 5, Rec: 5)
    Level 15: Physical Conditioning (Str: 5, Con: 5)
    Level 18: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 21: Enduring (Con: 8)

    Powers
    Level 1: Clobber
    Level 1: Beatdown (Rank 2)
    Level 6: Unstoppable (Rank 2, Rank 3)
    Level 8: Enrage (Endorphin Rush)
    Level 11: Molecular Self-Assembly
    Level 14: Arc of Ruin (No Quarter, Wildfire)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Uppercut (Rank 2, Rank 3)
    Level 23: Haymaker (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Retaliation (Rank 2)
    Level 32: Aggressor
    Level 35: Thundering Return
    Level 38: Unleashed Rage (Rank 2, Rank 3)
    Adv. Points: 32/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (3/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Overpower (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)
    Post edited by koutaguele on
  • flowcytoflowcyto Posts: 12,742 Arc User
    Okay,. here's how I'd prob tweak it:

    https://aesica.net/co/herocreator.htm?v=32&amp;n=Melee STR&amp;d=11730WdEAPFQ000000J000JB03JE04K5037G00H90CND08JG05ON01JK03JC01JJ011L00JO033bDC2MGB42iK40000000000&amp;e=

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Physical Conditioning (Str: 5, Con: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Bodybuilder (Str: 5, End: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Clobber
    Level 1: Unstoppable (Rank 2, Rank 3)
    Level 6: Enrage (Endorphin Rush)
    Level 8: Conviction (Rank 2, Rank 3)
    Level 11: Molecular Self-Assembly
    Level 14: Arc of Ruin (No Quarter, Wildfire)
    Level 17: Pounce (Nailed to the Ground)
    Level 20: Demolish (Rank 2, Below the Belt)
    Level 23: Resurgence (Rank 2)
    Level 26: Haymaker (Rank 2, Rank 3)
    Level 29: Retaliation (Rank 2)
    Level 32: Aggressor (Rank 2)
    Level 35: Thundering Return
    Level 38: Unleashed Rage (Rank 2, Rank 3)
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Overpower (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    (not an early leveling build, but you could use something else and retrain into this later)

    Demolish and Arc can be used on trash to build up knock immunity, and then you can opt to use Haymaker if the target is still alive and has knock immunity (or just save Haymaker for bosses). Taps of Arc and charges of Demolish can both also debuff for Crushing dmg to boost Haymaker. You can also pick a diff lunge- I only stuck in Pounce cause it can also KD its target. Gears mostly for Str, w/ some Con and Rec.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • koutaguelekoutaguele Posts: 81 Arc User
    What changes I need to make to this build , because of the recent might frame modifications?
  • flowcytoflowcyto Posts: 12,742 Arc User
    edited September 2019
    Well, if you want to keep Arc of Ruin, then not much has to change in my old build. You can now use the Pulverizer EU instead of MSA, and I'd prob skip on taking Aggressor. That gives you a free power slot to put w/e you want in there- maybe Endorphin Rush or Iron Lariat w/ Work Up adv if you want another self-heal, or Havoc Stomp w/ the knock-in adv, or TClap or Headbutt for stuns, or a threat wipe, etc.. You could also make the build a more standard Might dps too, but that's up to you as the changes would be a bit more drastic then.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • koutaguelekoutaguele Posts: 81 Arc User
    Just for keep it in mind how would be a more standard dps might build
  • shadowolf505shadowolf505 Posts: 697 Arc User
    edited September 2019
    [url=https://aesica.net/co/herocreator.htm?v=33&amp;n=Melee STR&amp;d=11730WdEAPFQ063020J000JB03JF00K503JC00HA0CJE00JH04ON01JP05JD03JL03J108JT033bCP2MGB11KW40000000000&amp;e=]Melee STR - Freeform[/url][/u][/b] [i](Melee Damage)[/i]
    v3.4:33

    [b][u]Super Stats[/u][/b]
    Level 6: [b]Strength[/b] [i](Primary)[/i]
    Level 10: [b]Recovery[/b] [i](Secondary)[/i]
    Level 15: [b]Constitution[/b] [i](Secondary)[/i]

    [b][u]Talents[/u][/b]
    Level 1: [b]The Devastator[/b] [i](Str: 10, Con: 10, Rec: 10, End: 8)[/i]
    Level 6: [b]Paramilitary Training[/b] [i](Str: 3, Con: 3, Rec: 3, End: 3)[/i]
    Level 9: [b]Relentless[/b] [i](Str: 5, Rec: 5)[/i]
    Level 12: [b]Physical Conditioning[/b] [i](Str: 5, Con: 5)[/i]
    Level 15: [b]Quick Recovery[/b] [i](Con: 5, Rec: 5)[/i]
    Level 18: [b]Bodybuilder[/b] [i](Str: 5, End: 5)[/i]
    Level 21: [b]Boundless Reserves[/b] [i](Con: 5, End: 5)[/i]

    [b][u]Powers[/u][/b]
    Level 1: [b]Clobber[/b]
    Level 1: [b]Unstoppable[/b] [i](Rank 2, Rank 3)[/i]
    Level 6: [b]Enrage[/b]
    Level 8: [b]Conviction[/b] [i](Rank 2, Rank 3)[/i]
    Level 11: [b]Pulverizer[/b]
    Level 14: [b]Arc of Ruin[/b] [i](No Quarter, Wildfire)[/i]
    Level 17: [b]Mighty Leap[/b]
    Level 20: [b]Demolish[/b] [i](Below the Belt)[/i]
    Level 23: [b]Resurgence[/b] [i](Rank 2)[/i]
    Level 26: [b]Haymaker[/b] [i](Rank 2, Reckless Strikes)[/i]
    Level 29: [b]Retaliation[/b] [i](Rank 2, Rank 3)[/i]
    Level 32: [b]Indestructible[/b] [i](Rank 2, Rank 3)[/i]
    Level 35: [b]Beatdown[/b] [i](Reckless Endangerment)[/i]
    Level 38: [b]Unleashed Rage[/b] [i](Rank 2, Rank 3)[/i]
    Adv. Points: [b]36/36[/b]

    [b][u]Travel Powers[/u][/b]
    Level 6: [b]Athletics[/b] [i](Rank 2, Rank 3)[/i]
    Level 35: [b]Superjump[/b]

    [b][u]Specializations[/u][/b]
    Strength: [b]Swole[/b] [i](3/3)[/i]
    Strength: [b]Physical Peak[/b] [i](2/3)[/i]
    Strength: [b]Brutality[/b] [i](2/2)[/i]
    Strength: [b]Overpower[/b] [i](3/3)[/i]
    Vindicator: [b]Aggressive Stance[/b] [i](2/2)[/i]
    Vindicator: [b]Merciless[/b] [i](3/3)[/i]
    Vindicator: [b]Focused Strikes[/b] [i](3/3)[/i]
    Vindicator: [b]Mass Destruction[/b] [i](2/3)[/i]
    Brawler: [b]The Glory of Battle[/b] [i](1/3)[/i]
    Brawler: [b]Penetrating Strikes[/b] [i](2/2)[/i]
    Brawler: [b]Ruthless[/b] [i](2/2)[/i]
    Brawler: [b]Setup[/b] [i](2/2)[/i]
    Brawler: [b]Flanking[/b] [i](3/3)[/i]
    Mastery: [b]Strength Mastery[/b] [i](1/1)[/i]

    [b][u]Devices[/u][/b]
    || Main Tank || DPSer || Healer || CCer || Altoholic || @shadowolf505 in game ||
  • shadowolf505shadowolf505 Posts: 697 Arc User
    I kinda messed up the linking but that's how I'd do it
    || Main Tank || DPSer || Healer || CCer || Altoholic || @shadowolf505 in game ||
  • flowcytoflowcyto Posts: 12,742 Arc User
    koutaguele wrote: »
    Just for keep it in mind how would be a more standard dps might build
    Here's one basic way to build Might dps now:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.4:33

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Physical Conditioning (Str: 5, Con: 5)
    Level 18: Bodybuilder (Str: 5, End: 5)
    Level 21: Amazing Stamina (Rec: 5, End: 5)

    Powers
    Level 1: Clobber
    Level 1: Beatdown (Blindside Blow, Reckless Endangerment)
    Level 6: Enrage
    Level 8: Unstoppable (Rank 2, Rank 3)
    Level 11: Pulverizer
    Level 14: Demolish (Rank 2, Below the Belt)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Haymaker (Rank 2, Reckless Strikes)
    Level 23: Shockwave (Rank 2, Power Shift)
    Level 26: Resurgence (Rank 2)
    Level 29: Mighty Leap (Nailed to the Ground)
    Level 32: Retaliation (Rank 2)
    Level 35: Fiery Embrace
    Level 38: Unleashed Rage (Rank 2, Rank 3)
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Strength Mastery (1/1)

    For single-target dps, it puts up the Demolish debuff w/ Demolish, then does a basic 1x Beatdown combo -> 3x charged Haymaker rotation. Shockwave and Beatdown's cleave can be used for AoE. UR can add some burst dps, when it's up. Gears mostly for Str, w/ some Con and Rec.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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