This time, I need help with a power armor build. The one I currently have has served me well in certain situations, but I often find myself having to use resurgence pretty often. Don't get me wrong, resurgence is an extremely useful power, but I'd rather only use it when I
REALLY need it.
I'm looking for a tanky power armor build that plays more like the Iron Man Mk III armor(Mainly using the beams), offers great durability, but also has a little dose of damage. This current build is lacking in both areas.
Power Armor build - Freeformv2.3.2-25
Super StatsLevel 6:
Constitution (Primary)Level 10:
Dexterity (Secondary)Level 15:
Intelligence (Secondary)TalentsLevel 1:
The Hero (Str: 8, Dex: 8, Con: 8, Int: 8, Ego: 8, Pre: 8, Rec: 6, End: 6)Level 6:
Acrobat (Dex: 5, Con: 5)Level 9:
Brilliant (Int: 8)Level 12:
Enduring (Con: 8)Level 15:
Coordinated (Dex: 5, Int: 5)Level 18:
Healthy Mind (Con: 5, Int: 5)Level 21:
Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)PowersLevel 1:
Wrist BolterLevel 1:
Concussor Beam (Rank 2, Rank 3)Level 6:
Dual Wrist Rocket Barrage (Rank 2, Frenetic Blast)Level 8:
Invulnerability (Rank 2, Rank 3)Level 11:
Chest Beam (Rank 2, Rank 3)Level 14:
Unbreakable (Rank 2, Rank 3)Level 17:
Molecular Self-AssemblyLevel 20:
ConcentrationLevel 23:
Evasive Maneuvers (Sleight of Mind)Level 26:
Reconstruction Circuits (Rank 2, Rank 3)Level 29:
Resurgence (Rank 2)Level 32:
Lock N LoadLevel 35:
Force EruptionLevel 38:
Plasma Beam (Rank 2, Melta Cannon)Adv. Points:
32/36Travel PowersLevel 6:
Level 35:
SpecializationsConstitution:
Unyielding (2/2)Constitution:
Tough (1/3)Constitution:
Resilient (2/2)Constitution:
Deflection (3/3)Constitution:
Armored (2/2)Guardian:
Fortified Gear (3/3)Guardian:
Ruthless (2/2)Guardian:
Tenacious (2/2)Guardian:
The Best Defense (3/3)Vindicator:
Aggressive Stance (2/2)Vindicator:
Merciless (3/3)Vindicator:
Focused Strikes (3/3)Vindicator:
Modified Gear (2/2)Mastery:
Constitution Mastery (1/1)
Comments
Power Armor build - Freeform
v2.3.2-25
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Eye Beam (Rank 2, 20/20 Fission)
Level 6: Concentration
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Overdrive
Level 14: Micro Munitions (Rank 2, Rank 3)
Level 17: Bionic Shielding (Rank 2)
Level 20: Reconstruction Circuits (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Concussor Beam (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Energy Shield (Rank 2, Phalanx Defense System)
Level 35: Circle of Primal Dominion (Rank 2)
Level 38: Circle of Arcane Power (Rank 2)
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
It has many defensive powers (though somewhat at the cost of not having as many free power slots): 2 ADs, Recon Circuits, BShielding, Energy Shield w/ adv, and CoPD. CoAP can be used instead of CoPD for when you want extra energy to run 3 attack toggles more often. Gears mostly for Ego, w/ some Con and Rec/End.
- Be safe and have fun, champs - for science!
Anyway, for the most part, I like this build. But CoPD and CoAC aren't very practical for me since I've been getting knocked back a lot by enemies.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!