As the title states, I’m thinking of creating a new character for the challenge inspired by Wonder Woman.... but which powers sets would you pull from? SB and Unarmed maybe? Wonder Woman strikes more agile and nimble to use Heavy Weapons and/Might powers. Any suggestions?
0
Comments
- Be safe and have fun, champs - for science!
https://aesica.net/co/herocreator.htm?v=32&n=&d=11230abGA9PK0000007200D105DM009A03B800EP0XK501ET03DJ00ON017M04DG032Q0000002jN911KW42kg20000000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Boomerang Toss
Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Steadfast
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Form of the Tempest
Level 14: Dragon Kick (Rank 2, Dragon Rush)
Level 17: Conviction (Rank 2)
Level 20: Dragon Uppercut (Rank 2, Rank 3)
Level 23: Cut Down
Level 26: Resurgence (Rank 2)
Level 29: Bolas (Nailed to the Ground)
Level 32: Parry (Rank 2, Rank 3)
Level 35: Fiery Embrace
Level 38:
Adv. Points: 27/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (3/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Warden Mastery (1/1)
The last 1-2 powers can be w/e ya want. Alternates between Reaper's Caress and either charged DK for Rush/energy or charged DU for more single-target dmg (and/or the knockup). AoE can be done w/ Reaper's melee cleave effect and/or with charged DK's pbAoE. Bolas is there for theme (and to ground flying enemies, just to give it some extra use), though that could be a tapped Lariat power instead (w/ the self-heal adv) if you want something a bit more practical for the build. Gears mostly for Dex, w/ some Con (and maybe some Str).
- Be safe and have fun, champs - for science!
Melee dps sounds fun!
- Be safe and have fun, champs - for science!
With that said, I’m no longer really looking into putting the character together and went with something for the challenge.
I really appreciate everyone that came to give input here!