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Another look at a Spiderman build

The two powers of spiderman that i'm looking at for a build are: Healing Factor and Spider Sense. The other thing is that Peter Parker is a genius, so i was thinking that some where along the line i'm gonna pick up the pets from the gadgeteering line.

Comments

  • luumina#2431 luumina Posts: 506 Arc User
    here's a starter build:

    Any / Multiple
    v3.3:32

    Super Stats
    Level 6:
    Level 10:
    Level 15:

    Talents
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers
    Level 1: Psi Lash
    Level 1: Mind Break
    Level 6: Telepathic Reverberation
    Level 8: Regeneration
    Level 11: Conviction
    Level 14: Iron Cyclone
    Level 17:
    Level 20:
    Level 23:
    Level 26: Resurgence
    Level 29:
    Level 32:
    Level 35:
    Level 38:
    Adv. Points: 0/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations

    Devices
  • luumina#2431 luumina Posts: 506 Arc User
    Any / Multiple
    v3.3:32

    Super Stats
    Level 6:
    Level 10:
    Level 15:

    Talents
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers
    Level 1: Psi Lash
    Level 1: Mind Break
    Level 6: Telepathic Reverberation
    Level 8: Regeneration
    Level 11: Conviction
    Level 14: Support Drones
    Level 17: Munitions Bots
    Level 20: Attack Toys
    Level 23: Iron Cyclone
    Level 26: Resurgence
    Level 29:
    Level 32:
    Level 35:
    Level 38:
    Adv. Points: 0/36

    Travel Powers
    Level 6: Swinging
    Level 35:

    Specializations

    Devices
  • flowcytoflowcyto Posts: 12,859 Arc User
    Here's an elusive brawler w/ chains and/or some mesh/bolas style powers to simulate his web tech. Imo, the spider sense thing can't really be done justice in CO from a combat standpoint; that's more-or-less something you'd just roleplay in.

    https://aesica.net/co/herocreator.htm?v=31&n=&d=11230abGA9PK093063E000E20CEL00EC03B800E705EQ0CET0HEI04ON01EG037A08ER002Q002jN742iK2MGB20000000000&e=

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Acrobat (Dex: 5, Con: 5)
    Level 12: Physical Conditioning (Str: 5, Con: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Impresario (Dex: 5, Rec: 5)

    Powers
    Level 1: Righteous Fists
    Level 1: Thundering Kicks (Floating Lotus Blossom, Demolishing Strikes)
    Level 6: Steadfast
    Level 8: Lightning Reflexes (Rank 2, Rank 3)
    Level 11: Form of the Tempest
    Level 14: Bladed Cyclone (Rank 2, Vortex Technique)
    Level 17: Bountiful Chi Resurgence (Resurgent Reiki, Gifts of the Storm)
    Level 20: Dragon Uppercut (Rank 2, Dragon Rush)
    Level 23: Thunderbolt Lunge (Essence Assault)
    Level 26: Resurgence (Rank 2)
    Level 29: Parry (Rank 2, Rank 3)
    Level 32: Entangling Mesh (Nailed to the Ground)
    Level 35: Masterful Dodge
    Level 38: Fiery Embrace
    Adv. Points: 36/36

    Travel Powers
    Level 6: Swinging (Rank 2, Rank 3)
    Level 35: Athletics (Rank 2, Rank 3)

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Strength Mastery (1/1)

    R3 LR's dodge + MD + Resurgence + BCR/RR should give him a good level healing options while still giving him good dodge. TKicks can put up Demolish and give you Quick Maneuvering, while charged DU is the main single-target attack, and Bladed Cyclone can corral enemies in a pretty wide area. Gears mostly for Dex, w/ some Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • vorshothvorshoth Posts: 603 Arc User
    If you want a visual ‘spider-sense’ effect, I’ve found that Sonic Device works well with its FX. Doubt it’s great mechanically but aesthetically hitting that occasionally looks cool.
    [SIGNATURE REDACTED]
  • riveroceanriverocean Posts: 1,690 Arc User
    A basic Lightning Reflexes + Masterful dodge build simulates "Spider Sense" to me.
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  • spookyspectrespookyspectre Posts: 647 Arc User
    Power Armor's Binding Shot could be used for something of a web attack. It's also nice that it's a tap hold. Haven't thought how I'd make a full Spiderman build though..
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