For ranged, that would be 3-slot PA atm (using either missile or beam toggles). CoAP can greatly lessen the energy that it demands. An example glass-cannon build for one:
Specializations
Ego: Force of Will(2/2)
Ego: Insight(3/3)
Ego: Follow Through(3/3)
Ego: Sixth Sense(2/3)
Guardian: Fortified Gear(3/3)
Guardian: Ruthless(2/2)
Guardian: Find the Mark(2/3)
Guardian: The Best Defense(3/3)
Vindicator: Aggressive Stance(2/2)
Vindicator: Merciless(3/3)
Vindicator: Focused Strikes(2/3)
Vindicator: Mass Destruction(3/3)
Mastery: Ego Mastery(1/1)
If your stats are good enough to still have abundant energy when using CoAP and 3 attack toggles, you could consider swapping one of the SS's for Dex for the crit boost. Some of the later powers could also be changed, depending on your priorities. Gears mostly for Ego here, while End and Rec help w/ energy.
If your stats are good enough to still have abundant energy when using CoAP and 3 attack toggles, you could consider swapping one of the SS's for Dex for the crit boost. Some of the later powers could also be changed, depending on your priorities. Gears mostly for Ego here, while End and Rec help w/ energy.
I've been fiddling with my PA forever. Haven't been able to decide between Ego and Int PSS. But, Ego is definitely the better choice?
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Used to be coach on the forums. Still @coach in game.
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Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Worldly (Ego: 5, Rec: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Power Bolts
Level 1: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 6: Targeting Computer (Rank 2, Rank 3)
Level 8: Chilled Form
Level 11: Overdrive
Level 14: Micro Munitions (Rank 2, Alpha Strike)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 23: Circle of Arcane Power (Rank 2, Rank 3)
Level 26: Energy Shield (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Lock N Load (Rank 2, Rank 3)
Level 35: Imbue
Level 38: Blinding Light
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
If your stats are good enough to still have abundant energy when using CoAP and 3 attack toggles, you could consider swapping one of the SS's for Dex for the crit boost. Some of the later powers could also be changed, depending on your priorities. Gears mostly for Ego here, while End and Rec help w/ energy.
- Be safe and have fun, champs - for science!
Epic Stronghold
Block timing explained
I've been fiddling with my PA forever. Haven't been able to decide between Ego and Int PSS. But, Ego is definitely the better choice?
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
- Be safe and have fun, champs - for science!