I currently use DirectX 12, and have been having hard crashes only about twice a day, and otherwise am able to run CO max with no lag/other issues besides the random crash, and figured it might actually be because of a directX issue.
Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.
42 40s, LTSer.
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CO has D3D9 and a halfway done D3D11.
It's apparently what im operating on
That's odd. regardless of how good/new the PC is?
42 40s, LTSer.
Yes. It's a CO issue not a computer issues. You can try improve it a bit with some settings, and by always restarting CO when changing characters, and restarting CO after every few big fights. But it will not be perfect until cryptic improves CO's memory management.
Also CO itself will not use DX12. It doesn't matter what your computer or operating system supports, CO is going to use DX9 or DX11. Which is perfectly normal, old games don't just go use DX12 automatically. And porting a game to DX12 isn't trivial at all.
Ahh I see. Well then, that's (slightly) good news in that it isn't my PC. The hard crash didn't happen yesterday, but I believe it's because I didn't do too much strenuous activity besides cosmics/Eido and a TA
42 40s, LTSer.