Fair number of folks were upset this morning that the event ended, abruptly and without notice, well before the servers went down. Was the actual end time ever published? I knew from past experience that all real farming should be completed the day before an event ends and so was not adversely affected.
"OH MAN I still have like 1 hour before the maintenance, better switch to this character and farm Takofanes till the server is down, There is a Tako fight going on right now I better--" -Suns comes out in Millenium City-
-Dropped Mission: Night of the Heroic Dead
-Dropped Mission: Undead Heroes
-POOF Bloodmoon is over
This is the funniest and most anticlimatic thing that happened to me in this game
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
This is not the first time this happened though. I remember it happening a couple of times back in 2012 when TT would just flip the Bloodmoon switch on when bored. Pretty sure there's some dumb going on with the way Bloodmoon is coded that they have to set an end time when they enable it and someone just did the math wrong.
One proposal made by someone on the Discord server, perhaps it ended an hour earlier than everyone thought due to Daylight Savings time.
Maybe the event timer was hard placed to end at a specific time to where it aligns with the maintenance. But since we had to go an hour backwards by our time, it didn't change with the event timer. So that's why it ended an hour earlier than everyone thought.
One proposal made by someone on the Discord server, perhaps it ended an hour earlier than everyone thought due to Daylight Savings time.
Maybe the event timer was hard placed to end at a specific time to where it aligns with the maintenance. But since we had to go an hour backwards by our time, it didn't change with the event timer. So that's why it ended an hour earlier than everyone thought.
This seems most reasonable. But forget that, let's generate some conspiracy theories instead!
Okay... okay, get this... I heard that this is an """improvement""" made to bloodmoon to get us to spend more money by giving us 1 hour less of time to farm BM drops, because one of the NWO devs ran the numbers through a spreadsheet and found an anomaly in player spending habits where just 1 hour less = 30% more profit!
Since the Shaolin Lockbox has been included in the Collectors Store, could you maybe reconsider toning down the color hue FX from Stoic Flight a tad? It's one of the best looking TPs and the Hue is a bit too intrusive on any rank when no other TP has the same issue.
You know you are starting to sound like that group of players who, despite Sakurai working his **** off for 3 years to include 80 fully playable characters, 900+ remixed Soundtracks and up to 80 fight stages in SSBU, mailed him death threats just because they didn't include Waluigi.
There is constructive criticism, there's negative criticism and then there's outright entitled whining. Guess in which group your comment falls into?
What criticism? I was asking a question. I was wondering if it was intentional, i.e. an "improvement" or not. If it were intentional I'd have some criticism, if it was a mistake I'd be fine with it. I know you'd be happy with whatever changes the devs make but whatever.
Really don't give a whiff ether way, for me, just wish my posts stop getting deleted on the forum and not info as to why. Anyway I was done with everything a week before and was just stocking coins for next time.
Forums are known to eat posts if you edit too much, too fast or if you make multiple posts within seconds.
Fair number of folks were upset this morning that the event ended, abruptly and without notice, well before the servers went down. Was the actual end time ever published? I knew from past experience that all real farming should be completed the day before an event ends and so was not adversely affected.
The event start and end times were posted in the initial announcement this year. While I may have a beef with something else that happened during this event, I have no complaints about the announcement of the start and end.
Seriously, though, we were doing pretty good on that last one, people just need to tweak their dps a little bit more to chew through 3 greens/reds in time. And work on not shooting slept reds.
- - - - -
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
Green/Red/Geyser spawning timing are worse and Eido don't move toward tank like recent days so its difficult to change position. Eido keeps healing much more longer then before for CC to handle it.
Come halp sometime to find out what other are working wrong. Its not the Eido what I know from last year.
Comments
-Suns comes out in Millenium City-
-Dropped Mission: Night of the Heroic Dead
-Dropped Mission: Undead Heroes
-POOF Bloodmoon is over
This is the funniest and most anticlimatic thing that happened to me in this game
feelsgoodman.jpg
Playing CO since August 25, 2012
Lifetime sub since July 6, 2017
YouTube|Steam|DeviantArt|FurAffinity
"Don't call me lizard!"
Maybe the event timer was hard placed to end at a specific time to where it aligns with the maintenance. But since we had to go an hour backwards by our time, it didn't change with the event timer. So that's why it ended an hour earlier than everyone thought.
Playing CO since August 25, 2012
Lifetime sub since July 6, 2017
YouTube|Steam|DeviantArt|FurAffinity
"Don't call me lizard!"
This seems most reasonable. But forget that, let's generate some conspiracy theories instead!
Okay... okay, get this... I heard that this is an """improvement""" made to bloodmoon to get us to spend more money by giving us 1 hour less of time to farm BM drops, because one of the NWO devs ran the numbers through a spreadsheet and found an anomaly in player spending habits where just 1 hour less = 30% more profit!
My super cool CC build and how to use it.
You know you are starting to sound like that group of players who, despite Sakurai working his **** off for 3 years to include 80 fully playable characters, 900+ remixed Soundtracks and up to 80 fight stages in SSBU, mailed him death threats just because they didn't include Waluigi.
There is constructive criticism, there's negative criticism and then there's outright entitled whining. Guess in which group your comment falls into?
Forums are known to eat posts if you edit too much, too fast or if you make multiple posts within seconds.
Like we need any more help with that?
And stop sneezing in your elbow! You look silly!
Git gud
Seriously, though, we were doing pretty good on that last one, people just need to tweak their dps a little bit more to chew through 3 greens/reds in time. And work on not shooting slept reds.
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
What needs to be fixed?
My super cool CC build and how to use it.
There's a cat-girl that needs neutered, I know that much?
My super cool CC build and how to use it.
So…
*fetches the SPAYING kit with the chainsaws and flashing lights. YES, the FLASHING LIGHTS OF DEWM!*
My super cool CC build and how to use it.
Green/Red/Geyser spawning timing are worse and Eido don't move toward tank like recent days so its difficult to change position. Eido keeps healing much more longer then before for CC to handle it.
Come halp sometime to find out what other are working wrong. Its not the Eido what I know from last year.
Eido before.
Eido after.
My super cool CC build and how to use it.