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Dodge Tank which might be endgame viable

lyahlostherolyahlosthero Posts: 63 Arc User
edited November 2018 in Builds and Roles
https://aesica.net/co/herocreator.htm?v=30&n=Dodge Doge the DodgeTank&d=13270a23PKGL060094E104E229EC03EG05C800CJ0JEP29CL04ON01CM00EN008O00EL00EY032MPS2JlG0tak30105090M&e=QWJvdXQgNjAwIERleCwgMzAwIENvbiwgMTI1IFJlYyB3LyBBdm9pZCBHZWFyIGZ1bGwgcjkgZG9kZ2UgbW9kLiAxMTIuMiUvODkuMyUgZG9kZ2UvYXZvaWQgbm9uIGJsb2NrLCAxMDMuNiUvODcuNCUgYmxvY2ssIGFmdGVyIGVsdXNpdmUgZHJvcC4~

Above is the Build, tested on PTR except on Cosmics so far. It hits attacking and blocking enough Dodge to deal with Kiga, even if blocking is short lived for twist fate duration. Stats with justice gear and an onslaught secondary dodge hits modded for health/dodge buffed meets end. Avoid lets through about 12% damage either case. 12k health to live by as it has too high diminishing making lashingpush closer to 11℅ all without AoPM. Sure it can block 5sbut then trades to refresh tkucks lithe and twist fate.

Essentially the rotation is builder to 3 twist fate, tkick combo, builder 1-2 hits and dragon claw repeated until third claw or lithe 4sleft and repeat. Aoe is same with dragonkick instead.

As per opener start with masterful to have a safer startup on big enemies to head on reduce damage until lithe + 3 twist are online. that build is tight enough to keep up during block so every opening is a blessing.
Post edited by lyahlosthero on

Comments

  • warcanchwarcanch Posts: 1,154 Arc User
    I think you're not going to hold aggro for very long if you have 3+ Energy Builder strikes, to proc 3 stacks of Twist Fate, per rotation. Especially since Twist Fate only lasts 5 seconds.

    Sure, there is some good threat building there, but EB usage is a major drop in threat.

    That said, I could be wrong about it and it works fine, at the Cosmics.​​
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • lyahlostherolyahlosthero Posts: 63 Arc User
    edited November 2018
    I am wrong maybe abd had aimed at minimum to partake mainly over anything and survive. To maintank may not work. But at same turn if am to push 10k hp and max dex the form pumps out 25% bonus damage per stack. Displaying over 1k on dragon claw non crit alone which wozld be 61% + 50% of dragonclaw added and with 50% likely.

    Also tje eb part takes two hits tops per use, i tried it on my lving dodgetank toon and can hold well enough in alerts. At worst masterful and chargespam away.

    So let me be honest here: I wanted an odd tank build that was out of the ordinary and working like a Heal-Tank or Cc-Tank. So i dedicated all to dodgetank and ONLY to make it work. No more no less.

    The gear used leaves 44% defense resist, most from avoid. I hoped to make it work and beyond that just to be viable partaking even if it means tanking dogs and baby primarily else serce as backup on others.
  • warcanchwarcanch Posts: 1,154 Arc User
    The build should be fine for soak, baby, dogs, event, and other content. Just not as the Main Tank for Cosmics as your health is too low for spike damage from the biggies.

    I'm curious as to how it would perform in StE, as I recall the bane of LR and Defiance were many little hits.​​
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • lyahlostherolyahlosthero Posts: 63 Arc User
    edited November 2018
    Deal is, to get more and still survive Kiga is nothing I know how to balance with test Gear. 15k Health and worse dodge/avoid to maybe handle worse... But i tried to conider Kiga aswell and thus took away more then add.

    But if it should go more Con, forget Kiga, and generally change some things to do MT then please say so.
    Just whats funny i thought I could ONLY handle Baby and Dogs tops. Soaktank maybe, events just no.
    Post edited by lyahlosthero on
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    EB is usable at cosmics without losing threat, but trying to maintain three stacks of twist fate isn't really/
  • lyahlostherolyahlosthero Posts: 63 Arc User
    edited November 2018
    Well just had no other choice to get to 103.3% for cosmics without having all out Dex to help that and same turn not even bother of having me as that big MT for Cosmics, just more or less to able to partake no more no less. Going higher dex could work without, may try so then, but same turn give up even more HP to begin with making it even less MT ready.

    Edit: 669 Dex Minimum (if not pushed tad more by different secondary Gear) and 209 Con Minimum (same as Dex) and you get 104% Dodge 89.3% Avoid with just (nearly) 11k Health flat (11.001Health) without Twist Fate or Flippin at all but will make Blocking the Problem otherwise. 94.6% with Lithe, no more Twist Fate and Elusive Drops too quickly to make block worthwhile.

    Will Keep Protector Spec as is, but remove Sentry for Warden to Benefit of Aoe Resistance, Defense Boost, Best Defense and Severity. Still retains 44% Resist on Armor.

    Pros of higher Dex: No need for EB at all, just refresh Lithe as it is at 4s left.
    Cons of higher Dex: Blocking will be out of the Question due to too low dodge. Reliant on Drunk Master to hit 103.3% cap for Kiga.

    Regardless of this, if Blocking is key then Dodge Tanking will only ever top as a Soak or OffTank with Twist Fate. If it is fine without for just OffTank mainly, then I know what to do.
    Post edited by lyahlosthero on
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    edited November 2018
    I use twist fate on my dodge tank. I just don't use three stacks of it, as the buff doesn't refresh and I'm not sure it can even apply properly if you have 3 stacks up.
  • lyahlostherolyahlosthero Posts: 63 Arc User
    edited November 2018
    If in the end it is better I try not too hard to DodgeTank along the Cosmics and just slip more into OT Role I could forgive myself not having to Focus on Twist Fate at all or just leave Kiga out due to dodge debuffing. Not sure what of to do with it, but if OT then a self sustaining OT for me. Ie sameish build with selfrez and butchers blades (whirling blades adv) to offer Damage to anything else in open world or a large Damage aoe otherwise.

    Essentially just drop a rework of my Build to make it work well enough for all Content as possible. I just am at wits end with it.
    Post edited by lyahlosthero on
  • morigosamorigosa Posts: 710 Arc User
    edited November 2018
    I have a dodge tank, who can and has main tanked cosmics with about 10k health in tank role. She can't solo tank*, but then, solo tanking isn't intended for any of them anyway, so that doesn't bother me.

    *She might be able to solo tank Kigatilik - especially if she's getting AoRP - but it's never come up, because since people have moved to exclusively solo-tanking him, there's always been someone else at Kiga with a less finicky tank build.

    The trick I found for cosmics, is to actually use Fluidity. Yes, I know, it's a terrible block power in almost every other circumstance, but if you've got at least 75% dodge chance just standing there, you can take r2 Fluidity with Flowing Like the River, and be at 100% dodge chance while blocking even if all your other buffs fall off - this makes it actually safe to block for things like Dino's breath or spines. Re-apply Thundering Kicks after such attacks - there's always a couple seconds where the boss doesn't attack - and you're good to go.

    Of course, timing is everything; the Flowing Like the River advantage degrades over time, so you have to re-block before it's fully fallen off - and for Kiga, with his dodge chance debuff, you have to do so even earlier. But it -is- workable.

  • theglasskittentheglasskitten Posts: 176 Arc User
    I’ve been playing a dodge tank lately with 8.2k hp. I’m running an all dex set up with dex prime and it allows for solo tanking at cosmics ((i actually prefer it to my defiance tank, except for at kiga, because the mitigation is so much better)).

    Kiga is the only outlier. It is still highly viable but i find myself toggling on the Feline Serum device and spamming sword cyclone with Chaotic movement to sustain high enough dodge.
    ╔══╗
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    ╔╝(¯v´¯)
    ╚══.¸Menagerie
  • lyahlostherolyahlosthero Posts: 63 Arc User
    Well please do leave some builds here for me to look over, to hear such Things really lightens me up honestly! You two @morigosa and @theglasskitten had made my Day this very Moment and do hope to find the Right way to build up and be of good help for others in endgame *humbly bowing*.
  • theglasskittentheglasskitten Posts: 176 Arc User
    Feel free to message me in game! I’m @Splaid. I am on most days and i love to talk builds and theorycraft. I would be happy to help with your dodge tank.
    ╔══╗
    ╚╗╔╝
    ╔╝(¯v´¯)
    ╚══.¸Menagerie
  • lyahlostherolyahlosthero Posts: 63 Arc User
    Anyone that wants to talk to me ingame About it, and i cant respond, just go @lyahlosthero in your tell to reach me. Am just way too Long and often online for an european x3
  • Dodge tanking has been viable always. Cat, imeh, myself, sorceress are a dodge tanks. But its not cheap making a dodge tank imo
  • I woyld get a diff ultimate like egp or whirling dragob strike
  • lyahlostherolyahlosthero Posts: 63 Arc User
    edited November 2018
    @citizenzero#3567 If I even had whirling Dragon strike and can't afford it either ingame, i am going to fund and make my dodge tank anyway and I have an updated Version with help from @theglasskitten ie

    https://aesica.net/co/herocreator.htm?v=30&n=DB Dodge Tank&d=12370a23GKP7061091B000E229EC03DF05B800BK0LBN05BP1KBH0WER00ON03E400EZ04BI0042kb0rWq0rZI300000105&e=
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