I think he wants to be Imhotep: https://mummy.wikia.com/wiki/Imhotep While Nepth apparently does, most people don't think of the archaeologist guy(Rick O'Connell) as the villain.
Imhotep's powers included summoning swarms of bugs, summoning big mummy guys, magic plagues, telekinesis, regeneration to the point of being practically immortal, he knew magic spells to resurrect others and himself, and even had some elemental powers, and in one of the movies he fought a duel vs Rick using Egyptian melee weapons. As for TPs... I'd go with acrobatics, and teleportation. Imhotep could run super fast, and jump on top of buildings. He did wall crawling, but CO doesn't. He'd sometimes disappear and reappear elsewhere too.
Imhotep's powers included summoning swarms of bugs, summoning big mummy guys, magic plagues, telekinesis, regeneration to the point of being practically immortal, he knew magic spells to resurrect others and himself, and even had some elemental powers, and in one of the movies he fought a duel vs Rick using Egyptian melee weapons. As for TPs... I'd go with acrobatics, and teleportation. Imhotep could run super fast, and jump on top of buildings. He did wall crawling, but CO doesn't. He'd sometimes disappear and reappear elsewhere too.
Okay. I'm not familiar w/ the IP enough, so I'll just go off that description. It prob includes too many diff themes to cram into one coherent set for CO, so I may not be able to include everything:
The free adv points can rank one or both travel powers. The main attack here is Cleave, though you can supplement it w/ tapping Arc for its debuff, and using Destro sigils for added dps. For AoE you can lunge in and charge Arc, and also throw in sigils if you want. March of the Dead was also added for the theme. Gears mostly for Str, w/ some Con and Int.
Edit: changed the build a bit to use Enrage and Arc as the main AoE, since it seemed more practical than using Hurricane w/ melee. Added TStrike as the 'elemental' spell that can knock (for Enrage) and proc an extra self-heal.
I think he wants to be Imhotep: https://mummy.wikia.com/wiki/Imhotep While Nepth apparently does, most people don't think of the archaeologist guy(Rick O'Connell) as the villain.
Imhotep's powers included summoning swarms of bugs, summoning big mummy guys, magic plagues, telekinesis, regeneration to the point of being practically immortal, he knew magic spells to resurrect others and himself, and even had some elemental powers, and in one of the movies he fought a duel vs Rick using Egyptian melee weapons. As for TPs... I'd go with acrobatics, and teleportation. Imhotep could run super fast, and jump on top of buildings. He did wall crawling, but CO doesn't. He'd sometimes disappear and reappear elsewhere too.
Mumm-Ra did nothing wrong.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
^_^ OK I not good with builds but I really wanted to post in here because TOO MANY VAMPIRES AND WOLFIES in CO. My trick on some of my Nephts is the supernatural power sets and just color tint some of the powers yellow so that stuff looks like sand. It really does look the part.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Comments
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
https://aesica.net/co/herocreator.htm?v=30&n=&d=12730iPGKQLa0000008000890Z8C008E0099038J05K5038S03NO03ON01JC038504K6002Q000mUB438W2MGB500000000&e=R2VhcnMgbW9zdGx5IGZvciBEZXgsIHcvIHNvbWUgQ29uIGFuZCBSZWMuIFNraXBzIHNldmVyaXR5IHJhdGluZyBvbiBnZWFyIHcvIERleCBNYXN0ZXJ5Lg~~
Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Quick Recovery (Con: 5, Rec: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Bullet Hail (Rank 2, Rank 3, Extra Bullets)
Level 6: Sharp Shooter
Level 8: Killer Instinct
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Frag Grenade (Rank 2, Cuts and Scrapes)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Rank 3)
Level 23: Command Animals (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Retaliation (Rank 2, Rank 3)
Level 32: Holdout Shot (Stim Pack)
Level 35: Imbue
Level 38: Fiery Embrace
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
Additional Notes:
Gears mostly for Dex, w/ some Con and Rec. Skips severity rating on gear w/ Dex Mastery.
Can use the dino skins for Command Animals, otherwise plays like a normal pistol Muni dps.
- Be safe and have fun, champs - for science!
Imhotep's powers included summoning swarms of bugs, summoning big mummy guys, magic plagues, telekinesis, regeneration to the point of being practically immortal, he knew magic spells to resurrect others and himself, and even had some elemental powers, and in one of the movies he fought a duel vs Rick using Egyptian melee weapons. As for TPs... I'd go with acrobatics, and teleportation. Imhotep could run super fast, and jump on top of buildings. He did wall crawling, but CO doesn't. He'd sometimes disappear and reappear elsewhere too.
-=-=-=-=-=-=-=-
My characters
https://aesica.net/co/herocreator.htm?v=30&n=&d=11430jbAMBPE040070M000H109JE04OA03L904H90C7G00K5031C0eER00M409MT04FE05OQ042jN83SWh3bDM200000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Body and Mind (Str: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Relentless (Str: 5, Rec: 5)
Powers
Level 1: Eldritch Bolts
Level 1: Cleave (Rank 2, Rampant)
Level 6: Enrage (Endorphin Rush)
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Void Shift (Emerging Nightmares)
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Thunderstrike (Strike Down, Recharge)
Level 26: Masterful Dodge
Level 29: Sigils of Destruction (Rank 2, Mystic Transference)
Level 32: March of the Dead (Forced March)
Level 35: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Level 38: Rebirth (Grave Consequences)
Adv. Points: 34/36
Travel Powers
Level 6: Acrobatics
Level 35: Teleportation
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Warden Mastery (1/1)
The free adv points can rank one or both travel powers. The main attack here is Cleave, though you can supplement it w/ tapping Arc for its debuff, and using Destro sigils for added dps. For AoE you can lunge in and charge Arc, and also throw in sigils if you want. March of the Dead was also added for the theme. Gears mostly for Str, w/ some Con and Int.
Edit: changed the build a bit to use Enrage and Arc as the main AoE, since it seemed more practical than using Hurricane w/ melee. Added TStrike as the 'elemental' spell that can knock (for Enrage) and proc an extra self-heal.
- Be safe and have fun, champs - for science!
Mumm-Ra did nothing wrong.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!