Starting last Tuesday's patch, these 2 powers no longer work together after almost 9 years of doing so.
If you have Giant Growth adv and a stack of Enrage on you, Mini Drive's Reciprocicating Gizmo won't trigger it's size FX.
The ability of increasing in size in combat is something that attracted a lot of players for their themed characters since it's almost an exclusively unique trait in CO, be it Antman homages, to giant beasts, to just wanting your nightmare inducing costume to stand out in the crowd.
As a player with multiple builds that used these powers, I understand the need of putting a cap to the size a toon can reach to prevent griefing. That is why I fully understand and approve that Magnifier no longer works with Mini Drive, Life Injector, Draysha or Giant Growth, and also that Mini Drive is no longer stackable.
However the size you could reach with Giant Growth + Mini Drive was below the size you can currently get with Magnifier.
Some people have speculated "something something spaghetti code" as the reason why these powers were made so they could no longer stack, yet no official word was given on the matter, nor word on an alternative to counterbalance this change, nor compensation in the form of a retcon for people who had these powers on their builds.
The alternative solution some players suggested is to make all current size effects to apply a global stack with a cap, with your size being dependent on the numbers of stacks; size changing to be a client sided effect; size changing effects to be additive instead of multiplicative, among others.
So the question and discussion of the topic is, would you like to see these changes reverted? Would you like to see them come back but in another way? If so, how?
Would you like to see the Enrage + Mini Drive nerf reverted? 50 votes
Yes, I'd like the changes reverted
No, I don't want people to be able to grow in combat
No, I don't want the changes reverted but Yes, I would like for an alternative way to allow in combat growth
0
Comments
Going big was one of the fun things to do in this game. I would like it to revert back, but I wouldn't mind if there truly is a better growth-in-combat underway.
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42 40s, LTSer.
1) Keep the new growth Restrictions and have a "combat presence" aura that works in combat set to grow to X Hight and ONLY X Hight.
2) Revert back but allow MINI driver ADV only one stack. New stacks would refresh duration of growth instead of increase size.
That said, if growth effects were nullified at cosmics and similar content, I'd have no problem with how big you are otherwise and would be fine with the proposed reversing of the changes.
Note that large characters could still be enabled in a fair manner if the tailor size options were expanded to include more height and width.
Outside of combat it doesn't matter. If someone can't see their toon because of a large character nearby then they can just move. But I'm guessing the OOC issues have more to do with performance issues that the devs are seeing in aggregate than anything that individual players are able to measure.
In terms of their silence on the matter, it can be as simple as not commenting on anything that can possibly crash or otherwise negatively affect the game for large groups of people. The risk of arming trolls with information might just be too great.
Either way, I don't feel so strongly on the matter that if the change was reversed I'd be dismayed.
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I tried to use it in my Ganon hommage character, didn't like it so I dropped it
HOWEVER I do not want to see it being remove because I understand that a big part of the community enjoys it (ALSO GIANT FREAKING ROBOTS)
Perhaps a middle ground solution can be found for this
all this happened close to the release of Ant-Man and the Wasp, ironic
So with that said I dont feel like theres any voting option that suits me. BigMcHuge wouldnt bother me in a smash alert or other trivial content like that.
My super cool CC build and how to use it.
Otherwise, I'm pretty much retired from using my mains.
Constructively, I agree with Wartrain and Kamokami somewhat. Though how about removing Auras all together, since enlarge toons with the heavy auras (Besides maybe ghost or transparent auras) seem to be an issue?
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I already concede that I can't see my melee character very well at Cosmic fights and that has nothing to do with your size nor wingspan.
However, it does affect me during various >5 mob Alerts or Rampages or Events.
For me, if Targeting were fixed to react properly and NOT target the guy in front of me only after I've tabbed through everyone else in the area, then I have no problem with your size or wingspan.
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"Okay, you're DEAD, what do you do NEXT?"
That'd probably be more beneficial to strict DPSers with no Ally support.
Hey, if you provide me with a user pic I'd proudly use it.
Plus, it's bad for targeting.
I mean...if it doesn’t hurt the game, sure.
The thing is, we haven't even heard how this was a bug or how it was affecting the game performance.
With Wardicator fix, the server was recalculating the offense and defense values ad infinitum, which I can see the Magnifier + Shrinker stacking as a similar case if the game was doing something dumb like calculating your size by applying a % modifier on your current size. Surprise Attack was working despite the enemy being below 90% which the tooltip explicitly said it shouldn't.
I am and have always been in favor of bug fixes. But no official word has been given since the nerfs started.
I have never advocated against changes that may affect the customization or playstyle of other players however. When the changes to sub were first announced I voiced my concern on how this affected Gold subs, and proposed alternatives on how to make the transition more friendly.
Thus, I'm doing the same thing here.
Yup multiple games use client sided effects, the most recent I can think of is TERA, where you can use a potion that makes you run around in undies but the rest of the game sees you wearing armor normally cause a lot of players are not to keen on the idea of seeing a borderline loli character on her underwear.
Whether or not it affects game performance, some still find it annoying for their screen to be covered up by someone else's char. That by itself is enough of a reason to get rid of growth entirely.
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Block timing explained
Far as I care you can have a device that makes your head sproud a forest of mushrooms with leprechauns dancing on them so long as it doesn't get shoved in my face during combat.
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If you want my money, there is a fairly simple way to get it since I am fairly free with how I spend it. First, produce something I consider to be worth buying. Second, offer it up for sale. Don't lock it behind a gambling scam. If I want something, I am perfectly happy to pay for it. But I will not purchase a CHANCE to get it, When I pay money, I have a perfectly logical right to expect to get what I want.
This is not true.
Artificial Life Injector and Draysha Gun do alter your hitbox as easily demonstrated in Cosmics like Dino. But those 2 have already been nerfed and are not the matter of discussion here.
Mini Drive and Giant Growth are purely cosmetic effect and do not increase your hitbox (they do alter your clickable box though). The best way anyone could have tested that is by going inside Vexx (I know it sounds naughty )
You can still push people away from Tailor and all over the place with either teleport powers or just by walking into them and pushing them with taps repeteadly, so size has nothing to do with these either.
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Never realized majority in this game dislike giants. quite a shock for me.
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Of that 60%, 35% want it the way it was before, while 25% are willing to compromise and get it in another manner.
And some of the people that voted No later expressed they wouldn't mind it so long as it didn't affect them (ie. client sided magnifier) vOv
Save special cases were people timed Mini Drive in order to stack it twice or more, toons were never big enough to obstruct Cosmics, even if 2 or more showed up.
I always do Cosmics at max camera distance though to keep an eye on the surroundings, so the only way I can think people were failing to see Cosmics animations and dieing due to giant toons would be if you played with your camera very up close...which can potentially bring other problems like failing to see Baby's AoEs/breath cone area, failing to see where hearts spawned, and failing to see tombs...
This does do some explaining...
I like seeing you big critters otherwise.
It's when you affect my gameplay (targeting, mostly) that it's a bother.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
People tell you their issue with growth, you imply it either doesn't exist or if it does it's their fault. I'll get to work on that new avatar.
I imagine for some yes, and for some no. I'm sure there are people who just do it for themselves cause they think it looks cool.
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(Minor quibble: I Am Cow, no matter what I do with the body sliders, is doomed to being shorter than Vexx, even with all growth effects turned off, based solely on her gender.)
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Even tho I haven't used this combo in a while and while I personally enjoyed the growth effect, would be nice to be able to stack it once on Giant Growth effect, otherwise another form of growth can be given, maybe Super Mag Giant Growth Aura idea I've mentioned a few times, so you can use it in and out of combat if that's not feasible or other alternatives that would be better optimized, well, guess we're stuck with the restrictions.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Shrinking with every stack of Enrage... beware the tiny squeaker.
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Feel free to visit my websites!^^:
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Block timing explained
Also, as pissed as all the giant-growers are that they can't get as big as they want in combat, I am equally pissed that I can't get as small as I want in combat. Actually, as far as I know, there are no shrink-self mechanics that work in combat. The difference is, I never bothered to complain about it because it was just an aesthetic issue for me, and I know that there are more important things to spend limited dev resources on. To be clear, you can still grow in combat, maybe just not as big as you want, but I still cannot shrink in combat at all. I think that if any size-change issue should be fixed, the shrinking issue should come way before the growth issue. But, still and all, both those issues should fall way behind the many other fixes and improvements needed.
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Some players, when asked, use toons with "smaller" costumes at Cosmics, to avoid this problem. Others have maxed-out sliders, wings/tails, and every possible way to grow, and can be kinda jerky when asked to tone it down.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
You know, I did not think of something like that, but, that would be doable. I just do not think that would be easy to implement.
also the fix did not just stop the compound effect of using enrage with GG and Mini drive with RG. Now Mini drive with RG only triggers when using a single target power when you have a target locked. I don't care about the two power together i just want mini drive to work they way it use to. Stop fixing thing and checking to see if your fix complete breaks something else. BTW the last patch to stop the happy deaths didn't work.
Not saying it doesn't exist or that it's their fault, just saying that some people are exaggerating the issue a bit.
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