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Toxic Sentinel Tank

sykovsykov Posts: 131 Arc User
Title says it all. Have fun.

Infested - Freeform

Link to this build: http://aesica.net/co/herocreator.htm?v=29&n=Infested&d=13580d35QNid013000O000O42AO9009A03OI2gO618ON01ER00OE00OP0JK600K503FR0eFE052ssr0TBD0dNg
v2.4.2-29

Super Stats
Level 6: Constitution (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)

Talents
Level 1: The Mountain (Str: 8, Con: 10, Ego: 10, End: 10)
Level 6: Enduring (Con: 8)
Level 9: Indomintable (Ego: 8)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Ascetic (Con: 5, Ego: 5)
Level 18: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)

Powers
Level 1: Infernal Bolts (advantages)
Level 1: Vile Lariat (Fester, Challenge!)
Level 6: Aspect of the Infernal (advantages)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Will-o'-the-Wisp (Guide, Harbinger, Challenge!)
Level 14: Venomous Breath (Rank 2, Paralytic Bile, Challenge!)
Level 17: Resurgence (Rank 2)
Level 20: Masterful Dodge (advantages)
Level 23: Mephitic
Level 26: Defile (Rank 2, Rank 3, Challenge!)
Level 29: Imbue (advantages)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Telekinetic Maelstrom (Inner Peace, Challenge!)
Level 38: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Adv. Points: 36/36

Travel Powers
Level 6: Flight (Rank 2, Rank 3)
Level 35:

Specializations
Constitution: Fuel My Fire (1/3)
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Defensive Expertise (1/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Wither (2/2)
Mastery: Sentinel Mastery (1/1)
It's a game, not a ****. Don't choke on it.


I own Koda Ortega. Yeah...




Comments

  • flowcytoflowcyto Posts: 12,874 Arc User
    Looks pretty good overall, though TK Maelstrom will be expensive to use (and won't proc the EU or toggle). You could maybe sub Curse in there if you want something else in the Infernal framework that can stun. Also, the Wisp doesn't have the Harbinger adv in-game. I may also change a few of the spec options (Tough only scales about half as well as advertised, and I may max Defensive Expertise).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • sykovsykov Posts: 131 Arc User
    flowcyto wrote: »
    Looks pretty good overall, though TK Maelstrom will be expensive to use (and won't proc the EU or toggle). You could maybe sub Curse in there if you want something else in the Infernal framework that can stun. Also, the Wisp doesn't have the Harbinger adv in-game. I may also change a few of the spec options (Tough only scales about half as well as advertised, and I may max Defensive Expertise).

    Maelstrom just needs to be tapped and not fully charged for the stun. Defensive expertise, at full, is only about 6 to 7 seconds so eh.
    It's a game, not a ****. Don't choke on it.


    I own Koda Ortega. Yeah...




  • citizenzero#3567 citizenzero Posts: 171 Arc User
    Add thunder clap and breath great sentinel combo to tigger heals, add ebon void block..damage and heal, and voltanic device..while tanking will constantly tag mobs to help u keep aggro as well as healing u again.
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