Why exactly was the energy cost increased? The power had an already (way too) high energy cost before the overhaul and as it currently stands, it's almost impossible to actually use it, unless one stacks an enormous amount of recovery, which is counter productive to dealing damage.
Let me guess, it was tested vs cosmics where aura riders are getting bombarded with energy left and right, am i right? Meanwhile other skills such a TK lance, ego blade bla bla, etc. have no increased energy cost.
Any chance this could get toned down a little?
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My super cool CC build and how to use it.
However, i'd still like to suggest something:
Can the 1 sec cooldown be removed from the standard version of reaper's embrace, so that only when you take no mercy you get locked out of tapping the skill shortly after doing a full charge (usual pvp playstyle btw). Compared to before the overhaul, i actually lost a ton of damage instead of gaining damage, over the cooldown obviously.
Thanks for reading.
However It kinda sucks cuz you cant spam the attack now
But this game has a lot of issues and the code is messy so im guessing they coudnt figure out how to fix that glitch and put the 1 sec cooldown to prevent people from doing it instead.