So for my next project, I've decided to port my Kobold Artificer from our 5e game and build him as best I can with Champions. The focus of the build would be the various grenades and appropriate gadgetry for a fantasy style alchemist. I'd prefer to stay away from guns. Though I imagine they'll be needed to fill in some gaps.
Magical circles and auras are awesome though, as in some degree of healing, though I'm envisioning this as a Hybrid/Damage Dealer primarily.
Thank you in advance, I really appreciate all the work you build makes put into your craft.
Comments
https://www.arcgames.com/en/forums/championsonline/#/discussion/comment/12806432
https://www.arcgames.com/en/forums/championsonline#/discussion/comment/12805781
- Be safe and have fun, champs - for science!
My primary issue currently is that I can't seem to find a way to collect the grenade abilities without bringing in a lot of other munitions stuff first. I'm hoping to go for sort of a 'Green Goblin' style grenadier.
- Be safe and have fun, champs - for science!