I'm trying to create a boomerang build using
Ricochet Throw and
Throwing Blades as core, but I'm not sure if they're decent DPS powers. I don't want to top DPS cosmic runs, just want to make sure I hit the 100k DPS wall to get the rewards. Here's what I have so far:
I added
Sonic Device and
Toxic Nanites for a trick boomerang feeling, but I don't know if they're really useful.
@flowcyto any thoughts on this one?
Comments
I suppose to get better from both (and still including both), you could alternate between them w/ Avenger and Preemptive Strike (RThrow will set it up, Throwing Blades and Frag Nade will consume it). Sudden Strike procs from Throwing Blades can also boost dps a bit.
https://aesica.net/co/herocreator.htm?v=29&n=&d=12430qbMGHPT000000720075037F00BC07K5037G008J0C7J03JC03ON017N038O01K6002Q000mUB43Oy3UbT
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Boomerang Toss (advantages)
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration (advantages)
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Molecular Self-Assembly
Level 17: Frag Grenade (Cuts and Scrapes, Open Wound)
Level 20: Throwing Blades (Rank 2, Rank 3)
Level 23: Retaliation (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Toxic Nanites (Rank 2, Rank 3)
Level 32: Lock N Load (Rank 2)
Level 35: Imbue (advantages)
Level 38: Fiery Embrace (advantages)
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Offensive Expertise (2/2)
Avenger: Preemptive Strike (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
You could change up some of the later powers if you want. Stuff like Toxic Nanites isn't actually bad to have in (and/or maybe an Ult, pref w/ Overpower), but its up to you. Regardless, this version gears mostly for Int, w/ some Con and Dex.
There's a few ways to vary the base build. Like taking Targeting Comp as the passive (won't have the Sneak bonuses for the attacks, namely, but its a good sustained dps alternative due to LockOn), using different EUs (Wild Thing via Frag nade + adv, or Chi Manip via charged Throwing Blades' Sudden Strike proc), and/or using diff SS setups (like Int PSS, or if using diff EUs).
Although the single-target dps won't be stellar here, it will have some nice AoE potential even w/ its normal rotation (just make sure you aren't hitting targets that you don't intend to- you can tap-spam RThrow if you just want to hit one target).
-
Also, just fyi, the flagging of these powers is a bit odd: RThrow's main-target hit is flagged as AoE, and its chain-target hits are single-target flagged. TBlades' flagging seems to only be single-target atm, no matter what.
- Be safe and have fun, champs - for science!
I forgot about Frag Grenades, -15% debuff is really good