I was thinking of trying out a tank build, as all I've ever played are DPS builds and, occasionally, healing/support builds. I don't have any particular character concept in mind yet, so I'm pretty open as far as that goes. Is there one framework that's better for tank builds than others, or are they all about equal?
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Epic Stronghold
Block timing explained
Were there any powersets in particular you'd like to use?
- Be safe and have fun, champs - for science!
Epic Stronghold
Block timing explained
I agree that melee also overall has more high-dps options than ranged to fall back on, and that can matter in some fights where you don't get much attack uptime. That's not all content, though, so I guess it just depends.
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform
v2.4.2-29
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Infernal Bolts (advantages)
Level 1: Devour Essence (Rank 2, Rank 3, Challenge!)
Level 6: Supernatural Power
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Form of the Tempest (advantages)
Level 14: Epidemic (Rank 2, Rank 3)
Level 17: Will-o'-the-Wisp (Guide, Ghost Fire, Challenge!)
Level 20: Resurgence (Rank 2)
Level 23: Antagonize (Rank 2, Rank 3)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Masterful Dodge (advantages)
Level 32: Pounce (Furious Rush)
Level 35:
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
You can also use another defensive passive, if you like. Main stats here are Con w/ some Dex, though you prob want some Rec & End (and cost discount) to help w/ energy.
- Be safe and have fun, champs - for science!
Do you have any suggestions to deal with the energy issue?
Epic Stronghold
Block timing explained
Epic Stronghold
Block timing explained
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Specializations
Constitution: Unyielding (1/2)
Constitution: Fuel My Fire (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Mastery: Constitution Mastery (1/1)
SP is a great EU for Bestial and Infernal, but it does rely on you making the 15% energy threshhold better w/ Rec and End for a smooth rotation.
- Be safe and have fun, champs - for science!
[at]riviania Member since Aug 2009
- Be safe and have fun, champs - for science!