I'm working on a ritual/ witchcraft build that practices spiritual magic and minor hexes. Are there any suggestions that I could use for this build? Thanks for reading!
Specializations Intelligence: Enlightened(2/3) Intelligence: Battle of Wits(3/3) Intelligence: Detect Vulnerability(3/3) Intelligence: Expertise(2/2) Guardian: Fortified Gear(3/3) Guardian: Ruthless(2/2) Guardian: Find the Mark(2/3) Guardian: The Best Defense(3/3) Vindicator: Aggressive Stance(2/2) Vindicator: Merciless(3/3) Vindicator: Focused Strikes(3/3) Vindicator: Mass Destruction(2/3) Mastery: Intelligence Mastery(1/1)
Not an early leveling build (can get Eld Blast early no and re-train out of it later). Uses Hex + Skarn's for AoE, and Hex + Soul Beam for single targets. Gears mostly for Int, w/ some Con and Dex.
Could this build be converted into support role? Also how could I convert it into natural magic using the elements? For example, Willow from Buffy the Vampire slayer. Sorry if this a weird concept. Just taking a different approach.
Specializations Presence: Repurpose(3/3) Presence: Selfless Ally(2/2) Presence: Moment of Glory(3/3) Presence: Force of Will(2/2) Sentinel: Caregiver(3/3) Sentinel: Sentinel Aura(3/3) Sentinel: Moment of Need(2/3) Sentinel: Genesis(1/2) Sentry: Fortified Gear(2/3) Sentry: Precise(3/3) Sentry: Sentry Aura(3/3) Sentry: Fortify(2/2) Mastery: Presence Mastery(1/1)
Sigils and Storm Summoner can AoE (and apply Superconductor). Ball Lit can refresh/apply debuffs, damage, and proc MSA. LArc is for single-target dps filler. Arcane Vit is ur main ally heal. Could prob solo in Hybrid role, if you want. Gears mostly for Pres, w/ some Con and Int.
Comments
(Unnamed Build) - Freeform
v2.4.2-29
Super Stats
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Eldritch Bolts (advantages)
Level 1: Enchanter (Rank 2, Rank 3)
Level 6: Spellcaster (advantages)
Level 8: Skarn's Bane (Rank 2, Tranced)
Level 11: Conjuring
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Hex of Suffering (Rank 2, Rune of Terror)
Level 20: Soul Beam (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Eldritch Shield (Rank 2, Rank 3)
Level 29: Pillar of Poz (Rank 2, Dilemma)
Level 32: Imbue (advantages)
Level 35: Aurora (advantages)
Level 38: Crashing Incantation (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Intelligence: Enlightened (2/3)
Intelligence: Battle of Wits (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Intelligence Mastery (1/1)
Not an early leveling build (can get Eld Blast early no and re-train out of it later). Uses Hex + Skarn's for AoE, and Hex + Soul Beam for single targets. Gears mostly for Int, w/ some Con and Dex.
- Be safe and have fun, champs - for science!
> Here's a pretty standard Sorc dps build:
>
> (Unnamed Build) - Freeform
> v2.4.2-29
>
> Super Stats
> Level 6: Intelligence (Primary)
> Level 10: Dexterity (Secondary)
> Level 15: Constitution (Secondary)
>
> Talents
> Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
> Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
> Level 9: Healthy Mind (Con: 5, Int: 5)
> Level 12: Acrobat (Dex: 5, Con: 5)
> Level 15: Coordinated (Dex: 5, Int: 5)
> Level 18: Quick Recovery (Con: 5, Rec: 5)
> Level 21: Negotiator (Int: 5, Rec: 5)
>
> Powers
> Level 1: Eldritch Bolts (advantages)
> Level 1: Enchanter (Rank 2, Rank 3)
> Level 6: Spellcaster (advantages)
> Level 8: Skarn's Bane (Rank 2, Tranced)
> Level 11: Conjuring
> Level 14: Conviction (Rank 2, Rank 3)
> Level 17: Hex of Suffering (Rank 2, Rune of Terror)
> Level 20: Soul Beam (Rank 2, Rank 3)
> Level 23: Resurgence (Rank 2)
> Level 26: Eldritch Shield (Rank 2, Rank 3)
> Level 29: Pillar of Poz (Rank 2, Dilemma)
> Level 32: Imbue (advantages)
> Level 35: Aurora (advantages)
> Level 38: Crashing Incantation (Rank 2, Rank 3)
> Adv. Points: 34/36
>
> Travel Powers
> Level 6:
> Level 35:
>
> Specializations
> Intelligence: Enlightened (2/3)
> Intelligence: Battle of Wits (3/3)
> Intelligence: Detect Vulnerability (3/3)
> Intelligence: Expertise (2/2)
> Guardian: Fortified Gear (3/3)
> Guardian: Ruthless (2/2)
> Guardian: Find the Mark (2/3)
> Guardian: The Best Defense (3/3)
> Vindicator: Aggressive Stance (2/2)
> Vindicator: Merciless (3/3)
> Vindicator: Focused Strikes (3/3)
> Vindicator: Mass Destruction (2/3)
> Mastery: Intelligence Mastery (1/1)
>
> Not an early leveling build (can get Eld Blast early no and re-train out of it later). Uses Hex + Skarn's for AoE, and Hex + Soul Beam for single targets. Gears mostly for Int, w/ some Con and Dex.
> @flowcyto said:
> Here's a pretty standard Sorc dps build:
>
> (Unnamed Build) - Freeform
> v2.4.2-29
>
> Super Stats
> Level 6: Intelligence (Primary)
> Level 10: Dexterity (Secondary)
> Level 15: Constitution (Secondary)
>
> Talents
> Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
> Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
> Level 9: Healthy Mind (Con: 5, Int: 5)
> Level 12: Acrobat (Dex: 5, Con: 5)
> Level 15: Coordinated (Dex: 5, Int: 5)
> Level 18: Quick Recovery (Con: 5, Rec: 5)
> Level 21: Negotiator (Int: 5, Rec: 5)
>
> Powers
> Level 1: Eldritch Bolts (advantages)
> Level 1: Enchanter (Rank 2, Rank 3)
> Level 6: Spellcaster (advantages)
> Level 8: Skarn's Bane (Rank 2, Tranced)
> Level 11: Conjuring
> Level 14: Conviction (Rank 2, Rank 3)
> Level 17: Hex of Suffering (Rank 2, Rune of Terror)
> Level 20: Soul Beam (Rank 2, Rank 3)
> Level 23: Resurgence (Rank 2)
> Level 26: Eldritch Shield (Rank 2, Rank 3)
> Level 29: Pillar of Poz (Rank 2, Dilemma)
> Level 32: Imbue (advantages)
> Level 35: Aurora (advantages)
> Level 38: Crashing Incantation (Rank 2, Rank 3)
> Adv. Points: 34/36
>
> Travel Powers
> Level 6:
> Level 35:
>
> Specializations
> Intelligence: Enlightened (2/3)
> Intelligence: Battle of Wits (3/3)
> Intelligence: Detect Vulnerability (3/3)
> Intelligence: Expertise (2/2)
> Guardian: Fortified Gear (3/3)
> Guardian: Ruthless (2/2)
> Guardian: Find the Mark (2/3)
> Guardian: The Best Defense (3/3)
> Vindicator: Aggressive Stance (2/2)
> Vindicator: Merciless (3/3)
> Vindicator: Focused Strikes (3/3)
> Vindicator: Mass Destruction (2/3)
> Mastery: Intelligence Mastery (1/1)
>
> Not an early leveling build (can get Eld Blast early no and re-train out of it later). Uses Hex + Skarn's for AoE, and Hex + Soul Beam for single targets. Gears mostly for Int, w/ some Con and Dex.
Could this build be converted into support role? Also how could I convert it into natural magic using the elements? For example, Willow from Buffy the Vampire slayer. Sorry if this a weird concept. Just taking a different approach.
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform
v2.4.2-29
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Shrug It Off (Con: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Diplomatic (Int: 5, Pre: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Finesse (Dex: 5, Pre: 5)
Level 21: Coordinated (Dex: 5, Int: 5)
Powers
Level 1: Eldritch Bolts (advantages)
Level 1: Sigils of Destruction (Rank 2)
Level 6: Aura of Primal Majesty (Rank 2, Rank 3)
Level 8: Compassion (advantages)
Level 11: Molecular Self-Assembly
Level 14: Storm Summoner (Rank 2, Magnetic)
Level 17: Conviction (Rank 2, Reverence)
Level 20: Sigils of Ebon Weakness (Rank 2, Mystic Transference, Inner Peace)
Level 23: Arcane Vitality (Rank 2, Rank 3)
Level 26: Ball Lightning (Triplicity, Supercharged)
Level 29: Lightning Arc (Rank 2, Rank 3)
Level 32: Wind Barrier (Rank 2)
Level 35: Death's Embrace (Rank 2)
Level 38: Rebirth (advantages)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Genesis (1/2)
Sentry: Fortified Gear (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Mastery: Presence Mastery (1/1)
Sigils and Storm Summoner can AoE (and apply Superconductor). Ball Lit can refresh/apply debuffs, damage, and proc MSA. LArc is for single-target dps filler. Arcane Vit is ur main ally heal. Could prob solo in Hybrid role, if you want. Gears mostly for Pres, w/ some Con and Int.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!