Hey Build Gurus.
My main is a cyber ninja. The old build, which was also a gift from you experts was focused on 11 hands and had Lead Tempest and Eye of the Storm as flavour attacks.
WIth the MA update things have changed to my understanding so I submit my old build for review and correction before you guys.
I'm thinking of doing away with EotS and munitions attacks and keeping Sword Cyclone as my AoE and Vorpal Blade as Ultimate.
Gearing suggestions will be welcome.
Reaver - Freeform
Link to this build:
http://aesica.net/co/herocreator.htm?v=29&n=Reaver&d=12430qHG2M4Q043070E000E603EJ08EF03BL03B700EQ05370385007G008O05ER008U05BR030mc342ct3Svtv2.4.0-29
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Coordinated (Dex: 5, Int: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Agile (Dex: 8)
Level 15: Healthy Mind (Con: 5, Int: 5)
Level 18: Brilliant (Int: 8)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Righteous Fists (advantages)
Level 1: One Hundred Hands (Rank 2, Rank 3)
Level 6: Smoke Bomb Lunge (Nailed to the Ground)
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Rising Knee (Rank 2, Rank 3)
Level 14: Smoke Bomb (advantages)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Force Shield (Rank 2, Rank 3)
Level 23: Holdout Shot (advantages)
Level 26: Molecular Self-Assembly
Level 29: Lock N Load (Rank 2, Two Smoking Barrels)
Level 32: Masterful Dodge (advantages)
Level 35: Lead Tempest (Rank 2, Tread Softly)
Level 38: Fury of the Dragon (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Teleport (advantages)
Specializations
Dexterity: Gear Utilization (3/3)
Dexterity: Brush It Off (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
As always, thank you so much for all your help.
Comments
MSA is still fine as the EU if you keep using cds like Holdout Shot, though Chi Manip (or even just Steadfast, knowing it won't proc from the Muni stuff) could also work here. You could also take adv of Ricochet Throw or Throwing Blades w/ Sneak, but you'd have to make room for that.
One way to edit it:
Reaver - Freeform
v2.4.0-29
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Righteous Fists (advantages)
Level 1: One Hundred Hands (Rank 2, Rank 3, Ghostly Strikes)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Form of the Tempest (advantages)
Level 11: Smoke Bomb Lunge (advantages)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Molecular Self-Assembly
Level 20: Lead Tempest (Rank 2, Tread Softly)
Level 23: Holdout Shot (Stim Pack, Open Wound)
Level 26: Masterful Dodge (advantages)
Level 29: Thundering Kicks (Rank 2, Demolishing Strikes)
Level 32: Energy Shield (Rank 2, Rank 3)
Level 35: Smoke Bomb (advantages)
Level 38: Fury of the Dragon (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Teleport (advantages)
Specializations
Dexterity: Gear Utilization (3/3)
Dexterity: Brush It Off (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
You did mention keeping Sword Cyclone and Vorpal Blade and doing away w/ Muni, though I don't see those reflected in the build. Also, Sword Cyclone is a bit costly anyways; if anything EotS is more fitting and easier to work in (though you could just keep LT for AoE, even if its dps won't be very high, and 100Hands can still AoE up-close). Its pretty easy to sub Vorpal Blade for FotD, though.
- Be safe and have fun, champs - for science!
I would like to go with SC because for all the benefits of EotS, the way it roots me in place has begun to bum me out of late.
Also, instead of the munitions attacks, I want to adopt the single/dual blade route.
It'd be awesome if you could incorporate that with 100 hands.
In-game: @Wraith_9th
Reaver - Freeform
v2.4.0-29
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Righteous Fists (advantages)
Level 1: Thundering Kicks (Rank 2, Demolishing Strikes)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Form of the Tempest (advantages)
Level 11: Steadfast
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Scything Blade (Rank 2, Heavy Blade)
Level 20: Smoke Bomb Lunge (Nailed to the Ground)
Level 23: Masterful Dodge (advantages)
Level 26: One Hundred Hands (Rank 2, Rank 3, Ghostly Strikes)
Level 29: Energy Shield (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2)
Level 35: Smoke Bomb (advantages)
Level 38: Vorpal Blade (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Teleport (advantages)
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
You can still opt for Sword Cyclone here instead, since its using FotT + Steadfast, but I'd still check to make sure energy is okay w/ it. Gears mostly for Dex, w/ some Con.
- Be safe and have fun, champs - for science!
SC does take more energy but it's manageable, I believe. Tested both SC and SB and I have to say I prefer maintains to charges. Liked the knock down on SB, though.
Gonna opt for SC, finally.
Thank you sooo very much, Flow.
In-game: @Wraith_9th
- Be safe and have fun, champs - for science!
In-game: @Wraith_9th
Is it viable to have Laser Sword and the 'Writs Blasters:" instead?
- Be safe and have fun, champs - for science!
Rotation is:
apply debuff via Lightspeed Strike -> 5-7X Lum Slash charges -> refresh debuff via Lightwave Slash
Stats: 200+ STR, 500+ DEX, enough Rec that your energy bar is full at standstill
The key mechanic to this setup is what % of your Lum Slash hits proc the adv. The more the better. So you want to constantly be at full energy as the ideal.
Laser Ninja - Freeform
v2.4.1-29
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: Absolute Zero (Dex: 12, Rec: 12)
Level 6: Agile (Dex: 8)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Tireless (Rec: 8)
Level 18: Martial Training (Str: 3, Dex: 3, Ego: 3, Rec: 3)
Level 21: Mighty (Str: 8)
Powers
Level 1: Laser Edge (advantages)
Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
Level 6: Laser Deflection (Rank 2, Rank 3)
Level 8: Form of the Tiger (advantages)
Level 11: Unified Theory
Level 14: Lightwave Slash (Light Mend, Download)
Level 17: Luminescent Slash (Rank 2, End of the Line)
Level 20: Night Warrior (Rank 2, Rank 3)
Level 23: Masterful Dodge (advantages)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Lock N Load (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2)
Level 35: Smoke Bomb (advantages)
Level 38: Vorpal Blade (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Teleport (advantages)
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
Tech-Neque - Freeform
v2.4.1-29
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: Absolute Zero (Dex: 12, Rec: 12)
Level 6: Agile (Dex: 8)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Tireless (Rec: 8)
Level 18: Martial Training (Str: 3, Dex: 3, Ego: 3, Rec: 3)
Level 21: Mighty (Str: 8)
Powers
Level 1: Laser Edge (advantages)
Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
Level 6: Laser Deflection (Rank 2, Rank 3)
Level 8: Unified Theory
Level 11: Lightwave Slash (Light Mend, Download)
Level 14: Luminescent Slash (Rank 2, End of the Line)
Level 17: Night Warrior (Rank 2, Rank 3)
Level 20: Masterful Dodge (advantages)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Lock N Load (Rank 2, Rank 3)
Level 32: Smoke Bomb Lunge (advantages)
Level 35: Dual Wrist Rocket Barrage (Rank 2, Rank 3) for wrist mounted blade shooters.
Level 38: Form of the Tiger (advantages)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (advantages)
Level 35: Jet Boots (Rank 2, Rank 3)
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
I an not by game. So the 2 slash powers are charged to fuel the form?
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
- Be safe and have fun, champs - for science!