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FC.31.20180108.4 - Decorative Tights/Misc
Misc
- Added Decorative Tights costume set to the debugger.
- Fixed a bug where the mod exchange store on Fixer was not displaying.
- The changes to Kigatilik's hounds ai should super duper be working now.
- Boost bubbles that drop off of enemies will now reset their duration instead of adding to their duration when multiples of the same type are picked up. This is being changed to prevent situations where players could stack these up to a lengthy duration.
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Block timing explained
1) Upper Legs need the pattern to flow either down from torso or up from lower legs. (from waist to knee is mostly solid)
2) The Masks needs the pattern to go up the sides and back (Pattern looks like it just ends where mask starts. Torso pattern goes up front/sides/back and just stops where mask starts.
As is I most likely will pass on it.
QFT. It would be great if this was optional.
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
Pattern-
a pattern that goes over the skin, which should react to the the facial details. It should NOT override any current detail (eg. Injured Pattern...this should be a facial detail)
Details-
The details on the face of your hero. These details range from angry to old.
Partial Mask-
A layER of clothing that goes over the face design. Currently CO has it where all faces are defaulted to a basic look and you lose all facial details and patterns. Partial Mask should work like the luchador set or be a type of head wear.
Full Mask-
Simple fabric that covers the head. Facial patterns and details are not relevant here as the design play with the scales more.
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Now...the issue with this set....
Bug: Diffuse Stubble disappears under this option
Meet Ornate, it is under Head Type and works like a PATTERN. It changes from cloth, leather and metal...and does not effect the skin. This is good. However, it is not a mask. It should go under PATTERNS.
What I believe was the intent was to make this a mask. Reason I think this is because you lose the pattern option and get a new type of DETAIL. It is on the right path but it works like a PATTERN, which means...
that the facial DETAILS interact with the PATTERN. These designs work best as a PARTIAL MASK and should work like a PARTIAL MASK and should not be interfering with the facial DETAILS.
Linework is in the same section and doesn't even get a DETAILED option. So I am confused on the direction these mask/patterns are going.
Suggestion: PLEASE PLEASE PLEASE. Make all these mask and or patterns work like a luchador mask, allow Patterns and details and diffuse to all be seen, UNDER the costume piece. Not on it.
ON TO THE TIGHTS.
All of the new tights (except Firewing) have a built in detail, which means you are stuck with the edges they want. This can be fine...but should be optional. The details of the tight do not have to be built into the set, it can be optional so you can either use it or use Jumpsuit 01 Details, for example.
The details on the tights are a little off. For instance,
The darker one is using a diffuse and looks better (but is of course darker), the lines seemed jagged on the non-diffuse and need to be cleaned up better.
more examples:
HOWEVER:
This one was perfect, so use this as an example of how the connecting designs should look.
SIDE NOTE:
The classic hero look has been needed and these tights are going into the right direction. The locations and usage do need to be cleared up however to allow optimal customization. With the addition of the last mask set and these tights, we thank you.
-Sterga
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods