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(Laser) Sword and Sorcery build

andondarkmoreandondarkmore Posts: 671 Arc User
edited January 2018 in Power Discussion
This is an old character I got to level 40 (Thank you Double XP event).

Looking to fix it up (Events/Lairs/Alerts - Maybe cosmic for when it needs Gold Recognition)

Oh. The name is based on character being an Equine Hybrid graduate of the ArcaneBlade Academy

KNIGHTMARE - Freeform
v2.3.2-28

Super Stats
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)

Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Negotiator (Int: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)

Powers
Level 1: Power Bolts
Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
Level 6: Lightspeed Dash (Download)
Level 8: Energy Shield (Rank 2, Laser Knight)
Level 11: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 14: Particle Wave (Illuminate)
Level 17: Soul Beam (Rank 2, Rank 3)
Level 20: Hex of Suffering (Rune of Terror)
Level 23: Luminescent Slash (Rank 2, End of the Line)
Level 26: Imbue
Level 29: Form of the Tempest
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Resurgence (Rank 2)
Level 38: Conjuring
Adv. Points: 36/36

Travel Powers
Level 6: Athletics (Rank 2)
Level 35: Retractable Wings (Rank 2, Rank 3)

Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Mastery: Warden Mastery (1/1)

Besides helping improve the above build. Any suggestions (with information/Explanation) to maybe go TK blade & Sorcery.

Post edited by andondarkmore on

Comments

  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    SORRY. Wrong thread. Can this be moved to Build thread or do I have to redo post?
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Laser Knight is good for defense, but will lower ur melee dps while Energy Shield is slotted. I'm also unsure if you'll have the energy to take advantage of Lume Slash's special adv (Soul Beam can also be a bit costly). Otherwise, the build could work if you want a separate ranged and melee set of powers in one build- though its not going to be optimal at either. The same general principle applies to mixing TK Blades and Sorc- imo that decision should come more from theme or playstyle pref since you could make either mix work.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    IS there a way to mix the Power armor PLAMA attacks and LS? Just rename PA attacks as spells.
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Well, easiest to stick Chest Beam's Burn Through debuff in there for LS and call it a day. If you mean the slotted PA powers, problem w/ them is general lockouts of all other powers when using them (and high energy cost, ofc), so I'd only mix slotted PA w/ LS and/or Sorc if you clearly segregated when you wanted to use each.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    edited January 2018
    Updated with More PA/ LS, With Hex and Soul Beam for those that are at range.

    I know most of powers are not arcane but from PA and LS, but character concept is a graduate of the arcane blade academy of blade mages.

    Knightmare Updated - Freeform
    v2.3.2-28

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Healthy Mind (Con: 5, Int: 5)
    Level 15: Impresario (Dex: 5, Rec: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Power Bolts--Magic Missile
    Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)---Arcane Blade
    Level 6: Lightspeed Dash (Download)---Lunge
    Level 8: Quantum Stabilizer (Rank 2, Rank 3)---Empowering Arcane
    Level 11: Particle Wave (Illuminate)---Minor Summoning
    Level 14: Chest Beam (Rank 2, Point Blank Blast)---Blast from armor's Amulet
    Level 17: Particle Accelerator---Gathering Arcane
    Level 20: Unified Theory---Refresh Arcane
    Level 23: Hex of Suffering (Rune of Terror)---Arcane Mark
    Level 26: Soul Beam (Rank 2, Rank 3)---Arcane Force
    Level 29: Energy Shield (Rank 2, Rank 3 or Laser Knight)---Arcane Shield (Sword and Shield look)
    Level 32: Imbue---Self Empowering
    Level 35: Conviction (Rank 2, Rank 3)---Self heal - 1
    Level 38: Resurgence (Rank 2, Rank 3)---Self Heal 2
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics
    Level 35: Retractable Wings (Rank 2, Rank 3)

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Warden Mastery (1/1)


    If going Laser Knight with energy Shield will take one point from Flight.
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    I guess that could work. Normally combos aren't as high dps, but Warden and Chest Beam's debuff can help. The Sorc stuff won't proc the toggle or EU, though, nor be boosted by your passive. Also would prob pass on R3 of Resurgence- it'll more likely be over-heal. If you have energy issues you could consider End SS.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    edited January 2018
    Yet another update...
    End stated and AM added to most used powers.

    Version 1 No Lum Strike.


    Knightmare Updated - Freeform
    v2.3.2-28

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Healthy Mind (Con: 5, Int: 5)
    Level 15: Impresario (Dex: 5, Rec: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Power Bolts
    Level 1: Lightspeed Strike (Rank 2, Particle Acceleration, Accelerated Metabolism)
    Level 6: Lightspeed Dash (Download)
    Level 8: Quantum Stabilizer (Rank 2, Rank 3)
    Level 11: Particle Wave (Illuminate)
    Level 14: Chest Beam (Rank 2, Point Blank Blast)
    Level 17: Particle Accelerator
    Level 20: Unified Theory
    Level 23: Hex of Suffering (Rune of Terror)
    Level 26: Soul Beam (Rank 2, Rank 3, Accelerated Metabolism)
    Level 29: Energy Shield (Rank 2, Rank 3)
    Level 32: Imbue
    Level 35: Conviction (Rank 2, Rank 3)
    Level 38: Resurgence (Rank 2)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics
    Level 35: Retractable Wings (Rank 2, Rank 3)

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Warden Mastery (1/1)


    OR VERSION 2 Yes Lum Strike

    Knightmare Updated - Freeform
    v2.3.2-28

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Healthy Mind (Con: 5, Int: 5)
    Level 15: Impresario (Dex: 5, Rec: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Power Bolts
    Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
    Level 6: Lightspeed Dash (Download)
    Level 8: Quantum Stabilizer (Rank 2, Rank 3)
    Level 11: Particle Accelerator
    Level 14: Unified Theory
    Level 17: Luminescent Slash (Rank 2, Rank 3)
    Level 20: Chest Beam (Rank 2, Point Blank Blast)
    Level 23: Hex of Suffering (Rune of Terror)
    Level 26: Star Barrage (Light Everlasting, Mystical)
    Level 29: Energy Shield (Rank 2, Rank 3)
    Level 32: Imbue
    Level 35: Conviction (Rank 2, Rank 3)
    Level 38: Resurgence (Rank 2)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics
    Level 35: Retractable Wings (Rank 2, Rank 3)

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Warden Mastery (1/1)
    Post edited by andondarkmore on
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Tbh if keeping the passive, toggle, and EU the way they are, then you may be better off just dropping the Sorcery attacks entirely. Some Sorcery stuff can be okay for non-dps reasons (like dps sigils for melee, pillar of poz for melee/debuffs, hex for debuffs, auras, Eld Shield, heals, Magic Dust, etc), but the Sorc stuff generally won't have much synergy w/ PA or LS frameworks.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    OK. One more time..... (Crossing Fingers)

    Knightmare Final (I Hope) - Freeform
    v2.3.2-28

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Healthy Mind (Con: 5, Int: 5)
    Level 15: Impresario (Dex: 5, Rec: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Power Bolts
    Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
    Level 6: Lightspeed Dash (Download)
    Level 8: Quantum Stabilizer (Rank 2, Rank 3)
    Level 11: Particle Accelerator
    Level 14: Unified Theory
    Level 17: Luminescent Slash (Rank 2, Rank 3)
    Level 20: Chest Beam (Rank 2, Point Blank Blast)
    Level 23: Pillar of Poz (Dizzying Impact)
    Level 26: Sigils of Destruction (Rank 2, Rank 3)
    Level 29: Energy Shield (Rank 2, Laser Knight)
    Level 32: Imbue
    Level 35: Conviction (Rank 2, Rank 3)
    Level 38: Resurgence (Rank 2)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics
    Level 35: Retractable Wings (Rank 2)

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Warden Mastery (1/1)
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    That could work better. Destruction Sigils can still do nice dmg in the right scenario, and even w/o a passive boosting them, and the Pillar can debuff and heal you a lil more.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    andondarkmoreandondarkmore Posts: 671 Arc User
    YAY. Thanks. I can now safely retcon the character.
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