I just got my healer to max level, scooped some gear, and started a few Cosmics. My usual score is around 250k, but I've finished near 100k sometimes. At lvl 40 on Clarence I was scoring half of what my lvl 35 DPS was getting, sometimes even as one of the few healers on the event. My character numbers are decent for a recent 40 I think (450 Pre, +64% healing). I went with a bubble theme, but I still use Iniquity and Vala's Light, I rez, I throw in light damage when I can. Is this likely a case a few too many healers, where the better healers heal up the damage first? Or do healers just not always score well on fights vs DPS?
Also, if anyone has any tips to increase my value as a healer in cosmics, I'll take it. After a few low scores, I've just thought about retconning as DPS, but that kind of hurts my soul because I wanted to be support from the start on this character.
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AoE healing tends to help healer score. Just stand where the most people are getting pummeled and fire away at all of them. Get that passive that heals everything around you (or the specialization or whatever, I don't know what I'm talking about). I don't think preventing damage gets you any score, so bubbles won't help you. You only gain points for actual health healed, so overheating doesn't count and putting bubbles on everyone works against your score because if you prevent damage, it prevents you from healing and thus, scoring. I'd save bubbles for tanks or big AoEs that are bound to kill a bunch of people who forget to block them.
I do have the passive that heals, and do use a lot of AOEs, but often damage is healed up so quickly that I am maybe responsible for 15-20% of it (depending on the amount of healers). I then mainly focused on the shields since they seemed to be effective, but that sucks they don't count. Coming from WoW where it took a few years for people to value absorbs, that's too bad Cryptic doesn't value it here.
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My characters
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
If you are one of the many healers that are tunnel healing "the tank", you may not be doing much actual healing and score poorly.
Having a passive AoE heal is marvelous at fights that generate damage to everyone. In general, the non-targetable AoE heals really help your score and contribution.
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"Okay, you're DEAD, what do you do NEXT?"
It's easy to bump up DPS damage but a lot harder to bump up healing effects.
It's perfectly normal to have your healer in that range.
When the healers are in the top ten,the fight has been going REALLY badly.
A Kigatilik fight yesterday went so bad, the Crowd Controller was top scorer.
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Also, as others said, bubbles and resist bonus effects really do help the team win a fight. Against Clarence, it's no biggie, since that is a "cosmic lite" (at best). In a tough cosmic fight, spammed 11 K bubbles would be super useful for the main tank.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
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My characters
Epic Stronghold
Block timing explained
Bubbles are not completely useless, but their utility is narrow enough that they tend to get left off of current healing builds.
Epic Stronghold
Block timing explained
Of course, as a healer you don't have to feel like you're competing with anyone. You're filling a vital role, which already puts you at the top of the real score list. Be more than just a healer. Add some spec-debuffs and a way to spam them, and/or an Ultimate with Overpower. Add some damage output to your build. Have an aura. Add the ability to CC. Become a healer/soak tank combination. If you want to just be a healer that's fine too, add Bionic Shielding to your build since it's one of the top two best healing powers in the game, and consider Arcane Vitality. For healers there's still a very narrow range of best powers to take, and high-scoring healers nearly always have them.
As an example of how I made my support toon valuable even when there are other supports keeping people healed, I made an AoED toon that summons some pets, and has a primary damage attack, while also being able to do quick aoe healing. If everyone's healed the toon just focuses on doing damage, and when I see health bars unattended I do more healing. It tends to score well in either scenario.
My super cool CC build and how to use it.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
I would say that Cosmics scoring is another reason that bubbling strategies aren't used anymore.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Epic Stronghold
Block timing explained