One more time am popping up here as I certainly had missed my time playing the game after long Hiatus. But that aside, after retiring and having my Toons pass... I decided to come back for once with a fresh start amd see what new will come to the Powersets while there's wonders to see. And with long Hiatus came a long inexperience towards the tanking Szene and all the power updates. Even then I've tried to make up my mind and see what could work... so the return began here.
For this case am bringing in a shockingly wild idea here that still retains the idea of growth, the idea of being a tank and capable to do cosmics aswell. But whatever missed makes it bit hard to get back right into and made an exemplary Build in turn.
Link to the Build:
http://aesica.net/co/herocreator.htm?v=28&n=Colossal Critter&d=11380jQFAKPa023050N000N204N804JA00130a37077O05NO0ZNK04EP00JJ03K5007B03JO0311Cd3T3B0CATColossal Critter - Freeformv2.3.2-28
Super StatsLevel 6:
Strength (Primary)Level 10:
Constitution (Secondary)Level 15:
Endurance (Secondary)TalentsLevel 1:
The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)Level 6:
Boundless Reserves (Con: 5, End: 5)Level 9:
Bodybuilder (Str: 5, End: 5)Level 12:
Physical Conditioning (Str: 5, Con: 5)Level 15:
Impresario (Dex: 5, Rec: 5)Level 18:
Quick Recovery (Con: 5, Rec: 5)Level 21:
Amazing Stamina (Rec: 5, End: 5)PowersLevel 1:
Bestial FuryLevel 1:
Shred (Penetrating Strikes)Level 6:
Aspect of the Bestial (Giant Growth)Level 8:
DefianceLevel 11:
Sparkstorm (Electric Personality, Challenge!)Level 14:
Force Shield (Rank 2, Rank 3, Force Sheathe)Level 17:
Miniaturization Drive (Rank 2, Reciprocating Gizmo)Level 20:
Massacre (Rank 2, Rank 3, Challenge!)Level 23:
Resurgence (Evanescent Emergence)Level 26:
Masterful DodgeLevel 29:
Aggressor (Rank 2, Rank 3)Level 32:
ConvictionLevel 35:
Bionic Shielding (Rank 2, Rank 3)Level 38:
Unleashed Rage (Rank 2, Rank 3)Adv. Points:
36/36Travel PowersLevel 6:
Superjump (Rank 2, Rank 3)Level 35:
Mach SpeedSpecializationsStrength:
Swole (3/3)Strength:
Aggression (2/2)Strength:
Brutality (2/2)Strength:
Juggernaut (3/3)Warden:
Fortified Gear (3/3)Warden:
Ruthless (2/2)Warden:
Elusive (2/2)Warden:
The Best Defense (3/3)Vindicator:
Aggressive Stance (2/2)Vindicator:
Merciless (3/3)Vindicator:
Focused Strikes (3/3)Vindicator:
Modified Gear (2/2)Mastery:
Strength Mastery (1/1)Simple and easy: It was meant to use either Electricity or Beastial SN to assault the opponent and Massaccre/Unleashed Rage for the big burst of damage and some way to keep stacks rolling of AotB for the sake of having that option there. May of be better with might, yet it is better to see wether Might changes would improve or hinder this or not in the long run. The good part: if Electric is not so charging for tanks threat, it can opt to other elements or even Gadgets for being a "Lab Mouse" SuperSoldier. The Electrics Spark Storm came to mind since it can be made toggle and is an excuse to have really staticy fur from where it originates. Am hard pressed to get back in action at some point, and using my relearning time to help a friend who happens to play also but with far less experience and a freeform on hand.
Many thanks for the help and a Merry Christmas to boot.
Comments
- Be safe and have fun, champs - for science!
Edit: Absolutely forgot the option of the Uppercut Haymaker combo for an easy buildup of rage, derp. Possly with Uppercut's Head Trauma Adv if it has its uses else spent for travel.
Colossal Critter - Freeform
v2.3.2-28
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Defiance
Level 6: Enrage (Giant Growth)
Level 8: Sparkstorm (Electric Personality, Challenge!)
Level 11: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 14: Miniaturization Drive (Reciprocating Gizmo)
Level 17: Aggressor (Rank 2, Rank 3)
Level 20: Haymaker (Rank 2, Rank 3, Challenge!)
Level 23: Resurgence (Rank 2, Evanescent Emergence)
Level 26: Masterful Dodge
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Thunderclap (Collateral Damage)
Level 35: Ionic Reverberation
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6: Mach Speed
Level 35: Superjump
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
Colossal Critter - Freeform
v2.3.2-28
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Boundless Reserves (Con: 5, End: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Bodybuilder (Str: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Relentless (Str: 5, Rec: 5)
Powers
Level 1: Bestial Fury
Level 1: Antagonize (Rank 2, Rank 3)
Level 6: Feint (Challenge!)
Level 8: Defiance
Level 11: Enrage (Endorphin Rush, Giant Growth)
Level 14: Sparkstorm (Electric Personality, Challenge!)
Level 17: Ionic Reverberation
Level 20: Aggressor (Rank 2, Rank 3)
Level 23: Massacre (Rank 2, Bloody Mess, Challenge!)
Level 26: Miniaturization Drive (Reciprocating Gizmo)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2, Evanescent Emergence)
Level 35: Masterful Dodge
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Superspeed (Rank 2, Rank 3)
Level 35: Superjump
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
It was when I tried it with Ionic Reverb as EU that it does not proc as relieably if there are few enemies around, so I rather soak up by blocking and spend it during prolonged sessions with shred to keep the debuff running. Allows others to hit hard while I soak with the rest aswell until I can squeeze Massacre in instead. Bringing a stun was my response for not knowing wether or not that'd be the better idea terms cosmics. As I'd handle the rest well enough without.
Meaning it could take up Howl or some other Power for debuffing sake. Yet fears remain it may not have the upkeep for sparkstorm, that is all that currently plagues me there even with a lighter form of powers in the long run. But I'd block a lot to mend it... ah just morning rambles for me... as am not sure what to else put in to make my life easier in general. Be it some support ability that buffs/debuffs or another heal to pop... am really not sure there.
Final Thoughts: Not sure if it may be better to have another heal for myself to top off with in between, but I would see a R2 Howl still pretty useful to gap between the Mini Drive to have at least some form of debuff running. At best use both for a larger debuff if noone can bring either.
Sky's the limit on adding more support or defensive abilities- you'll always run out of power slots before you could fit every potentially useful thing in, so you kinda just have to pick and choose there.
- Be safe and have fun, champs - for science!
To conclude this, I'll just put the leftover point into my other TP, ain't no point in adding another Challenge in the mix. Maybe I should... but that'll be up to me now. If it is needed, it'll be there.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!