test content
What is the Arc Client?
Install Arc

Looking to make either hidan from Naruto shippuden. Or kenshiro from fist of the North star

Any help with these? Plan to off tank or main tank and also have a dps build. So the build can either be off tank and dps or main tank and dps. Hidan has regen in the anime so I'm hoping sentinel tree is in the build. And heavy weapons is part of it for his scythe but not all the attacks need to be heavy weapons . Kenshiro will need 100 hands and probably demolish and Haymaker. He tends to send people flying or exploding when he hits them. These toons don't need to play like their anime counterparts as far as power effects..bht if it looks close enough but doesn't donthe same thing that's also fine.( I made a. Post on hidan before just wanna refresh it and keep it here so I can compare it to kenshiro build.
Thx all. I'm really excited to see what u gurus come up with.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    edited December 2017
    Sentinel spec is mostly for healers and some CC builds. If Hidan has regeneration then maybe use the Regen passive..

    Haymaker is a bit redundant w/ 100Hands for dps, but I guess you could keep Haymaker for the big boss fights or when you just feel like sending something flying. Here's a possible Kenshiro build:

    (Unnamed Build) - Freeform
    v2.3.2-27

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Acrobat (Dex: 5, Con: 5)
    Level 12: Healthy Mind (Con: 5, Int: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Impresario (Dex: 5, Rec: 5)

    Powers
    Level 1: Vicious Strikes
    Level 1: One Hundred Hands (Rank 2, Rank 3, Ghostly Strikes)
    Level 6: Thunderbolt Lunge
    Level 8: Unstoppable (Rank 2, Rank 3)
    Level 11: Form of the Tempest
    Level 14: Molecular Self-Assembly
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Rising Knee (Rank 2, Flowing Strikes)
    Level 23: Resurgence (Rank 2)
    Level 26: Shuriken Storm (Rank 2, Rank 3)
    Level 29: Haymaker (Rank 2, Rank 3)
    Level 32: Retaliation (Rank 2, Rank 3)
    Level 35: Lock N Load (Rank 2)
    Level 38: Rebirth
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Combat Training (2/3)
    Dexterity: Gear Utilization (3/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    Unstoppable gives you some extra energy when using knocks, and gives you some passive knock resistance. Keep using the Rising Knee attack between every 1-2 uses of Haymaker (or 100hands) for its debuff and to proc MSA for more energy; the lunge and Conviction can also proc MSA. I stuck Shuriken Storm in there just so you have a wider AoE option for scattered groups, though its not strictly necessary. Haymaker isn't necc the most efficient attack for a mostly-MA build like this, but you can still get some mileage out of it. Gears mostly for Dex, w/ some Con and Int (Rec cna also help w/ energy a bit).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
Sign In or Register to comment.