Status effects are sorted alphabetically. That works nice for some, but others are easily pushed off-screen while you want to keep an eye on them.
So I'd like them to he prefixed so that resistance debuffs are always first, then set specific status effects (chilled, ions, clinging flames, fear, bleed, poison, stagger), and then anything you don't really need to keep an eye on.
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Bleed, Poison, res debuffs etc have enemy target specific effects. There can't be a personal version because those effects can be applied to numerous enemies at once. Anything we could try to do to replicate a personal buff with those effects would be janky/unreliable/stressful on the game.
We cannot only display your debuffs on the target.
I'm unsure about changing the order, i would have to ask but from my previous talks there isn't much to do about that.
One thing that's maybe possible is making it so only x amount of debuffs can appear on one line, then it starts a new one.
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why exactly isn't this possible, if it's possible to say without getting overly technical? it would seem to me that checking to see which debuffs are yours, then hiding the ones that aren't, should be within the engine's ability
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If i have some picture and timer/numbers in it, that has no real information to me.
So i don't really bother looking at Icons.
And even less of the 42 icons Cosmics have...
And playing by myself since Aug 2009
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Or we could just get the Grond/Gravitar/Medusa buff icon fixed so that it shows its timer more often than once a month...
Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.
Supporter of the Titan Project.
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