I wanna come up with a pulpy homage to Darkwing Duck, Batman, golden age Sandman, etc. The idea is a guy with a gimmicky gun that can do multiple things and other pulp era gadgets (Bolas, Grapple Gun Pull, for example). I've never used Gadgets much so I'm wondering how effective it is? (sonic blaster, sonic boom generator specifically.) Any help is greatly appreciated.
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(Unnamed Build) - Freeform
v2.3.1-25
Super Stats
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Sonic Blaster
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Trip Wire (Stim Pack, Open Wound)
Level 23: Miniaturization Drive (Rank 2)
Level 26: Resurgence (Rank 2)
Level 29: Bolas (Nailed to the Ground)
Level 32: Energy Shield (Rank 2)
Level 35: Orbital Cannon (Rank 2, Anvil of Dawn)
Level 38: Rebirth
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Battle of Wits (2/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Intelligence Mastery (1/1)
Can use the various cds to procs MSA and add diff utility. Gears mostly for Int, w/ some Con and Dex.
- Be safe and have fun, champs - for science!