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Release Notes - 8/24/2017

kaiserin#0958 kaiserin Posts: 3,223 Cryptic Developer
Collector Store
  • Added the contents of the Toybox into the collector store.


Costumes
  • Added a no detail option to the Animal Pack heads.
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Comments

  • zamuelpwezamuelpwe Posts: 668 Arc User
    Release Notes and the news sections could probably stand to have a lot of their older posts unstickied.
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  • beerbanebeerbane Posts: 197 Arc User
    edited August 2017
    Would we be *SHOCKED* if something happened to the electrical set in next week's patch? Oh please, oh please? ;)

    edit: *SHOCKED* was intended as an electricity pun and not an attack on Cryptic release timetable. :p
    Post edited by beerbane on
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  • chimerafreekchimerafreek Posts: 411 Arc User
    ehhhhh...

    This feels like a slow month for CO.

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  • tykunetykune Posts: 70 Arc User
    Wait.. wait...... wait.... a whole week and only two barely worthy changes? And that's it?
  • jaazaniah1jaazaniah1 Posts: 5,557 Arc User
    The anniversary is coming up in a couple weeks. I'm willing to wager that there is work going on to prepare for that and hence the small "update" this week.
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  • ealford1985ealford1985 Posts: 3,594 Arc User
    Maybe they weren't planning a release at all...and decided to fix this real quick.

    Chill out...

    Event just ended and we have a anni coming, relax!
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    tykune said:

    Wait.. wait...... wait.... a whole week and only two barely worthy changes? And that's it?

    It's the calm before the storm. Next week's notes will probably be shockingly long. :D
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  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    tykune said:

    Wait.. wait...... wait.... a whole week and only two barely worthy changes? And that's it?

    Sometimes, a patch takes more than a week to be fully tested.
  • baelogventurebaelogventure Posts: 520 Arc User
    Oh no, a patch and the Elec changes aren't live, the world is going to end!

    Calm down, Sally.
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  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    August is a big vacation month in the US, too.

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  • spinnytopspinnytop Posts: 16,467 Arc User
    edited August 2017
    What an amazing time to be playing CO. In the past a slowdown in updates would bring dread that we're returning to the dreaded "development hell".... but with the way things are now it instead breeds excitement that there's something BIG in the works! :D
  • beerbanebeerbane Posts: 197 Arc User
    One could say there's electricity in the air?
  • omnilord#8416 omnilord Posts: 348 Arc User
    edited August 2017
    *grounds beerbane*
  • chaelkchaelk Posts: 7,746 Arc User
    Beerbane, just go ohm.
    Stuffing up Freeform builds since Mid 2011
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  • qawsadaqawsada Posts: 750 Arc User
    It nice to see the no detail option for the animal pack is back. Thank you for that and I'm sure that those that use that option would love it.
  • guyhumualguyhumual Posts: 2,412 Arc User

    The anniversary is coming up in a couple weeks. I'm willing to wager that there is work going on to prepare for that and hence the small "update" this week.

    This is what I was thinking. Lots of stuff is likely being worked on behind the scenes.
  • jonsillsjonsills Posts: 6,334 Arc User
    I'm not sure I have the capacitance to resist these puns.

    Wire you looking at me like that?
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

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  • nacito#6758 nacito Posts: 984 Arc User
    neat, toybox now on collectors, ye!​​
    Just another reptile lover, known in game as @nacito
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  • omnilord#8416 omnilord Posts: 348 Arc User
    I wonder watt other kind of activities will come next week?
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited August 2017
    Cake.
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  • hugoguerrerohugoguerrero Posts: 30 Arc User
    BUG: There are some problems with Kigatilik's hitbox.

    Several TK Powers don't seem to hit Kigatilik when there are a lot of players around, and not only TK powers, some powers like condemn, absorb heat, Eruption don't hit kiga, of course this only happens when there are A LOT of players fighting him, I would appreciate fixing this issue that affects many players i know
  • n8mcdn8mcd Posts: 335 Arc User
    Thank you for fixing the animal head pack.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User

    of course this only happens when there are A LOT of players fighting him, I would appreciate fixing this issue that affects many players i know

    If it only happens when a large number of players are fighting him, it's not a hitbox issue, it's a max effects issue.
  • spinnytopspinnytop Posts: 16,467 Arc User

    BUG: There are some problems with Kigatilik's hitbox.

    Several TK Powers don't seem to hit Kigatilik when there are a lot of players around, and not only TK powers, some powers like condemn, absorb heat, Eruption don't hit kiga, of course this only happens when there are A LOT of players fighting him, I would appreciate fixing this issue that affects many players i know

    The solution to this would be to further lower the zone cap.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    spinnytop said:

    The solution to this would be to further lower the zone cap.

    Actually, there are probably a few other options for cutting down on this. There's a good argument for changing Bleed and Poison to a 2s tic instead of a 1s tic.
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