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Let's bring up Customizable Sidekick Devices again

mischymmischym Posts: 4 Arc User
Let's get the elephant in the room out of the way, my forum search revealed to me the frequent occurrence of this request since over 5 years ago, I am fully aware I might get down voted into oblivion and neither do I harbor much if at all any hope in my heart for this suggestion to be ever seen by the devs, but it has happened all too often in my life that I have spoken about what I am going to suggest, and I have been send to this forum with the mission to spread the word.

Now I have thought about this, for quite the while infact; How it might affect the gameplay, economy and players and here in no particular order, follows my thoughts and my sincere attempt to generate some noise by other people who I truly believe are invested in CO as much as I am, and though debate, come to a conclusion if this is really needed as much as I want it to be, and maybe, though enough activity, acquire the attention of the community managers who might value this and relay the conclusions to the development team.

Number One!
The Players. Well who gives a **** about the players but I would like to go on a wager that a large and if not the entire demographic of We the Role-players and oh I just lost you didn't I?

Quick go to number two!

Number Two! MORE ZEN SPENDING OPPORTUNITIES!
This is my main bargaining chip, let's assume, we have a Sidekick. We can retcon its powers, level it up, gear it up, and design outfits and place them in outfit slots. That's essentially One player, managing the requirements of Two players. And we retcon all the time, and we change outfits all the time, and we buy gear all the time, so would it not be fair, to state that; People waiting for the Perfect Sidekick to be released in the next patch, are generating revenue at a fraction of the speed, people who can just spend it all to change their sidekicks on every account all the time?

I would imagine, that to be true. I my self. I can vouch for at least me, and many like me, who need the perfect sidekick to supplement our current build (Which I change every few months), or the perfect sidekick to fulfill some lore or story void (Which we often change too)? Both true. For in Game, my character went back in time to find herself, and I would praise the day, when I can roleplay with both of them side by side, instead of one conveniently being rather disappointingly "Away".

And if the added huge moneysink were not enough, imagine the gameplay bonuses of creating bosses meant for high level characters?

Now, obviously there are things need thought out.
How can the prevention of highly OP sidekicks be enforced without hampering the sense of freedom?
My personal suggestion might be that Sidekicks have less power points than Players do. And perhaps are level caped as well?
As great of a moneysink this is, I do realize the potential of disaster. This is a tool, that might break progression schemes, mission difficulty might drop, as well as a group of 10 players all with sidekicks, is effectively a group of 20 players.

But I want to believe it is possible to implement this, were it only as a cosmetic toy with 4 power points.

TL DR;
Sidekicks - Good Zen and Gold moneysink
Hard to balance existing content for
Might require less power points and a level cap
Even as a cosmetic toy, can generate revenue
I want it 7 parahraphs and 3416 characters badly. That's Really Really Baaadly.
Ancient Egypt is an inexhaustible source of roleplay opportunities.

Comments

  • atlassarnosianatlassarnosian Posts: 173 Arc User
    For the ZEN price, I'd suspect it to be be 5,000. Considering this is essentially another type of 'Freeform' slot, if you'll call it that. The main issue I see with it is how deep they'd have to program a brand new concept of what's essentially device-exclusive features. Have to make a completely separate costume editor in which they'll also have to keep eyes on because they already sometimes miss missing/broken costume pieces just on the regular editor. Make sure all unlocked items in the account go through with the sidekick. Also would have to implement a system for name and description editors. Also in consideration for powers, what about travel powers? As far as I see it, NPCs have only had the ability to use basic flight and some superspeed powers. How would something like teleportation powers work for them? As for trying to make it more balance, I suggest not adding a gear system to them. Instead for gear to use as superstat enhancers, make it like how the Talent system works. Also, like all other sidekick devices, disable them for PvP content.
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  • disbullcrapdisbullcrap Posts: 4 Arc User

    For the ZEN price, I'd suspect it to be be 5,000. Considering this is essentially another type of 'Freeform' slot, if you'll call it that. The main issue I see with it is how deep they'd have to program a brand new concept of what's essentially device-exclusive features. Have to make a completely separate costume editor in which they'll also have to keep eyes on because they already sometimes miss missing/broken costume pieces just on the regular editor. Make sure all unlocked items in the account go through with the sidekick. Also would have to implement a system for name and description editors. Also in consideration for powers, what about travel powers? As far as I see it, NPCs have only had the ability to use basic flight and some superspeed powers. How would something like teleportation powers work for them? As for trying to make it more balance, I suggest not adding a gear system to them. Instead for gear to use as superstat enhancers, make it like how the Talent system works. Also, like all other sidekick devices, disable them for PvP content.

    This ^

    Cutomizable NPC's would be fun, just give it a fair amount of money, or perhaps a quest to get one.

  • omnilord#8416 omnilord Posts: 348 Arc User
    I wouldn't even care if I couldn't choose a powerset for it. Just give it basic powersets like the Nemesis system, and I'll be satisfied enough.
  • ealford1985ealford1985 Posts: 3,582 Arc User
    I agree $50 is too much....but people would pay it and that's the point I think.
  • mischymmischym Posts: 4 Arc User
    Well I too personally only really greatly care about customization NPCs as disbullcrap stated it. The rest was me trying to show that there might be potential for revenue. This is a developer afterall, nothing that does not improve the economics of the studio matters, because they are people too :P 50 USD is indeed too much though, I can't imagine a device costing as much as an AAA game. But let's say 20? DLC price?

    Another issue that was brought up was that as a device this will never be as powerful as the already existing devices people with unlimited Zen have access to, without it being too OP, so perhaps instead of cratering to the PvPers, perhaps create this as a sort of toy? Like the fun devices?
    Ancient Egypt is an inexhaustible source of roleplay opportunities.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User

    I wouldn't even care if I couldn't choose a powerset for it. Just give it basic powersets like the Nemesis system, and I'll be satisfied enough.

    Or maybe just reskin an existing sidekick. It skips the fiddly balancing issues entirely. Instead just dress it up in a costume like you do Nems.
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  • screwthisprocessscrewthisprocess Posts: 186 Arc User
    Would be nice but don't see it happening
  • shadowolf505shadowolf505 Posts: 697 Arc User
    It would be like nemesis creation just with animals instead of people would be nice
    Template power sets
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  • screwthisprocessscrewthisprocess Posts: 186 Arc User

    It would be like nemesis creation just with animals instead of people would be nice

    Template power sets

    You mean pets like the frost lizard?
  • keistermatzkeistermatz Posts: 1 Arc User
    Some of my opinions about sidekicks (which I have posted about before, but it was a long time ago):

    I am not a huge fan of Sidekicks as devices, I would prefer if they were handled as a tab in the Character window, but I guess that would get too close to how Bridge Officers work in STO so they wouldn't be allowed to do that.

    Power sets: If you look at the pre-made Sidekick devices, they tend to have only a few abilities such as a standard attack similar to an energy builder, a sustained attack and one or two other, "big" abilities. This is mostly for balance reasons. My suggestion for a customizable Sidekick is to let us choose from the existing character templates (no freeform!), which would then apply a simplified version of that template to the sidekick. This would maintain balance, but also give us a lot of options.

    Travel powers and vehicles: I would prefer if we could coose from all the Travel powers we have unlocked for our account / character to use on our Sidekick, but if that is not possible, then let them use the same one as our character uses. Third coice, have each Power template for Sidekicks come with a default Travel power, typically some form of flight. Vehicles... that depends. The coolest would probably be if our Sidekick would automatically use a copy of the vehicle our character uses, but maybe with only the basic sustained attack - or even no attack. If that is not possible, just let them use their Travel power to keep up.

    Costumes: I would really like if the Sidekick gets the same number of costume slots that the associated character has, which we can then customize to match the corresponding costume and have the Sidekick switch costume automatically when our character does. This may take too much work for the developers to pull off, but it sure would be awesome.
  • screwthisprocessscrewthisprocess Posts: 186 Arc User
    People want sidekicks other people want content, just combine them into both. A sidekick episode centered around the sidekick. This would be geared more towards solo player though.

    I seen threads of this as far back as 2010. There was not even a mention of this from the team? Seems like something people want, and customization is CO only attractive feature
  • screwthisprocessscrewthisprocess Posts: 186 Arc User
    A little bump because I am not sure if I am the only one that creates a team of characters. What I mean is a few may be part of a faction like Justice League or the Nova Corp. Am I the only one who does this?

    A sidekick customize component would be useful here.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    There's an entire SG made up out of Power Rangers... :P
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  • screwthisprocessscrewthisprocess Posts: 186 Arc User
    lol that is funny
  • shadowolf505shadowolf505 Posts: 697 Arc User

    It would be like nemesis creation just with animals instead of people would be nice

    Template power sets

    You mean pets like the frost lizard?
    Sorta like that.
    || Main Tank || DPSer || Healer || CCer || Altoholic || @shadowolf505 in game ||
  • shadowolf505shadowolf505 Posts: 697 Arc User
    But each sidekick would have a custom template like a Fire Wolf or a Darkness Cat.
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  • edited November 2017
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  • screwthisprocessscrewthisprocess Posts: 186 Arc User

    But each sidekick would have a custom template like a Fire Wolf or a Darkness Cat.

    There are far too few pet choices. I would like more templates.
  • screwthisprocessscrewthisprocess Posts: 186 Arc User
    I was going to make a thread about this, but searched and found this thread, which I forgot about. If this happens, what becomes of the side-kicks in the C-store? What effect would customizable sidekicks have on those items?
  • IF this feature ever got added (which it never will) those summon items already in the game will likely either become depreciated and exchangeable at some vendor for questionite or something, or they'll be turned into bundles or powers, costumes and the like for use on this hypothetical customizable sidekick system​​
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  • catstarstocatstarsto Posts: 1,129 Arc User
    Maybe customizing your combat/support pets too...or just get to use your action figures as an option for their appearance.

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