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I need Might Tank build help...

Can anyone help me out with a starter build. New to the game and I love it.

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  • flowcytoflowcyto Posts: 12,863 Arc User
    Are you subbed? If not then you prob only have access to Archetypes (ATs) and not to Freeforms (FFs). FFs provide full customization of powers, stats, specs, and role, while ATs have most of these predetermined (though some power slots have options).

    The Might Tank AT is the Behemoth. I'll give you a build for it:

    (Unnamed Build) - The Behemoth
    v2.2.3-24

    Super Stats
    Level 6: Constitution (Primary)
    Level 10: Strength (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Behemoth (Con: 10, End: 8, Str: 10, Rec: 10)
    Level 7: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 12: Physical Conditioning (Str: 5, Con: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 20: Relentless (Str: 5, Rec: 5)
    Level 25: Boundless Reserves (Con: 5, End: 5)
    Level 30: Bodybuilder (Str: 5, End: 5)

    Powers
    Level 1: Clobber
    Level 1: Defensive Combo (Rank 2, Surge of Strength, Challenge!)
    Level 6: Mighty Leap
    Level 8: Defiance
    Level 11: Thunderclap (Collateral Damage, Challenge!)
    Level 14: Enrage (Endorphin Rush)
    Level 17: Demolish (Rank 2, Below the Belt, Challenge!)
    Level 21: Retaliation (Rank 2, Rank 3)
    Level 25: Aggressor
    Level 30: Unbreakable (Rank 2, Rank 3)
    Level 35: Haymaker (Rank 2, Rank 3, Challenge!)
    Level 40: Shockwave (Rank 2, Rank 3, Challenge!)
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Constitution: Unyielding (1/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (2/2)
    Constitution: Adrenaline Rush (2/2)
    Constitution: Armored (2/2)
    Protector: Fortified Gear (3/3)
    Protector: Bulwark (2/2)
    Protector: Defensive Expertise (3/3)
    Protector: Resolute (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Protector Mastery (1/1)

    Uses TClap, Shockwave, and the last hit of Defense Combo can help AoE. Demolish + Haymaker is for single targets (Haymaker is the boss-killer, while Demolish can be good if you don't want to knock a CC-able mob away). Gear mostly for Constitution, w/ some Strength for Enrage, and a bit of Rec/End for energy.

    An FF build would look similar to this, but notably have more options to customize and 2 extra power slots.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • kamokamikamokami Posts: 1,634 Arc User
    edited August 2017

    Can anyone help me out with a starter build. New to the game and I love it.

    Just in case you are subbed or are planning on it...here is a build for a starter Might Tank, with a touch of darkness, that is pretty optimal. Easy energy even with bad gear, massive resistance due to the spec tree selection + ebon void advantage, plenty of self healing, and 2 Active Defenses. It also has an offensive passive in case you are new to an encounter and don't wish to tank the boss.

    This is not a leveling build. It's for a lvl 40....once you are there get about 200 STR and about 450-480 CON and you'll be all set until you farm out better gear.

    starter Might Tank / DPS - Freeform
    v2.2.3-24

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Behemoth (Con: 10, End: 8, Str: 10, Rec: 10)
    Level 6: Enduring (Con: 8)
    Level 9: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Boundless Reserves (Con: 5, End: 5)
    Level 18: Amazing Stamina (Rec: 5, End: 5)
    Level 21: Tireless (Rec: 8)

    Powers
    Level 1: Clobber
    Level 1: Enrage (Endorphin Rush)
    Level 6: Defiance
    Level 8: Aggressor (Rank 2, Rank 3)
    Level 11: Unleashed Rage (Rank 2, Rank 3)
    Level 14: Haymaker (Rank 2, Rank 3, Challenge!)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Resurgence (Rank 2)
    Level 23: Masterful Dodge
    Level 26: Havoc Stomp (Cry Havoc, Challenge!)
    Level 29: Spirit Reverberation
    Level 32: Ebon Void (Rank 2, Voracious Darkness)
    Level 35: Soul Vortex (Challenge!)
    Level 38: Unstoppable (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35: Superjump

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (1/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Modified Gear (2/2)
    Mastery: Strength Mastery (1/1)


    Rotation vs group of mobs is: run in, Havoc Stomp so they get knocked up, Soul Vortex them, then either keep stomping or Haymaker each one. Can also Soul Vortex first then stomp.

    Rotation vs bosses is: run in, Soul Vortex, then Haymaker.....rinse and repeat.

    Once again, the above build is not for leveling. If you're looking for a leveling build take pretty much what you see above but with Aura of Primal majesty instead of Defiance and an AoE attack instead of Aggressor.
  • Thanx for the help. Yeah I have a sub. Love this game
  • kamokamikamokami Posts: 1,634 Arc User

    Thanx for the help. Yeah I have a sub. Love this game

    Great to hear! (slightly edited the build after your comment, see my post above yours)
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