Ok this was my main back around the time onslought was getting ready to come out. It did on the shoulder launcher around an average crit of 7k twice often and kept churning out damage building energy as fast as I could spend it.
(Unnamed Build) - Freeformv2.2.3-24
Super StatsLevel 6:
Ego (Primary)Level 10:
Dexterity (Secondary)Level 15:
Intelligence (Secondary)TalentsLevel 1:
The Marksman (End: 8, Dex: 10, Int: 10, Ego: 10)Level 6:
Negotiator (Int: 5, Rec: 5)Level 9:
Impresario (Dex: 5, Rec: 5)Level 12:
Wordly (Ego: 5, Rec: 5)Level 15:
Accurate (Dex: 5, End: 5)Level 18:
Investigator (Int: 5, End: 5)Level 21:
Daredevil (Ego: 5, End: 5)PowersLevel 1:
Power BoltsLevel 1:
Tactical Missiles (Rank 2, Blast Radius)Level 6:
Invulnerability (Rank 2, Rank 3)Level 8:
Micro Munitions (Rank 2, Alpha Strike, Accelerated Metabolism)Level 11:
ConcentrationLevel 14:
OverdriveLevel 17:
Shoulder Launcher (Rank 2, Rank 3)Level 20:
Lock N LoadLevel 23:
Bountiful Chi Resurgence (Resurgent Reiki)Level 26:
Unbreakable (Rank 2, Rank 3)Level 29:
RebirthLevel 32:
Reconstruction Circuits (Rank 2, Rank 3)Level 35:
Evasive Maneuvers (Sleight of Mind)Level 38:
Energy Shield (Rank 2, Phalanx Defense System)Adv. Points:
36/36Travel PowersLevel 6:
Jet Boots (Rank 2, Rank 3)Level 35:
SpecializationsEgo:
Force of Will (2/2)Ego:
Insight (3/3)Ego:
Follow Through (2/3)Ego:
Sixth Sense (3/3)Warden:
Fortified Gear (3/3)Warden:
Ruthless (2/2)Warden:
Tenacious (2/2)Warden:
The Best Defense (3/3)Vindicator:
Aggressive Stance (2/2)Vindicator:
Merciless (3/3)Vindicator:
Modified Gear (2/2)Vindicator:
Mass Destruction (3/3)Mastery:
Ego Mastery (1/1)Come back to the game recently and the hand slot is no longer a hand slot power so I remake the toon as follows.
(Unnamed Build) - Freeformv2.2.3-24
Super StatsLevel 6:
Ego (Primary)Level 10:
Dexterity (Secondary)Level 15:
Intelligence (Secondary)TalentsLevel 1:
The Marksman (End: 8, Dex: 10, Int: 10, Ego: 10)Level 6:
Negotiator (Int: 5, Rec: 5)Level 9:
Impresario (Dex: 5, Rec: 5)Level 12:
Wordly (Ego: 5, Rec: 5)Level 15:
Accurate (Dex: 5, End: 5)Level 18:
Investigator (Int: 5, End: 5)Level 21:
Daredevil (Ego: 5, End: 5)PowersLevel 1:
Power BoltsLevel 1:
Dual Wrist Rocket Barrage (Rank 2, Rank 3)Level 6:
OverdriveLevel 8:
Micro Munitions (Rank 2, Alpha Strike, Accelerated Metabolism)Level 11:
ConcentrationLevel 14:
Force Shield (Rank 2, Rank 3, Force Sheathe)Level 17:
Shoulder Launcher (Rank 2, Rank 3)Level 20:
Lock N LoadLevel 23:
Bountiful Chi Resurgence (Resurgent Reiki)Level 26:
Unbreakable (Rank 2, Rank 3)Level 29:
RebirthLevel 32:
Reconstruction Circuits (Rank 2, Rank 3)Level 35:
Evasive Maneuvers (Sleight of Mind)Level 38:
Composure (Rank 2, Rank 3)Adv. Points:
36/36Travel PowersLevel 6:
Jet Boots (Rank 2, Rank 3)Level 35:
SpecializationsEgo:
Force of Will (2/2)Ego:
Insight (3/3)Ego:
Follow Through (2/3)Ego:
Sixth Sense (3/3)Warden:
Fortified Gear (3/3)Warden:
Ruthless (2/2)Warden:
Tenacious (2/2)Warden:
The Best Defense (3/3)Vindicator:
Aggressive Stance (2/2)Vindicator:
Merciless (3/3)Vindicator:
Modified Gear (2/2)Vindicator:
Mass Destruction (3/3)Mastery:
Ego Mastery (1/1)now I swapped out the defensive passive as this was always an offensive toon I just had the defensive in there because of the agro I used to get so easily. I now crit on my shoulder missile about 4.7k average and I don't even have the energy to keep more than 1 power running at a time and even then it doesn't last long at all. conceptually the toon is meant to be a missile spammer but the damage per hit is so much lower and I spend way more time *as I used to have to spend none now about 3/4 of it is done so) in energy building. is the missile PA thing a dead build or am I missing something?
I don't duel anymore since the level 6 hit my level 8 for 15k in one shot instantly
Comments
Epic Stronghold
Block timing explained
Dr. Harlem 5 - Freeform
v2.2.3-24
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Scourge (Con: 10, End: 8, Ego: 10, Rec: 10)
Level 6: Boundless Reserves (Con: 5, End: 5)
Level 9: Ascetic (Con: 5, Ego: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Wordly (Ego: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Wrist Bolter
Level 1: Mini Gun (Rank 2, U-238 Rounds)
Level 6: Targeting Computer (Rank 2, Rank 3)
Level 8: Concentration
Level 11: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 14: Overdrive
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Micro Munitions (Rank 2, Rank 3)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Fire All Weapons (Rank 2, Rank 3)
Level 29: Resurgence
Level 32: Lock N Load
Level 35: Invulnerability (Rank 2, Rank 3)
Level 38: Force Shield (Rank 2, Force Sheathe)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Pack (Rank 2)
Level 35: Mach Speed
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Modified Gear (1/2)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
The issue w/ using Shoulder Launcher now is that w/o Chest Beam (no longer a slotted power), Minigun, or Eye Beams, you don't have access to Burn Through's debuff. Targeting Comp is also more ideal for PA dps than Composure (which is on the more defensive side).
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!