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A few questions

tenebrisnoxtenebrisnox Posts: 43 Arc User
edited May 2017 in Power Discussion
Hey folks, I'll try to be brief. I have an on-off relationship with CO, every now and then dropping by to play a bit before getting bored with it. The recent additions in so far as Cosmics/Open Mission/Shadow of Destruction did peek my interest and I had a couple of questions.

- Are pets really as bad as they say? My "main character" is an AoED pet master and I'd like to take him to Cosmics and such without fear of being a liability.

- How are Seraphim/AoAC? I was thinking of making a support-DPS hybrid with one of the two but I'm unsure how "worth" they each are compared to simply running AoED.

- On a final note, how is Sorcery in general at the moment and is an Enchanter build capable of dishing out good DPS?

Thanks in advance.
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Comments

  • flowcytoflowcyto Posts: 12,852 Arc User
    Pet builds are generally a liability to Cosmics. You can make a build that allows you to be a hybrid-dps or more basic healer that stows pets for that content, but yea.. in general I wouldn't bring pets to large group fights.

    AoAC is a bit better now that cd reduction isn't as good as before, though I'd still put most other support auras above it in impact. Seraphim lost its self-heal aspect, iirc, but its still good for builds using Dimensional dmg but also want strong bonus heal.

    Sorcery is quite good now; pretty versatile set overall.
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  • pwestolemynamepwestolemyname Posts: 978 Arc User
    What Flow said. The thing I don't get is why people are interested in Pet builds. "Yeah, I'm just gonna stand here while my pets do all the work." Whee. I don't get it.
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  • notyuunotyuu Posts: 1,121 Arc User
    1: between the moronic pet AI and the specific targeting/attack requirements on 3/4 of the cosmics, anybody who uses pets generally gets told to turn em off or leave.

    2: as flow said AoAC is significantly better since they changed how cooldown gear works, making it a good passive for general purpose support.. as for sepherim, it's focused more on healing than general support, however both can [kinda] dps if built right

    3: sorcery is good at dps yeah, however it is also rather capable with debuffs, buffs and other geenral wasy to mess things up.. so mix and match how you see fit and kick thy ****.
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