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Electric-themed brute

bughousebughouse Posts: 105 Arc User
I know there is probably one around the forums somewhere, but I haven't found it.

Looking for advice on building a primary Might character with just a bit of electricity built in. Thematically its a robot with a leaky battery. I was thinking of using the electric bolt as an energy builder, and making an otherwise might brick; replacing some of the usual might stuff with electric based powers like electric sheath, gigabolt and that one that does the pbaoe. Runs in hybrid, uses invulnerability.

Any advice on how to put it together? Is this a bad way to do it?

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    Well, here's a mix of Might w/ Elec:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Behemoth (Con: 10, End: 8, Str: 10, Rec: 10)
    Level 6: Physical Conditioning (Str: 5, Con: 5)
    Level 9: Boundless Reserves (Con: 5, End: 5)
    Level 12: Bodybuilder (Str: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Relentless (Str: 5, Rec: 5)
    Level 21: Amazing Stamina (Rec: 5, End: 5)

    Powers
    Level 1: Electric Bolt
    Level 1: Sparkstorm (Rank 2, Electric Personality)
    Level 6: Ionic Reverberation
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Enrage (Endorphin Rush)
    Level 14: Pounce (Furious Rush)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Demolish (Rank 2, Below the Belt)
    Level 23: Lightning Storm (Rank 2, Stolen Thunder)
    Level 26: Haymaker (Rank 2, Rank 3)
    Level 29: Resurgence (Rank 2)
    Level 32: Force Shield (Force Sheathe)
    Level 35: Ego Surge (Nimble Mind)
    Level 38: Rebirth
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (2/3)
    Strength: Overpower (1/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Strength Mastery (1/1)

    May have energy issues w/o Defiance or something like Dark Transfusion or CoAP, though.
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  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    I have an electric tank, Tower of Power. Four things that make him feel "more electric" are

    * electric aura (hands) that activates in combat
    * electric flight travel power
    * PRIMUS Sparkshield device
    * electric shield block power

    His main attacks are all might, but I constantly get some electricity effects (both cosmetic and effective) in battle.
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  • pwestolemynamepwestolemyname Posts: 979 Arc User
    Why would you run in hybrid with Invulnerability if you are a tank?
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  • bughousebughouse Posts: 105 Arc User
    @flowcyto - Thanks for the build idea. Its always good to see your input.
    @roughbearmattach - Using auras and such may be the easiest way to do it. Thanks.
    @pwestolemyname - Didn't say it would be a tank. I just like the idea of a "bulletproof" guy that might have some range.
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  • riveroceanriverocean Posts: 1,690 Arc User
    I use these three items on my Thunderstorm Themed Glacier:
    - The Primus Spark Shield passive from the Questionite store.
    - The Electric Storm device from the Questionite store. (Nice PBAoE maintain)
    - The Free Electric Aura (slotted in my combat aura slot) from the Legacy Aura Vendor.

    Those items add a nice electric feel to my AT for very little cost. If I were to free form him. I'd use Might for my attacks. Then Electric Shield for my block, Electric Sheath (w/advantage) for my AO, and Masterful Dodge for my AD.

    I'd also consider powers like Spark Storm, Ball Lightning, Thunder Strike, and Ionic Reverb.

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