All my heroes without a helmet/mask seem to have the same face and ethnicity. I would very much like to add some diversity, but need some pointers on how to adjust the sliders to do so without it seeming too cartoonish. Any advice is appreciated.
All my heroes without a helmet/mask seem to have the same face and ethnicity. I would very much like to add some diversity, but need some pointers on how to adjust the sliders to do so without it seeming too cartoonish. Any advice is appreciated.
I'm guessing no one gives a flip (or took basic figure drawing)?
Child characters tend to have larger eyes, smaller heads, and shorter stature. The default figure (Mr./Ms. Blue & Gold) are actually too thin for their purported height (6'-0" in American Customary units). Shorten the legs slightly (about 2-4 "units") or you can increase the character height (usually 6'-3" to 6'-6").
Women's hands are smaller than men's (one way for some people to identify trans-folk); the default setting is 100; I've used 80-90 for hand length, but you need to have it scaled to your character's current height.
The head of the characters can't really reflect every ethnicity - but you can approximate it (one reason why people just use a helmet or accessory). You can study pictures of models side by side and do a comparison of what features (mouth, nose, eyes) are larger/wider/thinner compared to the CO default model. Don't forget that after you make facial adjustments, you need to do the right sort of make-up or lip tone to get some individuality.
You can vary individuality with the mood selection, as well as the Stern / Angry details for the eyebrow category.
Thanks for the advice. I always thought the ladies were too thin (now they just need to adjust that neck). I hadn't actually thought of just looking at a face and trying to mimic its shape. Seriously seems to be the simplest answer; thanks again for pointing that out.
Thanks for the advice. I always thought the ladies were too thin (now they just need to adjust that neck). I hadn't actually thought of just looking at a face and trying to mimic its shape. Seriously seems to be the simplest answer; thanks again for pointing that out.
That's what running the game in windowed mode is for, LOL. How do you think I could create a SFW version of Susan Steel?
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Child characters tend to have larger eyes, smaller heads, and shorter stature. The default figure (Mr./Ms. Blue & Gold) are actually too thin for their purported height (6'-0" in American Customary units). Shorten the legs slightly (about 2-4 "units") or you can increase the character height (usually 6'-3" to 6'-6").
Women's hands are smaller than men's (one way for some people to identify trans-folk); the default setting is 100; I've used 80-90 for hand length, but you need to have it scaled to your character's current height.
The head of the characters can't really reflect every ethnicity - but you can approximate it (one reason why people just use a helmet or accessory). You can study pictures of models side by side and do a comparison of what features (mouth, nose, eyes) are larger/wider/thinner compared to the CO default model. Don't forget that after you make facial adjustments, you need to do the right sort of make-up or lip tone to get some individuality.
You can vary individuality with the mood selection, as well as the Stern / Angry details for the eyebrow category.
I hadn't actually thought of just looking at a face and trying to mimic its shape. Seriously seems to be the simplest answer; thanks again for pointing that out.