Snake Gulch.
A Western theme park in the Desert with robots playing the parts of the actors. What could possibly go wrong?
First, VIPER came in and drove away all the paying customers. Then the robots themselves started acting… funny. I mean, they always had their quirks, but this was different.
The robot preacher was the first sign, talking about the virtues of Mechanon. Then these huge high-tech towers started appearing all around the gulch, along with these strange transmitters. It wasn’t much later that the robots started getting “upgraded”, and looking an awful lot like that crazy giant Mechanon robot. Looks like he’s back and starting to expand his army of killer robots…
High Noon at Snake Gulch is a limited-time event running February 23rd – March 2nd. Get started by visiting Belle Steel at Renaissance Center in Millennium City. She has many new event rewards!
Gunslinger Archetype – This new Ranged Archetype is normally only available in the ZEN store, but is also available while the event is running!
ASCII’s Precision Mod – This new mod increases Munitions damage so all you gun-lovers will love it!
Iron Horse Grav Bike - This grav bike lets you ride across the skies on your iron-sided horse! Comes with the Quick Reload Mod.
Military Pose Emote – At ease, soldier!
Revolver Weapon Skin Unlock - They don’t make ‘em like they used to!
Branding Iron Device – Ouch! Melee weapon with clinging flames! Sick burn, bro!
Yodel Device – Encourage your group with soothing yodels!
Whistling Aura – Fill the air with musical notes!
Quicksilver Aura – Cloak yourself with moving metal!
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Comments
Tried writing the GMs in game, and the server timed out.
But you still get rewards from the open event compleation, with diminishing rewards.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Really? Then how in blazes is one supposed to get the 610 needed for a grav bike in a single week?
Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.
Supporter of the Titan Project.
Since it's not a one time event.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
This makes things more stressful to farm until 2 March
EDIT: False alarm, the Ingame event journal states It's actually 2 weeks event and ends in 6 March
The news article is wrong... again
The costume section is really lacklusting, it feels that only 2 pre-alert and some leftover in the code costumes were thrown in
The auras are ugly, except if you can provide me examples of characters' costumes who use the Quicksilver aura parts for something inspiring, Fire and Psionic auras from endgame provide more satisfying visuals and combinations
I had been doing the daily as well as Extra runs with a character since day 1, and I have over 600 tokens on him by now
but there is really nothing that I really want to buy, that's my problem
Add in the people who like starting the events timer before everyone is zoned in, that just makes this event too frusterating. Not everyone optimizes their characters, not everyone min maxes their characters. For these kind of open world events that needs to be accounted for. Those who do optimize/min max can have their cosmics and end game lairs. The rest need something too though.
Epic Stronghold
Block timing explained
Epic Stronghold
Block timing explained
Ask yourself this question if you don't believe me; how come I'm seeing notices in chat about failed runs almost as much as I did the first day it was released?
Because literally less people care about it now that they got what they want.
This isn't content, it's just another grind aspect with another over-tuned fight.
This is like all the Cosmic fights NEEDING certain roles on hand or you're guaranteed for failure. Which is forcing players to either abandon their characters' themes, or forcing them to create specially tailored characters to attend these fights.
ADD ACTUAL CONTENT DEVS!!
Epic Stronghold
Block timing explained
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
Epic Stronghold
Block timing explained
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
Once I got the hang of things the event wasn't too hard. 99% of the time I am with the group attacking the Liberator and the only times I have seen the event fail is when someone starts it early before there are enough people gatherd or it is attempted late at night when there simply are not enough people to showing up to participate.
A good first try, but rough edges need to be fixed. Biggest glaring issue to address is the 'doesn't work late at night' so there's some extended playablity (a few early morning people suggested single/dual-tower 10-20 man gameplay). With the 'late at night' (or early morning) starting to be 12+ hours of game this is disappointing. [I am assuming its 8-12 hours of failure as I sleep and eat, and there's no midnight crowd]
Epic Stronghold
Block timing explained