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Need help with making a fun build if possible. :)

zompilaskoszompilaskos Posts: 28 Arc User
Okay so, this character theme sounds fun to me and id like to try it out. What i'm basically going for is a gnome sized cute wizard with a big hat that fights with a 1H sword (melee is not the focus) but also uses magic (hybrid) with fun to use powers a few healing abilities for supporting a few dps type of powers and the zombie summon spell if it's viable.

Thanks in advance :D

Comments

  • flowcytoflowcyto Posts: 12,844 Arc User
    This is mainly a ranged Sorc build w/ AoPM, but also has Slash and a lunge if you want to melee a bit:

    (Unnamed Build) - Freeform

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Boundless Reserves (Con: 5, End: 5)
    Level 21: Accurate (Dex: 5, End: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Slash (Rank 2, Serrated Blade)
    Level 6: Aura of Primal Majesty (Rank 2, Rank 3)
    Level 8: Form of the Tempest
    Level 11: Conviction (Rank 2, Rank 3)
    Level 14: Molecular Self-Assembly
    Level 17: Star Barrage (Rank 2, Light Everlasting)
    Level 20: Hex of Suffering (Rune of Lethargy, Rune of Terror)
    Level 23: Soul Beam (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Arcane Vitality (Rank 2, Rank 3)
    Level 32: Cut Down
    Level 35: Warlock's Blades (Rank 2)
    Level 38: Eldritch Shield (Rank 2)
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Intelligence Mastery (1/1)

    Gears mostly for Dex (for FotT and crit) and Con, and a bit of Int for MSA and Detect Vuln. Fortunately, AoPM boosts all these stats as well.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • zompilaskoszompilaskos Posts: 28 Arc User
    Thank you very much i'm going to level this build up looks awesome except 1 thing ''star barrage'' i really dislike that abillity is there any other powers that i can switch it up with?
  • flowcytoflowcyto Posts: 12,844 Arc User
    Skarn's Bane is good- its 50ft instead of 100ft, but is a wider cone AoE, has some nice advs, and you'd have to be w/in 50ft to use Hex anyways.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • zompilaskoszompilaskos Posts: 28 Arc User
    Even tho the build is solid. i think that such concept cannot be achieved in this game. Spamming slash over and over got tiresome, and any other melee power has the same boredom effect.I will have to think about my future toon themes better next time.
    I will be working on more builds on my own too in this new hero creation website, which i will be posting here soon for review, gotta experiment more. :P
  • flowcytoflowcyto Posts: 12,844 Arc User
    Well, if it was meant to be a sorceror, then spamming any type of melee doesn't seem appropriate. I though you'd be mostly playing at ranged, but if you want to be more of a melee unit then we can make a melee build instead.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • zompilaskoszompilaskos Posts: 28 Arc User
    Oh no melee wasn't my focus, i just didn't think this through correctly, i should've said ranged from the beginning.
    It's logical that since the focus wasn't the melee aspect i would've a limited melee power to use and that would make the gameplay boring.
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