Hideouts, HQs, and bases are ICONIC in super-hero fiction. They are FAR from that in this game. Think of the Batcave, The Hall of Justice, The Justice League Satellite, Four Freedoms Plaza, its predecessor the Baxter Building, the Avenger Mansion, etc.
Is what we have as helpful and useful as those locations?
Hideouts need a major revamp.
Here are some suggestions:
-Make available as a mission reward for select missions so not only available from Zen Store. Succeed in the Knighthawk mission for the penthouse, succeed at the Purple Reign mission for an abandoned warehouse site, etc.
-Make any hideout one that can be shared to a supergroup with the original owner of the hideout determining who has access to what (labs, libraries, etc) OR they can "CONTRIBUTE" it to the group, relinquishing all rights to it and transferring rights to the leader of the SG but with a plaque somewhere stating they contributed it. Players can contribute more and more to a Hideout but large enough groups may want a larger Hideout with more doors/rooms. Special VERY DIFFICULT missions requiring a full 4 members of an SG start and finish the mission can grant special LARGE SG hideouts such as underwater bases (Crisis at Lemuria? or underwater river adventure in the Qulaar ship in the river), high high tech mansions (Resistance?), or orbital satellite bases (A new Alien Crisis?).
-Trophy Case - One piece of Furniture is a glass shelf (like the one available in the Luxury apartment) but has items based upon the perks earned by the owner or perks contributed by members of the SG (They will then disappear off the character if contributed but can be re-earned.) Owner or SG leader can program what items show. Bragging rights are awesome.
-Make "Tailor" and "Bank" an optional thing that can be added by purchase or granted by mission for special missions.
-Many hideouts have pre-existing doors that lead nowhere and can't be opened. One has to be a bathroom (One HAS to be a bathroom! 8| ) but.... Make the hideouts use the alternate doors that currently serve no purpose as rooms represented by a static image. The image will simply show an image of the room but tell you the benefit without requiring a room be made in 3D. These are the suggested benefits:
Walk-in Closet - "Tailor"
Vault - Stores mod components. Essentially, the BANK. Owner Only access or other SG leaders with special access. What about direct access to the Actual Super Groups bank account? (And please God, have multiple tabs with programmable access and sort available for them.)
Supply Closet - Stores mod components. Essentially, the BANK. Owner Only access unless access granted by owner.
Teleport Pad - Get teleported to any number of UNTIL approved teleport pads all over the different zones straight from your hideout. (In Millenium City, one at Ren Center then one wherever they have those field UNTIL units stationed, then one other in each other zone near the landing pad)
Hallway - May have up to three additional rooms
Library - Spend your time here during log out for Intelligence and Ego bonuses that eventually become permanent only up to +10 but have to be maintained (i.e. periodically staying here during log out lest your abilities atrophy)
Study - As library
Weight Room - As Library but for Strength and Constitution
Indoor Track - As Library but for Endurance and Recovery
Gymnasium - As Library but for Dexterity and Travel Power boost
Dance Studio- As Library but for Dexterity and Avoidance
Dojo - As Library but for Offense and Defense
High Tech Lab - Can be used as a skill table for Science Skill (bonus varies from +6% to +15%) or multiple slots available for Catalysts
Garage - As Library but for your vehicle Travel Bonus and
Arcanum - Can be used as a skill table for Mystic Skill (bonus varies from +6% to +15%) or multiple slots available for Catalysts
Arsenal - Can be used as a skill table for Arms Skill (bonus varies from +6% to +15%) or multiple slots available for Catalysts
Greenhouse - Useful for creating some mystic and some science mods periodically
Forge - Useful for creating some mystic, arms, and science mods periodically
Bedroom - Character Start each login once a day with a new heal, energy booster, or damage boost. Luxury Bedroom gives you two of these. Opulent Suite bedroom gives three. Additional bedrooms are assigned by the owner to their own characters allow one player the benefits of ALL amenities of the Hideout or and the extra heals/boosts. If the hideout is granted to an SG, then the owner grants to one player character of another player.
Yeah, I know. it takes money and dev time but I think this would be a great addition.
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Comments
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My characters
The Hideouts needs to be expanded however. It's a totally untapped market. The two rooms must be revealed!
I say stuff and I say things, sometimes together but only when I'm feeling adventurous.
I'm @blu8 in game!
One HAS to be a bathroom.... HAS to.
penthouse:
cave:
the training room is the lower left and crafting lower right
these are incomplete, you can see the training room in the back ground with no floor. also the hallways connecting them are not there. The doors here might have been meant to be warps.
sanctum:
nice map huh?
this one had wood doors you could walk through
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My characters
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
I say stuff and I say things, sometimes together but only when I'm feeling adventurous.
I'm @blu8 in game!
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My characters
We have no crafting. You can do modding without a table.
There are no Trophy Rooms.
We can level up powers without Power House training. And we have Power House for training...
We can't decorate (ok, we can, but very very limited way), build, do stuff in our Hideouts. There's no activities in there. Except Tailor and Storage.
There's no Garages for our awesome Vehicles. No point to have one really really....
There are no Teleportes to other Zones
I just think they should leave them way they are, as pretty storage spaces.
Since it would requiere pretty much trashing the whole thing and reboot it to make something of it.
And that's not going to happen.
Or they could do same thing that Crafting got...
My 2¢.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
they were going to add crafting and traingin to the hideouts but then On alert hit and they became redundant.
The junk rooms are Tumerboys storage of spare art assets
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My characters
"Thank you for your help, Hero. Harmon labs owes you a debt. Please take your pick of the possible upgrades we have available for your lair!"
Yeah, I'd rather not.
More is better.
Love all those points. I would also add the I would love to see a main hall with SG leaders statues displayed like in the Champions building main entrance. And a SG HQ would do well with a cellblock area for putting Nemesis Villains on display like the Perks Display idea.